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/*
* EGL driver for radeon_dri.so
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglglobals.h"
#include "egllog.h"
#include "eglmode.h"
#include "eglscreen.h"
#include "eglsurface.h"
#include "egldri.h"
#include "mtypes.h"
#include "memops.h"
#include "drm.h"
#include "drm_sarea.h"
#include "radeon_drm.h"
#include "radeon_dri.h"
#include "radeon.h"
static size_t radeon_drm_page_size;
/**
* radeon driver-specific driver class derived from _EGLDriver
*/
typedef struct radeon_driver
{
_EGLDriver Base; /* base class/object */
GLuint radeonStuff;
} radeonDriver;
static int
RADEONCheckDRMVersion(driDisplay *disp, RADEONInfoPtr info)
{
drmVersionPtr version;
version = drmGetVersion(disp->drmFD);
if (version) {
int req_minor, req_patch;
/* Need 1.8.x for proper cleanup-on-client-exit behaviour.
*/
req_minor = 8;
req_patch = 0;
if (version->version_major != 1 ||
version->version_minor < req_minor ||
(version->version_minor == req_minor &&
version->version_patchlevel < req_patch)) {
/* Incompatible drm version */
fprintf(stderr,
"[dri] RADEONDRIScreenInit failed because of a version "
"mismatch.\n"
"[dri] radeon.o kernel module version is %d.%d.%d "
"but version 1.%d.%d or newer is needed.\n"
"[dri] Disabling DRI.\n",
version->version_major,
version->version_minor,
version->version_patchlevel,
req_minor,
req_patch);
drmFreeVersion(version);
return 0;
}
info->drmMinor = version->version_minor;
drmFreeVersion(version);
}
return 1;
}
/**
* \brief Compute base 2 logarithm.
*
* \param val value.
*
* \return base 2 logarithm of \p val.
*/
static int RADEONMinBits(int val)
{
int bits;
if (!val) return 1;
for (bits = 0; val; val >>= 1, ++bits);
return bits;
}
/* Initialize the PCI GART state. Request memory for use in PCI space,
* and initialize the Radeon registers to point to that memory.
*/
static int RADEONDRIPciInit(driDisplay *disp, RADEONInfoPtr info)
{
int ret;
int flags = DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL;
int s, l;
ret = drmScatterGatherAlloc(disp->drmFD, info->gartSize*1024*1024,
&info->gartMemHandle);
if (ret < 0) {
fprintf(stderr, "[pci] Out of memory (%d)\n", ret);
return 0;
}
fprintf(stderr,
"[pci] %d kB allocated with handle 0x%04lx\n",
info->gartSize*1024, (long) info->gartMemHandle);
info->gartOffset = 0;
/* Initialize the CP ring buffer data */
info->ringStart = info->gartOffset;
info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size;
info->ringReadOffset = info->ringStart + info->ringMapSize;
info->ringReadMapSize = radeon_drm_page_size;
/* Reserve space for vertex/indirect buffers */
info->bufStart = info->ringReadOffset + info->ringReadMapSize;
info->bufMapSize = info->bufSize*1024*1024;
/* Reserve the rest for AGP textures */
info->gartTexStart = info->bufStart + info->bufMapSize;
s = (info->gartSize*1024*1024 - info->gartTexStart);
l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS);
if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
info->gartTexMapSize = (s >> l) << l;
info->log2GARTTexGran = l;
if (drmAddMap(disp->drmFD, info->ringStart, info->ringMapSize,
DRM_SCATTER_GATHER, flags, &info->ringHandle) < 0) {
fprintf(stderr,
"[pci] Could not add ring mapping\n");
return 0;
}
fprintf(stderr,
"[pci] ring handle = 0x%08lx\n", info->ringHandle);
if (drmAddMap(disp->drmFD, info->ringReadOffset, info->ringReadMapSize,
DRM_SCATTER_GATHER, flags, &info->ringReadPtrHandle) < 0) {
fprintf(stderr,
"[pci] Could not add ring read ptr mapping\n");
return 0;
}
fprintf(stderr,
"[pci] ring read ptr handle = 0x%08lx\n",
info->ringReadPtrHandle);
if (drmAddMap(disp->drmFD, info->bufStart, info->bufMapSize,
DRM_SCATTER_GATHER, 0, &info->bufHandle) < 0) {
fprintf(stderr,
"[pci] Could not add vertex/indirect buffers mapping\n");
return 0;
}
fprintf(stderr,
"[pci] vertex/indirect buffers handle = 0x%08lx\n",
info->bufHandle);
if (drmAddMap(disp->drmFD, info->gartTexStart, info->gartTexMapSize,
DRM_SCATTER_GATHER, 0, &info->gartTexHandle) < 0) {
fprintf(stderr,
"[pci] Could not add GART texture map mapping\n");
return 0;
}
fprintf(stderr,
"[pci] GART texture map handle = 0x%08lx\n",
info->gartTexHandle);
return 1;
}
/**
* \brief Initialize the AGP state
*
* \param ctx display handle.
