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/*
* Copyright (C) 2009 Francisco Jerez.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __NOUVEAU_BO_STATE_H__
#define __NOUVEAU_BO_STATE_H__
enum {
NOUVEAU_BO_CONTEXT_FRAMEBUFFER = 0,
NOUVEAU_BO_CONTEXT_LMA_DEPTH,
NOUVEAU_BO_CONTEXT_SURFACE,
NOUVEAU_BO_CONTEXT_TEXTURE0,
NOUVEAU_BO_CONTEXT_TEXTURE1,
NOUVEAU_BO_CONTEXT_TEXTURE2,
NOUVEAU_BO_CONTEXT_TEXTURE3,
NOUVEAU_BO_CONTEXT_VERTEX,
NUM_NOUVEAU_BO_CONTEXT
};
struct nouveau_bo_marker {
struct nouveau_grobj *gr;
uint32_t mthd;
struct nouveau_bo *bo;
uint32_t data;
uint32_t data2;
uint32_t vor;
uint32_t tor;
uint32_t flags;
};
struct nouveau_bo_context {
GLcontext *ctx;
struct nouveau_bo_marker *marker;
int allocated;
int count;
};
struct nouveau_bo_state {
struct nouveau_bo_context context[NUM_NOUVEAU_BO_CONTEXT];
int count;
};
GLboolean
nouveau_bo_mark(struct nouveau_bo_context *bctx, struct nouveau_grobj *gr,
uint32_t mthd, struct nouveau_bo *bo,
uint32_t data, uint32_t data2, uint32_t vor, uint32_t tor,
uint32_t flags);
#define nouveau_bo_markl(bctx, gr, mthd, bo, data, flags) \
nouveau_bo_mark(bctx, gr, mthd, bo, data, 0, 0, 0, \
flags | NOUVEAU_BO_LOW);
#define nouveau_bo_marko(bctx, gr, mthd, bo, flags) \
nouveau_bo_mark(bctx, gr, mthd, bo, 0, 0, \
context_chan(ctx)->vram->handle, \
context_chan(ctx)->gart->handle, \
flags | NOUVEAU_BO_OR);
void
nouveau_bo_context_reset(struct nouveau_bo_context *bctx);
GLboolean
nouveau_bo_state_emit(GLcontext *ctx);
void
nouveau_bo_state_init(GLcontext *ctx);
void
nouveau_bo_state_destroy(GLcontext *ctx);
#define __context_bctx(ctx, i) \
({ \
struct nouveau_context *nctx = to_nouveau_context(ctx); \
struct nouveau_bo_context *bctx = &nctx->bo.context[i]; \
nouveau_bo_context_reset(bctx); \
bctx; \
})
#define context_bctx(ctx, s) \
__context_bctx(ctx, NOUVEAU_BO_CONTEXT_##s)
#define context_bctx_i(ctx, s, i) \
__context_bctx(ctx, NOUVEAU_BO_CONTEXT_##s##0 + (i))
#endif
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