1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
|
/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810_3d_reg.h,v 1.7 2002/02/22 21:33:03 dawes Exp $ */
#ifndef I810_3D_REG_H
#define I810_3D_REG_H
#include "i810_reg.h"
/* Registers not used in the X server
*/
#define I810_NOP_ID 0x2094
#define I810_NOP_ID_MASK ((1<<22)-1)
/* 3D instructions
*/
/* GFXRENDERSTATE_PV_PIXELIZATION_RULE, p149
*
* Format:
* 0: GFX_OP_PV_RULE | PV_*
*
*/
#define GFX_OP_PV_RULE ((0x3<<29)|(0x7<<24))
#define PV_SMALL_TRI_FILTER_ENABLE (0x1<<11)
#define PV_UPDATE_PIXRULE (0x1<<10)
#define PV_PIXRULE_ENABLE (0x1<<9)
#define PV_UPDATE_LINELIST (0x1<<8)
#define PV_LINELIST_MASK (0x3<<6)
#define PV_LINELIST_PV0 (0x0<<6)
#define PV_LINELIST_PV1 (0x1<<6)
#define PV_UPDATE_TRIFAN (0x1<<5)
#define PV_TRIFAN_MASK (0x3<<3)
#define PV_TRIFAN_PV0 (0x0<<3)
#define PV_TRIFAN_PV1 (0x1<<3)
#define PV_TRIFAN_PV2 (0x2<<3)
#define PV_UPDATE_TRISTRIP (0x1<<2)
#define PV_TRISTRIP_MASK (0x3<<0)
#define PV_TRISTRIP_PV0 (0x0<<0)
#define PV_TRISTRIP_PV1 (0x1<<0)
#define PV_TRISTRIP_PV2 (0x2<<0)
/* GFXRENDERSTATE_SCISSOR_ENABLE, p146
*
* Format:
* 0: GFX_OP_SCISSOR | SC_*
*/
#define GFX_OP_SCISSOR ((0x3<<29)|(0x1c<<24)|(0x10<<19))
#define SC_UPDATE_SCISSOR (0x1<<1)
#define SC_ENABLE_MASK (0x1<<0)
#define SC_ENABLE (0x1<<0)
/* GFXRENDERSTATE_SCISSOR_INFO, p147
*
* Format:
* 0: GFX_OP_SCISSOR_INFO
* 1: SCI_MIN_*
* 2: SCI_MAX_*
*/
#define GFX_OP_SCISSOR_INFO ((0x3<<29)|(0x1d<<24)|(0x81<<16)|(0x1))
#define SCI_YMIN_MASK (0xffff<<16)
#define SCI_XMIN_MASK (0xffff<<0)
#define SCI_YMAX_MASK (0xffff<<16)
#define SCI_XMAX_MASK (0xffff<<0)
/* GFXRENDERSTATE_DRAWING_RECT_INFO, p144
*
* Format:
* 0: GFX_OP_DRAWRECT_INFO
* 1: DR1_*
* 2: DR2_*
* 3: DR3_*
* 4: DR4_*
*/
#define GFX_OP_DRAWRECT_INFO ((0x3<<29)|(0x1d<<24)|(0x80<<16)|(0x3))
#define DR1_RECT_CLIP_ENABLE (0x0<<31)
#define DR1_RECT_CLIP_DISABLE (0x1<<31)
#define DR1_X_DITHER_BIAS_MASK (0x3<<26)
#define DR1_X_DITHER_BIAS_SHIFT 26
#define DR1_Y_DITHER_BIAS_MASK (0x3<<24)
#define DR1_Y_DITHER_BIAS_SHIFT 24
#define DR2_YMIN_MASK (0xffff<<16)
#define DR2_XMIN_MASK (0xffff<<0)
#define DR3_YMAX_MASK (0xffff<<16)
#define DR3_XMAX_MASK (0xffff<<0)
#define DR4_YORG_MASK (0x3ff<<16)
#define DR4_XORG_MASK (0x7ff<<0)
/* GFXRENDERSTATE_LINEWIDTH_CULL_SHADE_MODE, p140
*
* Format:
* 0: GFX_OP_LINEWIDTH_CULL_SHADE_MODE | LCS_*
*/
#define GFX_OP_LINEWIDTH_CULL_SHADE_MODE ((0x3<<29)|(0x2<<24))
#define LCS_UPDATE_ZMODE (0x1<<20)
#define LCS_Z_MASK (0xf<<16)
#define LCS_Z_NEVER (0x1<<16)
#define LCS_Z_LESS (0x2<<16)
#define LCS_Z_EQUAL (0x3<<16)
#define LCS_Z_LEQUAL (0x4<<16)
#define LCS_Z_GREATER (0x5<<16)
#define LCS_Z_NOTEQUAL (0x6<<16)
#define LCS_Z_GEQUAL (0x7<<16)
#define LCS_Z_ALWAYS (0x8<<16)
#define LCS_UPDATE_LINEWIDTH (0x1<<15)
#define LCS_LINEWIDTH_MASK (0x7<<12)
#define LCS_LINEWIDTH_SHIFT 12
#define LCS_LINEWIDTH_0_5 (0x1<<12)
#define LCS_LINEWIDTH_1_0 (0x2<<12)
#define LCS_LINEWIDTH_2_0 (0x4<<12)
#define LCS_LINEWIDTH_3_0 (0x6<<12)
#define LCS_UPDATE_ALPHA_INTERP (0x1<<11)
#define LCS_ALPHA_FLAT (0x1<<10)
#define LCS_ALPHA_INTERP (0x0<<10)
#define LCS_UPDATE_FOG_INTERP (0x1<<9)
#define LCS_FOG_INTERP (0x0<<8)
#define LCS_FOG_FLAT (0x1<<8)
#define LCS_UPDATE_SPEC_INTERP (0x1<<7)
#define LCS_SPEC_INTERP (0x0<<6)
#define LCS_SPEC_FLAT (0x1<<6)
#define LCS_UPDATE_RGB_INTERP (0x1<<5)
#define LCS_RGB_INTERP (0x0<<4)
#define LCS_RGB_FLAT (0x1<<4)
#define LCS_UPDATE_CULL_MODE (0x1<<3)
#define LCS_CULL_MASK (0x7<<0)
#define LCS_CULL_DISABLE (0x1<<0)
#define LCS_CULL_CW (0x2<<0)
#define LCS_CULL_CCW (0x3<<0)
#define LCS_CULL_BOTH (0x4<<0)
#define LCS_INTERP_FLAT (LCS_ALPHA_FLAT|LCS_RGB_FLAT|LCS_SPEC_FLAT)
#define LCS_UPDATE_INTERP (LCS_UPDATE_ALPHA_INTERP| \
LCS_UPDATE_RGB_INTERP| \
LCS_UPDATE_SPEC_INTERP)
/* GFXRENDERSTATE_BOOLEAN_ENA_1, p142
*
*/
#define GFX_OP_BOOL_1 ((0x3<<29)|(0x3<<24))
#define B1_UPDATE_SPEC_SETUP_ENABLE (1<<19)
#define B1_SPEC_SETUP_ENABLE (1<<18)
#define B1_UPDATE_ALPHA_SETUP_ENABLE (1<<17)
#define B1_ALPHA_SETUP_ENABLE (1<<16)
#define B1_UPDATE_CI_KEY_ENABLE (1<<15)
#define B1_CI_KEY_ENABLE (1<<14)
#define B1_UPDATE_CHROMAKEY_ENABLE (1<<13)
#define B1_CHROMAKEY_ENABLE (1<<12)
#define B1_UPDATE_Z_BIAS_ENABLE (1<<11)
#define B1_Z_BIAS_ENABLE (1<<10)
#define B1_UPDATE_SPEC_ENABLE (1<<9)
#define B1_SPEC_ENABLE (1<<8)
#define B1_UPDATE_FOG_ENABLE (1<<7)
#define B1_FOG_ENABLE (1<<6)
#define B1_UPDATE_ALPHA_TEST_ENABLE (1<<5)
#define B1_ALPHA_TEST_ENABLE (1<<4)
#define B1_UPDATE_BLEND_ENABLE (1<<3)
#define B1_BLEND_ENABLE (1<<2)
#define B1_UPDATE_Z_TEST_ENABLE (1<<1)
#define B1_Z_TEST_ENABLE (1<<0)
/* GFXRENDERSTATE_BOOLEAN_ENA_2, p143
*
