1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
|
/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Authors:
* Gareth Hughes <gareth@valinux.com>
* Leif Delgass <ldelgass@retinalburn.net>
* José Fonseca <j_r_fonseca@yahoo.co.uk>
*/
#ifndef __MACH64_REG_H__
#define __MACH64_REG_H__
#ifdef GLX_DIRECT_RENDERING
/*
* Not sure how this compares with the G200, but the Rage Pro has two
* banks of registers, with bank 0 at (aperture base + memmap offset - 1KB)
* and bank 1 at (aperture base + memmap offset - 2KB). But, to send them
* via DMA, we need to encode them as memory map select rather than physical
* offsets.
*/
#define DWMREG0 0x0400
#define DWMREG0_END 0x07ff
#define DWMREG1 0x0000
#define DWMREG1_END 0x03ff
#define ISREG0(r) ( ( (r) >= DWMREG0 ) && ( (r) <= DWMREG0_END ) )
#define ADRINDEX0(r) ( ((r) - DWMREG0) >> 2 )
#define ADRINDEX1(r) ( ( ((r) - DWMREG1) >> 2 ) | 0x0100 )
#define ADRINDEX(r) ( ISREG0(r) ? ADRINDEX0(r) : ADRINDEX1(r) )
#define MMREG0 0x0000
#define MMREG0_END 0x00ff
#define ISMMREG0(r) ( ( (r) >= MMREG0 ) && ( (r) <= MMREG0_END ) )
#define MMSELECT0(r) ( ((r)<<2) + DWMREG0 )
#define MMSELECT1(r) ( ( (((r) & 0xff)<<2) + DWMREG1 ) )
#define MMSELECT(r) ( ISMMREG0(r) ? MMSELECT0(r) : MMSELECT1(r) )
/* FIXME: If register reads are necessary, we should account for endianess here */
#define MACH64_BASE(reg) ((CARD32)(mmesa->mach64Screen->mmio.map))
#define MACH64_ADDR(reg) (MACH64_BASE(reg) + reg)
#define MACH64_DEREF(reg) *(__volatile__ CARD32 *)MACH64_ADDR(reg)
#define MACH64_READ(reg) MACH64_DEREF(reg)
/* ================================================================
* Registers
*/
#define MACH64_ALPHA_TST_CNTL 0x0550
# define MACH64_ALPHA_TEST_EN (1 << 0)
# define MACH64_ALPHA_TEST_MASK (7 << 4)
# define MACH64_ALPHA_TEST_NEVER (0 << 4)
# define MACH64_ALPHA_TEST_LESS (1 << 4)
# define MACH64_ALPHA_TEST_LEQUAL (2 << 4)
# define MACH64_ALPHA_TEST_EQUAL (3 << 4)
# define MACH64_ALPHA_TEST_GEQUAL (4 << 4)
# define MACH64_ALPHA_TEST_GREATER (5 << 4)
# define MACH64_ALPHA_TEST_NOTEQUAL (6 << 4)
# define MACH64_ALPHA_TEST_ALWAYS (7 << 4)
# define MACH64_ALPHA_MOD_MSB (1 << 7)
# define MACH64_ALPHA_DST_MASK (7 << 8)
# define MACH64_ALPHA_DST_ZERO (0 << 8)
# define MACH64_ALPHA_DST_ONE (1 << 8)
# define MACH64_ALPHA_DST_SRCALPHA (4 << 8)
# define MACH64_ALPHA_DST_INVSRCALPHA (5 << 