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#ifndef __NOUVEAU_BUFFERS_H__
#define __NOUVEAU_BUFFERS_H__
#include <stdint.h>
#include "mtypes.h"
#include "utils.h"
#include "renderbuffer.h"
#include "nouveau_mem.h"
typedef struct nouveau_renderbuffer {
struct gl_renderbuffer mesa; /* must be first! */
nouveau_mem *mem;
void *map;
int cpp;
uint32_t offset;
uint32_t pitch;
} nouveau_renderbuffer_t;
extern nouveau_renderbuffer_t *nouveau_renderbuffer_new(GLenum internalFormat);
extern void nouveau_window_moved(GLcontext *);
extern GLboolean nouveau_build_framebuffer(GLcontext *,
struct gl_framebuffer *);
extern nouveau_renderbuffer_t *nouveau_current_draw_buffer(GLcontext *);
extern void nouveauInitBufferFuncs(struct dd_function_table *);
#endif
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