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/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef INTELTEX_INC
#define INTELTEX_INC
#include "main/mtypes.h"
#include "main/formats.h"
#include "intel_context.h"
#include "texmem.h"
void intelInitTextureFuncs(struct dd_function_table *functions);
void intelInitTextureImageFuncs(struct dd_function_table *functions);
void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
gl_format intelChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
GLint target, __DRIdrawable *pDraw);
void intelSetTexBuffer2(__DRIcontext *pDRICtx,
GLint target, GLint format, __DRIdrawable *pDraw);
GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit);
void intel_tex_map_level_images(struct intel_context *intel,
struct intel_texture_object *intelObj,
int level);
void intel_tex_unmap_level_images(struct intel_context *intel,
struct intel_texture_object *intelObj,
int level);
void intel_tex_map_images(struct intel_context *intel,
struct intel_texture_object *intelObj);
void intel_tex_unmap_images(struct intel_context *intel,
struct intel_texture_object *intelObj);
int intel_compressed_num_bytes(GLuint mesaFormat);
#endif
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