8)
# define MACH64_ALPHA_DST_DSTALPHA (6 << 8)
# define MACH64_ALPHA_DST_INVDSTALPHA (7 << 8)
# define MACH64_ALPHA_TST_SRC_TEXEL (0 << 12)
# define MACH64_ALPHA_TST_SRC_SRCALPHA (1 << 12)
# define MACH64_REF_ALPHA_MASK (0xff << 16)
# define MACH64_REF_ALPHA_SHIFT 16
# define MACH64_COMPOSITE_SHADOW (1 << 30)
# define MACH64_SPECULAR_LIGHT_EN (1 << 31)
#define MACH64_BUS_CNTL 0x04a0
# define MACH64_BUS_MSTR_RESET (1 << 1)
# define MACH64_BUS_FLUSH_BUF (1 << 2)
# define MACH64_BUS_MASTER_DIS (1 << 6)
# define MACH64_BUS_EXT_REG_EN (1 << 27)
#define MACH64_COMPOSITE_SHADOW_ID 0x0798
#define MACH64_CLR_CMP_CLR 0x0700
#define MACH64_CLR_CMP_CNTL 0x0708
#define MACH64_CLR_CMP_MASK 0x0704
#define MACH64_DP_BKGD_CLR 0x06c0
#define MACH64_DP_FOG_CLR 0x06c4
#define MACH64_DP_FGRD_BKGD_CLR 0x06e0
#define MACH64_DP_FRGD_CLR 0x06c4
#define MACH64_DP_FGRD_CLR_MIX 0x06dc
#define MACH64_DP_MIX 0x06d4
# define BKGD_MIX_NOT_D (0 << 0)
# define BKGD_MIX_ZERO (1 << 0)
# define BKGD_MIX_ONE (2 << 0)
# define MACH64_BKGD_MIX_D (3 << 0)
# define BKGD_MIX_NOT_S (4 << 0)
# define BKGD_MIX_D_XOR_S (5 << 0)
# define BKGD_MIX_NOT_D_XOR_S (6 << 0)
# define MACH64_BKGD_MIX_S (7 << 0)
# define BKGD_MIX_NOT_D_OR_NOT_S (8 << 0)
# define BKGD_MIX_D_OR_NOT_S (9 << 0)
# define BKGD_MIX_NOT_D_OR_S (10 << 0)
# define BKGD_MIX_D_OR_S (11 << 0)
# define BKGD_MIX_D_AND_S (12 << 0)
# define BKGD_MIX_NOT_D_AND_S (13 << 0)
# define BKGD_MIX_D_AND_NOT_S (14 << 0)
# define BKGD_MIX_NOT_D_AND_NOT_S (15 << 0)
# define BKGD_MIX_D_PLUS_S_DIV2 (23 << 0)
# define FRGD_MIX_NOT_D (0 << 16)
# define FRGD_MIX_ZERO (1 << 16)
# define FRGD_MIX_ONE (2 << 16)
# define FRGD_MIX_D (3 << 16)
# define FRGD_MIX_NOT_S (4 << 16)
# define FRGD_MIX_D_XOR_S (5 << 16)
# define FRGD_MIX_NOT_D_XOR_S (6 << 16)
# define MACH64_FRGD_MIX_S (7 << 16)
# define FRGD_MIX_NOT_D_OR_NOT_S (8 << 16)
# define FRGD_MIX_D_OR_NOT_S (9 << 16)
# define FRGD_MIX_NOT_D_OR_S (10 << 16)
# define FRGD_MIX_D_OR_S (11 << 16)
# define FRGD_MIX_D_AND_S (12 << 16)
# define FRGD_MIX_NOT_D_AND_S (13 << 16)
# define FRGD_MIX_D_AND_NOT_S (14 << 16)
# define FRGD_MIX_NOT_D_AND_NOT_S (15 << 16)
# define FRGD_MIX_D_PLUS_S_DIV2 (23 << 16)
#define MACH64_DP_PIX_WIDTH 0x06d0
# define MACH64_COMPOSITE_PIX_WIDTH_MASK (0xf << 4)
# define MACH64_HOST_TRIPLE_ENABLE (1 << 13)
# define MACH64_BYTE_ORDER_MSB_TO_LSB (0 << 24)
# define MACH64_BYTE_ORDER_LSB_TO_MSB (1 << 24)
# define MACH64_SCALE_PIX_WIDTH_MASK (0xf << 28)
#define MACH64_DP_SRC 0x06d8
