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|
/*************************************************************************
Autogenerated file, do not edit !
**************************************************************************
Copyright (C) 2006-2007 :
Dmitry Baryshkov,
Laurent Carlier,
Matthieu Castet,
Dawid Gajownik,
Jeremy Kolb,
Stephane Loeuillet,
Patrice Mandin,
Stephane Marchesin,
Serge Martin,
Sylvain Munaut,
Ben Skeggs,
Erik Waling,
koala_br,
sturmflut.
All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*************************************************************************/
#ifndef NOUVEAU_REG_H
#define NOUVEAU_REG_H 1
#define NV01_ROOT 0x00000001
#define NV01_CONTEXT_DMA 0x00000002
#define NV01_DEVICE 0x00000003
#define NV01_TIMER 0x00000004
#define NV01_TIMER_SYNCHRONIZE 0x00000100
#define NV01_TIMER_STOP_ALARM 0x00000104
#define NV01_TIMER_DMA_NOTIFY 0x00000180
#define NV01_TIMER_TIME(x) (0x00000300+((x)*4))
#define NV01_TIMER_TIME__SIZE 0x00000002
#define NV01_TIMER_ALARM_NOTIFY 0x00000308
#define NV_IMAGE_STENCIL 0x00000010
#define NV_IMAGE_STENCIL_NOTIFY 0x00000104
#define NV_IMAGE_STENCIL_DMA_NOTIFY 0x00000180
#define NV_IMAGE_STENCIL_IMAGE_OUTPUT 0x00000200
#define NV_IMAGE_STENCIL_IMAGE_INPUT(x) (0x00000204+((x)*4))
#define NV_IMAGE_STENCIL_IMAGE_INPUT__SIZE 0x00000002
#define NV_IMAGE_BLEND_AND 0x00000011
#define NV_IMAGE_BLEND_AND_NOP 0x00000100
#define NV_IMAGE_BLEND_AND_NOTIFY 0x00000104
#define NV_IMAGE_BLEND_AND_DMA_NOTIFY 0x00000180
#define NV_IMAGE_BLEND_AND_IMAGE_OUTPUT 0x00000200
#define NV_IMAGE_BLEND_AND_BETA_INPUT 0x00000204
#define NV_IMAGE_BLEND_AND_IMAGE_INPUT 0x00000208
#define NV01_CONTEXT_BETA1 0x00000012
#define NV01_CONTEXT_BETA1_NOP 0x00000100
#define NV01_CONTEXT_BETA1_NOTIFY 0x00000104
#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180
#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300
#define NV_IMAGE_ROP_AND 0x00000013
#define NV_IMAGE_ROP_AND_NOTIFY 0x00000104
#define NV_IMAGE_ROP_AND_DMA_NOTIFY 0x00000180
#define NV_IMAGE_ROP_AND_IMAGE_OUTPUT 0x00000200
#define NV_IMAGE_ROP_AND_ROP_INPUT 0x00000204
#define NV_IMAGE_ROP_AND_IMAGE_INPUT(x) (0x00000208+((x)*4))
#define NV_IMAGE_ROP_AND_IMAGE_INPUT__SIZE 0x00000002
#define NV_IMAGE_COLOR_KEY 0x00000015
#define NV01_CONTEXT_COLOR_KEY 0x00000017
#define NV01_CONTEXT_COLOR_KEY_NOP 0x00000100
#define NV01_CONTEXT_COLOR_KEY_NOTIFY 0x00000104
#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A8Y8 0x00000001
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X24Y8 0x00000002
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000003
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X17R5G5B5 0x00000004
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000005
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X8R8G8B8 0x00000006
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16Y16 0x00000007
#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16Y16 0x00000008
#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304
#define NV01_CONTEXT_PATTERN 0x00000018
#define NV01_CONTEXT_PATTERN_NOP 0x00000100
#define NV01_CONTEXT_PATTERN_NOTIFY 0x00000104
#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180
#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300
#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304
#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308
#define NV01_CONTEXT_PATTERN_COLOR(x) (0x00000310+((x)*4))
#define NV01_CONTEXT_PATTERN_COLOR__SIZE 0x00000002
#define NV01_CONTEXT_PATTERN_PATTERN(x) (0x00000318+((x)*4))
#define NV01_CONTEXT_PATTERN_PATTERN__SIZE 0x00000002
#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019
#define NV01_CONTEXT_CLIP_RECTANGLE_NOP 0x00000100
#define NV01_CONTEXT_CLIP_RECTANGLE_NOTIFY 0x00000104
#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_SHIFT 0
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_MASK 0x0000ffff
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_SHIFT 16
#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_MASK 0xffff0000
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_SHIFT 0
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_MASK 0x0000ffff
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_SHIFT 16
#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_MASK 0xffff0000
#define NV01_RENDER_SOLID_LINE 0x0000001c
#define NV01_RENDER_SOLID_LINE_NOP 0x00000100
#define NV01_RENDER_SOLID_LINE_NOTIFY 0x00000104
#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c
#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180
#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184
#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188
#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c
#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190
#define NV01_RENDER_SOLID_LINE_SURFACE 0x00000194
#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc
#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000
#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001
#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002
#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003
#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A8Y8 0x00000001
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X24Y8 0x00000002
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000003
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X17R5G5B5 0x00000004
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000005
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X8R8G8B8 0x00000006
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16Y16 0x00000007
#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16Y16 0x00000008
#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304
#define NV01_RENDER_SOLID_LINE_LINE_POINT0(x) (0x00000400+((x)*8))
#define NV01_RENDER_SOLID_LINE_LINE_POINT0__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_SHIFT 0
#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_SHIFT 16
#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_LINE_LINE_POINT1(x) (0x00000404+((x)*8))
#define NV01_RENDER_SOLID_LINE_LINE_POINT1__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_SHIFT 0
#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_SHIFT 16
#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(x) (0x00000480+((x)*16))
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(x) (0x00000484+((x)*16))
#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(x) (0x00000488+((x)*16))
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(x) (0x0000048c+((x)*16))
#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_POLYLINE(x) (0x00000500+((x)*4))
#define NV01_RENDER_SOLID_LINE_POLYLINE__SIZE 0x00000020
#define NV01_RENDER_SOLID_LINE_POLYLINE_X_SHIFT 0
#define NV01_RENDER_SOLID_LINE_POLYLINE_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_SHIFT 16
#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(x) (0x00000580+((x)*8))
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(x) (0x00000584+((x)*8))
#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(x) (0x00000600+((x)*8))
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(x) (0x00000604+((x)*8))
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__SIZE 0x00000010
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_SHIFT 0
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_SHIFT 16
#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d
#define NV01_RENDER_SOLID_TRIANGLE_NOP 0x00000100
#define NV01_RENDER_SOLID_TRIANGLE_NOTIFY 0x00000104
#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c
#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180
#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184
#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188
#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c
#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190
#define NV01_RENDER_SOLID_TRIANGLE_SURFACE 0x00000194
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005
#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300
#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330
#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(x) (0x00000400+((x)*4))
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__SIZE 0x00000020
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(x) (0x00000480+((x)*8))
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__SIZE 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(x) (0x00000484+((x)*8))
#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__SIZE 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(x) (0x00000500+((x)*16))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__SIZE 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(x) (0x00000504+((x)*16))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__SIZE 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(x) (0x00000508+((x)*16))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__SIZE 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(x) (0x0000050c+((x)*16))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__SIZE 0x00000008
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(x) (0x00000580+((x)*8))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__SIZE 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(x) (0x00000584+((x)*8))
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__SIZE 0x00000010
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_SHIFT 0
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_SHIFT 16
#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e
#define NV01_RENDER_SOLID_RECTANGLE_NOP 0x00000100
#define NV01_RENDER_SOLID_RECTANGLE_NOTIFY 0x00000104
#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c
#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180
#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184
#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188
#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c
#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190
#define NV01_RENDER_SOLID_RECTANGLE_SURFACE 0x00000194
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005
#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300
#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(x) (0x00000400+((x)*8))
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__SIZE 0x00000010
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_SHIFT 0
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_MASK 0x0000ffff
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_SHIFT 16
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_MASK 0xffff0000
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(x) (0x00000404+((x)*8))
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__SIZE 0x00000010
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_SHIFT 0
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_MASK 0x0000ffff
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_SHIFT 16
#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_MASK 0xffff0000
#define NV01_IMAGE_BLIT 0x0000001f
#define NV01_IMAGE_BLIT_NOP 0x00000100
#define NV01_IMAGE_BLIT_NOTIFY 0x00000104
#define NV01_IMAGE_BLIT_PATCH 0x0000010c
#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180
#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184
#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188
#define NV01_IMAGE_BLIT_PATTERN 0x0000018c
#define NV01_IMAGE_BLIT_ROP 0x00000190
#define NV01_IMAGE_BLIT_BETA1 0x00000194
#define NV01_IMAGE_BLIT_SURFACE 0x0000019c
#define NV01_IMAGE_BLIT_OPERATION 0x000002fc
#define NV01_IMAGE_BLIT_IMAGE_INPUT 0x00000204
#define NV01_IMAGE_BLIT_POINT_IN 0x00000300
#define NV01_IMAGE_BLIT_POINT_IN_X_SHIFT 0
#define NV01_IMAGE_BLIT_POINT_IN_X_MASK 0x0000ffff
#define NV01_IMAGE_BLIT_POINT_IN_Y_SHIFT 16
#define NV01_IMAGE_BLIT_POINT_IN_Y_MASK 0xffff0000
#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304
#define NV01_IMAGE_BLIT_POINT_OUT_X_SHIFT 0
#define NV01_IMAGE_BLIT_POINT_OUT_X_MASK 0x0000ffff
#define NV01_IMAGE_BLIT_POINT_OUT_Y_SHIFT 16
#define NV01_IMAGE_BLIT_POINT_OUT_Y_MASK 0xffff0000
#define NV01_IMAGE_BLIT_SIZE 0x00000308
#define NV01_IMAGE_BLIT_SIZE_W_SHIFT 0
#define NV01_IMAGE_BLIT_SIZE_W_MASK 0x0000ffff
#define NV01_IMAGE_BLIT_SIZE_H_SHIFT 16
#define NV01_IMAGE_BLIT_SIZE_H_MASK 0xffff0000
#define NV01_IMAGE_FROM_CPU 0x00000021
#define NV01_IMAGE_FROM_CPU_NOP 0x00000100
#define NV01_IMAGE_FROM_CPU_NOTIFY 0x00000104
#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c
#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188
#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c
#define NV01_IMAGE_FROM_CPU_ROP 0x00000190
#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194
#define NV01_IMAGE_FROM_CPU_SURFACE 0x00000198
#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc
#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000
#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001
#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002
#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003
#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_Y8 0x00000001
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004
#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005
#define NV01_IMAGE_FROM_CPU_POINT 0x00000304
#define NV01_IMAGE_FROM_CPU_POINT_X_SHIFT 0
#define NV01_IMAGE_FROM_CPU_POINT_X_MASK 0x0000ffff
#define NV01_IMAGE_FROM_CPU_POINT_Y_SHIFT 16
#define NV01_IMAGE_FROM_CPU_POINT_Y_MASK 0xffff0000
#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308
#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_SHIFT 0
#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_MASK 0x0000ffff
#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_SHIFT 16
#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_MASK 0xffff0000
#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c
#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0
#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff
#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16
#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000
#define NV01_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
#define NV01_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020
#define NV01_NULL 0x00000030
#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036
#define NV03_STRETCHED_IMAGE_FROM_CPU_NOP 0x00000100
#define NV03_STRETCHED_IMAGE_FROM_CPU_NOTIFY 0x00000104
#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c
#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188
#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c
#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190
#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000194
#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc
#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16
#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000
#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308
#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_SHIFT 0
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_MASK 0x0000ffff
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_SHIFT 16
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_MASK 0xffff0000
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_SHIFT 0
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_MASK 0x0000ffff
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_SHIFT 16
#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_MASK 0xffff0000
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_SHIFT 0
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_MASK 0x0000ffff
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_SHIFT 16
#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_MASK 0xffff0000
#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020
#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037
#define NV03_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100
#define NV03_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104
#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180
#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184
#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c
#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190
#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000194
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008
#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT 0x00000310
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE 0x00000314
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DU_DX 0x00000318
#define NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DV_DY 0x0000031c
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE 0x00000400
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_MASK 0xffff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT 0x00000404
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_MASK 0x00ff0000
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CENTER 0x00010000
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CORNER 0x00020000
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_SHIFT 24
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_MASK 0xff000000
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_OFFSET 0x00000408
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT 0x0000040c
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_SHIFT 0
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_MASK 0x0000ffff
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_SHIFT 16
#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_MASK 0xffff0000
#define NV04_DVD_SUBPICTURE 0x00000038
#define NV04_DVD_SUBPICTURE_NOP 0x00000100
#define NV04_DVD_SUBPICTURE_NOTIFY 0x00000104
#define NV04_DVD_SUBPICTURE_WAIT_FOR_IDLE 0x00000108
