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/*
* Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Alan Hourihane not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Alan Hourihane makes no representations
* about the suitability of this software for any purpose. It is provided
* "as is" without express or implied warranty.
*
* ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
* Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
*
* Trident CyberBladeXP driver.
*
*/
#include "trident_dri.h"
#include "trident_context.h"
#include "trident_lock.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "array_cache/acache.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "context.h"
#include "simple_list.h"
#include "mem.h"
#include "matrix.h"
#include "extensions.h"
#if defined(USE_X86_ASM)
#include "X86/common_x86_asm.h"
#endif
#include "simple_list.h"
#include "mem.h"
#include "mm.h"
static const struct gl_pipeline_stage *trident_pipeline[] = {
&_tnl_vertex_transform_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
&_tnl_render_stage,
0,
};
GLboolean tridentCreateContext( Display *dpy, const __GLcontextModes *glVisual,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate)
{
GLcontext *ctx, *shareCtx;
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
tridentContextPtr tmesa;
tridentScreenPtr tridentscrn;
#if 0
drm_trident_sarea_t *saPriv=(drm_trident_sarea_t *)(((char*)sPriv->pSAREA)+
sizeof(XF86DRISAREARec));
#endif
tmesa = (tridentContextPtr) CALLOC( sizeof(*tmesa) );
if ( !tmesa ) return GL_FALSE;
/* Allocate the Mesa context */
if (sharedContextPrivate)
shareCtx = ((tridentContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
tmesa->glCtx = _mesa_create_context(glVisual, shareCtx, tmesa, GL_TRUE);
if (!tmesa->glCtx) {
FREE(tmesa);
return GL_FALSE;
}
tmesa->display = dpy;
tmesa->driContext = driContextPriv;
tmesa->driScreen = sPriv;
tmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */
tmesa->hHWContext = driContextPriv->hHWContext;
tmesa->driHwLock = &sPriv->pSAREA->lock;
tmesa->driFd = sPriv->fd;
#if 0
tmesa->sarea = saPriv;
#endif
tridentscrn = tmesa->tridentScreen = (tridentScreenPtr)(sPriv->private);
ctx = tmesa->glCtx;
ctx->Const.MaxTextureLevels = 13; /* 4K by 4K? Is that right? */
ctx->Const.MaxTextureUnits = 1; /* Permedia 3 */
ctx->Const.MinLineWidth = 0.0;
ctx->Const.MaxLineWidth = 255.0;
ctx->Const.MinLineWidthAA = 0.0;
ctx->Const.MaxLineWidthAA = 65536.0;
ctx->Const.MinPointSize = 0.0;
ctx->Const.MaxPointSize = 255.0;
ctx->Const.MinPointSizeAA = 0.5; /* 4x4 quality mode */
ctx->Const.MaxPointSizeAA = 16.0;
ctx->Const.PointSizeGranularity = 0.25;
#if 0
tmesa->texHeap = mmInit( 0, tmesa->tridentScreen->textureSize );
make_empty_list(&tmesa->TexObjList);
make_empty_list(&tmesa->SwappedOut);
tmesa->CurrentTexObj[0] = 0;
tmesa->CurrentTexObj[1] = 0; /* Permedia 3, second texture */
tmesa->RenderIndex = ~0;
#endif
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
_ac_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
/* Install the customized pipeline:
*/
_tnl_destroy_pipeline( ctx );
_tnl_install_pipeline( ctx, trident_pipeline );
/* Configure swrast to match hardware characteristics:
*/
_swrast_allow_pixel_fog( ctx, GL_FALSE );
_swrast_allow_vertex_fog( ctx, GL_TRUE );
tridentInitVB( ctx );