# define MACH64_BKGD_SRC_BKGD_CLR (0 << 0)
# define MACH64_BKGD_SRC_FRGD_CLR (1 << 0)
# define MACH64_BKGD_SRC_HOST (2 << 0)
# define MACH64_BKGD_SRC_BLIT (3 << 0)
# define MACH64_BKGD_SRC_PATTERN (4 << 0)
# define MACH64_BKGD_SRC_3D (5 << 0)
# define MACH64_FRGD_SRC_BKGD_CLR (0 << 8)
# define MACH64_FRGD_SRC_FRGD_CLR (1 << 8)
# define MACH64_FRGD_SRC_HOST (2 << 8)
# define MACH64_FRGD_SRC_BLIT (3 << 8)
# define MACH64_FRGD_SRC_PATTERN (4 << 8)
# define MACH64_FRGD_SRC_3D (5 << 8)
# define MACH64_MONO_SRC_ONE (0 << 16)
# define MACH64_MONO_SRC_PATTERN (1 << 16)
# define MACH64_MONO_SRC_HOST (2 << 16)
# define MACH64_MONO_SRC_BLIT (3 << 16)
#define MACH64_DP_WRITE_MASK 0x06c8
#define MACH64_DST_CNTL 0x0530
# define MACH64_DST_X_RIGHT_TO_LEFT (0 << 0)
# define MACH64_DST_X_LEFT_TO_RIGHT (1 << 0)
# define MACH64_DST_Y_BOTTOM_TO_TOP (0 << 1)
# define MACH64_DST_Y_TOP_TO_BOTTOM (1 << 1)
# define MACH64_DST_X_MAJOR (0 << 2)
# define MACH64_DST_Y_MAJOR (1 << 2)
# define MACH64_DST_X_TILE (1 << 3)
# define MACH64_DST_Y_TILE (1 << 4)
# define MACH64_DST_LAST_PEL (1 << 5)
# define MACH64_DST_POLYGON_ENABLE (1 << 6)
# define MACH64_DST_24_ROTATION_ENABLE (1 << 7)
#define MACH64_DST_HEIGHT_WIDTH 0x0518
#define MACH64_DST_OFF_PITCH 0x0500
#define MACH64_DST_WIDTH_HEIGHT 0x06ec
#define MACH64_DST_X_Y 0x06e8
#define MACH64_DST_Y_X 0x050c
#define MACH64_FIFO_STAT 0x0710
# define MACH64_FIFO_SLOT_MASK 0x0000ffff
# define MACH64_FIFO_ERR (1 << 31)
#define MACH64_GEN_TEST_CNTL 0x04d0
#define MACH64_GUI_CMDFIFO_DEBUG 0x0170
#define MACH64_GUI_CMDFIFO_DATA 0x0174
#define MACH64_GUI_CNTL 0x0178
#define MACH64_GUI_STAT 0x0738
# define MACH64_GUI_ACTIVE (1 << 0)
#define MACH64_GUI_TRAJ_CNTL 0x0730
#define MACH64_HOST_CNTL 0x0640
#define MACH64_HOST_DATA0 0x0600
#define MACH64_HW_DEBUG 0x047c
#define MACH64_ONE_OVER_AREA 0x029c
#define MACH64_ONE_OVER_AREA_UC 0x0300
#define MACH64_PAT_REG0 0x0680
#define MACH64_PAT_REG1 0x0684
#define MACH64_SC_LEFT_RIGHT 0x06a8
#define MACH64_SC_TOP_BOTTOM 0x06b4
#define MACH64_SCALE_3D_CNTL 0x05fc
