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|
/**************************************************************************
*
* Copyright 2009 Maciej Cencora
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHOR(S) AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <stdlib.h>
#include "main/glheader.h"
#include "main/context.h"
#include "main/state.h"
#include "main/enums.h"
#include "main/simple_list.h"
#include "r300_reg.h"
#include "r300_context.h"
#include "r300_emit.h"
#include "r300_render.h"
#include "r300_state.h"
#include "r300_tex.h"
#include "r300_cmdbuf.h"
#include "radeon_buffer_objects.h"
#include "radeon_common_context.h"
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
#include "vbo/vbo_context.h"
static int getTypeSize(GLenum type)
{
switch (type) {
case GL_DOUBLE:
return sizeof(GLdouble);
case GL_HALF_FLOAT:
return sizeof(GLhalfARB);
case GL_FLOAT:
return sizeof(GLfloat);
case GL_INT:
return sizeof(GLint);
case GL_UNSIGNED_INT:
return sizeof(GLuint);
case GL_SHORT:
return sizeof(GLshort);
case GL_UNSIGNED_SHORT:
return sizeof(GLushort);
case GL_BYTE:
return sizeof(GLbyte);
case GL_UNSIGNED_BYTE:
return sizeof(GLubyte);
default:
assert(0);
return 0;
}
}
static void r300FixupIndexBuffer(struct gl_context *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
GLvoid *src_ptr;
GLuint *out;
int i;
GLboolean mapped_named_bo = GL_FALSE;
if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
mapped_named_bo = GL_TRUE;
assert(mesa_ind_buf->obj->Pointer != NULL);
}
src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
"%s: Fixing index buffer format. type %d\n",
__func__, mesa_ind_buf->type);
if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) {
GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
GLubyte *in = (GLubyte *)src_ptr;
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
*out++ = in[i] | in[i + 1] << 16;
}
if (i < mesa_ind_buf->count) {
*out++ = in[i];
}
radeon_bo_unmap(r300->ind_buf.bo);
#if MESA_BIG_ENDIAN
} else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */
GLushort *in = (GLushort *)src_ptr;
GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo,
&r300->ind_buf.bo_offset, size, 4);
radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
*out++ = in[i] | in[i + 1] << 16;
}
if (i < mesa_ind_buf->count) {
*out++ = in[i];
}
radeon_bo_unmap(r300->ind_buf.bo);
#endif
}
r300->ind_buf.is_32bit = GL_FALSE;
r300->ind_buf.count = mesa_ind_buf->count;
if (mapped_named_bo) {
ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj);
}
}
static void r300SetupIndexBuffer(struct gl_context *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
if (!mesa_ind_buf) {
r300->ind_buf.bo = NULL;
return;
}
radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__);
#if MESA_BIG_ENDIAN
if (mesa_ind_buf->type == GL_UNSIGNED_INT) {
#else
if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) {
#endif
const GLvoid *src_ptr;
GLvoid *dst_ptr;
GLboolean mapped_named_bo = GL_FALSE;
if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
assert(mesa_ind_buf->obj->Pointer != NULL);
mapped_named_bo = GL_TRUE;
}
src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
const GLuint size = mesa_ind_buf->count * getTypeSize(mesa_ind_buf->type);
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
memcpy(dst_ptr, src_ptr, size);
radeon_bo_unmap(r300->ind_buf.bo);
r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
r300->ind_buf.count = mesa_ind_buf->count;
if (mapped_named_bo) {
ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj);
}
} else {
r300FixupIndexBuffer(ctx, mesa_ind_buf);
}
}
#define CONVERT( TYPE, MACRO ) do { \
GLuint i, j, sz; \
sz = input->Size; \
if (input->Normalized) { \
for (i = 0; i < count; i++) { \
const TYPE *in = (TYPE *)src_ptr; \
for (j = 0; j < sz; j++) { \
*dst_ptr++ = MACRO(*in); \
in++; \
} \
src_ptr += stride; \
} \
} else { \
for (i = 0; i < count; i++) { \
const TYPE *in = (TYPE *)src_ptr; \
for (j = 0; j < sz; j++) { \
*dst_ptr++ = (GLfloat)(*in); \
in++; \
} \
src_ptr += stride; \
} \
} \
} while (0)
/**
* Convert attribute data type to float
* If the attribute uses named buffer object replace the bo with newly allocated bo
*/
static void r300ConvertAttrib(struct gl_context *ctx, int count, const struct gl_client_array *input, struct vertex_attribute *attr)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
