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/*
* Mesa 3-D graphics library
* Version: 5.1
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* Authors:
* Keith Whitwell
* Daniel Borca
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include "driver.h"
#include "drm.h"
#include "imports.h"
#include "dri_util.h"
#include "tdfx_context.h"
#include "tdfx_dri.h"
#include "xf86drm.h"
#define TILE_WIDTH 128
#define TILE_HEIGHT 32
#define CMDFIFO_PAGES 64
static int
calcBufferStride (int xres, int tiled, int cpp)
{
int strideInTiles;
if (tiled) {
/* Calculate tile width stuff */
strideInTiles = (xres+TILE_WIDTH-1)/TILE_WIDTH;
return strideInTiles*cpp*TILE_WIDTH;
} else {
return xres*cpp;
}
} /* calcBufferStride */
static int
calcBufferHeightInTiles (int yres)
{
int heightInTiles; /* Height of buffer in tiles */
/* Calculate tile height stuff */
heightInTiles = yres >> 5;
if (yres & (TILE_HEIGHT - 1))
heightInTiles++;
return heightInTiles;
} /* calcBufferHeightInTiles */
static int
calcBufferSize (int xres, int yres, int tiled, int cpp)
{
int stride, height, bufSize;
if (tiled) {
stride = calcBufferStride(xres, tiled, cpp);
height = TILE_HEIGHT * calcBufferHeightInTiles(yres);
} else {
stride = xres*cpp;
height = yres;
}
bufSize = stride * height;
return bufSize;
} /* calcBufferSize */
static void allocateMemory (const DRIDriverContext *ctx, TDFXDRIPtr pTDFX)
{
int memRemaining, fifoSize, screenSizeInTiles;
int fbSize;
char *str;
int pixmapCacheLinesMin;
int cursorOffset, cursorSize;
pTDFX->stride = calcBufferStride(pTDFX->width, !0, pTDFX->cpp);
/* enough to do DVD */
pixmapCacheLinesMin = ((720*480*pTDFX->cpp) +
pTDFX->stride - 1)/pTDFX->stride;
if (pTDFX->deviceID > PCI_CHIP_VOODOO3) {
if ((pixmapCacheLinesMin + pTDFX->height) > 4095)
pixmapCacheLinesMin = 4095 - pTDFX->height;
} else {
if ((pixmapCacheLinesMin + pTDFX->height) > 2047)
pixmapCacheLinesMin = 2047 - pTDFX->height;
}
if (pTDFX->cpp!=3) {
screenSizeInTiles=calcBufferSize(pTDFX->width, pTDFX->height,
!0, pTDFX->cpp);
}
else {
/* cpp==3 needs to bump up to 4 */
screenSizeInTiles=calcBufferSize(pTDFX->width, pTDFX->height,
!0, 4);
}
/*
* Layout is:
* cursor, fifo, fb, tex, bb, db
*/
fbSize = (pTDFX->height + pixmapCacheLinesMin) * pTDFX->stride;
memRemaining=(pTDFX->mem - 1) &~ 0xFFF;
/* Note that a page is 4096 bytes, and a */
/* tile is 32 x 128 = 4096 bytes. So, */
/* page and tile boundaries are the same */
/* Place the depth offset first, forcing */
/* it to be on an *odd* page boundary. */
pTDFX->depthOffset = (memRemaining - screenSizeInTiles) &~ 0xFFF;
if ((pTDFX->depthOffset & (0x1 << 12)) == 0) {
pTDFX->depthOffset -= (0x1 << 12);
}
/* Now, place the back buffer, forcing it */
/* to be on an *even* page boundary. */
pTDFX->backOffset = (pTDFX->depthOffset - screenSizeInTiles) &~ 0xFFF;
if (pTDFX->backOffset & (0x1 << 12)) {
pTDFX->backOffset -= (0x1 << 12);
}
/* Give the cmd fifo at least */
/* CMDFIFO_PAGES pages, but no more than */
/* 64. NOTE: Don't go higher than 64, as */
/* there is suspect code in Glide3 ! */
fifoSize = ((64 <= CMDFIFO_PAGES) ? 64 : CMDFIFO_PAGES) << 12;
/* We give 4096 bytes to the cursor */
cursorSize = 0/*4096*/;
cursorOffset = 0;
pTDFX->fifoOffset = cursorOffset + cursorSize;
pTDFX->fifoSize = fifoSize;
/* Now, place the front buffer, forcing */
/* it to be on a page boundary too, just */
/* for giggles. */
pTDFX->fbOffset = pTDFX->fifoOffset + pTDFX->fifoSize;
pTDFX->textureOffset = pTDFX->fbOffset + fbSize;
if (pTDFX->depthOffset <= pTDFX->textureOffset ||
pTDFX->backOffset <= pTDFX->textureOffset) {
/*
* pTDFX->textureSize < 0 means that the DRI is disabled. pTDFX->backOffset
* is used to calculate the maximum amount of memory available for
* 2D offscreen use. With DRI disabled, set this to the top of memory.
