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/* $Id: m_translate.h,v 1.2 2000/11/17 21:01:49 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _M_TRANSLATE_H_
#define _M_TRANSLATE_H_
#include "config.h"
typedef void (*trans_1f_func)(GLfloat *to,
CONST void *ptr,
GLuint stride,
GLuint start,
GLuint n );
typedef void (*trans_1ui_func)(GLuint *to,
CONST void *ptr,
GLuint stride,
GLuint start,
GLuint n );
typedef void (*trans_1ub_func)(GLubyte *to,
CONST void *ptr,
GLuint stride,
GLuint start,
GLuint n );
typedef void (*trans_4ub_func)(GLubyte (*to)[4],
CONST void *ptr,
GLuint stride,
GLuint start,
GLuint n );
typedef void (*trans_4f_func)(GLfloat (*to)[4],
CONST void *ptr,
GLuint stride,
GLuint start,
GLuint n );
typedef void (*trans_3f_func)(GLfloat (*to)[3],
CONST void *ptr,
GLuint stride,
GLuint start,
GLuint n );
/* Translate GL_UNSIGNED_BYTE, etc to the indexes used in the arrays
* below.
*/
#define TYPE_IDX(t) ((t) & 0xf)
#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */
/* Only useful combinations are defined, thus there is no function to
* translate eg, ubyte->float or ubyte->ubyte, which are never used.
*/
extern trans_1f_func gl_trans_1f_tab[MAX_TYPES];
extern trans_1ui_func gl_trans_1ui_tab[MAX_TYPES];
extern trans_1ub_func gl_trans_1ub_tab[MAX_TYPES];
extern trans_3f_func gl_trans_3f_tab[MAX_TYPES];
extern trans_4ub_func gl_trans_4ub_tab[5][MAX_TYPES];
extern trans_4f_func gl_trans_4f_tab[5][MAX_TYPES];
extern void
_math_init_translate( void );
#endif
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