1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
|
/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_vb.c,v 1.4 2002/02/22 21:32:59 dawes Exp $
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000, 2001 David S. Miller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*
* David S. Miller <davem@redhat.com>
*/
#include "ffb_xmesa.h"
#include "ffb_context.h"
#include "ffb_vb.h"
#include "mmath.h"
#include "imports.h"
#include "tnl/t_context.h"
#include "swrast_setup/swrast_setup.h"
#include "math/m_translate.h"
#undef VB_DEBUG
static void ffb_copy_pv_oneside(GLcontext *ctx, GLuint edst, GLuint esrc)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
ffb_vertex *dst = &fmesa->verts[edst];
ffb_vertex *src = &fmesa->verts[esrc];
#ifdef VB_DEBUG
fprintf(stderr, "ffb_copy_pv_oneside: edst(%d) esrc(%d)\n", edst, esrc);
#endif
dst->color[0].alpha = src->color[0].alpha;
dst->color[0].red = src->color[0].red;
dst->color[0].green = src->color[0].green;
dst->color[0].blue = src->color[0].blue;
}
static void ffb_copy_pv_twoside(GLcontext *ctx, GLuint edst, GLuint esrc)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
ffb_vertex *dst = &fmesa->verts[edst];
ffb_vertex *src = &fmesa->verts[esrc];
#ifdef VB_DEBUG
fprintf(stderr, "ffb_copy_pv_twoside: edst(%d) esrc(%d)\n", edst, esrc);
#endif
dst->color[0].alpha = src->color[0].alpha;
dst->color[0].red = src->color[0].red;
dst->color[0].green = src->color[0].green;
dst->color[0].blue = src->color[0].blue;
dst->color[1].alpha = src->color[1].alpha;
dst->color[1].red = src->color[1].red;
dst->color[1].green = src->color[1].green;
dst->color[1].blue = src->color[1].blue;
}
#define FFB_VB_RGBA_BIT 0x01
#define FFB_VB_XYZ_BIT 0x02
#define FFB_VB_TWOSIDE_BIT 0x04
#define FFB_VB_MAX 0x08
typedef void (*emit_func)(GLcontext *, GLuint, GLuint);
static struct {
emit_func emit;
interp_func interp;
} setup_tab[FFB_VB_MAX];
static void do_import(struct vertex_buffer *VB,
struct gl_client_array *to,
struct gl_client_array *from)
{
GLuint count = VB->Count;
if (!to->Ptr) {
to->Ptr = ALIGN_MALLOC( VB->Size * 4 * sizeof(GLfloat), 32 );
to->Type = GL_FLOAT;
}
/* No need to transform the same value 3000 times. */
if (!from->StrideB) {
to->StrideB = 0;
count = 1;
} else
to->StrideB = 4 * sizeof(GLfloat);
_math_trans_4f((GLfloat (*)[4]) to->Ptr,
from->Ptr, from->StrideB,
from->Type, from->Size,
0, count);
}
static __inline__ void ffbImportColors(ffbContextPtr fmesa, GLcontext *ctx, int index)
{
struct gl_client_array *to = &fmesa->FloatColor;
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
do_import(VB, to, VB->ColorPtr[index]);
VB->ColorPtr[index] = to;
}
#define IND (FFB_VB_XYZ_BIT)
#define TAG(x) x##_w
#include "ffb_vbtmp.h"
#define IND (FFB_VB_RGBA_BIT)
#define TAG(x) x##_g
#include "ffb_vbtmp.h"
#define IND (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT)
#define TAG(x) x##_wg
#include "ffb_vbtmp.h"
#define IND (FFB_VB_TWOSIDE_BIT)
#define TAG(x) x##_t
#include "ffb_vbtmp.h"
#define IND (FFB_VB_XYZ_BIT | FFB_VB_TWOSIDE_BIT)
#define TAG(x) x##_wt
#include "ffb_vbtmp.h"
#define IND (FFB_VB_RGBA_BIT | FFB_VB_TWOSIDE_BIT)
#define TAG(x) x##_gt
#include "ffb_vbtmp.h"
#define IND (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT | FFB_VB_TWOSIDE_BIT)
#define TAG(x) x##_wgt
#include "ffb_vbtmp.h"
static void init_setup_tab( void )
{
init_w();
init_g();
init_wg();
init_t();
init_wt();
init_gt();
init_wgt();
}
#ifdef VB_DEBUG
static void ffbPrintSetupFlags(char *msg, GLuint flags)
{
fprintf(stderr, "%s(%x): %s%s%s\n",
msg,
(int)flags,
(flags & FFB_VB_XYZ_BIT) ? " xyz," : "",
(flags & FFB_VB_RGBA_BIT) ? " rgba," : "",
(flags & FFB_VB_TWOSIDE_BIT) ? " twoside," : "");
}
#endif
static void ffbDDBuildVertices(GLcontext *ctx, GLuint start, GLuint count,
GLuint newinputs)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
newinputs |= fmesa->setupnewinputs;
fmesa->setupnewinputs = 0;
if (!newinputs)
return;
if (newinputs & VERT_BIT_CLIP) {
setup_tab[fmesa->setupindex].emit(ctx, start, count);
} else {
GLuint ind = 0;
if (newinputs & VERT_BIT_COLOR0)
ind |= (FFB_VB_RGBA_BIT | FFB_VB_TWOSIDE_BIT);
ind &= fmesa->setupindex;
if (ind)
setup_tab[ind].emit(ctx, start, count);
}
}
void ffbChooseVertexState( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
int ind = FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT;
if (ctx->_TriangleCaps & DD_TRI_LIGHT_TWOSIDE)
ind |= FFB_VB_TWOSIDE_BIT;
#ifdef VB_DEBUG
ffbPrintSetupFlags("ffb: full setup function", ind);
#endif
fmesa->setupindex = ind;
tnl->Driver.Render.BuildVertices = ffbDDBuildVertices;
tnl->Driver.Render.Interp = setup_tab[ind].interp;
if (ind & FFB_VB_TWOSIDE_BIT)
tnl->Driver.Render.CopyPV = ffb_copy_pv_twoside;
else
tnl->Driver.Render.CopyPV = ffb_copy_pv_oneside;
}
void ffbInitVB( GLcontext *ctx )
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
GLuint size = TNL_CONTEXT(ctx)->vb.Size;
fmesa->verts = (ffb_vertex *)ALIGN_MALLOC(size * sizeof(ffb_vertex), 32);
{
static int firsttime = 1;
if (firsttime) {
init_setup_tab();
firsttime = 0;
}
}
}
void ffbFreeVB( GLcontext *ctx )
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
if (fmesa->verts) {
ALIGN_FREE(fmesa->verts);
fmesa->verts = 0;
}
}
|