*/
pTDFX->textureSize = -1;
pTDFX->backOffset = pTDFX->mem;
pTDFX->depthOffset = -1;
fprintf(stderr,
"Not enough video memory available for textures and depth buffer\n"
"\tand/or back buffer. Disabling DRI. To use DRI try lower\n"
"\tresolution modes and/or a smaller virtual screen size\n");
} else {
pTDFX->textureSize = pTDFX->backOffset - pTDFX->textureOffset;
}
}
static int createScreen (DRIDriverContext *ctx, TDFXDRIPtr pTDFX)
{
int err;
{
int width_bytes = (ctx->shared.virtualWidth * ctx->cpp);
int maxy = ctx->shared.fbSize / width_bytes;
if (maxy <= ctx->shared.virtualHeight * 3) {
fprintf(stderr,
"Static buffer allocation failed -- "
"need at least %d kB video memory (have %d kB)\n",
(ctx->shared.virtualWidth * ctx->shared.virtualHeight *
ctx->cpp * 3 + 1023) / 1024,
ctx->shared.fbSize / 1024);
return 0;
}
}
ctx->shared.SAREASize = SAREA_MAX;
pTDFX->regsSize = ctx->MMIOSize;
/* Note that drmOpen will try to load the kernel module, if needed. */
ctx->drmFD = drmOpen("tdfx", NULL );
if (ctx->drmFD < 0) {
fprintf(stderr, "[drm] drmOpen failed\n");
return 0;
}
if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) {
fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n",
ctx->drmFD, ctx->pciBusID, strerror(-err));
return 0;
}
if (drmAddMap( ctx->drmFD,
0,
ctx->shared.SAREASize,
DRM_SHM,
DRM_CONTAINS_LOCK,
&ctx->shared.hSAREA) < 0)
{
fprintf(stderr, "[drm] drmAddMap failed\n");
return 0;
}
fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n",
ctx->shared.SAREASize, ctx->shared.hSAREA);
if (drmMap( ctx->drmFD,
ctx->shared.hSAREA,
ctx->shared.SAREASize,
(drmAddressPtr)(&ctx->pSAREA)) < 0)
{
fprintf(stderr, "[drm] drmMap failed\n");
return 0;
}
memset(ctx->pSAREA, 0, ctx->shared.SAREASize);
fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n",
ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize);
/* Need to AddMap the framebuffer and mmio regions here:
*/
if (drmAddMap( ctx->drmFD,
(drm_handle_t)ctx->FBStart,
ctx->FBSize,
DRM_FRAME_BUFFER,
#ifndef _EMBEDDED
0,
#else
DRM_READ_ONLY,
#endif
&ctx->shared.hFrameBuffer) < 0)
{
fprintf(stderr, "[drm] drmAddMap framebuffer failed\n");
return 0;
}
fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n",
ctx->shared.hFrameBuffer);
if (drmAddMap(ctx->drmFD,
ctx->MMIOStart,
ctx->MMIOSize,
DRM_REGISTERS,
DRM_READ_ONLY,
&pTDFX->regs) < 0) {
fprintf(stderr, "[drm] drmAddMap mmio failed\n");
return 0;
}
fprintf(stderr,
"[drm] register handle = 0x%08lx\n", pTDFX->regs);
/* Create a 'server' context so we can grab the lock for
* initialization ioctls.