* \param info driver private data.
*
* \return one on success, or zero on failure.
*
* Acquires and enables the AGP device. Reserves memory in the AGP space for
* the ring buffer, vertex buffers and textures. Initialize the Radeon
* registers to point to that memory and add client mappings.
*/
static int RADEONDRIAgpInit( driDisplay *disp, RADEONInfoPtr info)
{
int mode, ret;
int s, l;
int agpmode = 1;
if (drmAgpAcquire(disp->drmFD) < 0) {
fprintf(stderr, "[gart] AGP not available\n");
return 0;
}
mode = drmAgpGetMode(disp->drmFD); /* Default mode */
/* Disable fast write entirely - too many lockups.
*/
mode &= ~RADEON_AGP_MODE_MASK;
switch (agpmode) {
case 4: mode |= RADEON_AGP_4X_MODE;
case 2: mode |= RADEON_AGP_2X_MODE;
case 1: default: mode |= RADEON_AGP_1X_MODE;
}
if (drmAgpEnable(disp->drmFD, mode) < 0) {
fprintf(stderr, "[gart] AGP not enabled\n");
drmAgpRelease(disp->drmFD);
return 0;
}
#if 0
/* Workaround for some hardware bugs */
if (info->ChipFamily < CHIP_FAMILY_R200)
OUTREG(RADEON_AGP_CNTL, INREG(RADEON_AGP_CNTL) | 0x000e0000);
#endif
info->gartOffset = 0;
if ((ret = drmAgpAlloc(disp->drmFD, info->gartSize*1024*1024, 0, NULL,
&info->gartMemHandle)) < 0) {
fprintf(stderr, "[gart] Out of memory (%d)\n", ret);
drmAgpRelease(disp->drmFD);
return 0;
}
fprintf(stderr,
"[gart] %d kB allocated with handle 0x%08x\n",
info->gartSize*1024, (unsigned)info->gartMemHandle);
if (drmAgpBind(disp->drmFD,
info->gartMemHandle, info->gartOffset) < 0) {
fprintf(stderr, "[gart] Could not bind\n");
drmAgpFree(disp->drmFD, info->gartMemHandle);
drmAgpRelease(disp->drmFD);
return 0;
}
/* Initialize the CP ring buffer data */
info->ringStart = info->gartOffset;
info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size;
info->ringReadOffset = info->ringStart + info->ringMapSize;
info->ringReadMapSize = radeon_drm_page_size;
/* Reserve space for vertex/indirect buffers */
info->bufStart = info->ringReadOffset + info->ringReadMapSize;
info->bufMapSize = info->bufSize*1024*1024;
/* Reserve the rest for AGP textures */
info->gartTexStart = info->bufStart + info->bufMapSize;
s = (info->gartSize*1024*1024 - info->gartTexStart);
l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS);
if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
info->gartTexMapSize = (s >> l) << l;
info->log2GARTTexGran = l;
if (drmAddMap(disp->drmFD, info->ringStart, info->ringMapSize,
DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) {
fprintf(stderr, "[gart] Could not add ring mapping\n");
return 0;
}
fprintf(stderr, "[gart] ring handle = 0x%08lx\n", info->ringHandle);
if (drmAddMap(disp->drmFD, info->ringReadOffset, info->ringReadMapSize,
DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) {
fprintf(stderr,
"[gart] Could not add ring read ptr mapping\n");
return 0;
}
fprintf(stderr,
"[gart] ring read ptr handle = 0x%08lx\n",
info->ringReadPtrHandle);
if (drmAddMap(disp->drmFD, info->bufStart, info->bufMapSize,