*/
#define GFX_OP_BOOL_2 ((0x3<<29)|(0x4<<24))
#define B2_UPDATE_MAP_CACHE_ENABLE (1<<17)
#define B2_MAP_CACHE_ENABLE (1<<16)
#define B2_UPDATE_ALPHA_DITHER_ENABLE (1<<15)
#define B2_ALPHA_DITHER_ENABLE (1<<14)
#define B2_UPDATE_FOG_DITHER_ENABLE (1<<13)
#define B2_FOG_DITHER_ENABLE (1<<12)
#define B2_UPDATE_SPEC_DITHER_ENABLE (1<<11)
#define B2_SPEC_DITHER_ENABLE (1<<10)
#define B2_UPDATE_RGB_DITHER_ENABLE (1<<9)
#define B2_RGB_DITHER_ENABLE (1<<8)
#define B2_UPDATE_FB_WRITE_ENABLE (1<<3)
#define B2_FB_WRITE_ENABLE (1<<2)
#define B2_UPDATE_ZB_WRITE_ENABLE (1<<1)
#define B2_ZB_WRITE_ENABLE (1<<0)
/* GFXRENDERSTATE_FOG_COLOR, p144
*/
#define GFX_OP_FOG_COLOR ((0x3<<29)|(0x15<<24))
#define FOG_RED_SHIFT 16
#define FOG_GREEN_SHIFT 8
#define FOG_BLUE_SHIFT 0
#define FOG_RESERVED_MASK ((0x7<<16)|(0x3<<8)|(0x3))
/* GFXRENDERSTATE_Z_BIAS_ALPHA_FUNC_REF, p139
*/
#define GFX_OP_ZBIAS_ALPHAFUNC ((0x3<<29)|(0x14<<24))
#define ZA_UPDATE_ZBIAS (1<<22)
#define ZA_ZBIAS_SHIFT 14
#define ZA_ZBIAS_MASK (0xff<<14)
#define ZA_UPDATE_ALPHAFUNC (1<<13)
#define ZA_ALPHA_MASK (0xf<<9)
#define ZA_ALPHA_NEVER (1<<9)
#define ZA_ALPHA_LESS (2<<9)
#define ZA_ALPHA_EQUAL (3<<9)
#define ZA_ALPHA_LEQUAL (4<<9)
#define ZA_ALPHA_GREATER (5<<9)
#define ZA_ALPHA_NOTEQUAL (6<<9)
#define ZA_ALPHA_GEQUAL (7<<9)
#define ZA_ALPHA_ALWAYS (8<<9)
#define ZA_UPDATE_ALPHAREF (1<<8)
#define ZA_ALPHAREF_MASK (0xff<<0)
#define ZA_ALPHAREF_SHIFT 0
#define ZA_ALPHAREF_RESERVED (0x7<<0)
/* GFXRENDERSTATE_SRC_DST_BLEND_MONO, p136
*/
#define GFX_OP_SRC_DEST_MONO ((0x3<<29)|(0x8<<24))
#define SDM_UPDATE_MONO_ENABLE (1<<13)
#define SDM_MONO_ENABLE (1<<12)
#define SDM_UPDATE_SRC_BLEND (1<<11)
#define SDM_SRC_MASK (0xf<<6)
#define SDM_SRC_ZERO (0x1<<6)
#define SDM_SRC_ONE (0x2<<6)
#define SDM_SRC_SRC_COLOR (0x3<<6)
#define SDM_SRC_INV_SRC_COLOR (0x4<<6)
#define SDM_SRC_SRC_ALPHA (0x5<<6)
#define SDM_SRC_INV_SRC_ALPHA (0x6<<6)
#define SDM_SRC_DST_COLOR (0x9<<6)
#define SDM_SRC_INV_DST_COLOR (0xa<<6)
#define SDM_SRC_BOTH_SRC_ALPHA (0xc<<6)
#define SDM_SRC_BOTH_INV_SRC_ALPHA (0xd<<6)
#define SDM_UPDATE_DST_BLEND (1<<5)
#define SDM_DST_MASK (0xf<<0)
#define SDM_DST_ZERO (0x1<<0)
#define SDM_DST_ONE (0x2<<0)
#define SDM_DST_SRC_COLOR (0x3<<0)
#define SDM_DST_INV_SRC_COLOR (0x4<<0)
#define SDM_DST_SRC_ALPHA (0x5<<0)
#define SDM_DST_INV_SRC_ALPHA (0x6<<0)
