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|
#ifndef NV01_2D_XML
#define NV01_2D_XML
/* Autogenerated file, DO NOT EDIT manually!
This file was generated by the rules-ng-ng headergen tool in this git repository:
http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
- nv01_2d.xml ( 33509 bytes, from 2010-11-13 23:32:57)
- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
Copyright (C) 2006-2010 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
- Dmitry Baryshkov
- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
- EdB <edb_@users.sf.net> (edb_)
- Erik Waling <erikwailing@users.sf.net> (erikwaling)
- Francisco Jerez <currojerez@riseup.net> (curro)
- imirkin <imirkin@users.sf.net> (imirkin)
- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
- Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient)
- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
- Serge Martin
- Simon Raffeiner
- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
- sturmflut <sturmflut@users.sf.net> (sturmflut)
- Sylvain Munaut <tnt@246tNt.com>
- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
- Younes Manton <younes.m@gmail.com> (ymanton)
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180
#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300
#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180
#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300
#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16R5G6B5 0x00000001
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000002
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304
#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180
#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300
#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304
#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308
#define NV01_CONTEXT_PATTERN_COLOR(i0) (0x00000310 + 0x4*(i0))
#define NV01_CONTEXT_PATTERN_COLOR__ESIZE 0x00000004
#define NV01_CONTEXT_PATTERN_COLOR__LEN 0x00000002
#define NV01_CONTEXT_PATTERN_PATTERN(i0) (0x00000318 + 0x4*(i0))
#define NV01_CONTEXT_PATTERN_PATTERN__ESIZE 0x00000004
#define NV01_CONTEXT_PATTERN_PATTERN__LEN 0x00000002
#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__MASK 0x0000ffff
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__SHIFT 0
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__MASK 0xffff0000
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__SHIFT 16
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__MASK 0x0000ffff
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__SHIFT 0
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__MASK 0xffff0000
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__SHIFT 16
#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180
#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184
#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188
#define NV50_CONTEXT_SURFACES_2D_SRC_LINEAR 0x00000200
#define NV50_CONTEXT_SURFACES_2D_SRC_TILE_MODE 0x00000204
#define NV50_CONTEXT_SURFACES_2D_SRC_WIDTH 0x00000208
#define NV50_CONTEXT_SURFACES_2D_SRC_HEIGHT 0x0000020c
#define NV50_CONTEXT_SURFACES_2D_UNK0210 0x00000210
#define NV50_CONTEXT_SURFACES_2D_UNK0214 0x00000214
#define NV50_CONTEXT_SURFACES_2D_DST_LINEAR 0x00000218
#define NV50_CONTEXT_SURFACES_2D_DST_TILE_MODE 0x0000021c
#define NV50_CONTEXT_SURFACES_2D_DST_WIDTH 0x00000220
#define NV50_CONTEXT_SURFACES_2D_DST_HEIGHT 0x00000224
#define NV50_CONTEXT_SURFACES_2D_UNK0228 0x00000228
#define NV50_CONTEXT_SURFACES_2D_UNK022C 0x0000022c
#define NV50_CONTEXT_SURFACES_2D_OFFSET_SOURCE_HIGH 0x00000230
#define NV50_CONTEXT_SURFACES_2D_OFFSET_DESTIN_HIGH 0x00000234
#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300
#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003
#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004
#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009
#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a
#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b
#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304
#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__MASK 0x0000ffff
#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__SHIFT 0
#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__MASK 0xffff0000
#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__SHIFT 16
#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308
#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c
#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180
#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184
#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__MASK 0x000000ff
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__SHIFT 0
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b
#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__MASK 0x00ff0000
#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__SHIFT 16
#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__MASK 0xff000000
#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__SHIFT 24
#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304
#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180
#define NV03_CONTEXT_ROP_ROP 0x00000300
#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180
#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300
#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001
#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002
#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304
#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001
#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002
#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308
#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000
#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001
#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002
#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c
#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001
#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002
#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310
#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314
#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318
#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c
#define NV04_IMAGE_PATTERN_PATTERN_Y8(i0) (0x00000400 + 0x4*(i0))
#define NV04_IMAGE_PATTERN_PATTERN_Y8__ESIZE 0x00000004
#define NV04_IMAGE_PATTERN_PATTERN_Y8__LEN 0x00000010
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__MASK 0x000000ff
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__SHIFT 0
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__MASK 0x0000ff00
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__SHIFT 8
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__MASK 0x00ff0000
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__SHIFT 16
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__MASK 0xff000000
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__SHIFT 24
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(i0) (0x00000500 + 0x4*(i0))
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__ESIZE 0x00000004
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__LEN 0x00000020
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__MASK 0x0000001f
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__SHIFT 0
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__MASK 0x000007e0
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__SHIFT 5
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__MASK 0x0000f800
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__SHIFT 11
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__MASK 0x001f0000
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__SHIFT 16
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__MASK 0x07e00000
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__SHIFT 21
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__MASK 0xf8000000
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__SHIFT 27