DRM_AGP, 0, &info->bufHandle) < 0) {
fprintf(stderr,
"[gart] Could not add vertex/indirect buffers mapping\n");
return 0;
}
fprintf(stderr,
"[gart] vertex/indirect buffers handle = 0x%08lx\n",
info->bufHandle);
if (drmAddMap(disp->drmFD, info->gartTexStart, info->gartTexMapSize,
DRM_AGP, 0, &info->gartTexHandle) < 0) {
fprintf(stderr,
"[gart] Could not add AGP texture map mapping\n");
return 0;
}
fprintf(stderr,
"[gart] AGP texture map handle = 0x%08lx\n",
info->gartTexHandle);
return 1;
}
/**
* Initialize all the memory-related fields of the RADEONInfo object.
* This includes the various 'offset' and 'size' fields.
*/
static int
RADEONMemoryInit(driDisplay *disp, RADEONInfoPtr info)
{
int width_bytes = disp->virtualWidth * disp->cpp;
int cpp = disp->cpp;
int bufferSize = ((disp->virtualHeight * width_bytes
+ RADEON_BUFFER_ALIGN)
& ~RADEON_BUFFER_ALIGN);
int depthSize = ((((disp->virtualHeight+15) & ~15) * width_bytes
+ RADEON_BUFFER_ALIGN)
& ~RADEON_BUFFER_ALIGN);
int l;
info->frontOffset = 0;
info->frontPitch = disp->virtualWidth;
/* Front, back and depth buffers - everything else texture??
*/
info->textureSize = disp->fbSize - 2 * bufferSize - depthSize;
if (info->textureSize < 0)
return 0;
l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS);
if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
/* Round the texture size up to the nearest whole number of
* texture regions. Again, be greedy about this, don't
* round down.
*/
info->log2TexGran = l;
info->textureSize = (info->textureSize >> l) << l;
/* Set a minimum usable local texture heap size. This will fit
* two 256x256x32bpp textures.
*/
if (info->textureSize < 512 * 1024) {
info->textureOffset = 0;
info->textureSize = 0;
}
/* Reserve space for textures */
info->textureOffset = ((disp->fbSize - info->textureSize +
RADEON_BUFFER_ALIGN) &
~RADEON_BUFFER_ALIGN);
/* Reserve space for the shared depth
* buffer.
*/
info->depthOffset = ((info->textureOffset - depthSize +
RADEON_BUFFER_ALIGN) &
~RADEON_BUFFER_ALIGN);
info->depthPitch = disp->virtualWidth;
info->backOffset = ((info->depthOffset - bufferSize +
RADEON_BUFFER_ALIGN) &
~RADEON_BUFFER_ALIGN);
info->backPitch = disp->virtualWidth;
fprintf(stderr,
"Will use back buffer at offset 0x%x, pitch %d\n",
info->backOffset, info->backPitch);
fprintf(stderr,
"Will use depth buffer at offset 0x%x, pitch %d\n",
info->depthOffset, info->depthPitch);
fprintf(stderr,
"Will use %d kb for textures at offset 0x%x\n",
info->textureSize/1024, info->textureOffset);
/* XXX I don't think these are needed. */
#if 0
info->frontPitchOffset = (((info->frontPitch * cpp / 64) << 22) |
(info->frontOffset >> 10));
info->backPitchOffset = (((info->backPitch * cpp / 64) << 22) |
(info->backOffset >> 10));
info->depthPitchOffset = (((info->depthPitch * cpp / 64) << 22) |
(info->depthOffset >> 10));
#endif
return 1;
}
/**
* \brief Initialize the kernel data structures and enable the CP engine.