*/
if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) {
fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err);
return 0;
}
DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0);
/* Initialize the kernel data structures */
/* Initialize kernel gart memory manager */
allocateMemory(ctx, pTDFX);
/* Initialize the SAREA private data structure */
/* Quick hack to clear the front & back buffers. Could also use
* the clear ioctl to do this, but would need to setup hw state
* first.
*/
/* This is the struct passed to tdfx_dri.so for its initialization */
ctx->driverClientMsg = malloc(sizeof(TDFXDRIRec));
ctx->driverClientMsgSize = sizeof(TDFXDRIRec);
memcpy(ctx->driverClientMsg, pTDFX, ctx->driverClientMsgSize);
pTDFX = (TDFXDRIPtr)ctx->driverClientMsg;
/* Don't release the lock now - let the VT switch handler do it. */
return 1;
}
/**
* \brief Validate the fbdev mode.
*
* \param ctx display handle.
*
* \return one on success, or zero on failure.
*
* Saves some registers and returns 1.
*
* \sa tdfxValidateMode().
*/
static int tdfxValidateMode( const DRIDriverContext *ctx )
{
return 1;
}
/**
* \brief Examine mode returned by fbdev.
*
* \param ctx display handle.
*
* \return one on success, or zero on failure.
*
* Restores registers that fbdev has clobbered and returns 1.
*
* \sa tdfxValidateMode().
*/
static int tdfxPostValidateMode( const DRIDriverContext *ctx )
{
return 1;
}
/**
* \brief Initialize the framebuffer device mode
*
* \param ctx display handle.
*
* \return one on success, or zero on failure.
*
* Before exiting clears the framebuffer memory accessing it directly.
*/
static int tdfxInitFBDev( DRIDriverContext *ctx )
{
TDFXDRIPtr pTDFX = calloc(1, sizeof(TDFXDRIRec));
{
int dummy = ctx->shared.virtualWidth;
switch (ctx->bpp / 8) {
case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break;
case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break;
case 3:
case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break;
}
ctx->shared.virtualWidth = dummy;
}
ctx->driverPrivate = (void *)pTDFX;
pTDFX->deviceID = ctx->chipset;
pTDFX->width = ctx->shared.virtualWidth;
pTDFX->height = ctx->shared.virtualHeight;
pTDFX->cpp = ctx->cpp;
pTDFX->mem = ctx->FBSize; /* ->shared.fbSize? mem probe? */
pTDFX->sarea_priv_offset = sizeof(drm_sarea_t);
if (!createScreen(ctx, pTDFX))
return 0;
return 1;
}
/**
* \brief The screen is being closed, so clean up any state and free any
* resources used by the DRI.
*
* \param ctx display handle.
*
* Unmaps the SAREA, closes the DRM device file descriptor and frees the driver
* private data.
*/
static void tdfxHaltFBDev( DRIDriverContext *ctx )
{
drmUnmap( ctx->pSAREA, ctx->shared.SAREASize );
drmClose(ctx->drmFD);
if (ctx->driverPrivate) {
free(ctx->driverPrivate);
ctx->driverPrivate = 0;
}
}
/**
* \brief Shutdown the drawing engine.
*
* \param ctx display handle
*
* Turns off the 3D engine & restores the graphics card
* to a state that fbdev understands.
*/
static int tdfxEngineShutdown( const DRIDriverContext *ctx )
{
fprintf(stderr, "%s: not implemented\n", __FUNCTION__);
return 1;
}
/**
* \brief Restore the drawing engine.
*
* \param ctx display handle
*
* Resets the graphics card and sets initial values for several registers of
* the card's drawing engine.
*
* Turns on 3dfx
*/
static int tdfxEngineRestore( const DRIDriverContext *ctx )
{
fprintf(stderr, "%s: not implemented\n", __FUNCTION__);
return 1;
}
/**
* \brief Exported driver interface for Mini GLX.
*
* \sa DRIDriverRec.
*/
struct DRIDriverRec __driDriver = {
tdfxValidateMode,
tdfxPostValidateMode,
tdfxInitFBDev,
tdfxHaltFBDev,
tdfxEngineShutdown,
tdfxEngineRestore,
0
};
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