const GLvoid *src_ptr;
GLboolean mapped_named_bo = GL_FALSE;
GLfloat *dst_ptr;
GLuint stride;
stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
/* Convert value for first element only */
if (input->StrideB == 0)
count = 1;
if (input->BufferObj->Name) {
if (!input->BufferObj->Pointer) {
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
mapped_named_bo = GL_TRUE;
}
src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
} else {
src_ptr = input->Ptr;
}
radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32);
radeon_bo_map(attr->bo, 1);
dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
"%s: Converting vertex attributes, attribute data format %x,"
"stride %d, components %d\n"
, __FUNCTION__, input->Type
, stride, input->Size);
assert(src_ptr != NULL);
switch (input->Type) {
case GL_DOUBLE:
CONVERT(GLdouble, (GLfloat));
break;
case GL_UNSIGNED_INT:
CONVERT(GLuint, UINT_TO_FLOAT);
break;
case GL_INT:
CONVERT(GLint, INT_TO_FLOAT);
break;
case GL_UNSIGNED_SHORT:
CONVERT(GLushort, USHORT_TO_FLOAT);
break;
case GL_SHORT:
CONVERT(GLshort, SHORT_TO_FLOAT);
break;
case GL_UNSIGNED_BYTE:
assert(input->Format != GL_BGRA);
CONVERT(GLubyte, UBYTE_TO_FLOAT);
break;
case GL_BYTE:
CONVERT(GLbyte, BYTE_TO_FLOAT);
break;
default:
assert(0);
break;
}
radeon_bo_unmap(attr->bo);
if (mapped_named_bo) {
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
}
}
static void r300AlignDataToDword(struct gl_context *ctx, const struct gl_client_array *input, int count, struct vertex_attribute *attr)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
const int dst_stride = (input->StrideB + 3) & ~3;
const int size = getTypeSize(input->Type) * input->Size * count;
GLboolean mapped_named_bo = GL_FALSE;
radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32);
radeon_bo_map(attr->bo, 1);
if (!input->BufferObj->Pointer) {
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
mapped_named_bo = GL_TRUE;
}
radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s. Vertex alignment doesn't match hw requirements.\n", __func__);
{
GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
int i;
for (i = 0; i < count; ++i) {
memcpy(dst_ptr, src_ptr, input->StrideB);
src_ptr += input->StrideB;
dst_ptr += dst_stride;
}
}
if (mapped_named_bo) {
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
}
radeon_bo_unmap(attr->bo);
attr->stride = dst_stride;
}
static void r300TranslateAttrib(struct gl_context *ctx, GLuint attr, int count, const struct gl_client_array *input)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
struct r300_vertex_buffer *vbuf = &r300->vbuf;
struct vertex_attribute r300_attr = { 0 };
GLenum type;
GLuint stride;
radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__);
stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT ||
#if MESA_BIG_ENDIAN
getTypeSize(input->Type) != 4 ||
#endif
stride < 4) {
type = GL_FLOAT;
if (input->StrideB == 0) {
r300_attr.stride = 0;
} else {
r300_attr.stride = sizeof(GLfloat) * input->Size;
}
r300_attr.dwords = input->Size;
r300_attr.is_named_bo = GL_FALSE;
} else {
type = input->Type;
r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4;
if (!input->BufferObj->Name) {
if (input->StrideB == 0) {
r300_attr.stride = 0;
} else {
r300_attr.stride = (getTypeSize(type) * input->Size + 3) & ~3;
}
r300_attr.is_named_bo = GL_FALSE;
}
}
r300_attr.size = input->Size;
r300_attr.element = attr;
r300_attr.dst_loc = vbuf->num_attribs;
switch (type) {
case GL_FLOAT:
switch (input->Size) {
case 1: r300_attr.data_type = R300_DATA_TYPE_FLOAT_1; break;
case 2: r300_attr.data_type = R300_DATA_TYPE_FLOAT_2; break;
case 3: r300_attr.data_type = R300_DATA_TYPE_FLOAT_3; break;
case 4: r300_attr.data_type = R300_DATA_TYPE_FLOAT_4; break;
}
r300_attr._signed = 0;
r300_attr.normalize = 0;
break;
case GL_HALF_FLOAT:
switch (input->Size) {
case 1:
case 2:
r300_attr.data_type = R300_DATA_TYPE_FLT16_2;
break;
case 3:
case 4:
r300_attr.data_type = R300_DATA_TYPE_FLT16_4;
break;
}
break;
case GL_SHORT:
r300_attr._signed = 1;
r300_attr.normalize = input->Normalized;
switch (input->Size) {
case 1:
case 2:
r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
break;
case 3:
case 4:
r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
break;
}
break;
case GL_BYTE:
r300_attr._signed = 1;
r300_attr.normalize = input->Normalized;