*
* \param ctx display handle.
* \param info driver private data.
*
* \return non-zero on success, or zero on failure.
*
* This function is a wrapper around the DRM_RADEON_CP_INIT command, passing
* all the parameters in a drm_radeon_init_t structure.
*/
static int RADEONDRIKernelInit( driDisplay *disp,
RADEONInfoPtr info)
{
int cpp = disp->bpp / 8;
drm_radeon_init_t drmInfo;
int ret;
memset(&drmInfo, 0, sizeof(drmInfo));
if ( (info->ChipFamily == CHIP_FAMILY_R200) ||
(info->ChipFamily == CHIP_FAMILY_RV250) ||
(info->ChipFamily == CHIP_FAMILY_M9) ||
(info->ChipFamily == CHIP_FAMILY_RV280) )
drmInfo.func = RADEON_INIT_R200_CP;
else
drmInfo.func = RADEON_INIT_CP;
/* This is the struct passed to the kernel module for its initialization */
/* XXX problem here:
* The front/back/depth_offset/pitch fields may change depending upon
* which drawing surface we're using!!! They can't be set just once
* during initialization.
* Looks like we'll need a new ioctl to update these fields for drawing
* to other surfaces...
*/
drmInfo.sarea_priv_offset = sizeof(drm_sarea_t);
drmInfo.cp_mode = RADEON_DEFAULT_CP_BM_MODE;
drmInfo.gart_size = info->gartSize*1024*1024;
drmInfo.ring_size = info->ringSize*1024*1024;
drmInfo.usec_timeout = 1000;
drmInfo.fb_bpp = disp->bpp;
drmInfo.depth_bpp = disp->bpp;
drmInfo.front_offset = info->frontOffset;
drmInfo.front_pitch = info->frontPitch * cpp;
drmInfo.back_offset = info->backOffset;
drmInfo.back_pitch = info->backPitch * cpp;
drmInfo.depth_offset = info->depthOffset;
drmInfo.depth_pitch = info->depthPitch * cpp;
drmInfo.ring_offset = info->ringHandle;
drmInfo.ring_rptr_offset = info->ringReadPtrHandle;
drmInfo.buffers_offset = info->bufHandle;
drmInfo.gart_textures_offset = info->gartTexHandle;
ret = drmCommandWrite(disp->drmFD, DRM_RADEON_CP_INIT, &drmInfo,
sizeof(drm_radeon_init_t));
return ret >= 0;
}
/**
* \brief Add a map for the vertex buffers that will be accessed by any
* DRI-based clients.
*
* \param ctx display handle.
* \param info driver private data.
*
* \return one on success, or zero on failure.
*
* Calls drmAddBufs() with the previously allocated vertex buffers.
*/
static int RADEONDRIBufInit( driDisplay *disp, RADEONInfoPtr info )
{
/* Initialize vertex buffers */
info->bufNumBufs = drmAddBufs(disp->drmFD,
info->bufMapSize / RADEON_BUFFER_SIZE,
RADEON_BUFFER_SIZE,
disp->isPCI ? DRM_SG_BUFFER : DRM_AGP_BUFFER,
info->bufStart);
if (info->bufNumBufs <= 0) {
fprintf(stderr,
"[drm] Could not create vertex/indirect buffers list\n");
return 0;
}
fprintf(stderr,
"[drm] Added %d %d byte vertex/indirect buffers\n",
info->bufNumBufs, RADEON_BUFFER_SIZE);
return 1;
}
/**
* \brief Install an IRQ handler.
*
* \param disp display handle.
* \param info driver private data.
*
* Attempts to install an IRQ handler via drmCtlInstHandler(), falling back to
* IRQ-free operation on failure.
*/
static void RADEONDRIIrqInit(driDisplay *disp, RADEONInfoPtr info)
{
if ((drmCtlInstHandler(disp->drmFD, 0)) != 0)
fprintf(stderr, "[drm] failure adding irq handler, "
"there is a device already using that irq\n"
"[drm] falling back to irq-free operation\n");
}
/**
* \brief Initialize the AGP heap.
