1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
|
/* -*- mode: c; c-basic-offset: 3 -*-
*
* Copyright 2000 VA Linux Systems Inc., Fremont, California.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
* New fixes:
* Daniel Borca <dborca@users.sourceforge.net>, 19 Jul 2004
*
* Original rewrite:
* Gareth Hughes <gareth@valinux.com>, 29 Sep - 1 Oct 2000
*
* Authors:
* Gareth Hughes <gareth@valinux.com>
*
*/
#ifndef __TDFX_CONTEXT_H__
#define __TDFX_CONTEXT_H__
#include <sys/time.h>
#include "dri_util.h"
#include "main/glheader.h"
#if defined(__linux__)
#include <signal.h>
#endif
#include "drm.h"
#include "drm_sarea.h"
#include "tdfx_glide.h"
#include "xmlconfig.h"
#include "main/clip.h"
#include "main/context.h"
#include "main/macros.h"
#include "main/matrix.h"
#include "main/imports.h"
#include "main/mtypes.h"
#include "tdfx_screen.h"
#define TDFX_TMU0 GR_TMU0
#define TDFX_TMU1 GR_TMU1
#define TDFX_TMU_SPLIT 98
#define TDFX_TMU_BOTH 99
#define TDFX_TMU_NONE 100
/* Flags for fxMesa->new_state
*/
#define TDFX_NEW_COLOR 0x0001
#define TDFX_NEW_ALPHA 0x0002
#define TDFX_NEW_DEPTH 0x0004
#define TDFX_NEW_FOG 0x0008
#define TDFX_NEW_STENCIL 0x0010
#define TDFX_NEW_CLIP 0x0020
#define TDFX_NEW_VIEWPORT 0x0040
#define TDFX_NEW_CULL 0x0080
#define TDFX_NEW_GLIDE 0x0100
#define TDFX_NEW_TEXTURE 0x0200
#define TDFX_NEW_CONTEXT 0x0400
#define TDFX_NEW_LINE 0x0800
#define TDFX_NEW_RENDER 0x1000
#define TDFX_NEW_STIPPLE 0x2000
#define TDFX_NEW_TEXTURE_BIND 0x4000 /* experimental */
/* Flags for fxMesa->dirty
*/
#define TDFX_UPLOAD_COLOR_COMBINE 0x00000001
#define TDFX_UPLOAD_ALPHA_COMBINE 0x00000002
#define TDFX_UPLOAD_RENDER_BUFFER 0x00000004
#define TDFX_UPLOAD_ALPHA_TEST 0x00000008
#define TDFX_UPLOAD_ALPHA_REF 0x00000010
#define TDFX_UPLOAD_BLEND_FUNC 0x00000020
#define TDFX_UPLOAD_DEPTH_MODE 0x00000040
#define TDFX_UPLOAD_DEPTH_BIAS 0x00000080
#define TDFX_UPLOAD_DEPTH_FUNC 0x00000100
#define TDFX_UPLOAD_DEPTH_MASK 0x00000200
#define TDFX_UPLOAD_FOG_MODE 0x00000400
#define TDFX_UPLOAD_FOG_COLOR 0x00000800
#define TDFX_UPLOAD_FOG_TABLE 0x00001000
#define TDFX_UPLOAD_CONSTANT_COLOR 0x00002000
#define TDFX_UPLOAD_CLIP 0x00002000
#define TDFX_UPLOAD_CULL 0x00004000
#define TDFX_UPLOAD_VERTEX_LAYOUT 0x00008000
#define TDFX_UPLOAD_COLOR_MASK 0x00010000
#define TDFX_UPLOAD_DITHER 0x00040000
#define TDFX_UPLOAD_STENCIL 0x00080000
#define TDFX_UPLOAD_TEXTURE_SOURCE 0x00100000
#define TDFX_UPLOAD_TEXTURE_PARAMS 0x00200000
#define TDFX_UPLOAD_TEXTURE_PALETTE 0x00400000
#define TDFX_UPLOAD_TEXTURE_ENV 0x00800000
#define TDFX_UPLOAD_TEXTURE_IMAGES 0x01000000
#define TDFX_UPLOAD_LINE 0x02000000
#define TDFX_UPLOAD_STIPPLE 0x04000000
/* Flags for software fallback cases */
/* See correponding strings in tdfx_tris.c */
#define TDFX_FALLBACK_TEXTURE_MAP 0x0001
#define TDFX_FALLBACK_DRAW_BUFFER 0x0002
#define TDFX_FALLBACK_SPECULAR 0x0004
#define TDFX_FALLBACK_STENCIL 0x0008
#define TDFX_FALLBACK_RENDER_MODE 0x0010
#define TDFX_FALLBACK_LOGICOP 0x0020
#define TDFX_FALLBACK_TEXTURE_ENV 0x0040
#define TDFX_FALLBACK_TEXTURE_BORDER 0x0080
#define TDFX_FALLBACK_COLORMASK 0x0100
#define TDFX_FALLBACK_BLEND 0x0200
#define TDFX_FALLBACK_LINE_STIPPLE 0x0400
#define TDFX_FALLBACK_DISABLE 0x0800
/* Different Glide vertex layouts
*/
#define TDFX_LAYOUT_TINY 0
#define TDFX_LAYOUT_NOTEX 1
#define TDFX_LAYOUT_SINGLE 2
#define TDFX_LAYOUT_MULTI 3
#define TDFX_LAYOUT_PROJ1 4
#define TDFX_LAYOUT_PROJ2 5
#define TDFX_NUM_LAYOUTS 6
#define TDFX_XY_OFFSET 0
#define TDFX_Z_OFFSET 8
#define TDFX_Q_OFFSET 12
#define TDFX_ARGB_OFFSET 16
#define TDFX_FOG_OFFSET 20
#define TDFX_ST0_OFFSET 24
#define TDFX_ST1_OFFSET 32
#define TDFX_Q0_OFFSET 40
#define TDFX_Q1_OFFSET 44
/* Flags for buffer clears
*/
#define TDFX_FRONT 0x1
#define TDFX_BACK 0x2
#define TDFX_DEPTH 0x4
#define TDFX_STENCIL 0x8
/*
* Subpixel offsets to adjust Mesa's (true) window coordinates to
* Glide coordinates. We need these to ensure precise rasterization.