#define NV04_DVD_SUBPICTURE_DMA_NOTIFY 0x00000180
#define NV04_DVD_SUBPICTURE_DMA_OVERLAY 0x00000184
#define NV04_DVD_SUBPICTURE_DMA_IMAGEIN 0x00000188
#define NV04_DVD_SUBPICTURE_DMA_IMAGEOUT 0x0000018c
#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT 0x00000300
#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_SHIFT 0
#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_MASK 0x0000ffff
#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_SHIFT 16
#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_MASK 0xffff0000
#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE 0x00000304
#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_SHIFT 0
#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_MASK 0x0000ffff
#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_SHIFT 16
#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_MASK 0xffff0000
#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT 0x00000308
#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_SHIFT 0
#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_MASK 0x0000ffff
#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_SHIFT 16
#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_MASK 0xffff0000
#define NV04_DVD_SUBPICTURE_IMAGEOUT_OFFSET 0x0000030c
#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DU_DX 0x00000310
#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DV_DY 0x00000314
#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE 0x00000318
#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_SHIFT 0
#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_MASK 0x0000ffff
#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_SHIFT 16
#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_MASK 0xffff0000
#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT 0x0000031c
#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_SHIFT 0
#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_MASK 0x0000ffff
#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_SHIFT 16
#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_MASK 0xffff0000
#define NV04_DVD_SUBPICTURE_IMAGEIN_OFFSET 0x00000320
#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT 0x00000324
#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_SHIFT 0
#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_MASK 0x0000ffff
#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_SHIFT 16
#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_MASK 0xffff0000
#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DU_DX 0x00000328
#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DV_DY 0x0000032c
#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE 0x00000330
#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_SHIFT 0
#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_MASK 0x0000ffff
#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_SHIFT 16
#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_MASK 0xffff0000
#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT 0x00000334
#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_SHIFT 0
#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_MASK 0x0000ffff
#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_SHIFT 16
#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_MASK 0xffff0000
#define NV04_DVD_SUBPICTURE_OVERLAY_OFFSET 0x00000338
#define NV04_DVD_SUBPICTURE_OVERLAY_POINT 0x0000033c
#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_SHIFT 0
#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_MASK 0x0000ffff
#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_SHIFT 16
#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_MASK 0xffff0000
#define NV_MEMORY_TO_MEMORY_FORMAT 0x00000039
#define NV_MEMORY_TO_MEMORY_FORMAT_NOP 0x00000100
#define NV_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104
#define NV_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY 0x00000180
#define NV_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN 0x00000184
#define NV_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT 0x00000188
#define NV_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c
#define NV_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT 0x00000310
#define NV_MEMORY_TO_MEMORY_FORMAT_PITCH_IN 0x00000314
#define NV_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT 0x00000318
#define NV_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN 0x0000031c
#define NV_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT 0x00000320
#define NV_MEMORY_TO_MEMORY_FORMAT_FORMAT 0x00000324
#define NV_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_SHIFT 0
#define NV_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_MASK 0x0000000f
#define NV_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_SHIFT 8
#define NV_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_MASK 0x00000f00
#define NV_MEMORY_TO_MEMORY_FORMAT_BUF_NOTIFY 0x00000328
#define NV01_MEMORY_LOCAL_BANKED 0x0000003d
#define NV01_MAPPING_SYSTEM 0x0000003e
#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f
#define NV01_MEMORY_LOCAL_LINEAR 0x00000040
#define NV01_MAPPING_LOCAL 0x00000041
#define NV04_CONTEXT_SURFACES_2D 0x00000042
#define NV04_CONTEXT_SURFACES_2D_NOP 0x00000100
#define NV04_CONTEXT_SURFACES_2D_NOTIFY 0x00000104
#define NV04_CONTEXT_SURFACES_2D_PM_TRIGGER 0x00000140
#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180
#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184
#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188
#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300
#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003
#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004
#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009
#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a
#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b
#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304
#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0
#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff
#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16
#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000
#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308
#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c
#define NV03_CONTEXT_ROP 0x00000043
#define NV03_CONTEXT_ROP_NOP 0x00000100
#define NV03_CONTEXT_ROP_NOTIFY 0x00000104
#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180
#define NV03_CONTEXT_ROP_ROP 0x00000300
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SHIFT 0
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_MASK 0x0000000f
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_CLEAR 0x00000000
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOR 0x00000001
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_INVERTED 0x00000002
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY_INVERTED 0x00000003
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_REVERSE 0x00000004
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_INVERT 0x00000005
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_XOR 0x00000006
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NAND 0x00000007
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND 0x00000008
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_EQUI 0x00000009
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOOP 0x0000000a
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_INVERTED 0x0000000b
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY 0x0000000c
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_REVERSE 0x0000000d
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR 0x0000000e
#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SET 0x0000000f
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SHIFT 4
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_MASK 0x000000f0
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_CLEAR 0x00000000
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOR 0x00000010
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_INVERTED 0x00000020
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY_INVERTED 0x00000030
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_REVERSE 0x00000040
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_INVERT 0x00000050
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_XOR 0x00000060
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NAND 0x00000070
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND 0x00000080
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_EQUI 0x00000090
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOOP 0x000000a0
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_INVERTED 0x000000b0
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY 0x000000c0
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_REVERSE 0x000000d0
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR 0x000000e0
#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SET 0x000000f0
#define NV04_IMAGE_PATTERN 0x00000044
#define NV04_IMAGE_PATTERN_NOP 0x00000100
#define NV04_IMAGE_PATTERN_NOTIFY 0x00000104
#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180
#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300
#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001
#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002
#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304
#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001
#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002
#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308
#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000
#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001
#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002
#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c
#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001
#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002
#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310
#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314
#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318
#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c
#define NV04_IMAGE_PATTERN_PATTERN_Y8(x) (0x00000400+((x)*4))
#define NV04_IMAGE_PATTERN_PATTERN_Y8__SIZE 0x00000010
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_SHIFT 0
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_MASK 0x000000ff
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_SHIFT 8
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_MASK 0x0000ff00
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_SHIFT 16
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_MASK 0x00ff0000
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_SHIFT 24
#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_MASK 0xff000000
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(x) (0x00000500+((x)*4))
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__SIZE 0x00000020
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_SHIFT 0
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_MASK 0x0000001f
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_SHIFT 5
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_MASK 0x000007e0
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_SHIFT 11
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_MASK 0x0000f800
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_SHIFT 16
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_MASK 0x001f0000
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_SHIFT 21
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_MASK 0x07e00000
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_SHIFT 27
#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_MASK 0xf8000000
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(x) (0x00000600+((x)*4))
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__SIZE 0x00000020
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_SHIFT 0
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_MASK 0x0000001f
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_SHIFT 5
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_MASK 0x000003e0
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_SHIFT 10
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_MASK 0x00007c00
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_SHIFT 16
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_MASK 0x001f0000
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_SHIFT 21
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_MASK 0x03e00000
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_SHIFT 26
#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_MASK 0x7c000000
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(x) (0x00000700+((x)*4))
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__SIZE 0x00000040
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_SHIFT 0
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_MASK 0x000000ff
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_SHIFT 8
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_MASK 0x0000ff00
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_SHIFT 16
#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_MASK 0x00ff0000
#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046
#define NV03_VIDEO_LUT_CURSOR_DAC_SYNCHRONIZE 0x00000100
#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_IMAGE 0x00000104
#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_CURSOR 0x00000108
#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_DAC 0x0000010c
#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_NOTIFY 0x00000180
#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE(x) (0x00000184+((x)*4))
#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT(x) (0x0000018c+((x)*4))
#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR(x) (0x00000194+((x)*4))
#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_GET 0x000002fc
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET(x) (0x00000300+((x)*8))
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT(x) (0x00000304+((x)*8))
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_SHIFT 0
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_MASK 0x0000ffff
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_SHIFT 16
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_MASK 0x0fff0000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_SHIFT 28
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_MASK 0xf0000000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET(x) (0x00000340+((x)*12))
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT(x) (0x00000344+((x)*12))
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_SHIFT 0
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_MASK 0x0000ffff
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_SHIFT 16
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_MASK 0xffff0000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT(x) (0x00000348+((x)*12))
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A 0x00000358
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_SHIFT 0
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_MASK 0x0000ffff
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_SHIFT 16
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_MASK 0xffff0000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE(x) (0x00000380+((x)*16))
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_SHIFT 0
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_MASK 0x0000ffff
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_SHIFT 16
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_MASK 0xffff0000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC(x) (0x00000384+((x)*16))
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_SHIFT 0
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_MASK 0x0000ffff
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_SHIFT 16
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_MASK 0x0fff0000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_SHIFT 28
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_MASK 0xf0000000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC(x) (0x00000388+((x)*16))
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_SHIFT 0
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_MASK 0x0000ffff
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_SHIFT 16
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_MASK 0x0fff0000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_SHIFT 28
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_MASK 0xf0000000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE(x) (0x0000038c+((x)*16))
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE__SIZE 0x00000002
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_SHIFT 0
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_MASK 0x0000ffff
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_SHIFT 16
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_MASK 0x0fff0000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_SHIFT 28
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_MASK 0xf0000000
#define NV03_VIDEO_LUT_CURSOR_DAC_SET_PIXEL_CLOCK 0x000003a0
#define NV03_DX3_TEXTURED_TRIANGLE 0x00000048
#define NV03_DX3_TEXTURED_TRIANGLE_NOP 0x00000100
#define NV03_DX3_TEXTURED_TRIANGLE_NOTIFY 0x00000104
#define NV03_DX3_TEXTURED_TRIANGLE_PATCH 0x0000010c
#define NV03_DX3_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180
#define NV03_DX3_TEXTURED_TRIANGLE_DMA_TEXTURE 0x00000184
#define NV03_DX3_TEXTURED_TRIANGLE_CLIP_RECTANGLE 0x00000188
#define NV03_DX3_TEXTURED_TRIANGLE_SURFACE 0x0000018c
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_OFFSET 0x00000304
