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#ifndef COMMON_CMDBUF_H
#define COMMON_CMDBUF_H
#include "radeon_bocs_wrapper.h"
void rcommonEnsureCmdBufSpace(radeonContextPtr rmesa, int dwords, const char *caller);
int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller);
int rcommonFlushCmdBufLocked(radeonContextPtr rmesa, const char *caller);
void rcommonInitCmdBuf(radeonContextPtr rmesa);
void rcommonDestroyCmdBuf(radeonContextPtr rmesa);
void rcommonBeginBatch(radeonContextPtr rmesa,
int n,
int dostate,
const char *file,
const char *function,
int line);
/* +r6/r7 : code here moved */
#define CP_PACKET2 (2 << 30)
#define CP_PACKET0(reg, n) (RADEON_CP_PACKET0 | ((n)<<16) | ((reg)>>2))
#define CP_PACKET0_ONE(reg, n) (RADEON_CP_PACKET0 | RADEON_CP_PACKET0_ONE_REG_WR | ((n)<<16) | ((reg)>>2))
#define CP_PACKET3(pkt, n) (RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
/**
* Every function writing to the command buffer needs to declare this
* to get the necessary local variables.
*/
#define BATCH_LOCALS(rmesa) \
const radeonContextPtr b_l_rmesa = rmesa
/**
* Prepare writing n dwords to the command buffer,
* including producing any necessary state emits on buffer wraparound.
*/
#define BEGIN_BATCH(n) rcommonBeginBatch(b_l_rmesa, n, 1, __FILE__, __FUNCTION__, __LINE__)
/**
* Same as BEGIN_BATCH, but do not cause automatic state emits.
*/
#define BEGIN_BATCH_NO_AUTOSTATE(n) rcommonBeginBatch(b_l_rmesa, n, 0, __FILE__, __FUNCTION__, __LINE__)
/**
* Write one dword to the command buffer.
*/
#define OUT_BATCH(data) \
do { \
radeon_cs_write_dword(b_l_rmesa->cmdbuf.cs, data);\
} while(0)
/**
* Write a relocated dword to the command buffer.
*/
#define OUT_BATCH_RELOC(data, bo, offset, rd, wd, flags) \
do { \
if (0 && offset) { \
fprintf(stderr, "(%s:%s:%d) offset : %d\n", \
__FILE__, __FUNCTION__, __LINE__, offset); \
} \
radeon_cs_write_dword(b_l_rmesa->cmdbuf.cs, offset); \
radeon_cs_write_reloc(b_l_rmesa->cmdbuf.cs, \
bo, rd, wd, flags); \
if (!b_l_rmesa->radeonScreen->kernel_mm) \
b_l_rmesa->cmdbuf.cs->section_cdw += 2; \
} while(0)
/**
* Write n dwords from ptr to the command buffer.
*/
#define OUT_BATCH_TABLE(ptr,n) \
do { \
int _i; \
for (_i=0; _i < n; _i++) {\
radeon_cs_write_dword(b_l_rmesa->cmdbuf.cs, ptr[_i]);\
}\
} while(0)
/**
* Finish writing dwords to the command buffer.
* The number of (direct or indirect) OUT_BATCH calls between the previous
* BEGIN_BATCH and END_BATCH must match the number specified at BEGIN_BATCH time.
*/
#define END_BATCH() \
do { \
radeon_cs_end(b_l_rmesa->cmdbuf.cs, __FILE__, __FUNCTION__, __LINE__);\
} while(0)
/**
* After the last END_BATCH() of rendering, this indicates that flushing
* the command buffer now is okay.
*/
#define COMMIT_BATCH() \
do { \
} while(0)
/** Single register write to command buffer; requires 2 dwords. */
#define OUT_BATCH_REGVAL(reg, val) \
OUT_BATCH(cmdpacket0(b_l_rmesa->radeonScreen, (reg), 1)); \
OUT_BATCH((val))
/** Continuous register range write to command buffer; requires 1 dword,
* expects count dwords afterwards for register contents. */
#define OUT_BATCH_REGSEQ(reg, count) \
OUT_BATCH(cmdpacket0(b_l_rmesa->radeonScreen, (reg), (count)))
/** Write a 32 bit float to the ring; requires 1 dword. */
#define OUT_BATCH_FLOAT32(f) \
OUT_BATCH(radeonPackFloat32((f)))
/* +r6/r7 : code here moved */
/* Fire the buffered vertices no matter what.
*/
static INLINE void radeon_firevertices(radeonContextPtr radeon)
{
if (radeon->cmdbuf.cs->cdw || radeon->dma.flush )
radeon->glCtx->Driver.Flush(radeon->glCtx); /* +r6/r7 */
}
#endif
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