# define MACH64_SCALE_PIX_EXPAND_ZERO_EXTEND (0 << 0)
# define MACH64_SCALE_PIX_EXPAND_DYNAMIC_RANGE (1 << 0)
# define MACH64_SCALE_DITHER_ERROR_DIFFUSE (0 << 1)
# define MACH64_SCALE_DITHER_2D_TABLE (1 << 1)
# define MACH64_DITHER_EN (1 << 2)
# define MACH64_DITHER_INIT_CURRENT (O << 3)
# define MACH64_DITHER_INIT_RESET (1 << 3)
# define MACH64_ROUND_EN (1 << 4)
# define MACH64_TEX_CACHE_DIS (1 << 5)
# define MACH64_SCALE_3D_FCN_MASK (3 << 6)
# define MACH64_SCALE_3D_FCN_NOP (0 << 6)
# define MACH64_SCALE_3D_FCN_SCALE (1 << 6)
# define MACH64_SCALE_3D_FCN_TEXTURE (2 << 6)
# define MACH64_SCALE_3D_FCN_SHADE (3 << 6)
# define MACH64_TEXTURE_DISABLE (1 << 6)
# define MACH64_EDGE_ANTI_ALIAS (1 << 8)
# define MACH64_TEX_CACHE_SPLIT (1 << 9)
# define MACH64_APPLE_YUV_MODE (1 << 10)
# define MACH64_ALPHA_FOG_EN_MASK (3 << 11)
# define MACH64_ALPHA_FOG_DIS (0 << 11)
# define MACH64_ALPHA_FOG_EN_ALPHA (1 << 11)
# define MACH64_ALPHA_FOG_EN_FOG (2 << 11)
# define MACH64_ALPHA_BLEND_SAT (1 << 13)
# define MACH64_RED_DITHER_MAX (1 << 14)
# define MACH64_SIGNED_DST_CLAMP (1 << 15)
# define MACH64_ALPHA_BLEND_SRC_MASK (7 << 16)
# define MACH64_ALPHA_BLEND_SRC_ZERO (0 << 16)
# define MACH64_ALPHA_BLEND_SRC_ONE (1 << 16)
# define MACH64_ALPHA_BLEND_SRC_DSTCOLOR (2 << 16)
# define MACH64_ALPHA_BLEND_SRC_INVDSTCOLOR (3 << 16)
# define MACH64_ALPHA_BLEND_SRC_SRCALPHA (4 << 16)
# define MACH64_ALPHA_BLEND_SRC_INVSRCALPHA (5 << 16)
# define MACH64_ALPHA_BLEND_SRC_DSTALPHA (6 << 16)
# define MACH64_ALPHA_BLEND_SRC_INVDSTALPHA (7 << 16)
# define MACH64_ALPHA_BLEND_DST_MASK (7 << 19)
# define MACH64_ALPHA_BLEND_DST_ZERO (0 << 19)
# define MACH64_ALPHA_BLEND_DST_ONE (1 << 19)
# define MACH64_ALPHA_BLEND_DST_SRCCOLOR (2 << 19)
# define MACH64_ALPHA_BLEND_DST_INVSRCCOLOR (3 << 19)
# define MACH64_ALPHA_BLEND_DST_SRCALPHA (4 << 19)
# define MACH64_ALPHA_BLEND_DST_INVSRCALPHA (5 << 19)
# define MACH64_ALPHA_BLEND_DST_DSTALPHA (6 << 19)
# define MACH64_ALPHA_BLEND_DST_INVDSTALPHA (7 << 19)
# define MACH64_TEX_LIGHT_FCN_MASK (3 << 22)
# define MACH64_TEX_LIGHT_FCN_REPLACE (0 << 22)
# define MACH64_TEX_LIGHT_FCN_MODULATE (1 << 22)
# define MACH64_TEX_LIGHT_FCN_ALPHA_DECAL (2 << 22)
# define MACH64_MIP_MAP_DISABLE (1 << 24)
# define MACH64_BILINEAR_TEX_EN (1 << 25)
# define MACH64_TEX_BLEND_FCN_MASK (3 << 26)
# define MACH64_TEX_BLEND_FCN_NEAREST (0 << 26)
# define MACH64_TEX_BLEND_FCN_LINEAR (2 << 26)
# define MACH64_TEX_BLEND_FCN_TRILINEAR (3 << 26)
# define MACH64_TEX_AMASK_AEN (1 << 28)
# define MACH64_TEX_AMASK_BLEND_EDGE (1 << 29)
# define MACH64_TEX_MAP_AEN (1 << 30)
# define MACH64_SRC_3D_HOST_FIFO (1 << 31)
#define MACH64_SCRATCH_REG0 0x0480
