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/*
* Author: Max Lingua <sunmax@libero.it>
*/
#include "s3v_context.h"
#if DEBUG_LOCKING
char *prevLockFile = NULL;
int prevLockLine = 0;
#endif
/* Update the hardware state. This is called if another context has
* grabbed the hardware lock, which includes the X server. This
* function also updates the driver's window state after the X server
* moves, resizes or restacks a window -- the change will be reflected
* in the drawable position and clip rects. Since the X server grabs
* the hardware lock when it changes the window state, this routine will
* automatically be called after such a change.
*/
void s3vGetLock( s3vContextPtr vmesa, GLuint flags )
{
__DRIdrawablePrivate *dPriv = vmesa->driDrawable;
/* __DRIscreenPrivate *sPriv = vmesa->driScreen; */
printf("s3vGetLock <- ***\n");
drmGetLock( vmesa->driFd, vmesa->hHWContext, flags );
/* The window might have moved, so we might need to get new clip
* rects.
*
* NOTE: This releases and regrabs the hw lock to allow the X server
* to respond to the DRI protocol request for new drawable info.
* Since the hardware state depends on having the latest drawable
* clip rects, all state checking must be done _after_ this call.
*/
/* DRI_VALIDATE_DRAWABLE_INFO( vmesa->display, sPriv, dPriv ); */
if ( vmesa->lastStamp != dPriv->lastStamp ) {
vmesa->lastStamp = dPriv->lastStamp;
vmesa->new_state |= S3V_NEW_WINDOW | S3V_NEW_CLIP;
}
vmesa->numClipRects = dPriv->numClipRects;
vmesa->pClipRects = dPriv->pClipRects;
#if 0
vmesa->dirty = ~0;
if ( sarea->ctxOwner != vmesa->hHWContext ) {
sarea->ctxOwner = vmesa->hHWContext;
vmesa->dirty = S3V_UPLOAD_ALL;
}
for ( i = 0 ; i < vmesa->lastTexHeap ; i++ ) {
if ( sarea->texAge[i] != vmesa->lastTexAge[i] ) {
s3vAgeTextures( vmesa, i );
}
}
#endif
}
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