* Otherwise, we'll fail a bunch of conformance tests.
*/
#define TRI_X_OFFSET ( 0.0F)
#define TRI_Y_OFFSET ( 0.0F)
#define LINE_X_OFFSET ( 0.0F)
#define LINE_Y_OFFSET ( 0.125F)
#define PNT_X_OFFSET ( 0.375F)
#define PNT_Y_OFFSET ( 0.375F)
#define TDFX_DEPTH_BIAS_SCALE 128
/* Including xf86PciInfo.h causes a bunch of errors
*/
#ifndef PCI_CHIP_BANSHEE
#define PCI_CHIP_BANSHEE 0x0003
#define PCI_CHIP_VOODOO3 0x0005
#define PCI_CHIP_VOODOO4 0x0009
#define PCI_CHIP_VOODOO5 0x0009
#endif
#define TDFX_IS_BANSHEE( fxMesa ) \
( fxMesa->fxScreen->deviceID == PCI_CHIP_BANSHEE )
#define TDFX_IS_VOODOO3( fxMesa ) \
( fxMesa->fxScreen->deviceID == PCI_CHIP_VOODOO3 )
#define TDFX_IS_VOODOO4( fxMesa ) \
( fxMesa->fxScreen->deviceID == PCI_CHIP_VOODOO4 )
#define TDFX_IS_VOODOO5( fxMesa ) \
( fxMesa->fxScreen->deviceID == PCI_CHIP_VOODOO5 )
#define TDFX_IS_NAPALM( fxMesa ) \
( (fxMesa->fxScreen->deviceID == PCI_CHIP_VOODOO4) || \
(fxMesa->fxScreen->deviceID == PCI_CHIP_VOODOO5) )
#define PACK_BGRA32(R, G, B, A) \
( (((GLuint) (R)) << 16) | \
(((GLuint) (G)) << 8) | \
(((GLuint) (B)) ) | \
(((GLuint) (A)) << 24) )
#define PACK_RGBA32(R, G, B, A) \
( (((GLuint) (R)) ) | \
(((GLuint) (G)) << 8) | \
(((GLuint) (B)) << 16) | \
(((GLuint) (A)) << 24) )
/*
* The first two macros are to pack 8 bit color
* channel values into a 565 format.
*/
#define PACK_RGB16(R, G, B) \
((((GLuint) (R) & 0xF8) << 8) | \
(((GLuint) (G) & 0xFC) << 3) | \
(((GLuint) (B) & 0xFF) >> 3))
#define PACK_BGR16(R, G, B) \
((((GLuint) (B) & 0xF8) << 8) | \
(((GLuint) (G) & 0xFC) << 3) | \
(((GLuint) (R) & 0xFF) >> 3))
/*
* The second two macros pack 8 bit color channel values
* into 1555 values.
*/
#define PACK_RGBA16(R, G, B, A) \
(((((GLuint) (A) & 0xFF) > 0) << 15)| \
(((GLuint) (R) & 0xF8) << 7) | \
(((GLuint) (G) & 0xF8) << 2) | \
(((GLuint) (B) & 0xF8) >> 3))
#define PACK_BGRA16(R, G, B, A) \
(((((GLuint) (A) & 0xFF) > 0) << 15)| \
(((GLuint) (B) & 0xF8) << 7) | \
(((GLuint) (G) & 0xF8) << 2) | \
(((GLuint) (R) & 0xF8) >> 3))
/* Used in calls to grColorMaskv()...