#define MACH64_SCRATCH_REG1 0x0484
#define MACH64_SECONDARY_TEX_OFF 0x0778
#define MACH64_SETUP_CNTL 0x0304
# define MACH64_DONT_START_TRI (1 << 0)
# define MACH64_DONT_START_ANY (1 << 2)
# define MACH64_FLAT_SHADE_MASK (3 << 3)
# define MACH64_FLAT_SHADE_OFF (0 << 3)
# define MACH64_FLAT_SHADE_VERTEX_1 (1 << 3)
# define MACH64_FLAT_SHADE_VERTEX_2 (2 << 3)
# define MACH64_FLAT_SHADE_VERTEX_3 (3 << 3)
# define MACH64_SOLID_MODE_OFF (0 << 5)
# define MACH64_SOLID_MODE_ON (1 << 5)
# define MACH64_LOG_MAX_INC_ADJ (1 << 6)
# define MACH64_SET_UP_CONTINUE (1 << 31)
#define MACH64_SRC_CNTL 0x05b4
#define MACH64_SRC_HEIGHT1 0x0594
#define MACH64_SRC_HEIGHT2 0x05ac
#define MACH64_SRC_HEIGHT1_WIDTH1 0x0598
#define MACH64_SRC_HEIGHT2_WIDTH2 0x05b0
#define MACH64_SRC_OFF_PITCH 0x0580
#define MACH64_SRC_WIDTH1 0x0590
#define MACH64_SRC_Y_X 0x058c
#define MACH64_TEX_0_OFF 0x05c0
#define MACH64_TEX_CNTL 0x0774
# define MACH64_LOD_BIAS_SHIFT 0
# define MACH64_LOD_BIAS_MASK (0xf << 0)
# define MACH64_COMP_FACTOR_SHIFT 4
# define MACH64_COMP_FACTOR_MASK (0xf << 4)
# define MACH64_TEXTURE_COMPOSITE (1 << 8)
# define MACH64_COMP_COMBINE_BLEND (0 << 9)
# define MACH64_COMP_COMBINE_MODULATE (1 << 9)
# define MACH64_COMP_BLEND_NEAREST (0 << 11)
# define MACH64_COMP_BLEND_BILINEAR (1 << 11)
# define MACH64_COMP_FILTER_NEAREST (0 << 12)
# define MACH64_COMP_FILTER_BILINEAR (1 << 12)
# define MACH64_COMP_ALPHA (1 << 13)
# define MACH64_TEXTURE_TILING (1 << 14)
# define MACH64_COMPOSITE_TEX_TILING (1 << 15)
# define MACH64_TEX_COLLISION_DISABLE (1 << 16)
# define MACH64_TEXTURE_CLAMP_S (1 << 17)
# define MACH64_TEXTURE_CLAMP_T (1 << 18)
# define MACH64_TEX_ST_MULT_W (0 << 19)
# define MACH64_TEX_ST_DIRECT (1 << 19)
# define MACH64_TEX_SRC_LOCAL (0 << 20)
# define MACH64_TEX_SRC_AGP (1 << 20)
# define MACH64_TEX_UNCOMPRESSED (0 << 21)
# define MACH64_TEX_VQ_COMPRESSED (1 << 21)
# define MACH64_COMP_TEX_UNCOMPRESSED (0 << 22)
# define MACH64_COMP_TEX_VQ_COMPRESSED (1 << 22)
# define MACH64_TEX_CACHE_FLUSH (1 << 23)
# define MACH64_SEC_TEX_CLAMP_S (1 << 24)
# define MACH64_SEC_TEX_CLAMP_T (1 << 25)
# define MACH64_TEX_WRAP_S (1 << 28)
# define MACH64_TEX_WRAP_T (1 << 29)
# define MACH64_TEX_CACHE_SIZE_4K (1 << 30)
# define MACH64_TEX_CACHE_SIZE_2K (1 << 30)
# define MACH64_SECONDARY_STW (1 << 31)
#define MACH64_TEX_PALETTE 0x077c
