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/*
* Copyright (C) 2008 Nicolai Haehnle.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __R300_FRAGPROG_SWIZZLE_H_
#define __R300_FRAGPROG_SWIZZLE_H_
#include "main/glheader.h"
#include "shader/prog_instruction.h"
struct nqssadce_state;
GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg);
void r300FPBuildSwizzle(struct nqssadce_state*, struct prog_dst_register dst, struct prog_src_register src);
GLuint r300FPTranslateRGBSwizzle(GLuint src, GLuint swizzle);
GLuint r300FPTranslateAlphaSwizzle(GLuint src, GLuint swizzle);
#endif /* __R300_FRAGPROG_SWIZZLE_H_ */
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