*/
extern const GLboolean false4[4];
extern const GLboolean true4[4];
typedef struct tdfx_context tdfxContextRec;
typedef struct tdfx_context *tdfxContextPtr;
typedef struct {
volatile int fifoPtr;
volatile int fifoRead;
volatile int fifoOwner;
volatile int ctxOwner;
volatile int texOwner;
}
TDFXSAREAPriv;
typedef struct {
GLuint swapBuffer;
GLuint reqTexUpload;
GLuint texUpload;
GLuint memTexUpload;
GLuint texSwaps;
} tdfxStats;
/*
* Memory range from startAddr to endAddr-1
*/
typedef struct mem_range {
struct mem_range *next;
FxU32 startAddr, endAddr;
}
tdfxMemRange;
typedef struct {
GLsizei width, height; /* image size */
GLint wScale, hScale; /* scale factors */
GrTextureFormat_t glideFormat; /* Glide image format */
}
tdfxMipMapLevel;
#define TDFX_NUM_TMU 2
typedef struct tdfxTexInfo_t
{
GLboolean isInTM;
GLboolean reloadImages; /* if true, resend images to Glide */
GLuint lastTimeUsed;
FxU32 whichTMU;
GrTexInfo info;
GrAspectRatio_t aspectRatio;
tdfxMemRange *tm[TDFX_NUM_TMU];
GLint minLevel, maxLevel;
GrTextureFilterMode_t minFilt;
GrTextureFilterMode_t magFilt;
GrTextureClampMode_t sClamp;
GrTextureClampMode_t tClamp;
FxBool LODblend;
GrMipMapMode_t mmMode;
GLfloat sScale, tScale; /* texcoord scale factor */
GrTexTable_t paltype;
GuTexPalette palette;
GLboolean padded;
}
tdfxTexInfo;
#define TDFX_TEXTURE_DATA(mesaObj) ((tdfxTexInfo *)((mesaObj)->DriverData))
#define TDFX_TEXIMAGE_DATA(mesaImg) ((tdfxMipMapLevel *)((mesaImg)->DriverData))
/*
* This is state which may be shared by several tdfx contexts.
* It hangs off of Mesa's gl_shared_state object (ctx->Shared->DriverData).
*/
struct tdfxSharedState {
GLboolean umaTexMemory;
GLuint totalTexMem[TDFX_NUM_TMU]; /* constant */
GLuint freeTexMem[TDFX_NUM_TMU]; /* changes as we go */
tdfxMemRange *tmPool;
tdfxMemRange *tmFree[TDFX_NUM_TMU];
};
/* ================================================================
* The vertex structures.
*/
/* The size of this union is not of relevence:
*/
typedef struct tdfx_vertex_t {
GLfloat x, y, z; /* Coordinates in screen space */
GLfloat rhw; /* Reciprocal homogeneous w */
GLubyte color[4]; /* Diffuse color */
GLfloat fog;
GLfloat tu0, tv0; /* Texture 0 coordinates */
GLfloat tu1, tv1; /* Texture 1 coordinates */
GLfloat tq0, tq1; /* Texture 0/1 q coords */
unsigned char pspec[4]; /* B, G, R, A [0..255] */
float psize; /* point size */
long pad[16 - 14]; /* ensure 64b structure */
} tdfxVertex, *tdfxVertexPtr;
/* ================================================================
*
* We want to keep a mirror of the Glide function call parameters so we
* can avoid updating our state too often.
*
* Each of these broad groups will typically have a new state flag
* associated with it, and will be updated together. The individual
* Glide function calls each have a dirty flag and will only be called
* when absolutely necessary.
*/
/* for grTexSource() */
struct tdfx_texsource {
FxU32 StartAddress;
FxU32 EvenOdd;
GrTexInfo *Info;
};
/* Texture object params */
struct tdfx_texparams {
GrTextureClampMode_t sClamp;
GrTextureClampMode_t tClamp;
GrTextureFilterMode_t minFilt;
GrTextureFilterMode_t magFilt;
GrMipMapMode_t mmMode;
FxBool LODblend;
GLfloat LodBias;
};
/* for grTexDownloadTable() texture palettes */
struct tdfx_texpalette {
GrTexTable_t Type;
void *Data;
};
/* for Voodoo3/Banshee's grColorCombine() and grAlphaCombine() */
struct tdfx_combine {
GrCombineFunction_t Function; /* Combine function */
GrCombineFactor_t Factor; /* Combine scale factor */
GrCombineLocal_t Local; /* Local combine source */
GrCombineOther_t Other; /* Other combine source */
FxBool Invert; /* Combine result inversion flag */
};
/* for Voodoo3's grTexCombine() */
struct tdfx_texcombine {
GrCombineFunction_t FunctionRGB;
GrCombineFactor_t FactorRGB;
GrCombineFunction_t FunctionAlpha;
GrCombineFactor_t FactorAlpha;
FxBool InvertRGB;
FxBool InvertAlpha;
};