#define SDM_DST_DST_COLOR (0x9<<0)
#define SDM_DST_INV_DST_COLOR (0xa<<0)
#define SDM_DST_BOTH_SRC_ALPHA (0xc<<0)
#define SDM_DST_BOTH_INV_SRC_ALPHA (0xd<<0)
/* GFXRENDERSTATE_COLOR_FACTOR, p134
*
* Format:
* 0: GFX_OP_COLOR_FACTOR
* 1: ARGB8888 color factor
*/
#define GFX_OP_COLOR_FACTOR ((0x3<<29)|(0x1d<<24)|(0x1<<16)|0x0)
/* GFXRENDERSTATE_MAP_ALPHA_BLEND_STAGES, p132
*/
#define GFX_OP_MAP_ALPHA_STAGES ((0x3<<29)|(0x1<<24))
#define MA_STAGE_SHIFT 20
#define MA_STAGE_0 (0<<20)
#define MA_STAGE_1 (1<<20)
#define MA_STAGE_2 (2<<20)
#define MA_UPDATE_ARG1 (1<<18)
#define MA_ARG1_MASK ((0x7<<15)|(0x1<<13))
#define MA_ARG1_ALPHA_FACTOR (0x1<<15)
#define MA_ARG1_ITERATED_ALPHA (0x3<<15)
#define MA_ARG1_CURRENT_ALPHA (0x5<<15)
#define MA_ARG1_TEX0_ALPHA (0x6<<15)
#define MA_ARG1_TEX1_ALPHA (0x7<<15)
#define MA_ARG1_INVERT (0x1<<13)
#define MA_ARG1_DONT_INVERT (0x0<<13)
#define MA_UPDATE_ARG2 (1<<12)
#define MA_ARG2_MASK ((0x7<<8)|(0x1<<6))
#define MA_ARG2_ALPHA_FACTOR (0x1<<8)
#define MA_ARG2_ITERATED_ALPHA (0x3<<8)
#define MA_ARG2_CURRENT_ALPHA (0x5<<8)
#define MA_ARG2_TEX0_ALPHA (0x6<<8)
#define MA_ARG2_TEX1_ALPHA (0x7<<8)
#define MA_ARG2_INVERT (0x1<<6)
#define MA_ARG2_DONT_INVERT (0x0<<6)
#define MA_UPDATE_OP (1<<5)
#define MA_OP_MASK (0xf)
#define MA_OP_ARG1 (0x1)
#define MA_OP_ARG2 (0x2)
#define MA_OP_MODULATE (0x3)
#define MA_OP_MODULATE_X2 (0x4)
#define MA_OP_MODULATE_X4 (0x5)
#define MA_OP_ADD (0x6)
#define MA_OP_ADD_SIGNED (0x7)
#define MA_OP_LIN_BLEND_ITER_ALPHA (0x8)
#define MA_OP_LIN_BLEND_ALPHA_FACTOR (0xa)
#define MA_OP_LIN_BLEND_TEX0_ALPHA (0x10)
#define MA_OP_LIN_BLEND_TEX1_ALPHA (0x11)
/* GFXRENDERSTATE_MAP_COLOR_BLEND_STAGES, p129
*/
#define GFX_OP_MAP_COLOR_STAGES ((0x3<<29)|(0x0<<24))
#define MC_STAGE_SHIFT 20
#define MC_STAGE_0 (0<<20)
#define MC_STAGE_1 (1<<20)
#define MC_STAGE_2 (2<<20)
#define MC_UPDATE_DEST (1<<19)
#define MC_DEST_MASK (1<<18)
#define MC_DEST_CURRENT (0<<18)
#define MC_DEST_ACCUMULATOR (1<<18)
#define MC_UPDATE_ARG1 (1<<17)
#define MC_ARG1_MASK ((0x7<<14)|(0x1<<13)|(0x1<<12))
#define MC_ARG1_ONE (0x0<<14)
#define MC_ARG1_COLOR_FACTOR (0x1<<14)
#define MC_ARG1_ACCUMULATOR (0x2<<14)
#define MC_ARG1_ITERATED_COLOR (0x3<<14)
#define MC_ARG1_SPECULAR_COLOR (0x4<<14)
#define MC_ARG1_CURRENT_COLOR (0x5<<14)
#define MC_ARG1_TEX0_COLOR (0x6<<14)