*
* \param disp display handle.
* \param info driver private data.
*
* This function is a wrapper around the DRM_RADEON_INIT_HEAP command, passing
* all the parameters in a drm_radeon_mem_init_heap structure.
*/
static void RADEONDRIAgpHeapInit(driDisplay *disp,
RADEONInfoPtr info)
{
drm_radeon_mem_init_heap_t drmHeap;
/* Start up the simple memory manager for gart space */
drmHeap.region = RADEON_MEM_REGION_GART;
drmHeap.start = 0;
drmHeap.size = info->gartTexMapSize;
if (drmCommandWrite(disp->drmFD, DRM_RADEON_INIT_HEAP,
&drmHeap, sizeof(drmHeap))) {
fprintf(stderr,
"[drm] Failed to initialized gart heap manager\n");
} else {
fprintf(stderr,
"[drm] Initialized kernel gart heap manager, %d\n",
info->gartTexMapSize);
}
}
/**
* Called at the start of each server generation.
*
* \param disp display handle.
* \param info driver private data.
*
* \return non-zero on success, or zero on failure.
*
* Performs static frame buffer allocation. Opens the DRM device and add maps
* to the SAREA, framebuffer and MMIO regions. Fills in \p info with more
* information. Creates a \e server context to grab the lock for the
* initialization ioctls and calls the other initilization functions in this
* file. Starts the CP engine via the DRM_RADEON_CP_START command.
*
* Setups a RADEONDRIRec structure to be passed to radeon_dri.so for its
* initialization.
*/
static int
RADEONScreenInit( driDisplay *disp, RADEONInfoPtr info,
RADEONDRIPtr pRADEONDRI)
{
int i, err;
/* XXX this probably isn't needed here */
{
int width_bytes = (disp->virtualWidth * disp->cpp);
int maxy = disp->fbSize / width_bytes;
if (maxy <= disp->virtualHeight * 3) {
_eglLog(_EGL_WARNING,
"Static buffer allocation failed -- "
"need at least %d kB video memory (have %d kB)\n",
(disp->virtualWidth * disp->virtualHeight *
disp->cpp * 3 + 1023) / 1024,
disp->fbSize / 1024);
return 0;
}
}
/* Memory manager setup */
if (!RADEONMemoryInit(disp, info)) {
return 0;
}
/* Create a 'server' context so we can grab the lock for
* initialization ioctls.
*/
if ((err = drmCreateContext(disp->drmFD, &disp->serverContext)) != 0) {
_eglLog(_EGL_WARNING, "%s: drmCreateContext failed %d\n",
__FUNCTION__, err);
return 0;
}
DRM_LOCK(disp->drmFD, disp->pSAREA, disp->serverContext, 0);
/* Initialize the kernel data structures */
if (!RADEONDRIKernelInit(disp, info)) {
_eglLog(_EGL_WARNING, "RADEONDRIKernelInit failed\n");
DRM_UNLOCK(disp->drmFD, disp->pSAREA, disp->serverContext);
return 0;
}
/* Initialize the vertex buffers list */
if (!RADEONDRIBufInit(disp, info)) {
fprintf(stderr, "RADEONDRIBufInit failed\n");
DRM_UNLOCK(disp->drmFD, disp->pSAREA, disp->serverContext);
return 0;
}
/* Initialize IRQ */
RADEONDRIIrqInit(disp, info);
/* Initialize kernel gart memory manager */
RADEONDRIAgpHeapInit(disp, info);
/* Initialize the SAREA private data structure */
{
drm_radeon_sarea_t *pSAREAPriv;
pSAREAPriv = (drm_radeon_sarea_t *)(((char*)disp->pSAREA) +
sizeof(drm_sarea_t));
memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));
pSAREAPriv->pfState = info->page_flip_enable;
}
for ( i = 0;; i++ ) {
drmMapType type;
drmMapFlags flags;
drm_handle_t handle, offset;
drmSize size;
int rc, mtrr;
if ( ( rc = drmGetMap( disp->drmFD, i, &offset, &size, &type, &flags, &handle, &mtrr ) ) != 0 )
break;
if ( type == DRM_REGISTERS ) {
pRADEONDRI->registerHandle = offset;
pRADEONDRI->registerSize = size;
break;
}
}
/* Quick hack to clear the front & back buffers. Could also use
* the clear ioctl to do this, but would need to setup hw state
* first.