r300_attr.data_type = R300_DATA_TYPE_BYTE;
break;
case GL_UNSIGNED_SHORT:
r300_attr._signed = 0;
r300_attr.normalize = input->Normalized;
switch (input->Size) {
case 1:
case 2:
r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
break;
case 3:
case 4:
r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
break;
}
break;
case GL_UNSIGNED_BYTE:
r300_attr._signed = 0;
r300_attr.normalize = input->Normalized;
if (input->Format == GL_BGRA)
r300_attr.data_type = R300_DATA_TYPE_D3DCOLOR;
else
r300_attr.data_type = R300_DATA_TYPE_BYTE;
break;
default:
case GL_DOUBLE:
case GL_INT:
case GL_UNSIGNED_INT:
assert(0);
break;
}
switch (input->Size) {
case 4:
r300_attr.swizzle = SWIZZLE_XYZW;
break;
case 3:
r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
break;
case 2:
r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE);
break;
case 1:
r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
break;
}
r300_attr.write_mask = MASK_XYZW;
vbuf->attribs[vbuf->num_attribs] = r300_attr;
++vbuf->num_attribs;
}
static void r300SetVertexFormat(struct gl_context *ctx, const struct gl_client_array *arrays[], int count)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
struct r300_vertex_buffer *vbuf = &r300->vbuf;
radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__);
{
int i, tmp;
tmp = r300->selected_vp->code.InputsRead;
i = 0;
vbuf->num_attribs = 0;
while (tmp) {
/* find first enabled bit */
while (!(tmp & 1)) {
tmp >>= 1;
++i;
}
r300TranslateAttrib(ctx, i, count, arrays[i]);
tmp >>= 1;
++i;
}
}
r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
if (r300->fallback)
return;
}
static void r300AllocDmaRegions(struct gl_context *ctx, const struct gl_client_array *input[], int count)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
struct r300_vertex_buffer *vbuf = &r300->vbuf;
GLuint stride;
int ret;
int i, index;
radeon_print(RADEON_RENDER, RADEON_VERBOSE,
"%s: count %d num_attribs %d\n",
__func__, count, vbuf->num_attribs);
for (index = 0; index < vbuf->num_attribs; index++) {
struct radeon_aos *aos = &r300->radeon.tcl.aos[index];
i = vbuf->attribs[index].element;
stride = (input[i]->StrideB == 0) ? getTypeSize(input[i]->Type) * input[i]->Size : input[i]->StrideB;
if (input[i]->Type == GL_DOUBLE || input[i]->Type == GL_UNSIGNED_INT || input[i]->Type == GL_INT ||
#if MESA_BIG_ENDIAN
getTypeSize(input[i]->Type) != 4 ||
#endif
stride < 4) {
r300ConvertAttrib(ctx, count, input[i], &vbuf->attribs[index]);
} else {
if (input[i]->BufferObj->Name) {
if (stride % 4 != 0 || (intptr_t)input[i]->Ptr % 4 != 0) {
r300AlignDataToDword(ctx, input[i], count, &vbuf->attribs[index]);
vbuf->attribs[index].is_named_bo = GL_FALSE;
} else {
vbuf->attribs[index].stride = input[i]->StrideB;
vbuf->attribs[index].bo_offset = (intptr_t) input[i]->Ptr;
vbuf->attribs[index].bo = get_radeon_buffer_object(input[i]->BufferObj)->bo;
vbuf->attribs[index].is_named_bo = GL_TRUE;
}
} else {
int size;
int local_count = count;
uint32_t *dst;
if (input[i]->StrideB == 0) {
size = getTypeSize(input[i]->Type) * input[i]->Size;
local_count = 1;
} else {
size = getTypeSize(input[i]->Type) * input[i]->Size * local_count;
}
radeonAllocDmaRegion(&r300->radeon, &vbuf->attribs[index].bo, &vbuf->attribs[index].bo_offset, size, 32);
radeon_bo_map(vbuf->attribs[index].bo, 1);
assert(vbuf->attribs[index].bo->ptr != NULL);
dst = (uint32_t *)ADD_POINTERS(vbuf->attribs[index].bo->ptr, vbuf->attribs[index].bo_offset);
switch (vbuf->attribs[index].dwords) {
case 1: radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
case 2: radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
case 3: radeonEmitVec12(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
default: assert(0); break;
}
radeon_bo_unmap(vbuf->attribs[index].bo);
}
}
aos->count = vbuf->attribs[index].stride == 0 ? 1 : count;
aos->stride = vbuf->attribs[index].stride / sizeof(float);
aos->components = vbuf->attribs[index].dwords;
aos->bo = vbuf->attribs[index].bo;
aos->offset = vbuf->attribs[index].bo_offset;
if (vbuf->attribs[index].is_named_bo) {
radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, r300->vbuf.attribs[index].bo, RADEON_GEM_DOMAIN_GTT, 0);
}
}
r300->radeon.tcl.aos_count = vbuf->num_attribs;
ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, first_elem(&r300->radeon.dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0);