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT 0x00000308
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_SHIFT 0
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_MASK 0x0000ffff
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_SHIFT 16
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_MASK 0x000f0000
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_SHIFT 20
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_MASK 0x00f00000
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_SHIFT 24
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_MASK 0x0f000000
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_SHIFT 28
#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_MASK 0xf0000000
#define NV03_DX3_TEXTURED_TRIANGLE_FILTER 0x0000030c
#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_SHIFT 0
#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_MASK 0x0000001f
#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_SHIFT 8
#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_MASK 0x00001f00
#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_SHIFT 16
#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_MASK 0x00ff0000
#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR 0x00000310
#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_SHIFT 0
#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_MASK 0x000000ff
#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_SHIFT 8
#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_MASK 0x0000ff00
#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_SHIFT 16
#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_MASK 0x00ff0000
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT 0x00000314
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_SHIFT 0
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_MASK 0x0000000f
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_SHIFT 4
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_MASK 0x00000030
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_SHIFT 6
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_MASK 0x000000c0
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_SHIFT 8
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_MASK 0x00000f00
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_SHIFT 12
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_MASK 0x00007000
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_PERSPECTIVE_ENABLE (1 << 15)
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_SHIFT 16
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_MASK 0x000f0000
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_SHIFT 20
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_MASK 0x00f00000
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_SHIFT 24
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_MASK 0x07000000
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_SHIFT 27
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_MASK 0x18000000
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_BETA (1 << 29)
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_DST_BLEND (1 << 30)
#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SRC_BLEND (1 << 31)
#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL 0x00000318
#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_SHIFT 0
#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_MASK 0x000000ff
#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_SHIFT 8
#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_MASK 0xffffff00
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR(x) (0x00001000+((x)*32))
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR__SIZE 0x00000040
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_SHIFT 0
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_MASK 0x0000000f
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_SHIFT 4
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_MASK 0x000000f0
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_SHIFT 8
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_MASK 0x00000f00
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_SHIFT 12
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_MASK 0x0000f000
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_SHIFT 16
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_MASK 0x000f0000
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_SHIFT 20
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_MASK 0x00f00000
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_SHIFT 24
#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_MASK 0xff000000
#define NV03_DX3_TEXTURED_TRIANGLE_COLOR(x) (0x00001004+((x)*32))
#define NV03_DX3_TEXTURED_TRIANGLE_COLOR__SIZE 0x00000040
#define NV03_DX3_TEXTURED_TRIANGLE_X(x) (0x00001008+((x)*32))
#define NV03_DX3_TEXTURED_TRIANGLE_X__SIZE 0x00000040
#define NV03_DX3_TEXTURED_TRIANGLE_Y(x) (0x0000100c+((x)*32))
#define NV03_DX3_TEXTURED_TRIANGLE_Y__SIZE 0x00000040
#define NV03_DX3_TEXTURED_TRIANGLE_Z(x) (0x00001010+((x)*32))
#define NV03_DX3_TEXTURED_TRIANGLE_Z__SIZE 0x00000040
#define NV03_DX3_TEXTURED_TRIANGLE_M(x) (0x00001014+((x)*32))
#define NV03_DX3_TEXTURED_TRIANGLE_M__SIZE 0x00000040
#define NV03_DX3_TEXTURED_TRIANGLE_U(x) (0x00001018+((x)*32))
#define NV03_DX3_TEXTURED_TRIANGLE_U__SIZE 0x00000040
#define NV03_DX3_TEXTURED_TRIANGLE_V(x) (0x0000101c+((x)*32))
#define NV03_DX3_TEXTURED_TRIANGLE_V__SIZE 0x00000040
#define NV04_GDI_RECTANGLE_TEXT 0x0000004a
#define NV04_GDI_RECTANGLE_TEXT_NOP 0x00000100
#define NV04_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104
#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c
#define NV04_GDI_RECTANGLE_TEXT_PM_TRIGGER 0x00000140
#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184
#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188
#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c
#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190
#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194
#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198
#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005
#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001
#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002
#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(x) (0x00000400+((x)*8))
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__SIZE 0x00000020
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(x) (0x00000404+((x)*8))
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__SIZE 0x00000020
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(x) (0x00000600+((x)*8))
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__SIZE 0x00000020
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(x) (0x00000604+((x)*8))
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__SIZE 0x00000020
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc
#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000800+((x)*4))
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000080
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc
#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00000c00+((x)*4))
#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000080
#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0
#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_MASK 0x0fffffff
#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_SHIFT 28
#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_MASK 0xf0000000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(x) (0x00001000+((x)*4))
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__SIZE 0x00000100
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_MASK 0x000000ff
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_SHIFT 8
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_MASK 0x000fff00
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_SHIFT 20
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_MASK 0xfff00000
#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0
#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_MASK 0x0fffffff
#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_SHIFT 28
#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_MASK 0xf0000000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(x) (0x00001800+((x)*8))
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__SIZE 0x00000100
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_SHIFT 0
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_MASK 0x0000ffff
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_SHIFT 16
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_MASK 0xffff0000
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(x) (0x00001804+((x)*8))
#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__SIZE 0x00000100
#define NV03_GDI_RECTANGLE_TEXT 0x0000004b
#define NV03_GDI_RECTANGLE_TEXT_NOP 0x00000100
#define NV03_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104
#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184
#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188
#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000018c
#define NV03_GDI_RECTANGLE_TEXT_SURFACE 0x00000190
#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc
#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000c00+((x)*4))
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000020
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc
#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(x) (0x00001000+((x)*4))
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__SIZE 0x00000020
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec
#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc
#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0
#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff
#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16
#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00001400+((x)*4))
#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000020
#define NV04_SWIZZLED_SURFACE 0x00000052
#define NV04_SWIZZLED_SURFACE_NOP 0x00000100
#define NV04_SWIZZLED_SURFACE_NOTIFY 0x00000104
#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180
#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184
#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_SHIFT 0
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_MASK 0x000000ff
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a
#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b
#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT 16
#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_MASK 0x00ff0000
#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT 24
#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_MASK 0xff000000
#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304
#define NV04_CONTEXT_SURFACES_3D 0x00000053
#define NV04_CONTEXT_SURFACES_3D_NOP 0x00000100
#define NV04_CONTEXT_SURFACES_3D_NOTIFY 0x00000104
#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180
#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184
#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188
#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8
#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_SHIFT 0
#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_MASK 0x0000ffff
#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_SHIFT 16
#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_MASK 0xffff0000
#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc
#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_SHIFT 0
#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_MASK 0x0000ffff
#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_SHIFT 16
#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_MASK 0xffff0000
#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_SHIFT 0
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_MASK 0x000000ff
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008
#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SHIFT 8
#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_MASK 0x0000ff00
#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100
#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200
#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_SHIFT 16
#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_MASK 0x00ff0000
#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_SHIFT 24
#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_MASK 0xff000000
#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304
#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_SHIFT 0
#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_MASK 0x0000ffff
#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_SHIFT 16
#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_MASK 0xffff0000
#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308
#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_SHIFT 0
#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_MASK 0x0000ffff
#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_SHIFT 16
#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_MASK 0xffff0000
#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c
#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310
#define NV04_DX5_TEXTURED_TRIANGLE 0x00000054
#define NV04_DX5_TEXTURED_TRIANGLE_NOP 0x00000100
#define NV04_DX5_TEXTURED_TRIANGLE_NOTIFY 0x00000104
#define NV04_DX5_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180
#define NV04_DX5_TEXTURED_TRIANGLE_DMA_A 0x00000184
#define NV04_DX5_TEXTURED_TRIANGLE_DMA_B 0x00000188
#define NV04_DX5_TEXTURED_TRIANGLE_SURFACE 0x0000018c
#define NV04_DX5_TEXTURED_TRIANGLE_COLORKEY 0x00000300
#define NV04_DX5_TEXTURED_TRIANGLE_OFFSET 0x00000304
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT 0x00000308
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_SHIFT 0
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_MASK 0x00000003
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_SHIFT 2
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_MASK 0x0000000c
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_SHIFT 8
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP 0x05000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPU (1 << 27)
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP 0x50000000
#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPV (1 << 31)
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER 0x0000030c
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15)
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_SHIFT 24
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_MASK 0x07000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27)
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_SHIFT 28
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST_MIPMAP_NEAREST 0x30000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR_MIPMAP_NEAREST 0x40000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST_MIPMAP_LINEAR 0x50000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR_MIPMAP_LINEAR 0x60000000
#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31)
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND 0x00000310
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_SHIFT 0
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MASK 0x0000000f
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_SHIFT 4
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT 8
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK 0x00000f00
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT 12
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK 0x0000f000
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_SHIFT 16
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_MASK 0x000f0000
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT 20
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_MASK 0x00f00000
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_SHIFT 24
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_MASK 0x0f000000
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_SHIFT 28
#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_MASK 0xf0000000
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL 0x00000314
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_SHIFT 0
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_MASK 0x000000ff
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT 8
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_MASK 0x00000f00
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE (1 << 12)
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN (1 << 13)
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT 14
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_MASK 0x0000c000
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT 16
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_MASK 0x000f0000
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT 20
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_MASK 0x00300000
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE (1 << 22)
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE (1 << 23)
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT 24
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_MASK 0x3f000000
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT 30
#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_MASK 0xc0000000
#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318
#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_SHIFT 0
#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff
#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_SHIFT 8
#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00