/* for Voodoo5's grColorCombineExt() */
struct tdfx_combine_color_ext {
GrCCUColor_t SourceA;
GrCombineMode_t ModeA;
GrCCUColor_t SourceB;
GrCombineMode_t ModeB;
GrCCUColor_t SourceC;
FxBool InvertC;
GrCCUColor_t SourceD;
FxBool InvertD;
FxU32 Shift;
FxBool Invert;
};
/* for Voodoo5's grAlphaCombineExt() */
struct tdfx_combine_alpha_ext {
GrACUColor_t SourceA;
GrCombineMode_t ModeA;
GrACUColor_t SourceB;
GrCombineMode_t ModeB;
GrACUColor_t SourceC;
FxBool InvertC;
GrACUColor_t SourceD;
FxBool InvertD;
FxU32 Shift;
FxBool Invert;
};
/* for Voodoo5's grTexColorCombineExt() */
struct tdfx_color_texenv {
GrTCCUColor_t SourceA;
GrCombineMode_t ModeA;
GrTCCUColor_t SourceB;
GrCombineMode_t ModeB;
GrTCCUColor_t SourceC;
FxBool InvertC;
GrTCCUColor_t SourceD;
FxBool InvertD;
FxU32 Shift;
FxBool Invert;
};
/* for Voodoo5's grTexAlphaCombineExt() */
struct tdfx_alpha_texenv {
GrTACUColor_t SourceA;
GrCombineMode_t ModeA;
GrTACUColor_t SourceB;
GrCombineMode_t ModeB;
GrTACUColor_t SourceC;
FxBool InvertC;
GrTCCUColor_t SourceD;
FxBool InvertD;
FxU32 Shift;
FxBool Invert;
};
/* Voodoo5's texture combine environment */
struct tdfx_texcombine_ext {
struct tdfx_alpha_texenv Alpha;
struct tdfx_color_texenv Color;
GrColor_t EnvColor;
};
/* Used to track changes between Glide's state and Mesa's */
struct tdfx_texstate {
GLuint Enabled[2]; /* values ala ctx->Texture.Unit[i]._ReallyEnabled */
GLenum EnvMode[TDFX_NUM_TMU]; /* index is Glide index, not OpenGL */
GLenum TexFormat[TDFX_NUM_TMU]; /* index is Glide index, not OpenGL */
};
struct tdfx_color {
GrColor_t ClearColor; /* Buffer clear color value */
GrAlpha_t ClearAlpha; /* Buffer clear alpha value */
FxBool ColorMask[4]; /* Per-channel write enable flags */
GrColor_t MonoColor; /* Constant color value */
/* Alpha testing */
GrCmpFnc_t AlphaFunc; /* Alpha test function */
GrAlpha_t AlphaRef; /* Alpha ref value in range [0,255] */
/* Blending */
GrAlphaBlendFnc_t BlendSrcRGB; /* Blend source RGB factor */
GrAlphaBlendFnc_t BlendDstRGB; /* Blend destination RGB factor */
GrAlphaBlendOp_t BlendEqRGB; /* Blend source RGB op */
GrAlphaBlendFnc_t BlendSrcA; /* Blend source alpha factor */
GrAlphaBlendFnc_t BlendDstA; /* Blend destination alpha factor */
GrAlphaBlendOp_t BlendEqA; /* Blend source alpha op */
GrDitherMode_t Dither; /* Dither enable */
};
struct tdfx_depth {
GrDepthBufferMode_t Mode; /* Fixed-point Z or floating-point W */
FxI32 Bias; /* Polygon offset factor */
GrCmpFnc_t Func; /* Depth test function */
FxU32 Clear; /* Buffer clear value */
FxBool Mask; /* Write enable flag */
};
struct tdfx_stipple {
GrStippleMode_t Mode; /* Stipple enable/disable */
FxU32 Pattern; /* 8x4 Stipple Pattern */
};
struct tdfx_fog {
GrFogMode_t Mode; /* Glide fog mode */
GrColor_t Color; /* Fog color value */
GLenum TableMode; /* GL fog mode currently in table */
GrFog_t *Table; /* Fog value table */
FxFloat Density; /* Density >= 0 */
FxFloat Near; /* Start distance in eye coords */
FxFloat Far; /* End distance in eye coords */
};
struct tdfx_stencil {
GrCmpFnc_t Function; /* Stencil function */
GrStencil_t RefValue; /* Stencil reference value */
GrStencil_t ValueMask; /* Value mask */
GrStencil_t WriteMask; /* Write mask */
GrStencil_t FailFunc; /* Stencil fail function */
GrStencil_t ZFailFunc; /* Stencil pass, depth fail function */
GrStencil_t ZPassFunc; /* Stencil pass, depth pass function */
GrStencil_t Clear; /* Buffer clear value */
};
struct tdfx_scissor {
FxU32 minX, minY; /* Lower left corner */
FxU32 maxX, maxY; /* Upper right corner */
};
struct tdfx_viewport {
GrCoordinateSpaceMode_t Mode; /* Coordinate space */
FxI32 X, Y; /* Position */
FxI32 Width, Height; /* Size */
FxFloat Near, Far; /* Depth buffer range */
};
struct tdfx_glide {
void *State; /* Mirror of internal Glide state */
GrContext_t Context; /* Glide context identifier */
FxI32 Board; /* Current graphics subsystem */