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(i0) (0x00000600 + 0x4*(i0))
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__ESIZE 0x00000004
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__LEN 0x00000020
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__MASK 0x0000001f
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__SHIFT 0
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__MASK 0x000003e0
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__SHIFT 5
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__MASK 0x00007c00
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__SHIFT 10
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__MASK 0x001f0000
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__SHIFT 16
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__MASK 0x03e00000
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__SHIFT 21
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__MASK 0x7c000000
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__SHIFT 26
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(i0) (0x00000700 + 0x4*(i0))
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__ESIZE 0x00000004
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__LEN 0x00000040
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__MASK 0x000000ff
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__SHIFT 0
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__MASK 0x0000ff00
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__SHIFT 8
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__MASK 0x00ff0000
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__SHIFT 16
#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c
#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180
#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184
#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188
#define NV04_RENDER_SOLID_LINE_PATTERN 0x00000188
#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c
#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190
#define NV01_RENDER_SOLID_LINE_SURFACE_DST 0x00000194
#define NV04_RENDER_SOLID_LINE_BETA4 0x00000194
#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198
#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc
#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000
#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001
#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002
#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003
#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16R5G6B5 0x00000001
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000002
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304
#define NV01_RENDER_SOLID_LINE_LINE_POINT0(i0) (0x00000400 + 0x8*(i0))
#define NV01_RENDER_SOLID_LINE_LINE_POINT0__ESIZE 0x00000008
#define NV01_RENDER_SOLID_LINE_LINE_POINT0__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__SHIFT 0
#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__SHIFT 16
#define NV01_RENDER_SOLID_LINE_LINE_POINT1(i0) (0x00000404 + 0x8*(i0))
#define NV01_RENDER_SOLID_LINE_LINE_POINT1__ESIZE 0x00000008
#define NV01_RENDER_SOLID_LINE_LINE_POINT1__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__SHIFT 0
#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__SHIFT 16
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(i0) (0x00000480 + 0x10*(i0))
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__ESIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(i0) (0x00000484 + 0x10*(i0))
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__ESIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(i0) (0x00000488 + 0x10*(i0))
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__ESIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(i0) (0x0000048c + 0x10*(i0))
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__ESIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_POLYLINE(i0) (0x00000500 + 0x4*(i0))
#define NV01_RENDER_SOLID_LINE_POLYLINE__ESIZE 0x00000004
#define NV01_RENDER_SOLID_LINE_POLYLINE__LEN 0x00000020
#define NV01_RENDER_SOLID_LINE_POLYLINE_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_LINE_POLYLINE_X__SHIFT 0
#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__SHIFT 16
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(i0) (0x00000580 + 0x8*(i0))
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__ESIZE 0x00000008
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(i0) (0x00000584 + 0x8*(i0))
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__ESIZE 0x00000008
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(i0) (0x00000600 + 0x8*(i0))
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__ESIZE 0x00000008
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(i0) (0x00000604 + 0x8*(i0))
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__ESIZE 0x00000008
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__LEN 0x00000010
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__SHIFT 0
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c
#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180
#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184
#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188
#define NV04_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188
#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c
#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190
#define NV01_RENDER_SOLID_TRIANGLE_SURFACE_DST 0x00000194
#define NV04_RENDER_SOLID_TRIANGLE_BETA4 0x00000194
#define NV04_RENDER_SOLID_TRIANGLE_SURFACE 0x00000198
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005
#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300
#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001
#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002
#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(i0) (0x00000400 + 0x4*(i0))
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__ESIZE 0x00000004
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__LEN 0x00000020
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(i0) (0x00000480 + 0x8*(i0))
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__ESIZE 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__LEN 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(i0) (0x00000484 + 0x8*(i0))
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__ESIZE 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__LEN 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(i0) (0x00000500 + 0x10*(i0))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__ESIZE 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__LEN 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(i0) (0x00000504 + 0x10*(i0))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__ESIZE 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__LEN 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(i0) (0x00000508 + 0x10*(i0))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__ESIZE 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__LEN 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(i0) (0x0000050c + 0x10*(i0))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__ESIZE 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__LEN 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(i0) (0x00000580 + 0x8*(i0))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__ESIZE 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__LEN 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(i0) (0x00000584 + 0x8*(i0))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__ESIZE 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__LEN 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__SHIFT 16
#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c
#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180
#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184
#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188