#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_SHIFT 16
#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000
#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_SHIFT 24
#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_MASK 0xff000000
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00000400+((x)*32))
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000010
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x00000404+((x)*32))
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000010
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00000408+((x)*32))
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000010
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x0000040c+((x)*32))
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000010
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00000410+((x)*32))
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000010
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_SHIFT 0
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_MASK 0x000000ff
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_SHIFT 8
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_MASK 0x0000ff00
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_SHIFT 16
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_MASK 0x00ff0000
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_SHIFT 24
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_MASK 0xff000000
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00000414+((x)*32))
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000010
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_SHIFT 0
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_MASK 0x000000ff
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_SHIFT 8
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_MASK 0x0000ff00
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_SHIFT 16
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_MASK 0x00ff0000
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00000418+((x)*32))
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000010
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000041c+((x)*32))
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000010
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(x) (0x00000600+((x)*4))
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE__SIZE 0x00000040
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_SHIFT 0
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_MASK 0x0000000f
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_SHIFT 4
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_MASK 0x000000f0
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_SHIFT 8
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_MASK 0x00000f00
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_SHIFT 12
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_MASK 0x0000f000
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_SHIFT 16
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_MASK 0x000f0000
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_SHIFT 20
#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_MASK 0x00f00000
#define NV04_DX6_MULTITEX_TRIANGLE 0x00000055
#define NV04_DX6_MULTITEX_TRIANGLE_NOP 0x00000100
#define NV04_DX6_MULTITEX_TRIANGLE_NOTIFY 0x00000104
#define NV04_DX6_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180
#define NV04_DX6_MULTITEX_TRIANGLE_DMA_A 0x00000184
#define NV04_DX6_MULTITEX_TRIANGLE_DMA_B 0x00000188
#define NV04_DX6_MULTITEX_TRIANGLE_SURFACE 0x0000018c
#define NV04_DX6_MULTITEX_TRIANGLE_OFFSET(x) (0x00000308+((x)*4))
#define NV04_DX6_MULTITEX_TRIANGLE_OFFSET__SIZE 0x00000002
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT(x) (0x00000310+((x)*4))
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT__SIZE 0x00000002
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_MASK 0x0000000f
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPU (1 << 27)
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000
#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPV (1 << 31)
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER(x) (0x00000318+((x)*4))
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER__SIZE 0x00000002
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15)
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_SHIFT 24
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_MASK 0x07000000
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27)
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_SHIFT 28
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000
#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA 0x00000320
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE0 (1 << 0)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA0 (1 << 1)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_SHIFT 2
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_MASK 0x000000fc
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE1 (1 << 8)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA1 (1 << 9)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_SHIFT 10
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_MASK 0x0000fc00
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE2 (1 << 16)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA2 (1 << 17)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_SHIFT 18
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_MASK 0x00fc0000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE3 (1 << 24)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA3 (1 << 25)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_SHIFT 26
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_MASK 0x1c000000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_SHIFT 29
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_MASK 0xe0000000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR 0x00000324
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE0 (1 << 0)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA0 (1 << 1)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_SHIFT 2
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_MASK 0x000000fc
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE1 (1 << 8)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA1 (1 << 9)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_SHIFT 10
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_MASK 0x0000fc00
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE2 (1 << 16)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA2 (1 << 17)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_SHIFT 18
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_MASK 0x00fc0000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE3 (1 << 24)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA3 (1 << 25)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_SHIFT 26
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_MASK 0x1c000000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_SHIFT 29
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_MASK 0xe0000000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA 0x0000032c
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE0 (1 << 0)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA0 (1 << 1)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_SHIFT 2
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_MASK 0x000000fc
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE1 (1 << 8)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA1 (1 << 9)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_SHIFT 10
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_MASK 0x0000fc00
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE2 (1 << 16)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA2 (1 << 17)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_SHIFT 18
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_MASK 0x00fc0000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE3 (1 << 24)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA3 (1 << 25)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_SHIFT 26
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_MASK 0x1c000000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_SHIFT 29
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_MASK 0xe0000000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR 0x00000330
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE0 (1 << 0)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA0 (1 << 1)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_SHIFT 2
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_MASK 0x000000fc
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE1 (1 << 8)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA1 (1 << 9)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_SHIFT 10
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_MASK 0x0000fc00
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE2 (1 << 16)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA2 (1 << 17)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_SHIFT 18
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_MASK 0x00fc0000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE3 (1 << 24)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA3 (1 << 25)
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_SHIFT 26
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_MASK 0x1c000000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_SHIFT 29
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_MASK 0xe0000000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_MASK 0x000000ff
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_MASK 0x0000ff00
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_MASK 0x00ff0000
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_SHIFT 24
#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_MASK 0xff000000
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND 0x00000338
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_SHIFT 4
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK 0x00000f00
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT 12
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK 0x0000f000
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_MASK 0x000f0000
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT 20
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_MASK 0x00f00000
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_SHIFT 24
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_MASK 0x0f000000
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_SHIFT 28
#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_MASK 0xf0000000
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0 0x0000033c
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_MASK 0x000000ff
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_MASK 0x00000f00
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_TEST_ENABLE (1 << 12)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ORIGIN (1 << 13)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_SHIFT 14
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_MASK 0x0000c000
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_MASK 0x000f0000
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_SHIFT 20
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_MASK 0x00300000
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE (1 << 22)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE (1 << 23)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE_ENABLE (1 << 24)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE_ENABLE (1 << 25)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE_ENABLE (1 << 26)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE_ENABLE (1 << 27)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE_ENABLE (1 << 28)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE_ENABLE (1 << 29)
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_SHIFT 30
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_MASK 0xc0000000
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1 0x00000340
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_MASK 0x0000000f
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_SHIFT 4
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_MASK 0x000000f0
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_MASK 0x0000ff00
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_MASK 0x00ff0000
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_SHIFT 24
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_MASK 0xff000000
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2 0x00000344
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_MASK 0x0000000f
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_SHIFT 4
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_MASK 0x000000f0
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_MASK 0x00000f00
#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348
#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff
#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00
#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000
#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_SHIFT 24
#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_MASK 0xff000000
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX(x) (0x00000400+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY(x) (0x00000404+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(x) (0x00000408+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(x) (0x0000040c+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(x) (0x00000410+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_MASK 0x000000ff
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_MASK 0x0000ff00
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_MASK 0x00ff0000
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_SHIFT 24
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_MASK 0xff000000
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(x) (0x00000414+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_MASK 0x000000ff
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_MASK 0x0000ff00
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_MASK 0x00ff0000
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_SHIFT 24
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_MASK 0xff000000
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(x) (0x00000418+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(x) (0x0000041c+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(x) (0x00000420+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(x) (0x00000424+((x)*40))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1__SIZE 0x00000008
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE(x) (0x00000540+((x)*4))
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE__SIZE 0x00000030
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_SHIFT 0
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_MASK 0x0000000f
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_SHIFT 4
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_MASK 0x000000f0
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_SHIFT 8
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_MASK 0x00000f00
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_SHIFT 12
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_MASK 0x0000f000
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_SHIFT 16
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_MASK 0x000f0000
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_SHIFT 20
#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_MASK 0x00f00000
#define NV10_TCL_PRIMITIVE_3D 0x00000056
#define NV10_TCL_PRIMITIVE_3D_NOP 0x00000100
#define NV10_TCL_PRIMITIVE_3D_NOTIFY 0x00000104
#define NV10_TCL_PRIMITIVE_3D_DMA_NOTIFY 0x00000180
#define NV10_TCL_PRIMITIVE_3D_DMA_IN_MEMORY0 0x00000184
#define NV10_TCL_PRIMITIVE_3D_DMA_IN_MEMORY1 0x00000188
#define NV10_TCL_PRIMITIVE_3D_DISPLAY_LIST 0x0000018c
#define NV10_TCL_PRIMITIVE_3D_DMA_IN_MEMORY2 0x00000194
#define NV10_TCL_PRIMITIVE_3D_DMA_IN_MEMORY3 0x00000198
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ 0x00000200
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ_X_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ_X_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ_W_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ_W_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_VERT 0x00000204
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_VERT_Y_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_VERT_Y_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_VERT_H_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_VERT_H_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_BUFFER_FORMAT 0x00000208
#define NV10_TCL_PRIMITIVE_3D_BUFFER_PITCH 0x0000020c
#define NV10_TCL_PRIMITIVE_3D_BUFFER_PITCH_COLOR_PITCH_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_BUFFER_PITCH_COLOR_PITCH_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_BUFFER_PITCH_ZETA_PITCH_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_BUFFER_PITCH_ZETA_PITCH_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_COLOR_OFFSET 0x00000210
#define NV10_TCL_PRIMITIVE_3D_ZETA_OFFSET 0x00000214
#define NV10_TCL_PRIMITIVE_3D_TX_OFFSET(x) (0x00000218+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX_OFFSET__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT(x) (0x00000220+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_CUBE_MAP (1 << 2)
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_SHIFT 7