GrColorFormat_t ColorFormat; /* Framebuffer format */
GrOriginLocation_t Origin; /* Location of screen space origin */
FxBool Initialized; /* Glide initialization done? */
FxI32 SwapInterval; /* SwapBuffers interval */
FxI32 MaxPendingSwaps; /* Maximum outstanding SwapBuffers */
FxI32 TextureAlign;
/* Extensions */
FxBool HaveCombineExt; /* COMBINE */
FxBool HaveCommandTransportExt; /* COMMAND_TRANSPORT */
FxBool HaveFogCoordExt; /* FOGCOORD */
FxBool HavePixelExt; /* PIXEXT */
FxBool HaveTextureBufferExt; /* TEXTUREBUFFER */
FxBool HaveTexFmtExt; /* TEXFMT */
FxBool HaveTexUMAExt; /* TEXUMA */
FxBool HaveMirrorExt; /* MIRROR */
FxBool HaveTexus2; /* Texus 2 - FXT1 */
/* Glide library function pointers */
void (*grDrawPoint)( const void *pt );
void (*grDrawLine)( const void *v1, const void *v2 );
void (*grDrawTriangle)( const void *a, const void *b, const void *c );
void (*grVertexLayout)(FxU32 param, FxI32 offset, FxU32 mode);
void (*grDrawVertexArray)(FxU32 mode, FxU32 Count, void *pointers);
void (*grDrawVertexArrayContiguous)(FxU32 mode, FxU32 Count,
void *pointers, FxU32 stride);
void (*grBufferClear)( GrColor_t color, GrAlpha_t alpha, FxU32 depth );
void (*grBufferSwap)( FxU32 swap_interval );
void (*grRenderBuffer)( GrBuffer_t buffer );
void (*grErrorSetCallback)( GrErrorCallbackFnc_t fnc );
void (*grFinish)(void);
void (*grFlush)(void);
GrContext_t (*grSstWinOpen)(FxU32 hWnd,
GrScreenResolution_t screen_resolution,
GrScreenRefresh_t refresh_rate,
GrColorFormat_t color_format,
GrOriginLocation_t origin_location,
int nColBuffers,
int nAuxBuffers);
void (*grSstWinClose)( GrContext_t context );
/* Not used */
#if 0
void (*grSetNumPendingBuffers)(FxI32 NumPendingBuffers);
#endif
void (*grSelectContext)( GrContext_t context );
void (*grSstOrigin)(GrOriginLocation_t origin);
void (*grSstSelect)( int which_sst );
void (*grAlphaBlendFunction)(GrAlphaBlendFnc_t rgb_sf,
GrAlphaBlendFnc_t rgb_df,
GrAlphaBlendFnc_t alpha_sf,
GrAlphaBlendFnc_t alpha_df);
void (*grAlphaCombine)(GrCombineFunction_t function,
GrCombineFactor_t factor,
GrCombineLocal_t local, GrCombineOther_t other,
FxBool invert);
void (*grAlphaControlsITRGBLighting)( FxBool enable );
void (*grAlphaTestFunction)( GrCmpFnc_t function );
void (*grAlphaTestReferenceValue)( GrAlpha_t value );
void (*grChromakeyMode)( GrChromakeyMode_t mode );
void (*grChromakeyValue)( GrColor_t value );
void (*grClipWindow)( FxU32 minx, FxU32 miny, FxU32 maxx, FxU32 maxy );
void (*grColorCombine)( GrCombineFunction_t function,
GrCombineFactor_t factor,
GrCombineLocal_t local,
GrCombineOther_t other,
FxBool invert );
void (*grColorMask)( FxBool rgb, FxBool a );
void (*grCullMode)( GrCullMode_t mode );
void (*grConstantColorValue)( GrColor_t value );
void (*grDepthBiasLevel)( FxI32 level );
void (*grDepthBufferFunction)( GrCmpFnc_t function );
void (*grDepthBufferMode)( GrDepthBufferMode_t mode );
void (*grDepthMask)( FxBool mask );
void (*grDisableAllEffects)( void );
void (*grDitherMode)( GrDitherMode_t mode );
void (*grFogColorValue)( GrColor_t fogcolor );
void (*grFogMode)( GrFogMode_t mode );
void (*grFogTable)( const GrFog_t ft[] );
void (*grLoadGammaTable)( FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue);
void (*grSplash)(float x, float y, float width, float height, FxU32 frame);
FxU32 (*grGet)( FxU32 pname, FxU32 plength, FxI32 *params );
const char * (*grGetString)( FxU32 pname );
FxI32 (*grQueryResolutions)( const GrResolution *resTemplate,
GrResolution *output );
FxBool (*grReset)( FxU32 what );
GrProc (*grGetProcAddress)( char *procName );
void (*grEnable)( GrEnableMode_t mode );
void (*grDisable)( GrEnableMode_t mode );
void (*grCoordinateSpace)( GrCoordinateSpaceMode_t mode );
void (*grDepthRange)( FxFloat n, FxFloat f );
void (*grStippleMode)( GrStippleMode_t mode );
void (*grStipplePattern)( GrStipplePattern_t mode );
void (*grViewport)( FxI32 x, FxI32 y, FxI32 width, FxI32 height );