*/
drimemsetio((char *)disp->pFB + info->frontOffset,
0xEE,
info->frontPitch * disp->cpp * disp->virtualHeight );
drimemsetio((char *)disp->pFB + info->backOffset,
0x30,
info->backPitch * disp->cpp * disp->virtualHeight );
/* This is the struct passed to radeon_dri.so for its initialization */
pRADEONDRI->deviceID = info->Chipset;
pRADEONDRI->width = disp->virtualWidth;
pRADEONDRI->height = disp->virtualHeight;
pRADEONDRI->depth = disp->bpp; /* XXX: depth */
pRADEONDRI->bpp = disp->bpp;
pRADEONDRI->IsPCI = disp->isPCI;
pRADEONDRI->frontOffset = info->frontOffset;
pRADEONDRI->frontPitch = info->frontPitch;
pRADEONDRI->backOffset = info->backOffset;
pRADEONDRI->backPitch = info->backPitch;
pRADEONDRI->depthOffset = info->depthOffset;
pRADEONDRI->depthPitch = info->depthPitch;
pRADEONDRI->textureOffset = info->textureOffset;
pRADEONDRI->textureSize = info->textureSize;
pRADEONDRI->log2TexGran = info->log2TexGran;
pRADEONDRI->statusHandle = info->ringReadPtrHandle;
pRADEONDRI->statusSize = info->ringReadMapSize;
pRADEONDRI->gartTexHandle = info->gartTexHandle;
pRADEONDRI->gartTexMapSize = info->gartTexMapSize;
pRADEONDRI->log2GARTTexGran = info->log2GARTTexGran;
pRADEONDRI->gartTexOffset = info->gartTexStart;
pRADEONDRI->sarea_priv_offset = sizeof(drm_sarea_t);
/* Don't release the lock now - let the VT switch handler do it. */
return 1;
}
/**
* \brief Get Radeon chip family from chipset number.
*
* \param info driver private data.
*
* \return non-zero on success, or zero on failure.
*
* Called by radeonInitFBDev() to set RADEONInfoRec::ChipFamily
* according to the value of RADEONInfoRec::Chipset. Fails if the
* chipset is unrecognized or not appropriate for this driver (i.e., not
* an r100 style radeon)
*/
static int get_chipfamily_from_chipset( RADEONInfoPtr info )
{
switch (info->Chipset) {
case PCI_CHIP_RADEON_LY:
case PCI_CHIP_RADEON_LZ:
info->ChipFamily = CHIP_FAMILY_M6;
break;
case PCI_CHIP_RADEON_QY:
case PCI_CHIP_RADEON_QZ:
info->ChipFamily = CHIP_FAMILY_VE;
break;
case PCI_CHIP_R200_QL:
case PCI_CHIP_R200_QN:
case PCI_CHIP_R200_QO:
case PCI_CHIP_R200_Ql:
case PCI_CHIP_R200_BB:
info->ChipFamily = CHIP_FAMILY_R200;
break;
case PCI_CHIP_RV200_QW: /* RV200 desktop */
case PCI_CHIP_RV200_QX:
info->ChipFamily = CHIP_FAMILY_RV200;
break;
case PCI_CHIP_RADEON_LW:
case PCI_CHIP_RADEON_LX:
info->ChipFamily = CHIP_FAMILY_M7;
break;
case PCI_CHIP_RV250_Id:
case PCI_CHIP_RV250_Ie:
case PCI_CHIP_RV250_If:
case PCI_CHIP_RV250_Ig:
info->ChipFamily = CHIP_FAMILY_RV250;
break;
case PCI_CHIP_RV250_Ld:
case PCI_CHIP_RV250_Le:
case PCI_CHIP_RV250_Lf:
case PCI_CHIP_RV250_Lg:
info->ChipFamily = CHIP_FAMILY_M9;
break;
case PCI_CHIP_RV280_Y_:
case PCI_CHIP_RV280_Ya:
case PCI_CHIP_RV280_Yb:
case PCI_CHIP_RV280_Yc:
info->ChipFamily = CHIP_FAMILY_RV280;
break;
case PCI_CHIP_R300_ND:
case PCI_CHIP_R300_NE:
case PCI_CHIP_R300_NF:
case PCI_CHIP_R300_NG:
info->ChipFamily = CHIP_FAMILY_R300;
break;
default:
/* Original Radeon/7200 */
info->ChipFamily = CHIP_FAMILY_RADEON;
}
return 1;
}
/**
* \brief Initialize the framebuffer device mode
*
* \param disp display handle.
