1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
|
/*
Copyright (C) Intel Corp. 2006. All Rights Reserved.
Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
develop this 3D driver.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**********************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
/** @file brw_state_cache.c
*
* This file implements a simple static state cache for 965. The consumers
* can query the hash table of state using a cache_id, opaque key data,
* and list of buffers that will be used in relocations, and receive the
* corresponding state buffer object of state (plus associated auxiliary
* data) in return.
*
* The inner workings are a simple hash table based on a CRC of the key data.
* The cache_id and relocation target buffers associated with the state
* buffer are included as auxiliary key data, but are not part of the hash
* value (this should be fixed, but will likely be fixed instead by making
* consumers use structured keys).
*
* Replacement is not implemented. Instead, when the cache gets too big, at
* a safe point (unlock) we throw out all of the cache data and let it
* regenerate for the next rendering operation.
*
* The reloc_buf pointers need to be included as key data, otherwise the
* non-unique values stuffed in the offset in key data through
* brw_cache_data() may result in successful probe for state buffers
* even when the buffer being referenced doesn't match. The result would be
* that the same state cache entry is used twice for different buffers,
* only one of the two buffers referenced gets put into the offset, and the
* incorrect program is run for the other instance.
*/
#include "brw_state.h"
#include "intel_batchbuffer.h"
#include "imports.h"
/* XXX: Fixme - have to include these to get the sizes of the prog_key
* structs:
*/
#include "brw_wm.h"
#include "brw_vs.h"
#include "brw_clip.h"
#include "brw_sf.h"
#include "brw_gs.h"
static GLuint hash_key( const void *key, GLuint key_size,
dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
{
GLuint *ikey = (GLuint *)key;
GLuint hash = 0, i;
assert(key_size % 4 == 0);
/* I'm sure this can be improved on:
*/
for (i = 0; i < key_size/4; i++) {
hash ^= ikey[i];
hash = (hash << 5) | (hash >> 27);
}
/* Include the BO pointers as key data as well */
ikey = (GLuint *)reloc_bufs;
key_size = nr_reloc_bufs * sizeof(dri_bo *);
for (i = 0; i < key_size/4; i++) {
hash ^= ikey[i];
hash = (hash << 5) | (hash >> 27);
}
return hash;
}
/**
* Marks a new buffer as being chosen for the given cache id.
*/
static void
update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
dri_bo *bo)
{
if (bo == cache->last_bo[cache_id])
return; /* no change */
dri_bo_unreference(cache->last_bo[cache_id]);
cache->last_bo[cache_id] = bo;
dri_bo_reference(cache->last_bo[cache_id]);
cache->brw->state.dirty.cache |= 1 << cache_id;
}
static struct brw_cache_item *
search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
GLuint hash, const void *key, GLuint key_size,
dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
{
struct brw_cache_item *c;
#if 0
int bucketcount = 0;
for (c = cache->items[hash % cache->size]; c; c = c->next)
bucketcount++;
fprintf(stderr, "bucket %d/%d = %d/%d items\n", hash % cache->size,
cache->size, bucketcount, cache->n_items);
#endif
for (c = cache->items[hash % cache->size]; c; c = c->next) {
if (c->cache_id == cache_id &&
c->hash == hash &&
c->key_size == key_size &&
memcmp(c->key, key, key_size) == 0 &&
c->nr_reloc_bufs == nr_reloc_bufs &&
memcmp(c->reloc_bufs, reloc_bufs,
nr_reloc_bufs * sizeof(dri_bo *)) == 0)
return c;
}
return NULL;
}
static void rehash( struct brw_cache *cache )
{
struct brw_cache_item **items;
struct brw_cache_item *c, *next;
GLuint size, i;
size = cache->size * 3;
items = (struct brw_cache_item**) _mesa_calloc(size * sizeof(*items));
for (i = 0; i < cache->size; i++)
for (c = cache->items[i]; c; c = next) {
next = c->next;
c->next = items[c->hash % size];
items[c->hash % size] = c;
}
FREE(cache->items);
cache->items = items;
cache->size = size;
}
/**
* Returns the buffer object matching cache_id and key, or NULL.