#define MC_ARG1_TEX1_COLOR (0x7<<14)
#define MC_ARG1_DONT_REPLICATE_ALPHA (0x0<<13)
#define MC_ARG1_REPLICATE_ALPHA (0x1<<13)
#define MC_ARG1_DONT_INVERT (0x0<<12)
#define MC_ARG1_INVERT (0x1<<12)
#define MC_UPDATE_ARG2 (1<<11)
#define MC_ARG2_MASK ((0x7<<8)|(0x1<<7)|(0x1<<6))
#define MC_ARG2_ONE (0x0<<8)
#define MC_ARG2_COLOR_FACTOR (0x1<<8)
#define MC_ARG2_ACCUMULATOR (0x2<<8)
#define MC_ARG2_ITERATED_COLOR (0x3<<8)
#define MC_ARG2_SPECULAR_COLOR (0x4<<8)
#define MC_ARG2_CURRENT_COLOR (0x5<<8)
#define MC_ARG2_TEX0_COLOR (0x6<<8)
#define MC_ARG2_TEX1_COLOR (0x7<<8)
#define MC_ARG2_DONT_REPLICATE_ALPHA (0x0<<7)
#define MC_ARG2_REPLICATE_ALPHA (0x1<<7)
#define MC_ARG2_DONT_INVERT (0x0<<6)
#define MC_ARG2_INVERT (0x1<<6)
#define MC_UPDATE_OP (1<<5)
#define MC_OP_MASK (0xf)
#define MC_OP_DISABLE (0x0)
#define MC_OP_ARG1 (0x1)
#define MC_OP_ARG2 (0x2)
#define MC_OP_MODULATE (0x3)
#define MC_OP_MODULATE_X2 (0x4)
#define MC_OP_MODULATE_X4 (0x5)
#define MC_OP_ADD (0x6)
#define MC_OP_ADD_SIGNED (0x7)
#define MC_OP_LIN_BLEND_ITER_ALPHA (0x8)
#define MC_OP_LIN_BLEND_ALPHA_FACTOR (0xa)
#define MC_OP_LIN_BLEND_TEX0_ALPHA (0x10)
#define MC_OP_LIN_BLEND_TEX1_ALPHA (0x11)
#define MC_OP_LIN_BLEND_TEX0_COLOR (0x12)
#define MC_OP_LIN_BLEND_TEX1_COLOR (0x13)
#define MC_OP_SUBTRACT (0x14)
/* GFXRENDERSTATE_MAP_PALETTE_LOAD, p128
*
* Format:
* 0: GFX_OP_MAP_PALETTE_LOAD
* 1: 16bpp color[0]
* ...
* 256: 16bpp color[255]
*/
#define GFX_OP_MAP_PALETTE_LOAD ((0x3<<29)|(0x1d<<24)|(0x82<<16)|0xff)
/* GFXRENDERSTATE_MAP_LOD_CONTROL, p127
*/
#define GFX_OP_MAP_LOD_CTL ((0x3<<29)|(0x1c<<24)|(0x4<<19))
#define MLC_MAP_ID_SHIFT 16
#define MLC_MAP_0 (0<<16)
#define MLC_MAP_1 (1<<16)
#define MLC_UPDATE_DITHER_WEIGHT (1<<10)
#define MLC_DITHER_WEIGHT_MASK (0x3<<8)
#define MLC_DITHER_WEIGHT_FULL (0x0<<8)
#define MLC_DITHER_WEIGHT_50 (0x1<<8)
#define MLC_DITHER_WEIGHT_25 (0x2<<8)
#define MLC_DITHER_WEIGHT_12 (0x3<<8)
#define MLC_UPDATE_LOD_BIAS (1<<7)
#define MLC_LOD_BIAS_MASK ((1<<7)-1)
/* GFXRENDERSTATE_MAP_LOD_LIMITS, p126
*/
#define GFX_OP_MAP_LOD_LIMITS ((0x3<<29)|(0x1c<<24)|(0x3<<19))
#define MLL_MAP_ID_SHIFT 16
#define MLL_MAP_0 (0<<16)
#define MLL_MAP_1 (1<<16)
#define MLL_UPDATE_MAX_MIP (1<<13)
#define MLL_MAX_MIP_SHIFT 5
#define MLL_MAX_MIP_MASK (0xff<<5)
#define MLL_MAX_MIP_ONE (0x10<<5)