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_MASK 0x00000780
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_L8 0x00000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A8 0x00000080
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R5G5B5A1 0x00000100
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A8_RECT 0x00000180
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R4G4B4A4 0x00000200
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R8G8B8A8 0x00000300
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_X8R8G8B8 0x00000380
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_INDEX8 0x00000580
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_DXT1 0x00000600
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_DXT3 0x00000700
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_DXT5 0x00000780
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R5G5B5A1_RECT 0x00000800
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R8G8B8A8_RECT 0x00000900
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_L8_RECT 0x00000980
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_L8A8 0x00000d00
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A8_RECT2 0x00000d80
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R4G4B4A4_RECT 0x00000e80
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_L8A8_RECT 0x00001000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A16 0x00001900
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A16_RECT 0x00001a80
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00002500
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00002580
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00002600
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_NPOT (1 << 11)
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_MIPMAP_LEVELS_SHIFT 12
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_U_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_U_MASK 0x000f0000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_V_SHIFT 20
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_V_MASK 0x00f00000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_S_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_S_MASK 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_S_REPEAT 0x01000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_S_CLAMP 0x05000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_T_SHIFT 28
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_T_MASK 0xf0000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_T_REPEAT 0x10000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000
#define NV10_TCL_PRIMITIVE_3D_TX_FORMAT_WRAP_T_CLAMP 0x50000000
#define NV10_TCL_PRIMITIVE_3D_TX_ENABLE(x) (0x00000228+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX_ENABLE__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_TX_ENABLE_ANISOTROPY_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_TX_ENABLE_ANISOTROPY_MASK 0x00000030
#define NV10_TCL_PRIMITIVE_3D_TX_ENABLE_ENABLE (1 << 30)
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_PITCH(x) (0x00000230+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_PITCH__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_PITCH_PITCH_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_PITCH_PITCH_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_SIZE(x) (0x00000240+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_SIZE__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_SIZE_H_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_SIZE_H_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_SIZE_W_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_TX_NPOT_SIZE_W_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER(x) (0x00000248+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_MASK 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_NEAREST 0x01000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_LINEAR 0x02000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_SHIFT 28
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_MASK 0xf0000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_NEAREST 0x10000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_LINEAR 0x20000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_NEAREST_MIPMAP_NEAREST 0x30000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_LINEAR_MIPMAP_NEAREST 0x40000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_NEAREST_MIPMAP_LINEAR 0x50000000
#define NV10_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_LINEAR_MIPMAP_LINEAR 0x60000000
#define NV10_TCL_PRIMITIVE_3D_TX_PALETTE_OFFSET(x) (0x00000250+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX_PALETTE_OFFSET__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA(x) (0x00000260+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0_NV 0x00000001
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1_NV 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR_NV 0x00000004
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR_NV 0x00000005
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0_ARB 0x00000008
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1_ARB 0x00000009
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_SPARE0_NV 0x0000000c
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_SPARE1_NV 0x0000000d
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F_NV 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4)
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_SHIFT 5
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL_NV 0x00000040
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE_NV 0x00000060
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0_NV 0x00000100
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1_NV 0x00000200
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR_NV 0x00000400
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR_NV 0x00000500
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0_ARB 0x00000800
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1_ARB 0x00000900
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_SPARE0_NV 0x00000c00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_SPARE1_NV 0x00000d00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F_NV 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12)
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_SHIFT 13
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL_NV 0x00004000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE_NV 0x00006000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0_NV 0x00010000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1_NV 0x00020000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR_NV 0x00040000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR_NV 0x00050000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0_ARB 0x00080000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1_ARB 0x00090000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_SPARE0_NV 0x000c0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_SPARE1_NV 0x000d0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F_NV 0x000f0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20)
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_SHIFT 21
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL_NV 0x00400000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE_NV 0x00600000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0_NV 0x01000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1_NV 0x02000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR_NV 0x04000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR_NV 0x05000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0_ARB 0x08000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1_ARB 0x09000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_SPARE0_NV 0x0c000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_SPARE1_NV 0x0d000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F_NV 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28)
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_SHIFT 29
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL_NV 0x40000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE_NV 0x60000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB(x) (0x00000268+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0_NV 0x00000001
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1_NV 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR_NV 0x00000004
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR_NV 0x00000005
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_TEXTURE0_ARB 0x00000008
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_TEXTURE1_ARB 0x00000009
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_SPARE0_NV 0x0000000c
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_SPARE1_NV 0x0000000d
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_INPUT_E_TIMES_F_NV 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4)
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_SHIFT 5
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_MASK 0x000000e0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL_NV 0x00000040
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE_NV 0x00000060
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_MASK 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0_NV 0x00000100
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1_NV 0x00000200
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR_NV 0x00000400
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR_NV 0x00000500
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_TEXTURE0_ARB 0x00000800
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_TEXTURE1_ARB 0x00000900
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_SPARE0_NV 0x00000c00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_SPARE1_NV 0x00000d00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_INPUT_E_TIMES_F_NV 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12)
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_SHIFT 13
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_MASK 0x0000e000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL_NV 0x00004000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE_NV 0x00006000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_MASK 0x000f0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0_NV 0x00010000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1_NV 0x00020000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR_NV 0x00040000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR_NV 0x00050000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_TEXTURE0_ARB 0x00080000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_TEXTURE1_ARB 0x00090000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_SPARE0_NV 0x000c0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_SPARE1_NV 0x000d0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_INPUT_E_TIMES_F_NV 0x000f0000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20)
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_SHIFT 21
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_MASK 0x00e00000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL_NV 0x00400000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE_NV 0x00600000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_MASK 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0_NV 0x01000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1_NV 0x02000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR_NV 0x04000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR_NV 0x05000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_TEXTURE0_ARB 0x08000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_TEXTURE1_ARB 0x09000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_SPARE0_NV 0x0c000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_SPARE1_NV 0x0d000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_INPUT_E_TIMES_F_NV 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28)
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_SHIFT 29
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_MASK 0xe0000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL_NV 0x40000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE_NV 0x60000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000
#define NV10_TCL_PRIMITIVE_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR(x) (0x00000270+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR_B_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR_B_MASK 0x000000ff
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR_G_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR_G_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR_R_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR_R_MASK 0x00ff0000
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR_A_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_RC_COLOR_A_MASK 0xff000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA(x) (0x00000278+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0_ARB 0x00000008
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1_ARB 0x00000009
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_NV 0x0000000c
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1_NV 0x0000000d
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F_NV 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0_ARB 0x00000080
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1_ARB 0x00000090
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_NV 0x000000c0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1_NV 0x000000d0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F_NV 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0_ARB 0x00000800
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1_ARB 0x00000900
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_NV 0x00000c00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1_NV 0x00000d00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12)
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13)
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_MUX_SUM (1 << 14)
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_BIAS (1 << 15)
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SCALE_SHIFT 17
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SCALE_MASK 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO_NV 0x00020000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR_NV 0x00040000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB(x) (0x00000280+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0_ARB 0x00000008
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1_ARB 0x00000009
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_NV 0x0000000c
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1_NV 0x0000000d
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F_NV 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0_ARB 0x00000080
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1_ARB 0x00000090
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_NV 0x000000c0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1_NV 0x000000d0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F_NV 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0_ARB 0x00000800
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1_ARB 0x00000900
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_NV 0x00000c00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1_NV 0x00000d00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12)
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13)
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_MUX_SUM (1 << 14)
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_BIAS (1 << 15)
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_BIAS_NONE 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SCALE_SHIFT 17
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SCALE_MASK 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SCALE_NONE 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO_NV 0x00020000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR_NV 0x00040000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_OPERATION_SHIFT 27
#define NV10_TCL_PRIMITIVE_3D_RC_OUT_RGB_OPERATION_MASK 0x38000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0 0x00000288
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0_NV 0x00000001
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1_NV 0x00000002
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_FOG 0x00000003
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR_NV 0x00000004
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR_NV 0x00000005
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_TEXTURE0_ARB 0x00000008
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_TEXTURE1_ARB 0x00000009
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_SPARE0_NV 0x0000000c
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_SPARE1_NV 0x0000000d
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_INPUT_E_TIMES_F_NV 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_COMPONENT_USAGE (1 << 4)
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_SHIFT 5
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_MASK 0x000000e0
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL_NV 0x00000040
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE_NV 0x00000060
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_MASK 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0_NV 0x00000100
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1_NV 0x00000200
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_FOG 0x00000300