*/
dri_bo *brw_search_cache( struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *key,
GLuint key_size,
dri_bo **reloc_bufs, GLuint nr_reloc_bufs,
void *aux_return )
{
struct brw_cache_item *item;
GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
item = search_cache(cache, cache_id, hash, key, key_size,
reloc_bufs, nr_reloc_bufs);
if (item == NULL)
return NULL;
if (aux_return)
*(void **)aux_return = (void *)((char *)item->key + item->key_size);
update_cache_last(cache, cache_id, item->bo);
dri_bo_reference(item->bo);
return item->bo;
}
dri_bo *
brw_upload_cache( struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *key,
GLuint key_size,
dri_bo **reloc_bufs,
GLuint nr_reloc_bufs,
const void *data,
GLuint data_size,
const void *aux,
void *aux_return )
{
struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
GLuint relocs_size = nr_reloc_bufs * sizeof(dri_bo *);
GLuint aux_size = cache->aux_size[cache_id];
void *tmp;
dri_bo *bo;
int i;
/* Create the buffer object to contain the data */
bo = dri_bo_alloc(cache->brw->intel.bufmgr,
cache->name[cache_id], data_size, 1 << 6,
DRM_BO_FLAG_MEM_LOCAL |
DRM_BO_FLAG_CACHED |
DRM_BO_FLAG_CACHED_MAPPED);
/* Set up the memory containing the key, aux_data, and reloc_bufs */
tmp = _mesa_malloc(key_size + aux_size + relocs_size);
memcpy(tmp, key, key_size);
memcpy(tmp + key_size, aux, cache->aux_size[cache_id]);
memcpy(tmp + key_size + aux_size, reloc_bufs, relocs_size);
for (i = 0; i < nr_reloc_bufs; i++) {
if (reloc_bufs[i] != NULL)
dri_bo_reference(reloc_bufs[i]);
}
item->cache_id = cache_id;
item->key = tmp;
item->hash = hash;
item->key_size = key_size;
item->reloc_bufs = tmp + key_size + aux_size;
item->nr_reloc_bufs = nr_reloc_bufs;
item->bo = bo;
dri_bo_reference(bo);
item->data_size = data_size;
if (cache->n_items > cache->size * 1.5)
rehash(cache);
hash %= cache->size;
item->next = cache->items[hash];
cache->items[hash] = item;
cache->n_items++;
if (aux_return) {
assert(cache->aux_size[cache_id]);
*(void **)aux_return = (void *)((char *)item->key + item->key_size);
}
if (INTEL_DEBUG & DEBUG_STATE)
_mesa_printf("upload %s: %d bytes to cache id %d\n",
cache->name[cache_id],
data_size, cache_id);
/* Copy data to the buffer */
dri_bo_subdata(bo, 0, data_size, data);
update_cache_last(cache, cache_id, bo);
return bo;
}
/* This doesn't really work with aux data. Use search/upload instead
*/
dri_bo *
brw_cache_data_sz(struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *data,
GLuint data_size,
dri_bo **reloc_bufs,
GLuint nr_reloc_bufs)
{
dri_bo *bo;
struct brw_cache_item *item;
GLuint hash = hash_key(data, data_size, reloc_bufs, nr_reloc_bufs);
item = search_cache(cache, cache_id, hash, data, data_size,
reloc_bufs, nr_reloc_bufs);
if (item) {
update_cache_last(cache, cache_id, item->bo);
dri_bo_reference(item->bo);
return item->bo;
}
bo = brw_upload_cache(cache, cache_id,
data, data_size,
reloc_bufs, nr_reloc_bufs,
data, data_size,
NULL, NULL);
return bo;
}
/**
* Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
*
* If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be
* better to use, as the potentially changing offsets in the data-used-as-key
* will result in excessive cache misses.