#define MLL_UPDATE_MIN_MIP (1<<4)
#define MLL_MIN_MIP_SHIFT 0
#define MLL_MIN_MIP_MASK (0xf<<0)
/* GFXRENDERSTATE_MAP_FILTER, p124
*/
#define GFX_OP_MAP_FILTER ((0x3<<29)|(0x1c<<24)|(0x2<<19))
#define MF_MAP_ID_SHIFT 16
#define MF_MAP_0 (0<<16)
#define MF_MAP_1 (1<<16)
#define MF_UPDATE_ANISOTROPIC (1<<12)
#define MF_ANISOTROPIC_MASK (1<<10)
#define MF_ANISOTROPIC_ENABLE (1<<10)
#define MF_UPDATE_MIP_FILTER (1<<9)
#define MF_MIP_MASK (0x3<<6)
#define MF_MIP_NONE (0x0<<6)
#define MF_MIP_NEAREST (0x1<<6)
#define MF_MIP_DITHER (0x2<<6)
#define MF_MIP_LINEAR (0x3<<6)
#define MF_UPDATE_MAG_FILTER (1<<5)
#define MF_MAG_MASK (1<<3)
#define MF_MAG_LINEAR (1<<3)
#define MF_MAG_NEAREST (0<<3)
#define MF_UPDATE_MIN_FILTER (1<<2)
#define MF_MIN_MASK (1<<0)
#define MF_MIN_LINEAR (1<<0)
#define MF_MIN_NEAREST (0<<0)
/* GFXRENDERSTATE_MAP_INFO, p118
*/
#define GFX_OP_MAP_INFO ((0x3<<29)|(0x1d<<24)|0x2)
#define MI1_MAP_ID_SHIFT 28
#define MI1_MAP_0 (0<<28)
#define MI1_MAP_1 (1<<28)
#define MI1_FMT_MASK (0x7<<24)
#define MI1_FMT_8CI (0x0<<24)
#define MI1_FMT_8BPP (0x1<<24)
#define MI1_FMT_16BPP (0x2<<24)
#define MI1_FMT_422 (0x5<<24)
#define MI1_PF_MASK (0x3<<21)
#define MI1_PF_8CI_RGB565 (0x0<<21)
#define MI1_PF_8CI_ARGB1555 (0x1<<21)
#define MI1_PF_8CI_ARGB4444 (0x2<<21)
#define MI1_PF_8CI_AY88 (0x3<<21)
#define MI1_PF_16BPP_RGB565 (0x0<<21)
#define MI1_PF_16BPP_ARGB1555 (0x1<<21)
#define MI1_PF_16BPP_ARGB4444 (0x2<<21)
#define MI1_PF_16BPP_AY88 (0x3<<21)
#define MI1_PF_422_YCRCB_SWAP_Y (0x0<<21)
#define MI1_PF_422_YCRCB (0x1<<21)
#define MI1_PF_422_YCRCB_SWAP_UV (0x2<<21)
#define MI1_PF_422_YCRCB_SWAP_YUV (0x3<<21)
#define MI1_OUTPUT_CHANNEL_MASK (0x3<<19)
#define MI1_COLOR_CONV_ENABLE (1<<18)
#define MI1_VERT_STRIDE_MASK (1<<17)
#define MI1_VERT_STRIDE_1 (1<<17)
#define MI1_VERT_OFFSET_MASK (1<<16)
#define MI1_VERT_OFFSET_1 (1<<16)
#define MI1_ENABLE_FENCE_REGS (1<<10)
#define MI1_TILED_SURFACE (1<<9)
#define MI1_TILE_WALK_X (0<<8)
#define MI1_TILE_WALK_Y (1<<8)
#define MI1_PITCH_MASK (0xf<<0)
#define MI2_DIMENSIONS_ARE_LOG2 (1<<31)
#define MI2_DIMENSIONS_ARE_EXACT (0<<31)
#define MI2_HEIGHT_SHIFT 16
#define MI2_HEIGHT_MASK (0x1ff<<16)
#define MI2_WIDTH_SHIFT 0
#define MI2_WIDTH_MASK (0x1ff<<0)
#define MI3_BASE_ADDR_MASK (~0xf)
/* GFXRENDERSTATE_MAP_COORD_SETS, p116
*/
