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/*
* Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "main/glheader.h"
#include "shader/program.h"
#include "tnl/tnl.h"
#include "r300_context.h"
#include "r300_fragprog_common.h"
static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
GLuint id)
{
struct r300_vertex_program_cont *vp;
struct r300_fragment_program *fp;
switch (target) {
case GL_VERTEX_STATE_PROGRAM_NV:
case GL_VERTEX_PROGRAM_ARB:
vp = CALLOC_STRUCT(r300_vertex_program_cont);
return _mesa_init_vertex_program(ctx, &vp->mesa_program,
target, id);
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
fp = CALLOC_STRUCT(r300_fragment_program);
return _mesa_init_fragment_program(ctx, &fp->Base, target, id);
default:
_mesa_problem(ctx, "Bad target in r300NewProgram");
}
return NULL;
}
static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
_mesa_delete_program(ctx, prog);
}
static void
r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
struct r300_vertex_program_cont *vp = (void *)prog;
struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog;
switch (target) {
case GL_VERTEX_PROGRAM_ARB:
vp->progs = NULL;
break;
case GL_FRAGMENT_PROGRAM_ARB:
r300_fp->translated = GL_FALSE;
break;
}
/* need this for tcl fallbacks */
_tnl_program_string(ctx, target, prog);
}
static GLboolean
r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct r300_fragment_program *fp = (struct r300_fragment_program *)prog;
if (!fp->translated)
r300TranslateFragmentShader(ctx, &fp->Base);
return !fp->error;
} else
return GL_TRUE;
}
void r300InitShaderFuncs(struct dd_function_table *functions)
{
functions->NewProgram = r300NewProgram;
functions->DeleteProgram = r300DeleteProgram;
functions->ProgramStringNotify = r300ProgramStringNotify;
functions->IsProgramNative = r300IsProgramNative;
}
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