1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
|
#ifndef COMMON_CMDBUF_H
#define COMMON_CMDBUF_H
#include "radeon_bocs_wrapper.h"
void rcommonEnsureCmdBufSpace(radeonContextPtr rmesa, int dwords, const char *caller);
int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller);
int rcommonFlushCmdBufLocked(radeonContextPtr rmesa, const char *caller);
void rcommonInitCmdBuf(radeonContextPtr rmesa);
void rcommonDestroyCmdBuf(radeonContextPtr rmesa);
void rcommonBeginBatch(radeonContextPtr rmesa,
int n,
int dostate,
const char *file,
const char *function,
int line);
#define RADEON_CP_PACKET3_NOP 0xC0001000
#define RADEON_CP_PACKET3_NEXT_CHAR 0xC0001900
#define RADEON_CP_PACKET3_PLY_NEXTSCAN 0xC0001D00
#define RADEON_CP_PACKET3_SET_SCISSORS 0xC0001E00
#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
#define RADEON_CP_PACKET3_LOAD_MICROCODE 0xC0002400
#define RADEON_CP_PACKET3_WAIT_FOR_IDLE 0xC0002600
#define RADEON_CP_PACKET3_3D_DRAW_VBUF 0xC0002800
#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900
#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200
#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
#define RADEON_CP_PACKET3_CNTL_POLYLINE 0xC0009500
#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800
#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
#define CP_PACKET2 (2 << 30)
#define CP_PACKET0(reg, n) (RADEON_CP_PACKET0 | ((n)<<16) | ((reg)>>2))
#define CP_PACKET0_ONE(reg, n) (RADEON_CP_PACKET0 | RADEON_CP_PACKET0_ONE_REG_WR | ((n)<<16) | ((reg)>>2))
#define CP_PACKET3( pkt, n ) \
(RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
/**
* Every function writing to the command buffer needs to declare this
* to get the necessary local variables.
*/
#define BATCH_LOCALS(rmesa) \
const radeonContextPtr b_l_rmesa = rmesa
/**
* Prepare writing n dwords to the command buffer,
* including producing any necessary state emits on buffer wraparound.
*/
#define BEGIN_BATCH(n) rcommonBeginBatch(b_l_rmesa, n, 1, __FILE__, __FUNCTION__, __LINE__)
/**
* Same as BEGIN_BATCH, but do not cause automatic state emits.
*/
#define BEGIN_BATCH_NO_AUTOSTATE(n) rcommonBeginBatch(b_l_rmesa, n, 0, __FILE__, __FUNCTION__, __LINE__)
/**
* Write one dword to the command buffer.
*/
#define OUT_BATCH(data) \
do { \
radeon_cs_write_dword(b_l_rmesa->cmdbuf.cs, data);\
} while(0)
/**
* Write a relocated dword to the command buffer.
*/
#define OUT_BATCH_RELOC(data, bo, offset, rd, wd, flags) \
do { \
if (0 && offset) { \
fprintf(stderr, "(%s:%s:%d) offset : %d\n", \
__FILE__, __FUNCTION__, __LINE__, offset); \
} \
radeon_cs_write_dword(b_l_rmesa->cmdbuf.cs, offset); \
radeon_cs_write_reloc(b_l_rmesa->cmdbuf.cs, \
bo, rd, wd, flags); \
if (!b_l_rmesa->radeonScreen->kernel_mm) \
b_l_rmesa->cmdbuf.cs->section_cdw += 2; \
} while(0)
/**
* Write n dwords from ptr to the command buffer.
*/
#define OUT_BATCH_TABLE(ptr,n) \
do { \
int _i; \
for (_i=0; _i < n; _i++) {\
radeon_cs_write_dword(b_l_rmesa->cmdbuf.cs, ptr[_i]);\
}\
} while(0)
/**
* Finish writing dwords to the command buffer.
* The number of (direct or indirect) OUT_BATCH calls between the previous
* BEGIN_BATCH and END_BATCH must match the number specified at BEGIN_BATCH time.
*/
#define END_BATCH() \
do { \
radeon_cs_end(b_l_rmesa->cmdbuf.cs, __FILE__, __FUNCTION__, __LINE__);\
} while(0)
/**
* After the last END_BATCH() of rendering, this indicates that flushing
* the command buffer now is okay.
*/
#define COMMIT_BATCH() \
do { \
} while(0)
/** Single register write to command buffer; requires 2 dwords. */
#define OUT_BATCH_REGVAL(reg, val) \
OUT_BATCH(cmdpacket0(b_l_rmesa->radeonScreen, (reg), 1)); \
OUT_BATCH((val))
/** Continuous register range write to command buffer; requires 1 dword,
* expects count dwords afterwards for register contents. */
#define OUT_BATCH_REGSEQ(reg, count) \
OUT_BATCH(cmdpacket0(b_l_rmesa->radeonScreen, (reg), (count)));
/** Write a 32 bit float to the ring; requires 1 dword. */
#define OUT_BATCH_FLOAT32(f) \
OUT_BATCH(radeonPackFloat32((f)));
/* Fire the buffered vertices no matter what.
*/
static INLINE void radeon_firevertices(radeonContextPtr radeon)
{
if (radeon->cmdbuf.cs->cdw || radeon->dma.flush )
radeonFlush(radeon->glCtx);
}
#endif
|