#define GFX_OP_MAP_COORD_SETS ((0x3<<29)|(0x1c<<24)|(0x1<<19))
#define MCS_COORD_ID_SHIFT 16
#define MCS_COORD_0 (0<<16)
#define MCS_COORD_1 (1<<16)
#define MCS_UPDATE_NORMALIZED (1<<15)
#define MCS_NORMALIZED_COORDS_MASK (1<<14)
#define MCS_NORMALIZED_COORDS (1<<14)
#define MCS_UPDATE_V_STATE (1<<7)
#define MCS_V_STATE_MASK (0x3<<4)
#define MCS_V_WRAP (0x0<<4)
#define MCS_V_MIRROR (0x1<<4)
#define MCS_V_CLAMP (0x2<<4)
#define MCS_V_WRAP_SHORTEST (0x3<<4)
#define MCS_UPDATE_U_STATE (1<<3)
#define MCS_U_STATE_MASK (0x3<<0)
#define MCS_U_WRAP (0x0<<0)
#define MCS_U_MIRROR (0x1<<0)
#define MCS_U_CLAMP (0x2<<0)
#define MCS_U_WRAP_SHORTEST (0x3<<0)
/* GFXRENDERSTATE_MAP_TEXELS, p115
*/
#define GFX_OP_MAP_TEXELS ((0x3<<29)|(0x1c<<24)|(0x0<<19))
#define MT_UPDATE_TEXEL1_STATE (1<<15)
#define MT_TEXEL1_DISABLE (0<<14)
#define MT_TEXEL1_ENABLE (1<<14)
#define MT_TEXEL1_COORD0 (0<<11)
#define MT_TEXEL1_COORD1 (1<<11)
#define MT_TEXEL1_MAP0 (0<<8)
#define MT_TEXEL1_MAP1 (1<<8)
#define MT_UPDATE_TEXEL0_STATE (1<<7)
#define MT_TEXEL0_DISABLE (0<<6)
#define MT_TEXEL0_ENABLE (1<<6)
#define MT_TEXEL0_COORD0 (0<<3)
#define MT_TEXEL0_COORD1 (1<<3)
#define MT_TEXEL0_MAP0 (0<<0)
#define MT_TEXEL0_MAP1 (1<<0)
/* GFXRENDERSTATE_VERTEX_FORMAT, p110
*/
#define GFX_OP_VERTEX_FMT ((0x3<<29)|(0x5<<24))
#define VF_TEXCOORD_COUNT_SHIFT 8
#define VF_TEXCOORD_COUNT_0 (0<<8)
#define VF_TEXCOORD_COUNT_1 (1<<8)
#define VF_TEXCOORD_COUNT_2 (2<<8)
#define VF_SPEC_FOG_ENABLE (1<<7)
#define VF_RGBA_ENABLE (1<<6)
#define VF_Z_OFFSET_ENABLE (1<<5)
#define VF_XYZ (0x1<<1)
#define VF_XYZW (0x2<<1)
#define VF_XY (0x3<<1)
#define VF_XYW (0x4<<1)
#define VERT_X_MASK (~0xf)
#define VERT_X_EDGE_V2V0 (1<<2)
#define VERT_X_EDGE_V1V2 (1<<1)
#define VERT_X_EDGE_V0V1 (1<<0)
/* Not enabled fields should not be sent to hardware:
*/
typedef struct {
union {
float x;
unsigned int edge_flags;
} x;
float y;
float z;
float z_bias;
float oow;
unsigned int argb;
unsigned int fog_spec_rgb; /* spec g and r ignored. */
float tu0;
float tv0;
float tu1;
float tv1;
} i810_full_vertex;
/* GFXCMDPARSER_BATCH_BUFFER, p105
*
* Not clear whether start address must be shifted or not. Not clear
* whether address is physical system memory, or subject to GTT
* translation. Because the address appears to be 32 bits long,
* perhaps it refers to physical system memory...
