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/**************************************************************************
*
* Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef BRW_DRAW_H
#define BRW_DRAW_H
#include "mtypes.h" /* for GLcontext... */
#include "brw_attrib.h"
struct brw_context;
struct brw_draw_prim {
GLuint mode:8;
GLuint indexed:1;
GLuint begin:1;
GLuint end:1;
GLuint weak:1;
GLuint pad:20;
GLuint start;
GLuint count;
};
struct brw_draw_index_buffer {
GLuint count;
GLenum type;
struct gl_buffer_object *obj;
const void *ptr;
GLuint rebase;
};
#define BRW_DRAW_SORTED 0x1
#define BRW_DRAW_ALL_INTERLEAVED 0x2
#define BRW_DRAW_NON_INTERLEAVED 0x4
#define BRW_DRAW_LOCKED 0x8
GLboolean brw_draw_prims( GLcontext *ctx,
const struct gl_client_array *arrays[],
const struct brw_draw_prim *prims,
GLuint nr_prims,
const struct brw_draw_index_buffer *ib,
GLuint min_index,
GLuint max_index,
GLuint flags );
void brw_draw_init( struct brw_context *brw );
void brw_draw_destroy( struct brw_context *brw );
/* brw_draw_current.c
*/
void brw_init_current_values(GLcontext *ctx,
struct gl_client_array *arrays);
/* brw_draw_upload.c
*/
void brw_upload_indices( struct brw_context *brw,
const struct brw_draw_index_buffer *index_buffer);
GLboolean brw_upload_vertices( struct brw_context *brw,
GLuint min_index,
GLuint max_index );
/* Helpers for save, exec. Should probably have their own file:
*/
struct brw_exec_context;
struct brw_save_context;
struct brw_exec_save {
struct brw_exec_context *exec;
struct brw_save_context *save;
};
/* Doesn't really belong here:
*/
#define IMM_CONTEXT(ctx) ((struct brw_exec_save *)((ctx)->swtnl_im))
#endif
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