1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#include "cell_context.h"
#include "cell_state.h"
#include "pipe/draw/draw_context.h"
void cell_set_clip_state( struct pipe_context *pipe,
const struct pipe_clip_state *clip )
{
struct cell_context *cell = cell_context(pipe);
/* pass the clip state to the draw module */
draw_set_clip_state(cell->draw, clip);
}
/* Called when driver state tracker notices changes to the viewport
* matrix:
*/
void cell_set_viewport_state( struct pipe_context *pipe,
const struct pipe_viewport_state *viewport )
{
struct cell_context *cell = cell_context(pipe);
cell->viewport = *viewport; /* struct copy */
cell->dirty |= CELL_NEW_VIEWPORT;
/* pass the viewport info to the draw module */
draw_set_viewport_state(cell->draw, viewport);
/* Using tnl/ and vf/ modules is temporary while getting started.
* Full pipe will have vertex shader, vertex fetch of its own.
*/
}
void cell_set_scissor_state( struct pipe_context *pipe,
const struct pipe_scissor_state *scissor )
{
struct cell_context *cell = cell_context(pipe);
memcpy( &cell->scissor, scissor, sizeof(*scissor) );
cell->dirty |= CELL_NEW_SCISSOR;
}
void cell_set_polygon_stipple( struct pipe_context *pipe,
const struct pipe_poly_stipple *stipple )
{
struct cell_context *cell = cell_context(pipe);
memcpy( &cell->poly_stipple, stipple, sizeof(*stipple) );
cell->dirty |= CELL_NEW_STIPPLE;
}
|