*/
#define CMD_OP_BATCH_BUFFER ((0x0<<29)|(0x30<<23)|0x1)
#define BB1_START_ADDR_MASK (~0x7)
#define BB1_PROTECTED (1<<0)
#define BB1_UNPROTECTED (0<<0)
#define BB2_END_ADDR_MASK (~0x7)
/* Hardware seems to barf on buffers larger than this (in strange ways)...
*/
#define MAX_BATCH (512*1024)
/* GFXCMDPARSER_Z_BUFFER_INFO, p98
*
* Base address is in GTT space, and must be 4K aligned
*/
#define CMD_OP_Z_BUFFER_INFO ((0x0<<29)|(0x16<<23))
#define ZB_BASE_ADDR_SHIFT 0
#define ZB_BASE_ADDR_MASK (~((1<<12)-1))
#define ZB_PITCH_512B (0x0<<0)
#define ZB_PITCH_1K (0x1<<0)
#define ZB_PITCH_2K (0x2<<0)
#define ZB_PITCH_4K (0x3<<0)
/* GFXCMDPARSER_FRONT_BUFFER_INFO, p97
*
* Format:
* 0: CMD_OP_FRONT_BUFFER_INFO | (pitch<<FB0_PITCH_SHIFT) | FB0_*
* 1: FB1_*
*/
#define CMD_OP_FRONT_BUFFER_INFO ((0x0<<29)|(0x14<<23))
#define FB0_PITCH_SHIFT 8
#define FB0_FLIP_SYNC (0<<6)
#define FB0_FLIP_ASYNC (1<<6)
#define FB0_BASE_ADDR_SHIFT 0
#define FB0_BASE_ADDR_MASK 0x03FFFFF8
/* GFXCMDPARSER_DEST_BUFFER_INFO, p96
*
* Format:
*/
#define CMD_OP_DESTBUFFER_INFO ((0x0<<29)|(0x15<<23))
#define DB1_BASE_ADDR_SHIFT 0
#define DB1_BASE_ADDR_MASK 0x03FFF000
#define DB1_PITCH_512B (0x0<<0)
#define DB1_PITCH_1K (0x1<<0)
#define DB1_PITCH_2K (0x2<<0)
#define DB1_PITCH_4K (0x4<<0)
/* GFXRENDERSTATE_DEST_BUFFER_VARIABLES, p152
*
* Format:
* 0: GFX_OP_DESTBUFFER_VARS
* 1: DEST_*
*/
#define GFX_OP_DESTBUFFER_VARS ((0x3<<29)|(0x1d<<24)|(0x85<<16)|0x0)
#define DV_HORG_BIAS_MASK (0xf<<20)
#define DV_HORG_BIAS_OGL (0x0<<20)
#define DV_VORG_BIAS_MASK (0xf<<16)
#define DV_VORG_BIAS_OGL (0x0<<16)
#define DV_PF_MASK (0x7<<8)
#define DV_PF_INDEX (0x0<<8)
#define DV_PF_555 (0x1<<8)
#define DV_PF_565 (0x2<<8)
#define GFX_OP_ANTIALIAS ((0x3<<29)|(0x6<<24))
#define AA_UPDATE_EDGEFLAG (1<<13)
#define AA_ENABLE_EDGEFLAG (1<<12)
#define AA_UPDATE_POLYWIDTH (1<<11)
#define AA_POLYWIDTH_05 (1<<9)
#define AA_POLYWIDTH_10 (2<<9)
#define AA_POLYWIDTH_20 (3<<9)
#define AA_POLYWIDTH_40 (4<<9)
#define AA_UPDATE_LINEWIDTH (1<<8)
#define AA_LINEWIDTH_05 (1<<6)
#define AA_LINEWIDTH_10 (2<<6)
#define AA_LINEWIDTH_20 (3<<6)
#define AA_LINEWIDTH_40 (4<<6)
#define AA_UPDATE_BB_EXPANSION (1<<5)
#define AA_BB_EXPANSION_SHIFT 2
#define AA_UPDATE_AA_ENABLE (1<<1)
#define AA_ENABLE (1<<0)
#define GFX_OP_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16))
#define ST1_ENABLE (1<<16)
#define ST1_MASK (0xffff)
#define I810_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value)
#endif
|