FxU32 (*grTexCalcMemRequired)(GrLOD_t lodmin, GrLOD_t lodmax,
GrAspectRatio_t aspect, GrTextureFormat_t fmt);
FxU32 (*grTexTextureMemRequired)( FxU32 evenOdd, GrTexInfo *info );
FxU32 (*grTexMinAddress)( GrChipID_t tmu );
FxU32 (*grTexMaxAddress)( GrChipID_t tmu );
void (*grTexNCCTable)( GrNCCTable_t table );
void (*grTexSource)( GrChipID_t tmu, FxU32 startAddress,
FxU32 evenOdd, GrTexInfo *info );
void (*grTexClampMode)( GrChipID_t tmu,
GrTextureClampMode_t s_clampmode,
GrTextureClampMode_t t_clampmode );
void (*grTexCombine)( GrChipID_t tmu,
GrCombineFunction_t rgb_function,
GrCombineFactor_t rgb_factor,
GrCombineFunction_t alpha_function,
GrCombineFactor_t alpha_factor,
FxBool rgb_invert,
FxBool alpha_invert);
void (*grTexDetailControl)( GrChipID_t tmu, int lod_bias,
FxU8 detail_scale, float detail_max );
void (*grTexFilterMode)( GrChipID_t tmu,
GrTextureFilterMode_t minfilter_mode,
GrTextureFilterMode_t magfilter_mode );
void (*grTexLodBiasValue)(GrChipID_t tmu, float bias );
void (*grTexDownloadMipMap)( GrChipID_t tmu, FxU32 startAddress,
FxU32 evenOdd, GrTexInfo *info );
void (*grTexDownloadMipMapLevel)( GrChipID_t tmu,
FxU32 startAddress,
GrLOD_t thisLod,
GrLOD_t largeLod,
GrAspectRatio_t aspectRatio,
GrTextureFormat_t format,
FxU32 evenOdd,
void *data );
FxBool (*grTexDownloadMipMapLevelPartial)( GrChipID_t tmu,
FxU32 startAddress,
GrLOD_t thisLod,
GrLOD_t largeLod,
GrAspectRatio_t aspectRatio,
GrTextureFormat_t format,
FxU32 evenOdd,
void *data,
int start,
int end );
void (*grTexDownloadTable)( GrTexTable_t type, void *data );
void (*grTexDownloadTablePartial)( GrTexTable_t type,
void *data, int start, int end );
void (*grTexMipMapMode)( GrChipID_t tmu, GrMipMapMode_t mode,
FxBool lodBlend );
void (*grTexMultibase)( GrChipID_t tmu, FxBool enable );
void (*grTexMultibaseAddress)( GrChipID_t tmu,
GrTexBaseRange_t range,
FxU32 startAddress,
FxU32 evenOdd,
GrTexInfo *info );
FxBool (*grLfbLock)( GrLock_t type, GrBuffer_t buffer,
GrLfbWriteMode_t writeMode,
GrOriginLocation_t origin, FxBool pixelPipeline,
GrLfbInfo_t *info );
FxBool (*grLfbUnlock)( GrLock_t type, GrBuffer_t buffer );
void (*grLfbConstantAlpha)( GrAlpha_t alpha );
void (*grLfbConstantDepth)( FxU32 depth );
void (*grLfbWriteColorSwizzle)(FxBool swizzleBytes, FxBool swapWords);
void (*grLfbWriteColorFormat)(GrColorFormat_t colorFormat);
FxBool (*grLfbWriteRegion)( GrBuffer_t dst_buffer,
FxU32 dst_x, FxU32 dst_y,
GrLfbSrcFmt_t src_format,
FxU32 src_width, FxU32 src_height,
FxBool pixelPipeline,
FxI32 src_stride, void *src_data );
FxBool (*grLfbReadRegion)( GrBuffer_t src_buffer,
FxU32 src_x, FxU32 src_y,
FxU32 src_width, FxU32 src_height,
FxU32 dst_stride, void *dst_data );
void (*grGlideInit)( void );
void (*grGlideShutdown)( void );
void (*grGlideGetState)( void *state );
void (*grGlideSetState)( const void *state );
void (*grGlideGetVertexLayout)( void *layout );
void (*grGlideSetVertexLayout)( const void *layout );
/* Glide utility functions */
void (*guFogGenerateExp)( GrFog_t *fogtable, float density );
void (*guFogGenerateExp2)( GrFog_t *fogtable, float density );
void (*guFogGenerateLinear)(GrFog_t *fogtable, float nearZ, float farZ );
/* DRI functions */
void (*grDRIOpen)( char *pFB, char *pRegs, int deviceID,
int width, int height,
int mem, int cpp, int stride,
int fifoOffset, int fifoSize,
int fbOffset, int backOffset, int depthOffset,
int textureOffset, int textureSize,
volatile int *fifoPtr, volatile int *fifoRead );
void (*grDRIPosition)( int x, int y, int w, int h,
int numClip, drm_clip_rect_t *pClip );
void (*grDRILostContext)( void );
void (*grDRIImportFifo)( int fifoPtr, int fifoRead );
void (*grDRIInvalidateAll)( void );
void (*grDRIResetSAREA)( void );
void (*grDRIBufferSwap)( FxU32 swapInterval );
/* Glide extensions */
/* PIXEXT extension */
void (*grStencilFunc)( GrCmpFnc_t func, GrStencil_t ref, GrStencil_t mask );
