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/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810ioctl.c,v 1.7 2002/10/30 12:51:33 alanh Exp $ */
#include <unistd.h> /* for usleep() */
#include "glheader.h"
#include "mtypes.h"
#include "macros.h"
#include "dd.h"
#include "swrast/swrast.h"
#include "mm.h"
#include "i810screen.h"
#include "i810_dri.h"
#include "i810context.h"
#include "i810ioctl.h"
#include "i810state.h"
static drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa )
{
drmI810DMA dma;
drmBufPtr buf;
int retcode, i = 0;
while (1) {
retcode = drmCommandWriteRead(imesa->driFd, DRM_I810_GETBUF,
&dma, sizeof(drmI810DMA));
if (dma.granted == 1 && retcode == 0)
break;
if (++i > 1000) {
drmCommandNone(imesa->driFd, DRM_I810_FLUSH);
i = 0;
}
}
buf = &(imesa->i810Screen->bufs->list[dma.request_idx]);
buf->idx = dma.request_idx;
buf->used = 0;
buf->total = dma.request_size;
buf->address = (drmAddress)dma.virtual;
return buf;
}
#define DEPTH_SCALE ((1<<16)-1)
static void i810Clear( GLcontext *ctx, GLbitfield mask )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
__DRIdrawablePrivate *dPriv = imesa->driDrawable;
const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
drmI810Clear clear;
unsigned int i;
clear.flags = 0;
clear.clear_color = imesa->ClearColor;
clear.clear_depth = (GLuint) (ctx->Depth.Clear * DEPTH_SCALE);
I810_FIREVERTICES( imesa );
if ((mask & BUFFER_BIT_FRONT_LEFT) && colorMask == ~0U) {
clear.flags |= I810_FRONT;
mask &= ~BUFFER_BIT_FRONT_LEFT;
}
if ((mask & BUFFER_BIT_BACK_LEFT) && colorMask == ~0U) {
clear.flags |= I810_BACK;
mask &= ~BUFFER_BIT_BACK_LEFT;
}
if (mask & BUFFER_BIT_DEPTH) {
if (ctx->Depth.Mask)
clear.flags |= I810_DEPTH;
mask &= ~BUFFER_BIT_DEPTH;
}
if (clear.flags) {
GLint cx, cy, cw, ch;
LOCK_HARDWARE( imesa );
/* compute region after locking: */
cx = ctx->DrawBuffer->_Xmin;
cy = ctx->DrawBuffer->_Ymin;
cw = ctx->DrawBuffer->_Xmax - cx;
ch = ctx->DrawBuffer->_Ymax - cy;
/* flip top to bottom */
cy = dPriv->h-cy-ch;
cx += imesa->drawX;
cy += imesa->drawY;
for (i = 0 ; i < imesa->numClipRects ; )
{
unsigned int nr = MIN2(i + I810_NR_SAREA_CLIPRECTS, imesa->numClipRects);
drm_clip_rect_t *box = imesa->pClipRects;
drm_clip_rect_t *b = (drm_clip_rect_t *)imesa->sarea->boxes;
int n = 0;
if (cw != dPriv->w || ch != dPriv->h) {
/* clear sub region */
for ( ; i < nr ; i++) {
GLint x = box[i].x1;
GLint y = box[i].y1;
GLint w = box[i].x2 - x;
GLint h = box[i].y2 - y;
if (x < cx) w -= cx - x, x = cx;
if (y < cy) h -= cy - y, y = cy;
if (x + w > cx + cw) w = cx + cw - x;
if (y + h > cy + ch) h = cy + ch - y;
if (w <= 0) continue;
if (h <= 0) continue;
b->x1 = x;
b->y1 = y;
b->x2 = x + w;
b->y2 = y + h;
b++;
n++;
}
} else {
/* clear whole buffer */
for ( ; i < nr ; i++) {
*b++ = box[i];
n++;
}
}
imesa->sarea->nbox = n;
drmCommandWrite(imesa->driFd, DRM_I810_CLEAR,
&clear, sizeof(drmI810Clear));
}
UNLOCK_HARDWARE( imesa );
imesa->upload_cliprects = GL_TRUE;
}
if (mask)
_swrast_Clear( ctx, mask );
}
/*
* Copy the back buffer to the front buffer.