#define NV04_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188
#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c
#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190
#define NV01_RENDER_SOLID_RECTANGLE_SURFACE_DST 0x00000194
#define NV04_RENDER_SOLID_RECTANGLE_BETA4 0x00000194
#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005
#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300
#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001
#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002
#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0))
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__ESIZE 0x00000008
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__LEN 0x00000010
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__MASK 0x0000ffff
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__SHIFT 0
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__MASK 0xffff0000
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__SHIFT 16
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0))
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__ESIZE 0x00000008
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__LEN 0x00000010
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__MASK 0x0000ffff
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__SHIFT 0
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__MASK 0xffff0000
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__SHIFT 16
#define NV01_IMAGE_BLIT_PATCH 0x0000010c
#define NV11_IMAGE_BLIT_WAIT_FOR_IDLE 0x00000108
#define NV11_IMAGE_BLIT_FLIP_SET_READ 0x00000120
#define NV11_IMAGE_BLIT_FLIP_SET_WRITE 0x00000124
#define NV11_IMAGE_BLIT_FLIP_MAX 0x00000128
#define NV11_IMAGE_BLIT_FLIP_INCR_WRITE 0x0000012c
#define NV11_IMAGE_BLIT_FLIP_WAIT 0x00000130
#define NV11_IMAGE_BLIT_FLIP_CRTC_INCR_READ 0x00000134
#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180
#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184
#define NV04_IMAGE_BLIT_COLOR_KEY 0x00000184
#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188
#define NV01_IMAGE_BLIT_PATTERN 0x0000018c
#define NV04_IMAGE_BLIT_PATTERN 0x0000018c
#define NV01_IMAGE_BLIT_ROP 0x00000190
#define NV01_IMAGE_BLIT_BETA1 0x00000194
#define NV01_IMAGE_BLIT_SURFACE_SRC 0x00000198
#define NV01_IMAGE_BLIT_SURFACE_DST 0x0000019c
#define NV04_IMAGE_BLIT_BETA4 0x00000198
#define NV04_IMAGE_BLIT_SURFACES 0x0000019c
#define NV01_IMAGE_BLIT_OPERATION 0x000002fc
#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000
#define NV01_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001
#define NV01_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002
#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003
#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV01_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005
#define NV01_IMAGE_BLIT_POINT_IN 0x00000300
#define NV01_IMAGE_BLIT_POINT_IN_X__MASK 0x0000ffff
#define NV01_IMAGE_BLIT_POINT_IN_X__SHIFT 0
#define NV01_IMAGE_BLIT_POINT_IN_Y__MASK 0xffff0000
#define NV01_IMAGE_BLIT_POINT_IN_Y__SHIFT 16
#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304
#define NV01_IMAGE_BLIT_POINT_OUT_X__MASK 0x0000ffff
#define NV01_IMAGE_BLIT_POINT_OUT_X__SHIFT 0
#define NV01_IMAGE_BLIT_POINT_OUT_Y__MASK 0xffff0000
#define NV01_IMAGE_BLIT_POINT_OUT_Y__SHIFT 16
#define NV01_IMAGE_BLIT_SIZE 0x00000308
#define NV01_IMAGE_BLIT_SIZE_W__MASK 0x0000ffff
#define NV01_IMAGE_BLIT_SIZE_W__SHIFT 0
#define NV01_IMAGE_BLIT_SIZE_H__MASK 0xffff0000
#define NV01_IMAGE_BLIT_SIZE_H__SHIFT 16
#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c
#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184
#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188
#define NV04_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c
#define NV04_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190
#define NV04_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194
#define NV04_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198
#define NV04_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c
#define NV04_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0
#define NV05_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0
#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0
#define NV04_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4
#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8
#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec
#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0
#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4
#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8
#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc
#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700
#define NV10_IMAGE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c
#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
#define NV04_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188
#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c
#define NV04_IMAGE_FROM_CPU_PATTERN 0x0000018c
#define NV01_IMAGE_FROM_CPU_ROP 0x00000190
#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194
#define NV01_IMAGE_FROM_CPU_SURFACE_DST 0x00000198
#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198
#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c
#define NV05_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc
#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000
#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001
#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002
#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003
#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_R5G6G5 0x00000001
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005
#define NV01_IMAGE_FROM_CPU_POINT 0x00000304
#define NV01_IMAGE_FROM_CPU_POINT_X__MASK 0x0000ffff
#define NV01_IMAGE_FROM_CPU_POINT_X__SHIFT 0
#define NV01_IMAGE_FROM_CPU_POINT_Y__MASK 0xffff0000
#define NV01_IMAGE_FROM_CPU_POINT_Y__SHIFT 16
#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308
#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__MASK 0x0000ffff
#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__SHIFT 0
#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__MASK 0xffff0000
#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__SHIFT 16
#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c
#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff
#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0
#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000
#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16
#define NV01_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
#define NV01_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
#define NV01_IMAGE_FROM_CPU_COLOR__LEN 0x00000020
#define NV04_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
#define NV04_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
#define NV04_IMAGE_FROM_CPU_COLOR__LEN 0x00000700
#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c
#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
#define NV04_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188
#define NV04_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188
#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c
#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190
#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE_DST 0x00000194
#define NV04_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194
#define NV04_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198
#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc
#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16
#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308
#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__MASK 0x0000ffff
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__SHIFT 0
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__MASK 0xffff0000
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__SHIFT 16
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__MASK 0x0000ffff