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR_NV 0x00000400
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR_NV 0x00000500
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_TEXTURE0_ARB 0x00000800
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_TEXTURE1_ARB 0x00000900
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_SPARE0_NV 0x00000c00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_SPARE1_NV 0x00000d00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_INPUT_E_TIMES_F_NV 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_COMPONENT_USAGE (1 << 12)
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_SHIFT 13
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_MASK 0x0000e000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL_NV 0x00004000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE_NV 0x00006000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_MASK 0x000f0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0_NV 0x00010000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1_NV 0x00020000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_FOG 0x00030000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR_NV 0x00040000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR_NV 0x00050000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_TEXTURE0_ARB 0x00080000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_TEXTURE1_ARB 0x00090000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_SPARE0_NV 0x000c0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_SPARE1_NV 0x000d0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_INPUT_E_TIMES_F_NV 0x000f0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_COMPONENT_USAGE (1 << 20)
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_SHIFT 21
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_MASK 0x00e00000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL_NV 0x00400000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE_NV 0x00600000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_MASK 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0_NV 0x01000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1_NV 0x02000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_FOG 0x03000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR_NV 0x04000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR_NV 0x05000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_TEXTURE0_ARB 0x08000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_TEXTURE1_ARB 0x09000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_SPARE0_NV 0x0c000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_SPARE1_NV 0x0d000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_INPUT_E_TIMES_F_NV 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_COMPONENT_USAGE (1 << 28)
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_SHIFT 29
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_MASK 0xe0000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL_NV 0x40000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE_NV 0x60000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1 0x0000028c
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7)
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_MASK 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0_NV 0x00000100
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1_NV 0x00000200
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_FOG 0x00000300
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR_NV 0x00000400
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR_NV 0x00000500
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_TEXTURE0_ARB 0x00000800
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_TEXTURE1_ARB 0x00000900
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_SPARE0_NV 0x00000c00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_SPARE1_NV 0x00000d00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_INPUT_E_TIMES_F_NV 0x00000f00
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_COMPONENT_USAGE (1 << 12)
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_SHIFT 13
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_MASK 0x0000e000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT_NV 0x00002000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL_NV 0x00004000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE_NV 0x00006000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY_NV 0x0000c000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE_NV 0x0000e000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_MASK 0x000f0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0_NV 0x00010000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1_NV 0x00020000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_FOG 0x00030000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR_NV 0x00040000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR_NV 0x00050000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_TEXTURE0_ARB 0x00080000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_TEXTURE1_ARB 0x00090000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_SPARE0_NV 0x000c0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_SPARE1_NV 0x000d0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_INPUT_E_TIMES_F_NV 0x000f0000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_COMPONENT_USAGE (1 << 20)
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_SHIFT 21
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_MASK 0x00e00000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT_NV 0x00200000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL_NV 0x00400000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE_NV 0x00600000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY_NV 0x00c00000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE_NV 0x00e00000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_MASK 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0_NV 0x01000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1_NV 0x02000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_FOG 0x03000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR_NV 0x04000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR_NV 0x05000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_TEXTURE0_ARB 0x08000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_TEXTURE1_ARB 0x09000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_SPARE0_NV 0x0c000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_SPARE1_NV 0x0d000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_INPUT_E_TIMES_F_NV 0x0f000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_COMPONENT_USAGE (1 << 28)
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_SHIFT 29
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_MASK 0xe0000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT_NV 0x20000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL_NV 0x40000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE_NV 0x60000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY_NV 0xc0000000
#define NV10_TCL_PRIMITIVE_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE_NV 0xe0000000
#define NV10_TCL_PRIMITIVE_3D_LIGHT_MODEL 0x00000294
#define NV10_TCL_PRIMITIVE_3D_LIGHT_MODEL_COLOR_CONTROL (1 << 1)
#define NV10_TCL_PRIMITIVE_3D_LIGHT_MODEL_LOCAL_VIEWER (1 << 16)
#define NV10_TCL_PRIMITIVE_3D_COLOR_MATERIAL_ENABLE 0x00000298
#define NV10_TCL_PRIMITIVE_3D_COLOR_MATERIAL_ENABLE_SPECULAR (1 << 0)
#define NV10_TCL_PRIMITIVE_3D_COLOR_MATERIAL_ENABLE_DIFFUSE (1 << 1)
#define NV10_TCL_PRIMITIVE_3D_COLOR_MATERIAL_ENABLE_AMBIENT (1 << 2)
#define NV10_TCL_PRIMITIVE_3D_COLOR_MATERIAL_ENABLE_EMISSION (1 << 3)
#define NV10_TCL_PRIMITIVE_3D_FOG_MODE 0x0000029c
#define NV10_TCL_PRIMITIVE_3D_FOG_MODE_EXP 0x00000800
#define NV10_TCL_PRIMITIVE_3D_FOG_MODE_EXP_2 0x00000802
#define NV10_TCL_PRIMITIVE_3D_FOG_MODE_EXP2 0x00000803
#define NV10_TCL_PRIMITIVE_3D_FOG_MODE_LINEAR 0x00000804
#define NV10_TCL_PRIMITIVE_3D_FOG_MODE_LINEAR_2 0x00002601
#define NV10_TCL_PRIMITIVE_3D_FOG_COORD_DIST 0x000002a0
#define NV10_TCL_PRIMITIVE_3D_FOG_ENABLE 0x000002a4
#define NV10_TCL_PRIMITIVE_3D_FOG_COLOR 0x000002a8
#define NV10_TCL_PRIMITIVE_3D_FOG_COLOR_R_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_FOG_COLOR_R_MASK 0x000000ff
#define NV10_TCL_PRIMITIVE_3D_FOG_COLOR_G_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_FOG_COLOR_G_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_FOG_COLOR_B_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_FOG_COLOR_B_MASK 0x00ff0000
#define NV10_TCL_PRIMITIVE_3D_FOG_COLOR_A_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_FOG_COLOR_A_MASK 0xff000000
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_MODE 0x000002b4
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ_CLIP_L_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ_CLIP_L_MASK 0x000007ff
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE (1 << 11)
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ_CLIP_R_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ_CLIP_R_MASK 0x07ff0000
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE (1 << 27)
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT_CLIP_T_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT_CLIP_T_MASK 0x000007ff
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE (1 << 11)
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT_CLIP_B_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT_CLIP_B_MASK 0x07ff0000
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE (1 << 27)
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_ENABLE 0x00000300
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_ENABLE 0x00000304
#define NV10_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE 0x00000308
#define NV10_TCL_PRIMITIVE_3D_DEPTH_TEST_ENABLE 0x0000030c
#define NV10_TCL_PRIMITIVE_3D_DITHER_ENABLE 0x00000310
#define NV10_TCL_PRIMITIVE_3D_LIGHTING_ENABLE 0x00000314
#define NV10_TCL_PRIMITIVE_3D_POINT_PARAMETERS_ENABLE 0x00000318
#define NV10_TCL_PRIMITIVE_3D_POINT_SMOOTH_ENABLE 0x0000031c
#define NV10_TCL_PRIMITIVE_3D_LINE_SMOOTH_ENABLE 0x00000320
#define NV10_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE 0x00000324
#define NV10_TCL_PRIMITIVE_3D_VERTEX_WEIGHT_ENABLE 0x00000328
#define NV10_TCL_PRIMITIVE_3D_STENCIL_ENABLE 0x0000032c
#define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330
#define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334
#define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC 0x0000033c
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_LESS 0x00000201
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
#define NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_REF 0x00000340
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC 0x00000344
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE 0x00000001
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST 0x00000348
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE 0x00000001
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
#define NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV10_TCL_PRIMITIVE_3D_BLEND_COLOR 0x0000034c
#define NV10_TCL_PRIMITIVE_3D_BLEND_COLOR_B_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_BLEND_COLOR_B_MASK 0x000000ff
#define NV10_TCL_PRIMITIVE_3D_BLEND_COLOR_G_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_BLEND_COLOR_G_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_BLEND_COLOR_R_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_BLEND_COLOR_R_MASK 0x00ff0000
#define NV10_TCL_PRIMITIVE_3D_BLEND_COLOR_A_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_BLEND_COLOR_A_MASK 0xff000000
#define NV10_TCL_PRIMITIVE_3D_BLEND_EQUATION 0x00000350
#define NV10_TCL_PRIMITIVE_3D_BLEND_EQUATION_FUNC_ADD 0x00008006
#define NV10_TCL_PRIMITIVE_3D_BLEND_EQUATION_MIN 0x00008007
#define NV10_TCL_PRIMITIVE_3D_BLEND_EQUATION_MAX 0x00008008
#define NV10_TCL_PRIMITIVE_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
#define NV10_TCL_PRIMITIVE_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC 0x00000354
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC_NEVER 0x00000200
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC_LESS 0x00000201
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC_EQUAL 0x00000202
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC_LEQUAL 0x00000203
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC_GREATER 0x00000204
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC_GREATER 0x00000204
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC_NOTEQUAL 0x00000205
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC_GEQUAL 0x00000206
#define NV10_TCL_PRIMITIVE_3D_DEPTH_FUNC_ALWAYS 0x00000207
#define NV10_TCL_PRIMITIVE_3D_COLOR_MASK 0x00000358
#define NV10_TCL_PRIMITIVE_3D_COLOR_MASK_B (1 << 0)
#define NV10_TCL_PRIMITIVE_3D_COLOR_MASK_G (1 << 8)
#define NV10_TCL_PRIMITIVE_3D_COLOR_MASK_R (1 << 16)
#define NV10_TCL_PRIMITIVE_3D_COLOR_MASK_A (1 << 24)
#define NV10_TCL_PRIMITIVE_3D_DEPTH_WRITE_ENABLE 0x0000035c
#define NV10_TCL_PRIMITIVE_3D_STENCIL_MASK 0x00000360
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC 0x00000364
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_LESS 0x00000201
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_REF 0x00000368
#define NV10_TCL_PRIMITIVE_3D_STENCIL_FUNC_MASK 0x0000036c
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL 0x00000370
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_INVERT 0x0000150a
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_KEEP 0x00001e00
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_INCR 0x00001e02
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_DECR 0x00001e03
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL 0x00000374
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS 0x00000378
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_ZERO 0x00000000
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_INCR 0x00001e02
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_DECR 0x00001e03
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
#define NV10_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
#define NV10_TCL_PRIMITIVE_3D_SHADE_MODEL 0x0000037c
#define NV10_TCL_PRIMITIVE_3D_SHADE_MODEL_FLAT 0x00001d00
#define NV10_TCL_PRIMITIVE_3D_SHADE_MODEL_SMOOTH 0x00001d01
#define NV10_TCL_PRIMITIVE_3D_LINE_WIDTH 0x00000380
#define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FACTOR 0x00000384
#define NV10_TCL_PRIMITIVE_3D_POLYGON_OFFSET_UNITS 0x00000388
#define NV10_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT 0x0000038c
#define NV10_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT_POINT 0x00001b00
#define NV10_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT_LINE 0x00001b01
#define NV10_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT_FILL 0x00001b02
#define NV10_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK 0x00000390
#define NV10_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK_POINT 0x00001b00
#define NV10_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK_LINE 0x00001b01
#define NV10_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK_FILL 0x00001b02
#define NV10_TCL_PRIMITIVE_3D_DEPTH_RANGE_NEAR 0x00000394
#define NV10_TCL_PRIMITIVE_3D_DEPTH_RANGE_FAR 0x00000398
#define NV10_TCL_PRIMITIVE_3D_CULL_FACE 0x0000039c
#define NV10_TCL_PRIMITIVE_3D_CULL_FACE_FRONT 0x00000404
#define NV10_TCL_PRIMITIVE_3D_CULL_FACE_BACK 0x00000405
#define NV10_TCL_PRIMITIVE_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
#define NV10_TCL_PRIMITIVE_3D_FRONT_FACE 0x000003a0
#define NV10_TCL_PRIMITIVE_3D_FRONT_FACE_CW 0x00000900
#define NV10_TCL_PRIMITIVE_3D_FRONT_FACE_CCW 0x00000901
#define NV10_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE 0x000003a4
#define NV10_TCL_PRIMITIVE_3D_COLOR_MATERIAL_R 0x000003a8
#define NV10_TCL_PRIMITIVE_3D_COLOR_MATERIAL_G 0x000003ac
#define NV10_TCL_PRIMITIVE_3D_COLOR_MATERIAL_B 0x000003b0
#define NV10_TCL_PRIMITIVE_3D_COLOR_MATERIAL_A 0x000003b4
#define NV10_TCL_PRIMITIVE_3D_COLOR_CONTROL 0x000003b8
#define NV10_TCL_PRIMITIVE_3D_ENABLED_LIGHTS 0x000003bc
#define NV10_TCL_PRIMITIVE_3D_ENABLED_LIGHTS_LIGHT0 (1 << 0)
#define NV10_TCL_PRIMITIVE_3D_ENABLED_LIGHTS_LIGHT1 (1 << 2)
#define NV10_TCL_PRIMITIVE_3D_ENABLED_LIGHTS_LIGHT2 (1 << 4)
#define NV10_TCL_PRIMITIVE_3D_ENABLED_LIGHTS_LIGHT3 (1 << 6)
#define NV10_TCL_PRIMITIVE_3D_ENABLED_LIGHTS_LIGHT4 (1 << 8)
#define NV10_TCL_PRIMITIVE_3D_ENABLED_LIGHTS_LIGHT5 (1 << 10)
#define NV10_TCL_PRIMITIVE_3D_ENABLED_LIGHTS_LIGHT6 (1 << 12)
#define NV10_TCL_PRIMITIVE_3D_ENABLED_LIGHTS_LIGHT7 (1 << 14)
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE(x) (0x000003c0+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE_FALSE 0x00000000
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE_EYE_LINEAR 0x00002400
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE_OBJECT_LINEAR 0x00002401
#define NV10_TCL_PRIMITIVE_3D_TX_MATRIX_ENABLE(x) (0x000003e0+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX_MATRIX_ENABLE__SIZE 0x00000002
#define NV10_TCL_PRIMITIVE_3D_VIEW_MATRIX_ENABLE 0x000003e8
#define NV10_TCL_PRIMITIVE_3D_VIEW_MATRIX_ENABLE_MODELVIEW1 (1 << 0)
#define NV10_TCL_PRIMITIVE_3D_VIEW_MATRIX_ENABLE_MODELVIEW0 (1 << 1)
#define NV10_TCL_PRIMITIVE_3D_VIEW_MATRIX_ENABLE_PROJECTION (1 << 2)
#define NV10_TCL_PRIMITIVE_3D_POINT_SIZE 0x000003ec
#define NV10_TCL_PRIMITIVE_3D_MODELVIEW0_MATRIX(x) (0x00000400+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_MODELVIEW0_MATRIX__SIZE 0x00000010