void (*grStencilMask)( GrStencil_t mask );
void (*grStencilOp)( GrStencilOp_t fail, GrStencilOp_t zfail,
GrStencilOp_t zpass );
void (*grBufferClearExt)( GrColor_t color, GrAlpha_t alpha,
FxU32 depth, GrStencil_t stencil );
void (*grColorMaskExt)( FxBool r, FxBool g, FxBool b, FxBool a );
/* COMBINE extension */
void (*grColorCombineExt)( GrCCUColor_t a, GrCombineMode_t a_mode,
GrCCUColor_t b, GrCombineMode_t b_mode,
GrCCUColor_t c, FxBool c_invert,
GrCCUColor_t d, FxBool d_invert,
FxU32 shift, FxBool invert );
void (*grTexColorCombineExt)( FxU32 tmu,
GrTCCUColor_t a, GrCombineMode_t a_mode,
GrTCCUColor_t b, GrCombineMode_t b_mode,
GrTCCUColor_t c, FxBool c_invert,
GrTCCUColor_t d, FxBool d_invert,
FxU32 shift, FxBool invert );
void (*grAlphaCombineExt)( GrACUColor_t a, GrCombineMode_t a_mode,
GrACUColor_t b, GrCombineMode_t b_mode,
GrACUColor_t c, FxBool c_invert,
GrACUColor_t d, FxBool d_invert,
FxU32 shift, FxBool invert );
void (*grTexAlphaCombineExt)( FxU32 tmu,
GrTACUColor_t a, GrCombineMode_t a_mode,
GrTACUColor_t b, GrCombineMode_t b_mode,
GrTACUColor_t c, FxBool c_invert,
GrTACUColor_t d, FxBool d_invert,
FxU32 shift, FxBool invert );
void (*grAlphaBlendFunctionExt)( GrAlphaBlendFnc_t rgb_sf,
GrAlphaBlendFnc_t rgb_df,
GrAlphaBlendOp_t rgb_op,
GrAlphaBlendFnc_t alpha_sf,
GrAlphaBlendFnc_t alpha_df,
GrAlphaBlendOp_t alpha_op );
void (*grConstantColorValueExt)( FxU32 tmu, GrColor_t value );
/* Texus 2 */
void (*txImgQuantize)( void *xxx_unknown_arguments );
void (*txImgDequantizeFXT1)( void *txMip, void *pxMip );
void (*txErrorSetCallback)( void *fnc );
};
typedef void (*tdfx_tri_func)( tdfxContextPtr, tdfxVertex *, tdfxVertex *,
tdfxVertex * );
typedef void (*tdfx_line_func)( tdfxContextPtr, tdfxVertex *, tdfxVertex * );
typedef void (*tdfx_point_func)( tdfxContextPtr, tdfxVertex * );
struct tdfx_context {
/* Set once and never changed:
*/
struct gl_context *glCtx; /* The core Mesa context */
GLuint new_gl_state;
GLuint new_state;
GLuint dirty;
/* Mirror of hardware state, Glide parameters
*/
GLuint tmu_source[TDFX_NUM_TMU];
struct tdfx_texsource TexSource[TDFX_NUM_TMU];
struct tdfx_texparams TexParams[TDFX_NUM_TMU];
struct tdfx_texpalette TexPalette;
/* Voodoo3 texture/color combine state */
struct tdfx_combine ColorCombine;
struct tdfx_combine AlphaCombine;
struct tdfx_texcombine TexCombine[TDFX_NUM_TMU];
/* Voodoo5 texture/color combine state */
struct tdfx_combine_color_ext ColorCombineExt;
struct tdfx_combine_alpha_ext AlphaCombineExt;
struct tdfx_texcombine_ext TexCombineExt[TDFX_NUM_TMU];
/* Tracks tex state difference between Glide and Mesa */
struct tdfx_texstate TexState;
GrBuffer_t DrawBuffer; /* Current draw buffer */
GrBuffer_t ReadBuffer; /* Current read buffer */
struct tdfx_color Color;
struct tdfx_depth Depth;
struct tdfx_fog Fog;
struct tdfx_stencil Stencil;
struct tdfx_scissor Scissor;
struct tdfx_viewport Viewport;
struct tdfx_stipple Stipple;
GrCullMode_t CullMode;
struct tdfx_glide Glide;
/* Fallback rasterization functions
*/
tdfx_point_func draw_point;
tdfx_line_func draw_line;
tdfx_tri_func draw_triangle;
/* Variable-size Glide vertex formats
*/
GLuint vertexFormat; /* the current format */
void *layout[TDFX_NUM_LAYOUTS];
tdfxVertex *verts;
GLfloat hw_viewport[16];
GLuint SetupIndex;
GLuint SetupNewInputs;
GLuint RenderIndex;
GLuint Fallback;
GLenum render_primitive; /* what GL thinks */
GLenum raster_primitive; /* what the hardware thinks */
GLfloat sScale0, tScale0;
GLfloat sScale1, tScale1;
GLuint texBindNumber;
GLint tmuSrc;
int screen_width;
int screen_height;
GLboolean haveTwoTMUs; /* True if we have 2 tmu's */
GLboolean haveHwAlpha;
GLboolean haveHwStencil;
GLboolean haveHwStipple;
GLint maxPendingSwapBuffers;
char rendererString[100];
/* stuff added for DRI */
__DRIscreen *driScreen;
__DRIcontext *driContext;
/**
* DRI drawable bound to this context for drawing.