r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, ret);
}
static void r300FreeData(struct gl_context *ctx)
{
/* Need to zero tcl.aos[n].bo and tcl.elt_dma_bo
* to prevent double unref in radeonReleaseArrays
* called during context destroy
*/
radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__);
r300ContextPtr r300 = R300_CONTEXT(ctx);
{
int i;
for (i = 0; i < r300->vbuf.num_attribs; i++) {
if (!r300->vbuf.attribs[i].is_named_bo) {
radeon_bo_unref(r300->vbuf.attribs[i].bo);
}
r300->radeon.tcl.aos[i].bo = NULL;
}
}
{
if (r300->ind_buf.bo != NULL) {
radeon_bo_unref(r300->ind_buf.bo);
}
}
}
static GLuint r300PredictTryDrawPrimsSize(struct gl_context *ctx,
GLuint nr_prims, const struct _mesa_prim *prim)
{
struct r300_context *r300 = R300_CONTEXT(ctx);
struct r300_vertex_buffer *vbuf = &r300->vbuf;
GLboolean flushed;
GLuint dwords;
GLuint state_size;
int i;
GLuint extra_prims = 0;
/* Check for primitive splitting. */
for (i = 0; i < nr_prims; ++i) {
const GLuint num_verts = r300NumVerts(r300, prim[i].count, prim[i].mode);
extra_prims += num_verts/(65535 - 32);
}
nr_prims += extra_prims;
dwords = 2*CACHE_FLUSH_BUFSZ;
dwords += PRE_EMIT_STATE_BUFSZ;
dwords += (AOS_BUFSZ(vbuf->num_attribs)
+ SCISSORS_BUFSZ*2
+ FIREAOS_BUFSZ )*nr_prims;
state_size = radeonCountStateEmitSize(&r300->radeon);
flushed = rcommonEnsureCmdBufSpace(&r300->radeon,
dwords + state_size,
__FUNCTION__);
if (flushed)
dwords += radeonCountStateEmitSize(&r300->radeon);
else
dwords += state_size;
radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: total prediction size is %d.\n", __FUNCTION__, dwords);
return dwords;
}
static GLboolean r300TryDrawPrims(struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint min_index,
GLuint max_index )
{
struct r300_context *r300 = R300_CONTEXT(ctx);
GLuint i;
radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: %u (%d-%d) cs begin at %d\n",
__FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw );
if (ctx->NewState)
_mesa_update_state( ctx );
if (r300->options.hw_tcl_enabled)
_tnl_UpdateFixedFunctionProgram(ctx);
r300UpdateShaders(r300);
r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx));
r300SetVertexFormat(ctx, arrays, max_index + 1);
if (r300->fallback)
return GL_FALSE;
r300SetupVAP(ctx, r300->selected_vp->code.InputsRead, r300->selected_vp->code.OutputsWritten);
r300UpdateShaderStates(r300);
/* ensure we have the cmd buf space in advance to cover
* the state + DMA AOS pointers */
GLuint emit_end = r300PredictTryDrawPrimsSize(ctx, nr_prims, prim)
+ r300->radeon.cmdbuf.cs->cdw;
r300SetupIndexBuffer(ctx, ib);
r300AllocDmaRegions(ctx, arrays, max_index + 1);
if (r300->fallback)
return GL_FALSE;
r300EmitCacheFlush(r300);
radeonEmitState(&r300->radeon);
for (i = 0; i < nr_prims; ++i) {
r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode);
}
r300EmitCacheFlush(r300);
r300FreeData(ctx);
radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: %u (%d-%d) cs ending at %d\n",
__FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw );
if (emit_end < r300->radeon.cmdbuf.cs->cdw)
WARN_ONCE("Rendering was %d commands larger than predicted size."
" We might overflow command buffer.\n", r300->radeon.cmdbuf.cs->cdw - emit_end);
return GL_TRUE;
}
static void r300DrawPrims(struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index)
{
GLboolean retval;
struct r300_context *r300 = R300_CONTEXT(ctx);
radeonContextPtr radeon = &r300->radeon;
radeon_prepare_render(radeon);
/* This check should get folded into just the places that
* min/max index are really needed.
*/
if (!index_bounds_valid) {
vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index);
}
if (min_index) {
radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
"%s: Rebasing primitives. %p nr_prims %d min_index %u max_index %u\n",
__func__, prim, nr_prims, min_index, max_index);
vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims );
return;
}
/* Make an attempt at drawing */
retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
/* If failed run tnl pipeline - it should take care of fallbacks */
if (!retval)
_tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
}
void r300InitDraw(struct gl_context *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
vbo->draw_prims = r300DrawPrims;
}
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