#define NV10_TCL_PRIMITIVE_3D_MODELVIEW1_MATRIX(x) (0x00000440+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_MODELVIEW1_MATRIX__SIZE 0x00000010
#define NV10_TCL_PRIMITIVE_3D_INVERSE_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010
#define NV10_TCL_PRIMITIVE_3D_INVERSE_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010
#define NV10_TCL_PRIMITIVE_3D_PROJECTION_MATRIX(x) (0x00000500+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_PROJECTION_MATRIX__SIZE 0x00000010
#define NV10_TCL_PRIMITIVE_3D_TX0_MATRIX(x) (0x00000540+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX0_MATRIX__SIZE 0x00000010
#define NV10_TCL_PRIMITIVE_3D_TX1_MATRIX(x) (0x00000580+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_TX1_MATRIX__SIZE 0x00000010
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_A(x) (0x00000600+((x)*16))
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_A__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_B(x) (0x00000604+((x)*16))
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_B__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_C(x) (0x00000608+((x)*16))
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_C__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_D(x) (0x0000060c+((x)*16))
#define NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_D__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_FOG_EQUATION_CONSTANT 0x00000680
#define NV10_TCL_PRIMITIVE_3D_FOG_EQUATION_LINEAR 0x00000684
#define NV10_TCL_PRIMITIVE_3D_FOG_EQUATION_QUADRATIC 0x00000688
#define NV10_TCL_PRIMITIVE_3D_FRONT_MATERIAL_SHININESS(x) (0x000006a0+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_FRONT_MATERIAL_SHININESS__SIZE 0x00000006
#define NV10_TCL_PRIMITIVE_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000006c4
#define NV10_TCL_PRIMITIVE_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000006c8
#define NV10_TCL_PRIMITIVE_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000006cc
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_SCALE_X 0x000006e8
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_SCALE_Y 0x000006ec
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_SCALE_Z 0x000006f0
#define NV10_TCL_PRIMITIVE_3D_VIEWPORT_SCALE_W 0x000006f4
#define NV10_TCL_PRIMITIVE_3D_POINT_PARAMETER(x) (0x000006f8+((x)*4))
#define NV10_TCL_PRIMITIVE_3D_POINT_PARAMETER__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00000800+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00000804+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00000808+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000080c+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00000810+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00000814+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00000818+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000081c+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00000820+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_X(x) (0x00000828+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_X__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_Y(x) (0x0000082c+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_Z(x) (0x00000830+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_X(x) (0x00000834+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_X__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_Y(x) (0x00000838+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_Y__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_Z(x) (0x0000083c+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_Z__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_A(x) (0x00000840+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_B(x) (0x00000844+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_C(x) (0x00000848+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_X(x) (0x0000084c+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_X__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_Y(x) (0x00000850+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_Y__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_Z(x) (0x00000854+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_Z__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_D(x) (0x00000858+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_POSITION_X(x) (0x0000085c+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_POSITION_X__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_POSITION_Y(x) (0x00000860+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_POSITION_Y__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_POSITION_Z(x) (0x00000864+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_POSITION_Z__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_CONSTANT(x) (0x00000868+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_LINEAR(x) (0x0000086c+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_QUADRATIC(x) (0x00000870+((x)*128))
#define NV10_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008
#define NV10_TCL_PRIMITIVE_3D_VERTEX_POS_3F_X 0x00000c00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_POS_3F_Y 0x00000c04
#define NV10_TCL_PRIMITIVE_3D_VERTEX_POS_3F_Z 0x00000c08
#define NV10_TCL_PRIMITIVE_3D_VERTEX_POS_4F_X 0x00000c18
#define NV10_TCL_PRIMITIVE_3D_VERTEX_POS_4F_Y 0x00000c1c
#define NV10_TCL_PRIMITIVE_3D_VERTEX_POS_4F_Z 0x00000c20
#define NV10_TCL_PRIMITIVE_3D_VERTEX_POS_4F_W 0x00000c24
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3F_X 0x00000c30
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3F_Y 0x00000c34
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3F_Z 0x00000c38
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY 0x00000c40
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_X_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_Y_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_Z 0x00000c44
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_Z_Z_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4F_R 0x00000c50
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4F_G 0x00000c54
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4F_B 0x00000c58
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4F_A 0x00000c5c
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_3F_R 0x00000c60
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_3F_G 0x00000c64
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_3F_B 0x00000c68
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4I 0x00000c6c
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4I_R_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4I_R_MASK 0x000000ff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4I_G_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4I_G_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4I_B_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4I_B_MASK 0x00ff0000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4I_A_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4I_A_MASK 0xff000000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3F_R 0x00000c80
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3F_G 0x00000c84
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3F_B 0x00000c88
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3I 0x00000c8c
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3I_R_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3I_R_MASK 0x000000ff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3I_G_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3I_G_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3I_B_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3I_B_MASK 0x00ff0000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_2F_S 0x00000c90
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_2F_T 0x00000c94
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_2I 0x00000c98
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_2I_S_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_2I_S_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_2I_T_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_2I_T_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4F_S 0x00000ca0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4F_T 0x00000ca4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4F_R 0x00000ca8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4F_Q 0x00000cac
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST 0x00000cb0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST_S_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST_T_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST_T_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ 0x00000cb4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ_R_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ_Q_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_2F_S 0x00000cb8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_2F_T 0x00000cbc
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_2I 0x00000cc0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_2I_S_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_2I_S_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_2I_T_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_2I_T_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4F_S 0x00000cc8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4F_T 0x00000ccc
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4F_R 0x00000cd0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4F_Q 0x00000cd4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST 0x00000cd8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST_S_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST_T_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST_T_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ 0x00000cdc
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ_R_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ_Q_SHIFT 16
#define NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_FOG_1F 0x00000ce0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_WGH_1F 0x00000ce4
#define NV10_TCL_PRIMITIVE_3D_EDGEFLAG_ENABLE 0x00000cec
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_VALIDATE 0x00000cf0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_OFFSET_POS 0x00000d00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_POS 0x00000d04
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_POS_TYPE_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_POS_TYPE_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_POS_FIELDS_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_POS_FIELDS_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_POS_STRIDE_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_POS_STRIDE_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_OFFSET_COL 0x00000d08
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL 0x00000d0c
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL_TYPE_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL_TYPE_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL_FIELDS_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL_FIELDS_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL_STRIDE_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL_STRIDE_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_OFFSET_COL2 0x00000d10
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL2 0x00000d14
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL2_TYPE_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL2_TYPE_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL2_FIELDS_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL2_FIELDS_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL2_STRIDE_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_COL2_STRIDE_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_OFFSET_TX0 0x00000d18
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX0 0x00000d1c
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX0_TYPE_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX0_TYPE_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX0_FIELDS_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX0_FIELDS_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX0_STRIDE_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX0_STRIDE_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_OFFSET_TX1 0x00000d20
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX1 0x00000d24
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX1_TYPE_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX1_TYPE_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX1_FIELDS_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX1_FIELDS_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX1_STRIDE_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TX1_STRIDE_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_OFFSET_NOR 0x00000d28
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_NOR 0x00000d2c
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_NOR_TYPE_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_NOR_TYPE_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_NOR_FIELDS_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_NOR_FIELDS_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_NOR_STRIDE_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_NOR_STRIDE_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_OFFSET_WGH 0x00000d30
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_WGH 0x00000d34
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_WGH_TYPE_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_WGH_TYPE_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_WGH_FIELDS_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_WGH_FIELDS_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_WGH_STRIDE_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_WGH_STRIDE_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_OFFSET_FOG 0x00000d38
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FOG 0x00000d3c
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FOG_TYPE_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FOG_TYPE_MASK 0x0000000f
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FOG_FIELDS_SHIFT 4
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FOG_FIELDS_MASK 0x000000f0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FOG_STRIDE_SHIFT 8
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FOG_STRIDE_MASK 0x0000ff00
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END 0x00000dfc
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_STOP 0x00000000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_POINTS 0x00000001
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_LINES 0x00000002
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_QUADS 0x00000008
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a
#define NV10_TCL_PRIMITIVE_3D_DRAW_INDEX 0x00000e00
#define NV10_TCL_PRIMITIVE_3D_DRAW_INDEX_I0_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_DRAW_INDEX_I0_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_DRAW_INDEX_I1_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_DRAW_INDEX_I1_MASK 0xff000000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END 0x000013fc
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_STOP 0x00000000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_POINTS 0x00000001
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_LINES 0x00000002
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_LINE_LOOP 0x00000003
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_LINE_STRIP 0x00000004
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_TRIANGLES 0x00000005
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_TRIANGLE_STRIP 0x00000006
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_TRIANGLE_FAN 0x00000007
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_QUADS 0x00000008
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_QUAD_STRIP 0x00000009
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_BEGIN_END_POLYGON 0x0000000a
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_DRAW_ARRAYS 0x00001400
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_SHIFT 0
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_MASK 0x0000ffff
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_DRAW_ARRAYS_LAST_SHIFT 24
#define NV10_TCL_PRIMITIVE_3D_VERTEX_BUFFER_DRAW_ARRAYS_LAST_MASK 0xff000000
#define NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_DATA 0x00001800
#define NV04_CONTEXT_COLOR_KEY 0x00000057
#define NV03_CONTEXT_SURFACES_2D 0x00000058
#define NV03_CONTEXT_SURFACES_2D_SYNCHRONIZE 0x00000100
#define NV03_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180
#define NV03_CONTEXT_SURFACES_2D_DMA_SOURCE 0x00000184
#define NV03_CONTEXT_SURFACES_2D_DMA_DESTIN 0x00000188
#define NV03_CONTEXT_SURFACES_2D_COLOR_FORMAT 0x00000300
#define NV03_CONTEXT_SURFACES_2D_PITCH 0x00000304
#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0
#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff
#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16
#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000
#define NV03_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308
#define NV03_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c
#define NV03_CONTEXT_SURFACES_3D 0x0000005a
#define NV03_CONTEXT_SURFACES_3D_SYNCHRONIZE 0x00000100
#define NV03_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180
#define NV03_CONTEXT_SURFACES_3D_DMA_SURFACE 0x00000184
#define NV03_CONTEXT_SURFACES_3D_PITCH 0x00000300
#define NV03_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x00000304
#define NV03_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000308
#define NV04_RENDER_SOLID_LINE 0x0000005c