tridentDDInitExtensions( ctx );
tridentDDInitDriverFuncs( ctx );
tridentDDInitStateFuncs( ctx );
#if 0
tridentDDInitSpanFuncs( ctx );
tridentDDInitTextureFuncs( ctx );
#endif
tridentDDInitTriFuncs( ctx );
tridentDDInitState( tmesa );
driContextPriv->driverPrivate = (void *)tmesa;
UNLOCK_HARDWARE(tmesa);
return GL_TRUE;
}
static void
tridentDestroyContext(__DRIcontextPrivate *driContextPriv)
{
tridentContextPtr tmesa = (tridentContextPtr)driContextPriv->driverPrivate;
if (tmesa) {
_swsetup_DestroyContext( tmesa->glCtx );
_tnl_DestroyContext( tmesa->glCtx );
_ac_DestroyContext( tmesa->glCtx );
_swrast_DestroyContext( tmesa->glCtx );
/* free the Mesa context */
tmesa->glCtx->DriverCtx = NULL;
_mesa_destroy_context(tmesa->glCtx);
Xfree(tmesa);
driContextPriv->driverPrivate = NULL;
}
}
static GLboolean
tridentCreateBuffer( Display *dpy,
__DRIscreenPrivate *driScrnPriv,
__DRIdrawablePrivate *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
if (isPixmap) {
return GL_FALSE; /* not implemented */
}
else {
driDrawPriv->driverPrivate = (void *)
_mesa_create_framebuffer(mesaVis,
GL_FALSE, /* software depth buffer? */
mesaVis->stencilBits > 0,
mesaVis->accumRedBits > 0,
mesaVis->alphaBits > 0
);
return (driDrawPriv->driverPrivate != NULL);
}
}
static void
tridentDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
_mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
}
static void
tridentSwapBuffers(Display *dpy, void *drawablePrivate)
{
__DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate;
(void) dpy;
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
tridentContextPtr tmesa;
GLcontext *ctx;
tmesa = (tridentContextPtr) dPriv->driContextPriv->driverPrivate;
ctx = tmesa->glCtx;
if (ctx->Visual.doubleBufferMode) {
_mesa_swapbuffers( ctx ); /* flush pending rendering comands */
tridentCopyBuffer( dPriv );
}
}
else {
/* XXX this shouldn't be an error but we can't handle it for now */
_mesa_problem(NULL, "tridentSwapBuffers: drawable has no context!\n");
}
}
static GLboolean
tridentMakeCurrent(__DRIcontextPrivate *driContextPriv,
__DRIdrawablePrivate *driDrawPriv,
__DRIdrawablePrivate *driReadPriv)
{
if (driContextPriv) {
GET_CURRENT_CONTEXT(ctx);
tridentContextPtr oldCtx = ctx ? TRIDENT_CONTEXT(ctx) : NULL;
tridentContextPtr newCtx = (tridentContextPtr) driContextPriv->driverPrivate;
if ( newCtx != oldCtx ) {
newCtx->dirty = ~0;
}
if (newCtx->driDrawable != driDrawPriv) {
newCtx->driDrawable = driDrawPriv;
#if 0
tridentUpdateWindow ( newCtx->glCtx );
tridentUpdateViewportOffset( newCtx->glCtx );
#endif
}
newCtx->drawOffset = newCtx->tridentScreen->backOffset;
newCtx->drawPitch = newCtx->tridentScreen->backPitch;
_mesa_make_current2( newCtx->glCtx,
(GLframebuffer *) driDrawPriv->driverPrivate,
(GLframebuffer *) driReadPriv->driverPrivate );
if (!newCtx->glCtx->Viewport.Width) {
_mesa_set_viewport(newCtx->glCtx, 0, 0,
driDrawPriv->w, driDrawPriv->h);
}
} else {
_mesa_make_current( 0, 0 );
}
return GL_TRUE;
}
static GLboolean
tridentUnbindContext( __DRIcontextPrivate *driContextPriv )
{
return GL_TRUE;
}
static GLboolean
tridentOpenFullScreen(__DRIcontextPrivate *driContextPriv)
{
return GL_TRUE;
}
static GLboolean
tridentCloseFullScreen(__DRIcontextPrivate *driContextPriv)
{
return GL_TRUE;
}
tridentScreenPtr tridentCreateScreen( __DRIscreenPrivate *sPriv )