*/
void i810CopyBuffer( const __DRIdrawablePrivate *dPriv )
{
i810ContextPtr imesa;
drm_clip_rect_t *pbox;
int nbox, i, tmp;
assert(dPriv);
assert(dPriv->driContextPriv);
assert(dPriv->driContextPriv->driverPrivate);
imesa = (i810ContextPtr) dPriv->driContextPriv->driverPrivate;
I810_FIREVERTICES( imesa );
LOCK_HARDWARE( imesa );
pbox = (drm_clip_rect_t *)dPriv->pClipRects;
nbox = dPriv->numClipRects;
for (i = 0 ; i < nbox ; )
{
int nr = MIN2(i + I810_NR_SAREA_CLIPRECTS, dPriv->numClipRects);
drm_clip_rect_t *b = (drm_clip_rect_t *)imesa->sarea->boxes;
imesa->sarea->nbox = nr - i;
for ( ; i < nr ; i++)
*b++ = pbox[i];
drmCommandNone(imesa->driFd, DRM_I810_SWAP);
}
tmp = GET_ENQUEUE_AGE(imesa);
UNLOCK_HARDWARE( imesa );
/* multiarb will suck the life out of the server without this throttle:
*/
if (GET_DISPATCH_AGE(imesa) < imesa->lastSwap) {
i810WaitAge(imesa, imesa->lastSwap);
}
imesa->lastSwap = tmp;
imesa->upload_cliprects = GL_TRUE;
}
/*
* XXX implement when full-screen extension is done.
*/
void i810PageFlip( const __DRIdrawablePrivate *dPriv )
{
i810ContextPtr imesa;
int tmp, ret;
assert(dPriv);
assert(dPriv->driContextPriv);
assert(dPriv->driContextPriv->driverPrivate);
imesa = (i810ContextPtr) dPriv->driContextPriv->driverPrivate;
I810_FIREVERTICES( imesa );
LOCK_HARDWARE( imesa );
if (dPriv->pClipRects) {
memcpy(&(imesa->sarea->boxes[0]), &(dPriv->pClipRects[0]),
sizeof(drm_clip_rect_t));
imesa->sarea->nbox = 1;
}
ret = drmCommandNone(imesa->driFd, DRM_I810_FLIP);
if (ret) {
fprintf(stderr, "%s: %d\n", __FUNCTION__, ret);
UNLOCK_HARDWARE( imesa );
exit(1);
}
tmp = GET_ENQUEUE_AGE(imesa);
UNLOCK_HARDWARE( imesa );
/* multiarb will suck the life out of the server without this throttle:
*/
if (GET_DISPATCH_AGE(imesa) < imesa->lastSwap) {
i810WaitAge(imesa, imesa->lastSwap);
}
/* i810SetDrawBuffer( imesa->glCtx, imesa->glCtx->Color.DriverDrawBuffer );*/
i810DrawBuffer( imesa->glCtx, imesa->glCtx->Color.DrawBuffer[0] );
imesa->upload_cliprects = GL_TRUE;
imesa->lastSwap = tmp;
return;
}
/* This waits for *everybody* to finish rendering -- overkill.
