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/*
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef _SAVAGE_INIT_H_
#define _SAVAGE_INIT_H_
#include <sys/time.h>
#include "dri_util.h"
#include "main/mtypes.h"
#include "xmlconfig.h"
typedef struct {
drm_handle_t handle;
drmSize size;
char *map;
} savageRegion, *savageRegionPtr;
typedef struct {
int chipset;
int width;
int height;
int mem;
int cpp; /* for front and back buffers */
int zpp;
int agpMode;
unsigned int bufferSize;
#if 0
int bitsPerPixel;
#endif
unsigned int frontFormat;
unsigned int frontOffset;
unsigned int backOffset;
unsigned int depthOffset;
unsigned int aperturePitch;
unsigned int textureOffset[SAVAGE_NR_TEX_HEAPS];
unsigned int textureSize[SAVAGE_NR_TEX_HEAPS];
unsigned int logTextureGranularity[SAVAGE_NR_TEX_HEAPS];
drmAddress texVirtual[SAVAGE_NR_TEX_HEAPS];
__DRIscreenPrivate *driScrnPriv;
savageRegion aperture;
savageRegion agpTextures;
drmBufMapPtr bufs;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
driOptionCache optionCache;
} savageScreenPrivate;
#include "savagecontext.h"
extern void savageGetLock( savageContextPtr imesa, GLuint flags );
extern void savageXMesaSetClipRects(savageContextPtr imesa);
#define GET_DISPATCH_AGE( imesa ) imesa->sarea->last_dispatch
#define GET_ENQUEUE_AGE( imesa ) imesa->sarea->last_enqueue
/* Lock the hardware and validate our state.
*/
#define LOCK_HARDWARE( imesa ) \
do { \
char __ret=0; \
DRM_CAS(imesa->driHwLock, imesa->hHWContext, \
(DRM_LOCK_HELD|imesa->hHWContext), __ret); \
if (__ret) \
savageGetLock( imesa, 0 ); \
} while (0)
/* Unlock the hardware using the global current context
*/
#define UNLOCK_HARDWARE(imesa) \
DRM_UNLOCK(imesa->driFd, imesa->driHwLock, imesa->hHWContext);
/* This is the wrong way to do it, I'm sure. Otherwise the drm
* bitches that I've already got the heavyweight lock. At worst,
* this is 3 ioctls. The best solution probably only gets me down
* to 2 ioctls in the worst case.
*/
#define LOCK_HARDWARE_QUIESCENT( imesa ) do { \
LOCK_HARDWARE( imesa ); \
savageRegetLockQuiescent( imesa ); \
} while(0)
/* The following definitions are copied from savage_regs.h in the XFree86
* driver. They are unlikely to change. If they do we need to keep them in
* sync. */
#define S3_SAVAGE3D_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX))
#define S3_SAVAGE4_SERIES(chip) ((chip==S3_SAVAGE4) \
|| (chip==S3_PROSAVAGE) \
|| (chip==S3_TWISTER) \
|| (chip==S3_PROSAVAGEDDR))
#define S3_SAVAGE_MOBILE_SERIES(chip) ((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE))
#define S3_SAVAGE_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000))
#define S3_MOBILE_TWISTER_SERIES(chip) ((chip==S3_TWISTER) \
||(chip==S3_PROSAVAGEDDR))
/* Chip tags. These are used to group the adapters into
* related families.
*/
enum S3CHIPTAGS {
S3_UNKNOWN = 0,
S3_SAVAGE3D,
S3_SAVAGE_MX,
S3_SAVAGE4,
S3_PROSAVAGE,
S3_TWISTER,
S3_PROSAVAGEDDR,
S3_SUPERSAVAGE,
S3_SAVAGE2000,
S3_LAST
};
#endif
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