*
* \return one on success, or zero on failure.
*
* Fills in \p info with some default values and some information from \p disp
* and then calls RADEONScreenInit() for the screen initialization.
*
* Before exiting clears the framebuffer memory accessing it directly.
*/
static int radeonInitFBDev( driDisplay *disp, RADEONDRIPtr pRADEONDRI )
{
int err;
RADEONInfoPtr info = calloc(1, sizeof(*info));
disp->driverPrivate = (void *)info;
info->gartFastWrite = RADEON_DEFAULT_AGP_FAST_WRITE;
info->gartSize = RADEON_DEFAULT_AGP_SIZE;
info->gartTexSize = RADEON_DEFAULT_AGP_TEX_SIZE;
info->bufSize = RADEON_DEFAULT_BUFFER_SIZE;
info->ringSize = RADEON_DEFAULT_RING_SIZE;
info->page_flip_enable = RADEON_DEFAULT_PAGE_FLIP;
fprintf(stderr,
"Using %d MB AGP aperture\n", info->gartSize);
fprintf(stderr,
"Using %d MB for the ring buffer\n", info->ringSize);
fprintf(stderr,
"Using %d MB for vertex/indirect buffers\n", info->bufSize);
fprintf(stderr,
"Using %d MB for AGP textures\n", info->gartTexSize);
fprintf(stderr,
"page flipping %sabled\n", info->page_flip_enable?"en":"dis");
info->Chipset = disp->chipset;
if (!get_chipfamily_from_chipset( info )) {
fprintf(stderr, "Unknown or non-radeon chipset -- cannot continue\n");
fprintf(stderr, "==> Verify PCI BusID is correct in miniglx.conf\n");
return 0;
}
if (info->ChipFamily >= CHIP_FAMILY_R300) {
fprintf(stderr,
"Direct rendering not yet supported on "
"Radeon 9700 and newer cards\n");
return 0;
}
#if 00
/* don't seem to need this here */
info->frontPitch = disp->virtualWidth;
#endif
/* Check the radeon DRM version */
if (!RADEONCheckDRMVersion(disp, info)) {
return 0;
}
if (disp->isPCI) {
/* Initialize PCI */
if (!RADEONDRIPciInit(disp, info))
return 0;
}
else {
/* Initialize AGP */
if (!RADEONDRIAgpInit(disp, info))
return 0;
}
if (!RADEONScreenInit( disp, info, pRADEONDRI))
return 0;
/* Initialize and start the CP if required */
if ((err = drmCommandNone(disp->drmFD, DRM_RADEON_CP_START)) != 0) {
fprintf(stderr, "%s: CP start %d\n", __FUNCTION__, err);
return 0;
}
return 1;
}
/**
* Create list of all supported surface configs, attach list to the display.
*/
static EGLBoolean
radeonFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits,
unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer)
{
_EGLConfig *configs;
_EGLConfig *c;
unsigned int i, num_configs;
unsigned int depth_buffer_factor;
unsigned int back_buffer_factor;
GLenum fb_format;
GLenum fb_type;
/* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
* enough to add support. Basically, if a context is created with an
* fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
* will never be used.