#define MACH64_TEX_PALETTE_INDEX 0x0740
#define MACH64_TEX_SIZE_PITCH 0x0770
#define MACH64_VERTEX_1_ARGB 0x0254
#define MACH64_VERTEX_1_S 0x0240
#define MACH64_VERTEX_1_SECONDARY_S 0x0328
#define MACH64_VERTEX_1_SECONDARY_T 0x032c
#define MACH64_VERTEX_1_SECONDARY_W 0x0330
#define MACH64_VERTEX_1_SPEC_ARGB 0x024c
#define MACH64_VERTEX_1_T 0x0244
#define MACH64_VERTEX_1_W 0x0248
#define MACH64_VERTEX_1_X_Y 0x0258
#define MACH64_VERTEX_1_Z 0x0250
#define MACH64_VERTEX_2_ARGB 0x0274
#define MACH64_VERTEX_2_S 0x0260
#define MACH64_VERTEX_2_SECONDARY_S 0x0334
#define MACH64_VERTEX_2_SECONDARY_T 0x0338
#define MACH64_VERTEX_2_SECONDARY_W 0x033c
#define MACH64_VERTEX_2_SPEC_ARGB 0x026c
#define MACH64_VERTEX_2_T 0x0264
#define MACH64_VERTEX_2_W 0x0268
#define MACH64_VERTEX_2_X_Y 0x0278
#define MACH64_VERTEX_2_Z 0x0270
#define MACH64_VERTEX_3_ARGB 0x0294
#define MACH64_VERTEX_3_S 0x0280
#define MACH64_VERTEX_3_SECONDARY_S 0x02a0
#define MACH64_VERTEX_3_SECONDARY_T 0x02a4
#define MACH64_VERTEX_3_SECONDARY_W 0x02a8
#define MACH64_VERTEX_3_SPEC_ARGB 0x028c
#define MACH64_VERTEX_3_T 0x0284
#define MACH64_VERTEX_3_W 0x0288
#define MACH64_VERTEX_3_X_Y 0x0298
#define MACH64_VERTEX_3_Z 0x0290
#define MACH64_Z_CNTL 0x054c
# define MACH64_Z_EN (1 << 0)
# define MACH64_Z_SRC_2D (1 << 1)
# define MACH64_Z_TEST_MASK (7 << 4)
# define MACH64_Z_TEST_NEVER (0 << 4)
# define MACH64_Z_TEST_LESS (1 << 4)
# define MACH64_Z_TEST_LEQUAL (2 << 4)
# define MACH64_Z_TEST_EQUAL (3 << 4)
# define MACH64_Z_TEST_GEQUAL (4 << 4)
# define MACH64_Z_TEST_GREATER (5 << 4)
# define MACH64_Z_TEST_NOTEQUAL (6 << 4)
# define MACH64_Z_TEST_ALWAYS (7 << 4)
# define MACH64_Z_MASK_EN (1 << 8)
#define MACH64_Z_OFF_PITCH 0x0548
#define MACH64_DATATYPE_CI8 2
#define MACH64_DATATYPE_ARGB1555 3
#define MACH64_DATATYPE_RGB565 4
#define MACH64_DATATYPE_ARGB8888 6
#define MACH64_DATATYPE_RGB332 7
#define MACH64_DATATYPE_Y8 8
#define MACH64_DATATYPE_RGB8 9
#define MACH64_DATATYPE_VYUY422 11
#define MACH64_DATATYPE_YVYU422 12
#define MACH64_DATATYPE_AYUV444 14
#define MACH64_DATATYPE_ARGB4444 15
#define MACH64_LAST_FRAME_REG MACH64_PAT_REG0
#define MACH64_LAST_DISPATCH_REG MACH64_PAT_REG1
#endif
#endif /* __MACH64_REG_H__ */
|