*/
void i810DmaFinish( i810ContextPtr imesa )
{
I810_FIREVERTICES( imesa );
LOCK_HARDWARE( imesa );
i810RegetLockQuiescent( imesa );
UNLOCK_HARDWARE( imesa );
}
void i810RegetLockQuiescent( i810ContextPtr imesa )
{
drmUnlock(imesa->driFd, imesa->hHWContext);
i810GetLock( imesa, DRM_LOCK_QUIESCENT );
}
void i810WaitAgeLocked( i810ContextPtr imesa, int age )
{
int i = 0, j;
while (++i < 5000) {
drmCommandNone(imesa->driFd, DRM_I810_GETAGE);
if (GET_DISPATCH_AGE(imesa) >= age)
return;
for (j = 0 ; j < 1000 ; j++)
;
}
drmCommandNone(imesa->driFd, DRM_I810_FLUSH);
}
void i810WaitAge( i810ContextPtr imesa, int age )
{
int i = 0, j;
while (++i < 5000) {
drmCommandNone(imesa->driFd, DRM_I810_GETAGE);
if (GET_DISPATCH_AGE(imesa) >= age)
return;
for (j = 0 ; j < 1000 ; j++)
;
}
i = 0;
while (++i < 1000) {
drmCommandNone(imesa->driFd, DRM_I810_GETAGE);
if (GET_DISPATCH_AGE(imesa) >= age)
return;
usleep(1000);
}
LOCK_HARDWARE(imesa);
drmCommandNone(imesa->driFd, DRM_I810_FLUSH);
UNLOCK_HARDWARE(imesa);
}
static int intersect_rect( drm_clip_rect_t *out,
drm_clip_rect_t *a,
drm_clip_rect_t *b )
{
*out = *a;
if (b->x1 > out->x1) out->x1 = b->x1;
if (b->x2 < out->x2) out->x2 = b->x2;
if (out->x1 >= out->x2) return 0;
if (b->y1 > out->y1) out->y1 = b->y1;
if (b->y2 < out->y2) out->y2 = b->y2;
if (out->y1 >= out->y2) return 0;
return 1;
}
static void emit_state( i810ContextPtr imesa )
{
GLuint dirty = imesa->dirty;
I810SAREAPtr sarea = imesa->sarea;
if (dirty & I810_UPLOAD_BUFFERS) {
memcpy( sarea->BufferState, imesa->BufferSetup,
sizeof(imesa->BufferSetup) );
}
if (dirty & I810_UPLOAD_CTX) {
memcpy( sarea->ContextState, imesa->Setup,
sizeof(imesa->Setup) );
}
if (dirty & I810_UPLOAD_TEX0) {
memcpy(sarea->TexState[0],
imesa->CurrentTexObj[0]->Setup,
sizeof(imesa->CurrentTexObj[0]->Setup));
}
if (dirty & I810_UPLOAD_TEX1) {
GLuint *setup = sarea->TexState[1];
memcpy( setup,
imesa->CurrentTexObj[1]->Setup,
sizeof(imesa->CurrentTexObj[1]->Setup));
/* Need this for the case where both units are bound to the same
* texobj.
*/
setup[I810_TEXREG_MI1] ^= (MI1_MAP_0 ^ MI1_MAP_1);
setup[I810_TEXREG_MLC] ^= (MLC_MAP_0 ^ MLC_MAP_1);
setup[I810_TEXREG_MLL] ^= (MLL_MAP_0 ^ MLL_MAP_1);
setup[I810_TEXREG_MCS] ^= (MCS_COORD_0 ^ MCS_COORD_1);
setup[I810_TEXREG_MF] ^= (MF_MAP_0 ^ MF_MAP_1);
}
sarea->dirty = dirty;
imesa->dirty = 0;
}
static void age_imesa( i810ContextPtr imesa, int age )
{
if (imesa->CurrentTexObj[0]) imesa->CurrentTexObj[0]->base.timestamp = age;
if (imesa->CurrentTexObj[1]) imesa->CurrentTexObj[1]->base.timestamp = age;
}
void i810FlushPrimsLocked( i810ContextPtr imesa )
{
drm_clip_rect_t *pbox = imesa->pClipRects;
int nbox = imesa->numClipRects;
drmBufPtr buffer = imesa->vertex_buffer;
I810SAREAPtr sarea = imesa->sarea;
drmI810Vertex vertex;
int i;
if (I810_DEBUG & DEBUG_STATE)