{
TRIDENTDRIPtr tDRIPriv = (TRIDENTDRIPtr)sPriv->pDevPriv;
tridentScreenPtr tridentScreen;
int i;
#if 0
/* Check the DRI version */
{
int major, minor, patch;
if ( XF86DRIQueryVersion( sPriv->display, &major, &minor, &patch ) ) {
if ( major != 3 || minor != 1 || patch < 0 ) {
__driUtilMessage( "r128 DRI driver expected DRI version 3.1.x but got version %d.%d.%d", major, minor, patch );
return GL_FALSE;
}
}
}
/* Check that the DDX driver version is compatible */
if ( sPriv->ddxMajor != 4 ||
sPriv->ddxMinor != 0 ||
sPriv->ddxPatch < 0 ) {
__driUtilMessage( "r128 DRI driver expected DDX driver version 4.0.x but got version %d.%d.%d", sPriv->ddxMajor, sPriv->ddxMinor, sPriv->ddxPatch );
return GL_FALSE;
}
/* Check that the DRM driver version is compatible */
if ( sPriv->drmMajor != 2 ||
sPriv->drmMinor != 1 ||
sPriv->drmPatch < 0 ) {
__driUtilMessage( "r128 DRI driver expected DRM driver version 2.1.x but got version %d.%d.%d", sPriv->drmMajor, sPriv->drmMinor, sPriv->drmPatch );
return GL_FALSE;
}
#endif
/* Allocate the private area */
tridentScreen = (tridentScreenPtr) CALLOC( sizeof(*tridentScreen) );
if ( !tridentScreen ) return NULL;
tridentScreen->driScreen = sPriv;
tridentScreen->frontOffset = tDRIPriv->frontOffset;
tridentScreen->backOffset = tDRIPriv->backOffset;
tridentScreen->depthOffset = tDRIPriv->depthOffset;
tridentScreen->frontPitch = tDRIPriv->frontPitch;
tridentScreen->backPitch = tDRIPriv->backPitch;
tridentScreen->depthPitch = tDRIPriv->depthPitch;
tridentScreen->width = tDRIPriv->width;
tridentScreen->height = tDRIPriv->height;
printf("%d %d\n",tridentScreen->width,tridentScreen->height);
printf("%d %d\n",tridentScreen->frontPitch,tridentScreen->backPitch);
printf("offset 0x%x 0x%x\n",tridentScreen->backOffset,tridentScreen->depthOffset);
tridentScreen->mmio.handle = tDRIPriv->regs;
tridentScreen->mmio.size = 0x20000;
if (drmMap(sPriv->fd,
tridentScreen->mmio.handle, tridentScreen->mmio.size,
(drmAddressPtr)&tridentScreen->mmio.map)) {
FREE(tridentScreen);
return GL_FALSE;
}
printf("MAPPED at 0x%x\n",tridentScreen->mmio.map);
return tridentScreen;
}
/* Destroy the device specific screen private data struct.
*/
void tridentDestroyScreen( __DRIscreenPrivate *sPriv )
{
tridentScreenPtr tridentScreen = (tridentScreenPtr)sPriv->private;
FREE(tridentScreen);
}
static GLboolean
tridentInitDriver(__DRIscreenPrivate *sPriv)
{
sPriv->private = (void *) tridentCreateScreen( sPriv );
if (!sPriv->private) {
tridentDestroyScreen( sPriv );
return GL_FALSE;
}
return GL_TRUE;
}
static struct __DriverAPIRec tridentAPI = {
tridentInitDriver,
tridentDestroyScreen,
tridentCreateContext,
tridentDestroyContext,
tridentCreateBuffer,
tridentDestroyBuffer,
tridentSwapBuffers,
tridentMakeCurrent,
tridentUnbindContext,
tridentOpenFullScreen,
tridentCloseFullScreen
};
/*
* This is the bootstrap function for the driver.
* The __driCreateScreen name is the symbol that libGL.so fetches.
* Return: pointer to a __DRIscreenPrivate.
*/
void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
int numConfigs, __GLXvisualConfig *config)
{
__DRIscreenPrivate *psp;
psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &tridentAPI);
return (void *) psp;
}
void __driRegisterExtensions(void)
{
/* No extensions */
}
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