*/
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
};
u_int8_t depth_bits_array[2];
u_int8_t stencil_bits_array[2];
depth_bits_array[0] = depth_bits;
depth_bits_array[1] = depth_bits;
/* Just like with the accumulation buffer, always provide some modes
* with a stencil buffer. It will be a sw fallback, but some apps won't
* care about that.
*/
stencil_bits_array[0] = 0;
stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
back_buffer_factor = (have_back_buffer) ? 2 : 1;
num_configs = depth_buffer_factor * back_buffer_factor * 2;
if (pixel_bits == 16) {
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
} else {
fb_format = GL_RGBA;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
configs = calloc(sizeof(*configs), num_configs);
c = configs;
if (!_eglFillInConfigs(c, fb_format, fb_type,
depth_bits_array, stencil_bits_array,
depth_buffer_factor,
back_buffer_modes, back_buffer_factor,
GLX_TRUE_COLOR)) {
fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
__func__, __LINE__);
return EGL_FALSE;
}
/* Mark the visual as slow if there are "fake" stencil bits.
*/
for (i = 0, c = configs; i < num_configs; i++, c++) {
int stencil = GET_CONFIG_ATTRIB(c, EGL_STENCIL_SIZE);
if ((stencil != 0) && (stencil != stencil_bits)) {
SET_CONFIG_ATTRIB(c, EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG);
}
}
for (i = 0, c = configs; i < num_configs; i++, c++)
_eglAddConfig(disp, c);
free(configs);
return EGL_TRUE;
}
/**
* Show the given surface on the named screen.
* If surface is EGL_NO_SURFACE, disable the screen's output.
*/
static EGLBoolean
radeonShowScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface surface, EGLModeMESA m)
{
EGLBoolean b = _eglDRIShowScreenSurfaceMESA(drv, dpy, screen, surface, m);
return b;
}
/**
* Called via eglInitialize() by user.
*/
static EGLBoolean
radeonInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
{
__DRIframebuffer framebuffer;
driDisplay *display;
/* one-time init */
radeon_drm_page_size = getpagesize();
if (!_eglDRIInitialize(drv, dpy, major, minor))
return EGL_FALSE;
display = Lookup_driDisplay(dpy);
framebuffer.dev_priv_size = sizeof(RADEONDRIRec);
framebuffer.dev_priv = malloc(sizeof(RADEONDRIRec));
/* XXX we shouldn't hard-code values here! */
/* we won't know the screen surface size until the user calls
* eglCreateScreenSurfaceMESA().
*/
#if 0
display->virtualWidth = 1024;
display->virtualHeight = 768;
#else
display->virtualWidth = 1280;
display->virtualHeight = 1024;
#endif
display->bpp = 32;
display->cpp = 4;
if (!_eglDRIGetDisplayInfo(display))
return EGL_FALSE;
framebuffer.base = display->pFB;
radeonInitFBDev( display, framebuffer.dev_priv );
if (!_eglDRICreateDisplay(display, &framebuffer))
return EGL_FALSE;
if (!_eglDRICreateScreens(display))
return EGL_FALSE;
/* create a variety of both 32 and 16-bit configurations */
radeonFillInConfigs(&display->Base, 32, 24, 8, GL_TRUE);
radeonFillInConfigs(&display->Base, 16, 16, 0, GL_TRUE);
drv->Initialized = EGL_TRUE;
return EGL_TRUE;
}
/**
* The bootstrap function. Return a new radeonDriver object and
* plug in API functions.
*/
_EGLDriver *
_eglMain(_EGLDisplay *dpy)
{
radeonDriver *radeon;
radeon = (radeonDriver *) calloc(1, sizeof(*radeon));
if (!radeon) {
return NULL;
}
/* First fill in the dispatch table with defaults */
_eglDRIInitDriverFallbacks(&radeon->Base);
/* then plug in our radeon-specific functions */
radeon->Base.API.Initialize = radeonInitialize;
radeon->Base.API.ShowScreenSurfaceMESA = radeonShowScreenSurfaceMESA;
return &radeon->Base;
}
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