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/**************************************************************************
*
* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef INTEL_PIXEL_H
#define INTEL_PIXEL_H
#include "main/mtypes.h"
void intelInitPixelFuncs(struct dd_function_table *functions);
void intel_meta_set_passthrough_transform(struct intel_context *intel);
void intel_meta_restore_transform(struct intel_context *intel);
void intel_meta_set_passthrough_vertex_program(struct intel_context *intel);
void intel_meta_restore_vertex_program(struct intel_context *intel);
void intel_meta_set_fragment_program(struct intel_context *intel,
struct gl_fragment_program **prog,
const char *prog_string);
void intel_meta_restore_fragment_program(struct intel_context *intel);
void intel_free_pixel_state(struct intel_context *intel);
void intel_meta_set_default_texrect(struct intel_context *intel);
void intel_meta_set_default_texrect(struct intel_context *intel);
void intel_meta_restore_texcoords(struct intel_context *intel);
GLboolean intel_check_blit_fragment_ops(GLcontext * ctx,
GLboolean src_alpha_is_one);
GLboolean intel_check_meta_tex_fragment_ops(GLcontext * ctx);
GLboolean intel_check_blit_format(struct intel_region *region,
GLenum format, GLenum type);
void intelReadPixels(GLcontext * ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *pack,
GLvoid * pixels);
void intelDrawPixels(GLcontext * ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format,
GLenum type,
const struct gl_pixelstore_attrib *unpack,
const GLvoid * pixels);
void intelCopyPixels(GLcontext * ctx,
GLint srcx, GLint srcy,
GLsizei width, GLsizei height,
GLint destx, GLint desty, GLenum type);
void intelBitmap(GLcontext * ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
const GLubyte * pixels);
void intel_clear_tris(GLcontext *ctx, GLbitfield mask);
#endif
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