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__SHIFT 0
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__MASK 0xffff0000
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__SHIFT 16
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__MASK 0x0000ffff
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__SHIFT 0
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__MASK 0xffff0000
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__SHIFT 16
#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700
#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108
#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180
#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184
#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
#define NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c
#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190
#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE_DST 0x00000194
#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194
#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198
#define NV05_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198
#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc
#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000
#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001
#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318
#define NV03_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c
#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400
#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__MASK 0x00ff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__MASK 0xff000000
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__SHIFT 24
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000
#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000
#define NV03_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408
#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c
#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__SHIFT 16
#define NV50_SCALED_IMAGE_FROM_MEMORY_OFFSET_HIGH 0x00000410
#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_LINEAR 0x00000414
#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_TILE_MODE 0x00000418
#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184
#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188
#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000019c
#define NV03_GDI_RECTANGLE_TEXT_SURFACE_DST 0x00000190
#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc
#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000c00 + 0x4*(i0))
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000020
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc
#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(i0) (0x00001000 + 0x4*(i0))
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__ESIZE 0x00000004
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__LEN 0x00000020
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc
#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00001400 + 0x4*(i0))
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000020
#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c
#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184
#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188
#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c
#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190
#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194
#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198
#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005
#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001
#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002
#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0))
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__ESIZE 0x00000008
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__LEN 0x00000020
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0))
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__ESIZE 0x00000008
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__LEN 0x00000020
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(i0) (0x00000600 + 0x8*(i0))
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__ESIZE 0x00000008
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__LEN 0x00000020
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(i0) (0x00000604 + 0x8*(i0))
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__ESIZE 0x00000008
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__LEN 0x00000020
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc
#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000800 + 0x4*(i0))
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000080
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc
#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00000c00 + 0x4*(i0))
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000080
#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0
#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__MASK 0x0fffffff
#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__MASK 0xf0000000
#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__SHIFT 28
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(i0) (0x00001000 + 0x4*(i0))
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__ESIZE 0x00000004
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__LEN 0x00000100
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__MASK 0x000000ff
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__MASK 0x000fff00
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__SHIFT 8
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__MASK 0xfff00000
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__SHIFT 20
#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0
#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__MASK 0x0fffffff
#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__MASK 0xf0000000
#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__SHIFT 28
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(i0) (0x00001800 + 0x8*(i0))
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__ESIZE 0x00000008
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__LEN 0x00000100
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(i0) (0x00001804 + 0x8*(i0))
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__ESIZE 0x00000008
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__LEN 0x00000100
#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180
#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184
#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300
#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304
#define NV10_TEXTURE_FROM_CPU_POINT_X__MASK 0x0000ffff
#define NV10_TEXTURE_FROM_CPU_POINT_X__SHIFT 0
#define NV10_TEXTURE_FROM_CPU_POINT_Y__MASK 0xffff0000
#define NV10_TEXTURE_FROM_CPU_POINT_Y__SHIFT 16
#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308
#define NV10_TEXTURE_FROM_CPU_SIZE_W__MASK 0x0000ffff
#define NV10_TEXTURE_FROM_CPU_SIZE_W__SHIFT 0
#define NV10_TEXTURE_FROM_CPU_SIZE_H__MASK 0xffff0000
#define NV10_TEXTURE_FROM_CPU_SIZE_H__SHIFT 16
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__MASK 0x0000ffff
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__SHIFT 0
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__MASK 0xffff0000
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__SHIFT 16
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__MASK 0x0000ffff
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__SHIFT 0
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__MASK 0xffff0000
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__SHIFT 16
#define NV10_TEXTURE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
#define NV10_TEXTURE_FROM_CPU_COLOR__ESIZE 0x00000004
#define NV10_TEXTURE_FROM_CPU_COLOR__LEN 0x00000700
#endif /* NV01_2D_XML */
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