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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Zack Rusin zack@tungstengraphics.com
*/
#ifndef GALLIVM_H
#define GALLIVM_H
#if defined __cplusplus
extern "C" {
#endif
#include "pipe/p_state.h"
#ifdef MESA_LLVM
struct tgsi_token;
struct gallivm_prog;
struct gallivm_cpu_engine;
struct tgsi_interp_coef;
struct tgsi_sampler;
enum gallivm_shader_type {
GALLIVM_VS,
GALLIVM_FS
};
struct gallivm_prog *gallivm_from_tgsi(const struct tgsi_token *tokens, enum gallivm_shader_type type);
void gallivm_prog_delete(struct gallivm_prog *prog);
int gallivm_prog_exec(struct gallivm_prog *prog,
float (*inputs)[PIPE_MAX_SHADER_INPUTS][4],
float (*dests)[PIPE_MAX_SHADER_INPUTS][4],
float (*consts)[4],
int num_vertices,
int num_inputs,
int num_attribs);
int gallivm_fragment_shader_exec(struct gallivm_prog *prog,
float x, float y,
float (*dests)[PIPE_MAX_SHADER_INPUTS][4],
float (*inputs)[PIPE_MAX_SHADER_INPUTS][4],
float (*consts)[4],
struct tgsi_sampler *samplers);
void gallivm_prog_inputs_interpolate(struct gallivm_prog *prog,
float (*inputs)[PIPE_MAX_SHADER_INPUTS][4],
const struct tgsi_interp_coef *coefs);
void gallivm_prog_dump(struct gallivm_prog *prog, const char *file_prefix);
struct gallivm_cpu_engine *gallivm_cpu_engine_create(struct gallivm_prog *prog);
struct gallivm_cpu_engine *gallivm_global_cpu_engine();
void gallivm_cpu_jit_compile(struct gallivm_cpu_engine *ee, struct gallivm_prog *prog);
void gallivm_cpu_engine_delete(struct gallivm_cpu_engine *ee);
#endif /* MESA_LLVM */
#if defined __cplusplus
} // extern "C"
#endif
#endif
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