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/*
* Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "GLES/gl.h"
#include "GLES/glext.h"
#include "main/compiler.h" /* for ASSERT */
#ifndef GL_TEXTURE_GEN_S
#define GL_TEXTURE_GEN_S 0x0C60
#define GL_TEXTURE_GEN_T 0x0C61
#define GL_TEXTURE_GEN_R 0x0C62
#endif
extern void GL_APIENTRY _es_Disable(GLenum cap);
extern void GL_APIENTRY _es_Enable(GLenum cap);
extern GLboolean GL_APIENTRY _es_IsEnabled(GLenum cap);
extern void GL_APIENTRY _mesa_Disable(GLenum cap);
extern void GL_APIENTRY _mesa_Enable(GLenum cap);
extern GLboolean GL_APIENTRY _mesa_IsEnabled(GLenum cap);
void GL_APIENTRY
_es_Disable(GLenum cap)
{
switch (cap) {
case GL_TEXTURE_GEN_STR_OES:
/* disable S, T, and R at the same time */
_mesa_Disable(GL_TEXTURE_GEN_S);
_mesa_Disable(GL_TEXTURE_GEN_T);
_mesa_Disable(GL_TEXTURE_GEN_R);
break;
default:
_mesa_Disable(cap);
break;
}
}
void GL_APIENTRY
_es_Enable(GLenum cap)
{
switch (cap) {
case GL_TEXTURE_GEN_STR_OES:
/* enable S, T, and R at the same time */
_mesa_Enable(GL_TEXTURE_GEN_S);
_mesa_Enable(GL_TEXTURE_GEN_T);
_mesa_Enable(GL_TEXTURE_GEN_R);
break;
default:
_mesa_Enable(cap);
break;
}
}
GLboolean GL_APIENTRY
_es_IsEnabled(GLenum cap)
{
switch (cap) {
case GL_TEXTURE_GEN_STR_OES:
cap = GL_TEXTURE_GEN_S;
default:
break;
}
return _mesa_IsEnabled(cap);
}
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