*/
dri_bo *
brw_cache_data(struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *data,
dri_bo **reloc_bufs,
GLuint nr_reloc_bufs)
{
return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id],
reloc_bufs, nr_reloc_bufs);
}
enum pool_type {
DW_SURFACE_STATE,
DW_GENERAL_STATE
};
static void
brw_init_cache_id( struct brw_context *brw,
const char *name,
enum brw_cache_id id,
GLuint key_size,
GLuint aux_size)
{
struct brw_cache *cache = &brw->cache;
cache->name[id] = strdup(name);
cache->key_size[id] = key_size;
cache->aux_size[id] = aux_size;
}
void brw_init_cache( struct brw_context *brw )
{
struct brw_cache *cache = &brw->cache;
cache->brw = brw;
cache->size = 7;
cache->n_items = 0;
cache->items = (struct brw_cache_item **)
_mesa_calloc(cache->size *
sizeof(struct brw_cache_item));
brw_init_cache_id(brw,
"CC_VP",
BRW_CC_VP,
sizeof(struct brw_cc_viewport),
0);
brw_init_cache_id(brw,
"CC_UNIT",
BRW_CC_UNIT,
sizeof(struct brw_cc_unit_state),
0);
brw_init_cache_id(brw,
"WM_PROG",
BRW_WM_PROG,
sizeof(struct brw_wm_prog_key),
sizeof(struct brw_wm_prog_data));
brw_init_cache_id(brw,
"SAMPLER_DEFAULT_COLOR",
BRW_SAMPLER_DEFAULT_COLOR,
sizeof(struct brw_sampler_default_color),
0);
brw_init_cache_id(brw,
"SAMPLER",
BRW_SAMPLER,
0, /* variable key/data size */
0);
brw_init_cache_id(brw,
"WM_UNIT",
BRW_WM_UNIT,
sizeof(struct brw_wm_unit_state),
0);
brw_init_cache_id(brw,
"SF_PROG",
BRW_SF_PROG,
sizeof(struct brw_sf_prog_key),
sizeof(struct brw_sf_prog_data));
brw_init_cache_id(brw,
"SF_VP",
BRW_SF_VP,
sizeof(struct brw_sf_viewport),
0);
brw_init_cache_id(brw,
"SF_UNIT",
BRW_SF_UNIT,
sizeof(struct brw_sf_unit_state),
0);
brw_init_cache_id(brw,
"VS_UNIT",
BRW_VS_UNIT,
sizeof(struct brw_vs_unit_state),
0);
brw_init_cache_id(brw,
"VS_PROG",
BRW_VS_PROG,
sizeof(struct brw_vs_prog_key),
sizeof(struct brw_vs_prog_data));
brw_init_cache_id(brw,
"CLIP_UNIT",
BRW_CLIP_UNIT,
sizeof(struct brw_clip_unit_state),
0);
brw_init_cache_id(brw,
"CLIP_PROG",
BRW_CLIP_PROG,
sizeof(struct brw_clip_prog_key),
sizeof(struct brw_clip_prog_data));
brw_init_cache_id(brw,
"GS_UNIT",
BRW_GS_UNIT,
sizeof(struct brw_gs_unit_state),
0);
brw_init_cache_id(brw,
"GS_PROG",
BRW_GS_PROG,
sizeof(struct brw_gs_prog_key),
sizeof(struct brw_gs_prog_data));
brw_init_cache_id(brw,
"SS_SURFACE",
BRW_SS_SURFACE,
sizeof(struct brw_surface_state),
0);
brw_init_cache_id(brw,
"SS_SURF_BIND",
BRW_SS_SURF_BIND,
0,
0);
}
static void
brw_clear_cache( struct brw_context *brw )
{
struct brw_cache_item *c, *next;
GLuint i;
if (INTEL_DEBUG & DEBUG_STATE)
_mesa_printf("%s\n", __FUNCTION__);
for (i = 0; i < brw->cache.size; i++) {
for (c = brw->cache.items[i]; c; c = next) {
int j;
next = c->next;
for (j = 0; j < c->nr_reloc_bufs; j++)
dri_bo_unreference(c->reloc_bufs[j]);
dri_bo_unreference(c->bo);
free((void *)c->key);
free(c);
}
brw->cache.items[i] = NULL;
}
brw->cache.n_items = 0;
if (brw->curbe.last_buf) {
_mesa_free(brw->curbe.last_buf);
brw->curbe.last_buf = NULL;
}
brw->state.dirty.mesa |= ~0;
brw->state.dirty.brw |= ~0;
brw->state.dirty.cache |= ~0;
}
void brw_state_cache_check_size( struct brw_context *brw )
{
/* un-tuned guess. We've got around 20 state objects for a total of around
* 32k, so 1000 of them is around 1.5MB.
*/
if (brw->cache.n_items > 1000)
brw_clear_cache(brw);
}
void brw_destroy_cache( struct brw_context *brw )
{
GLuint i;
brw_clear_cache(brw);
for (i = 0; i < BRW_MAX_CACHE; i++)
free(brw->cache.name[i]);
free(brw->cache.items);
brw->cache.items = NULL;
brw->cache.size = 0;
}
|