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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* \brief Public interface into the drawing module.
*/
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#ifndef DRAW_CONTEXT_H
#define DRAW_CONTEXT_H
#include "glheader.h"
#include "pipe/p_state.h"
struct vertex_buffer;
struct draw_context;
struct draw_stage;
struct draw_context *draw_create( void );
void draw_destroy( struct draw_context *draw );
void draw_set_viewport_state( struct draw_context *draw,
const struct pipe_viewport_state *viewport );
void draw_set_clip_state( struct draw_context *pipe,
const struct pipe_clip_state *clip );
void draw_set_setup_state( struct draw_context *draw,
const struct pipe_setup_state *setup );
void draw_set_setup_stage( struct draw_context *draw,
struct draw_stage *stage );
void draw_set_vertex_attributes( struct draw_context *draw,
const GLuint *attrs,
GLuint nr_attrs );
/* XXX temporary */
void draw_set_vertex_attributes2( struct draw_context *draw,
const GLuint *attrs,
GLuint nr_attrs );
void draw_set_vertex_array_info(struct draw_context *draw,
const struct pipe_vertex_buffer *buffers,
const struct pipe_vertex_element *elements);
/* XXX temporary */
void draw_vb(struct draw_context *draw,
struct vertex_buffer *VB );
void draw_vertices(struct draw_context *draw,
GLuint mode,
GLuint numVertex, const GLfloat *verts,
GLuint numAttribs, const GLuint attribs[]);
#endif /* DRAW_CONTEXT_H */
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