*/
__DRIdrawable *driDrawable;
/**
* DRI drawable bound to this context for reading.
*/
__DRIdrawable *driReadable;
drm_context_t hHWContext;
drm_hw_lock_t *driHwLock;
int driFd;
tdfxScreenPrivate *fxScreen;
TDFXSAREAPriv *sarea;
/*
* Changes during execution:
*/
int width, height; /* size of window */
int x_offset; /* distance from window left to screen left */
int y_offset; /* distance from window top to screen top */
int y_delta; /* distance from window bottom to screen bottom */
int numClipRects;
drm_clip_rect_t *pClipRects;
GLboolean scissoredClipRects; /* if true, pClipRects is private storage */
GuTexPalette glbPalette; /* global texture palette */
tdfxStats stats;
/* Configuration cache
*/
driOptionCache optionCache;
};
#define TDFX_CONTEXT(ctx) ((tdfxContextPtr)((ctx)->DriverCtx))
extern GLboolean
tdfxCreateContext( gl_api api,
const struct gl_config *mesaVis,
__DRIcontext *driContextPriv,
void *sharedContextPrivate );
extern void
tdfxDestroyContext( __DRIcontext *driContextPriv );
extern GLboolean
tdfxUnbindContext( __DRIcontext *driContextPriv );
extern GLboolean
tdfxMakeCurrent( __DRIcontext *driContextPriv,
__DRIdrawable *driDrawPriv,
__DRIdrawable *driReadPriv );
extern GLboolean
tdfxInitGlide( tdfxContextPtr tmesa );
extern void
FX_grColorMaskv(struct gl_context *ctx, const GLboolean rgba[4]);
extern void
FX_grColorMaskv_NoLock(struct gl_context *ctx, const GLboolean rgba[4]);
/* Color packing utilities
*/
#define TDFXPACKCOLOR332( r, g, b ) \
(((b) & 0xe0) | (((g) & 0xe0) >> 3) | (((r) & 0xc0) >> 6))
#define TDFXPACKCOLOR1555( r, g, b, a ) \
((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
((a) ? 0x8000 : 0))
#define TDFXPACKCOLOR565( r, g, b ) \
((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
#define TDFXPACKCOLOR888( r, g, b ) \
(((b) << 16) | ((g) << 8) | (r))
#define TDFXPACKCOLOR8888( r, g, b, a ) \
(((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
#define TDFXPACKCOLOR4444( r, g, b, a ) \
((((a) & 0xf0) << 8) | (((b) & 0xf0) << 4) | ((g) & 0xf0) | ((r) >> 4))
static INLINE GrColor_t tdfxPackColor( GLuint cpp,
GLubyte r, GLubyte g,
GLubyte b, GLubyte a )
{
switch ( cpp ) {
case 2:
return TDFXPACKCOLOR565( r, g, b );
case 4:
return TDFXPACKCOLOR8888( r, g, b, a );
default:
return 0;
}
}
#define DO_DEBUG 1
#if DO_DEBUG
extern int TDFX_DEBUG;
#else
#define TDFX_DEBUG 0
#endif
#define DEBUG_ALWAYS_SYNC 0x01
#define DEBUG_VERBOSE_API 0x02
#define DEBUG_VERBOSE_DRI 0x04
#define DEBUG_VERBOSE_FALL 0x08
/* conf */
#define FX_COMPRESS_S3TC_AS_FXT1_HACK 1
#define FX_TC_NAPALM 0
#endif /* __TDFX_CONTEXT_H__ */
|