i810PrintDirty( __FUNCTION__, imesa->dirty );
if (imesa->dirty)
emit_state( imesa );
vertex.idx = buffer->idx;
vertex.used = imesa->vertex_low;
vertex.discard = 0;
sarea->vertex_prim = imesa->hw_primitive;
if (!nbox) {
vertex.used = 0;
}
else if (nbox > I810_NR_SAREA_CLIPRECTS) {
imesa->upload_cliprects = GL_TRUE;
}
if (!nbox || !imesa->upload_cliprects)
{
if (nbox == 1)
sarea->nbox = 0;
else
sarea->nbox = nbox;
vertex.discard = 1;
drmCommandWrite(imesa->driFd, DRM_I810_VERTEX,
&vertex, sizeof(drmI810Vertex));
age_imesa(imesa, sarea->last_enqueue);
}
else
{
for (i = 0 ; i < nbox ; )
{
int nr = MIN2(i + I810_NR_SAREA_CLIPRECTS, nbox);
drm_clip_rect_t *b = (drm_clip_rect_t *)sarea->boxes;
if (imesa->scissor) {
sarea->nbox = 0;
for ( ; i < nr ; i++) {
b->x1 = pbox[i].x1 - imesa->drawX;
b->y1 = pbox[i].y1 - imesa->drawY;
b->x2 = pbox[i].x2 - imesa->drawX;
b->y2 = pbox[i].y2 - imesa->drawY;
if (intersect_rect(b, b, &imesa->scissor_rect)) {
sarea->nbox++;
b++;
}
}
/* Culled?
*/
if (!sarea->nbox) {
if (nr < nbox) continue;
vertex.used = 0;
}
} else {
sarea->nbox = nr - i;
for ( ; i < nr ; i++, b++) {
b->x1 = pbox[i].x1 - imesa->drawX;
b->y1 = pbox[i].y1 - imesa->drawY;
b->x2 = pbox[i].x2 - imesa->drawX;
b->y2 = pbox[i].y2 - imesa->drawY;
}
}
/* Finished with the buffer?
*/
if (nr == nbox)
vertex.discard = 1;
drmCommandWrite(imesa->driFd, DRM_I810_VERTEX,
&vertex, sizeof(drmI810Vertex));
age_imesa(imesa, imesa->sarea->last_enqueue);
}
}
/* Reset imesa vars:
*/
imesa->vertex_buffer = 0;
imesa->vertex_addr = 0;
imesa->vertex_low = 0;
imesa->vertex_high = 0;
imesa->vertex_last_prim = 0;
imesa->dirty = 0;
imesa->upload_cliprects = GL_FALSE;
}
void i810FlushPrimsGetBuffer( i810ContextPtr imesa )
{
LOCK_HARDWARE(imesa);
if (imesa->vertex_buffer)
i810FlushPrimsLocked( imesa );
imesa->vertex_buffer = i810_get_buffer_ioctl( imesa );
imesa->vertex_high = imesa->vertex_buffer->total;
imesa->vertex_addr = (char *)imesa->vertex_buffer->address;
imesa->vertex_low = 4; /* leave room for instruction header */
imesa->vertex_last_prim = imesa->vertex_low;
UNLOCK_HARDWARE(imesa);
}
void i810FlushPrims( i810ContextPtr imesa )
{
if (imesa->vertex_buffer) {
LOCK_HARDWARE( imesa );
i810FlushPrimsLocked( imesa );
UNLOCK_HARDWARE( imesa );
}
}
int i810_check_copy(int fd)
{
return(drmCommandNone(fd, DRM_I810_DOCOPY));
}
static void i810Flush( GLcontext *ctx )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
I810_FIREVERTICES( imesa );
}
static void i810Finish( GLcontext *ctx )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
i810DmaFinish( imesa );
}
void i810InitIoctlFuncs( struct dd_function_table *functions )
{
functions->Flush = i810Flush;
functions->Clear = i810Clear;
functions->Finish = i810Finish;
}
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