#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198
#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d
#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e
#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198
#define NV_IMAGE_BLIT 0x0000005f
#define NV_IMAGE_BLIT_NOP 0x00000100
#define NV_IMAGE_BLIT_NOTIFY 0x00000104
#define NV_IMAGE_BLIT_DMA_NOTIFY 0x00000180
#define NV_IMAGE_BLIT_COLOR_KEY 0x00000184
#define NV_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188
#define NV_IMAGE_BLIT_PATTERN 0x0000018c
#define NV_IMAGE_BLIT_ROP 0x00000190
#define NV_IMAGE_BLIT_BETA4 0x00000198
#define NV_IMAGE_BLIT_SURFACE 0x0000019c
#define NV_IMAGE_BLIT_OPERATION 0x000002fc
#define NV_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000
#define NV_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001
#define NV_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002
#define NV_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003
#define NV_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005
#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060
#define NV04_INDEXED_IMAGE_FROM_CPU_NOP 0x00000100
#define NV04_INDEXED_IMAGE_FROM_CPU_NOTIFY 0x00000104
#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c
#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184
#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8
#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec
#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0
#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4
#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8
#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc
#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR 0x00000400
#define NV_IMAGE_FROM_CPU 0x00000061
#define NV_IMAGE_FROM_CPU_BETA4 0x00000198
#define NV_IMAGE_FROM_CPU_SURFACE 0x0000019c
#define NV10_CONTEXT_SURFACES_2D 0x00000062
#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063
#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc
#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000
#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001
#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002
#define NV01_IMAGE_SRCCOPY_AND 0x00000064
#define NV01_IMAGE_SRCCOPY_AND_NOTIFY 0x00000104
#define NV01_IMAGE_SRCCOPY_AND_DMA_NOTIFY 0x00000180
#define NV01_IMAGE_SRCCOPY_AND_IMAGE_OUTPUT 0x00000200
#define NV01_IMAGE_SRCCOPY_AND_IMAGE_INPUT 0x00000204
#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064
#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188
#define NV05_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c
#define NV05_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190
#define NV05_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194
#define NV05_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198
#define NV05_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c
#define NV05_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0
#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0
#define NV05_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4
#define NV05_INDEXED_IMAGE_FROM_CPU_INDICES 0x00000400
#define NV05_IMAGE_FROM_CPU 0x00000065
#define NV05_IMAGE_FROM_CPU_BETA4 0x00000198
#define NV05_IMAGE_FROM_CPU_SURFACE 0x0000019c
#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066
#define NV05_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194
#define NV05_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198
#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
#define NV04_IMAGE_BLEND_PREMULT 0x00000067
#define NV04_IMAGE_BLEND_PREMULT_NOP 0x00000100
#define NV04_IMAGE_BLEND_PREMULT_NOTIFY 0x00000104
#define NV04_IMAGE_BLEND_PREMULT_DMA_NOTIFY 0x00000180
#define NV04_IMAGE_BLEND_PREMULT_IMAGE_OUTPUT 0x00000200
#define NV04_IMAGE_BLEND_PREMULT_BETA_INPUT 0x00000204
#define NV04_IMAGE_BLEND_PREMULT_IMAGE_INPUT 0x00000208
#define NV03_CHANNEL_PIO 0x0000006a
#define NV03_CHANNEL_DMA 0x0000006b
#define NV04_BETA_SOLID 0x00000072
#define NV04_BETA_SOLID_NOP 0x00000100
#define NV04_BETA_SOLID_NOTIFY 0x00000104
#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180
#define NV04_BETA_SOLID_BETA_OUTPUT 0x00000200
#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300
#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076
#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077
#define NV04_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100
#define NV04_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104
#define NV04_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180
#define NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184
#define NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
#define NV04_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c
#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190
#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194
#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008
#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009
#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304
#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000
#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001
#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002
#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003
#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16
#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_SHIFT 0
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_MASK 0x0000ffff
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT 16
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_MASK 0xffff0000
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_SHIFT 0
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_MASK 0x0000ffff
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT 16
#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_MASK 0xffff0000
#define NV04_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318
#define NV04_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c
#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400
#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_W_SHIFT 0
#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_W_MASK 0x0000ffff
#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT 16
#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_MASK 0xffff0000
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_SHIFT 0
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_MASK 0x0000ffff
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_SHIFT 16
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_MASK 0x00ff0000
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_SHIFT 24
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_MASK 0xff000000
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000
#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000
#define NV04_SCALED_IMAGE_FROM_MEMORY_ADDRESS 0x00000408
#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c
#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_X_SHIFT 0
#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_X_MASK 0x0000ffff
#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_Y_SHIFT 16
#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_Y_MASK 0xffff0000
#define NV10_TEXTURE_FROM_CPU 0x0000007b
#define NV10_TEXTURE_FROM_CPU_NOP 0x00000100
#define NV10_TEXTURE_FROM_CPU_NOTIFY 0x00000104
#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
#define NV10_TEXTURE_FROM_CPU_PM_TRIGGER 0x00000140
#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180
#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184
#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300
#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304
#define NV10_TEXTURE_FROM_CPU_POINT_X_SHIFT 0
#define NV10_TEXTURE_FROM_CPU_POINT_X_MASK 0x0000ffff
#define NV10_TEXTURE_FROM_CPU_POINT_Y_SHIFT 16
#define NV10_TEXTURE_FROM_CPU_POINT_Y_MASK 0xffff0000
#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308
#define NV10_TEXTURE_FROM_CPU_SIZE_W_SHIFT 0
#define NV10_TEXTURE_FROM_CPU_SIZE_W_MASK 0x0000ffff
#define NV10_TEXTURE_FROM_CPU_SIZE_H_SHIFT 16
#define NV10_TEXTURE_FROM_CPU_SIZE_H_MASK 0xffff0000
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_SHIFT 0
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_MASK 0x0000ffff
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_SHIFT 16
#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_MASK 0xffff0000
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_SHIFT 0
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_MASK 0x0000ffff
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_SHIFT 16
#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_MASK 0xffff0000
#define NV10_TEXTURE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
#define NV10_TEXTURE_FROM_CPU_COLOR__SIZE 0x00000700
#define NV10_VIDEO_DISPLAY 0x0000007c
#define NV10_DVD_SUBPICTURE 0x00000088
#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089
#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108
#define NV10_IMAGE_FROM_CPU 0x0000008a
#define NV10_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
#define NV10_CONTEXT_SURFACES_3D 0x00000093
#define NV10_DX5_TEXTURE_TRIANGLE 0x00000094
#define NV10_DX6_MULTI_TEXTURE_TRIANGLE 0x00000095
#define NV11_TCL_PRIMITIVE_3D 0x00000096
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_ENABLE 0x00000d40
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP 0x00000d44
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_AND 0x00001501
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_OR 0x00001507
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e
#define NV11_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f
#define NV20_TCL_PRIMITIVE_3D 0x00000097
#define NV20_TCL_PRIMITIVE_3D_NOP 0x00000100
#define NV20_TCL_PRIMITIVE_3D_NOTIFY 0x00000104
#define NV20_TCL_PRIMITIVE_3D_DMA_NOTIFY 0x00000180
#define NV20_TCL_PRIMITIVE_3D_DMA_IN_MEMORY0 0x00000184
#define NV20_TCL_PRIMITIVE_3D_DMA_IN_MEMORY1 0x00000188
#define NV20_TCL_PRIMITIVE_3D_DMA_IN_MEMORY2 0x00000194
#define NV20_TCL_PRIMITIVE_3D_DMA_IN_MEMORY3 0x00000198
#define NV20_TCL_PRIMITIVE_3D_DMA_IN_MEMORY6 0x000001a4
#define NV20_TCL_PRIMITIVE_3D_DMA_IN_MEMORY7 0x000001a8
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ 0x00000200
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_VERT 0x00000204
#define NV20_TCL_PRIMITIVE_3D_BUFFER_FORMAT 0x00000208
#define NV20_TCL_PRIMITIVE_3D_BUFFER_PITCH 0x0000020c
#define NV20_TCL_PRIMITIVE_3D_COLOR_OFFSET 0x00000210
#define NV20_TCL_PRIMITIVE_3D_ZETA_OFFSET 0x00000214
#define NV20_TCL_PRIMITIVE_3D_RC_IN_ALPHA(x) (0x00000260+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_RC_IN_ALPHA__SIZE 0x00000008
#define NV20_TCL_PRIMITIVE_3D_RC_FINAL0 0x00000288
#define NV20_TCL_PRIMITIVE_3D_RC_FINAL1 0x0000028c
#define NV20_TCL_PRIMITIVE_3D_LIGHT_CONTROL 0x00000294
#define NV20_TCL_PRIMITIVE_3D_FOG_MODE 0x0000029c
#define NV20_TCL_PRIMITIVE_3D_FOG_COORD_DIST 0x000002a0
#define NV20_TCL_PRIMITIVE_3D_FOG_ENABLE 0x000002a4
#define NV20_TCL_PRIMITIVE_3D_FOG_COLOR 0x000002a8
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_MODE 0x000002b4
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT__SIZE 0x00000008
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_ENABLE 0x00000300
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_ENABLE 0x00000304
#define NV20_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE 0x00000308
#define NV20_TCL_PRIMITIVE_3D_DEPTH_TEST_ENABLE 0x0000030c
#define NV20_TCL_PRIMITIVE_3D_DITHER_ENABLE 0x00000310
#define NV20_TCL_PRIMITIVE_3D_LIGHTING_ENABLE 0x00000314
#define NV20_TCL_PRIMITIVE_3D_POINT_PARAMETERS_ENABLE 0x00000318
#define NV20_TCL_PRIMITIVE_3D_LINE_SMOOTH_ENABLE 0x00000320
#define NV20_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE 0x00000324
#define NV20_TCL_PRIMITIVE_3D_STENCIL_ENABLE 0x0000032c
#define NV20_TCL_PRIMITIVE_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330
#define NV20_TCL_PRIMITIVE_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334
#define NV20_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC 0x0000033c
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_LESS 0x00000201
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
#define NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_REF 0x00000340
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC 0x00000344
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ZERO 0x00000000
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE 0x00000001
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST 0x00000348
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ZERO 0x00000000
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE 0x00000001
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
#define NV20_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV20_TCL_PRIMITIVE_3D_BLEND_COLOR 0x0000034c
#define NV20_TCL_PRIMITIVE_3D_BLEND_EQUATION 0x00000350
#define NV20_TCL_PRIMITIVE_3D_BLEND_EQUATION_FUNC_ADD 0x00008006
#define NV20_TCL_PRIMITIVE_3D_BLEND_EQUATION_MIN 0x00008007
#define NV20_TCL_PRIMITIVE_3D_BLEND_EQUATION_MAX 0x00008008
#define NV20_TCL_PRIMITIVE_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
#define NV20_TCL_PRIMITIVE_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC 0x00000354
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC_NEVER 0x00000200
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC_LESS 0x00000201
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC_EQUAL 0x00000202
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC_LEQUAL 0x00000203
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC_GREATER 0x00000204
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC_GREATER 0x00000204
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC_NOTEQUAL 0x00000205
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC_GEQUAL 0x00000206
#define NV20_TCL_PRIMITIVE_3D_DEPTH_FUNC_ALWAYS 0x00000207
#define NV20_TCL_PRIMITIVE_3D_COLOR_MASK 0x00000358
#define NV20_TCL_PRIMITIVE_3D_DEPTH_WRITE_ENABLE 0x0000035c
#define NV20_TCL_PRIMITIVE_3D_STENCIL_MASK 0x00000360
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC 0x00000364
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_LESS 0x00000201
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_REF 0x00000368
#define NV20_TCL_PRIMITIVE_3D_STENCIL_FUNC_MASK 0x0000036c
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL 0x00000370
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_ZERO 0x00000000
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_INVERT 0x0000150a
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_KEEP 0x00001e00
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_INCR 0x00001e02
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_DECR 0x00001e03
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL 0x00000374
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS 0x00000378
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_ZERO 0x00000000
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_INCR 0x00001e02
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_DECR 0x00001e03
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
#define NV20_TCL_PRIMITIVE_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
#define NV20_TCL_PRIMITIVE_3D_SHADE_MODEL 0x0000037c
#define NV20_TCL_PRIMITIVE_3D_SHADE_MODEL_FLAT 0x00001d00
#define NV20_TCL_PRIMITIVE_3D_SHADE_MODEL_SMOOTH 0x00001d01
#define NV20_TCL_PRIMITIVE_3D_LINE_WIDTH 0x00000380
#define NV20_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FACTOR 0x00000384
#define NV20_TCL_PRIMITIVE_3D_POLYGON_OFFSET_UNITS 0x00000388
#define NV20_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT 0x0000038c
#define NV20_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT_POINT 0x00001b00
#define NV20_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT_LINE 0x00001b01
#define NV20_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT_FILL 0x00001b02
#define NV20_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK 0x00000390
#define NV20_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK_POINT 0x00001b00
#define NV20_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK_LINE 0x00001b01
#define NV20_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK_FILL 0x00001b02
#define NV20_TCL_PRIMITIVE_3D_DEPTH_RANGE_NEAR 0x00000394
#define NV20_TCL_PRIMITIVE_3D_DEPTH_RANGE_FAR 0x00000398
#define NV20_TCL_PRIMITIVE_3D_CULL_FACE 0x0000039c
#define NV20_TCL_PRIMITIVE_3D_CULL_FACE_FRONT 0x00000404
#define NV20_TCL_PRIMITIVE_3D_CULL_FACE_BACK 0x00000405
#define NV20_TCL_PRIMITIVE_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
#define NV20_TCL_PRIMITIVE_3D_FRONT_FACE 0x000003a0
#define NV20_TCL_PRIMITIVE_3D_FRONT_FACE_CW 0x00000900
#define NV20_TCL_PRIMITIVE_3D_FRONT_FACE_CCW 0x00000901
#define NV20_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE 0x000003a4
#define NV20_TCL_PRIMITIVE_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8
#define NV20_TCL_PRIMITIVE_3D_ENABLED_LIGHTS 0x000003bc
#define NV20_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE(x) (0x000003c0+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE__SIZE 0x00000010
#define NV20_TCL_PRIMITIVE_3D_TX_MATRIX_ENABLE(x) (0x00000420+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_TX_MATRIX_ENABLE__SIZE 0x00000004
#define NV20_TCL_PRIMITIVE_3D_POINT_SIZE 0x0000043c
#define NV20_TCL_PRIMITIVE_3D_MODELVIEW_MATRIX(x) (0x00000480+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_MODELVIEW_MATRIX__SIZE 0x00000010
#define NV20_TCL_PRIMITIVE_3D_PROJECTION_MATRIX(x) (0x00000680+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_PROJECTION_MATRIX__SIZE 0x00000010
#define NV20_TCL_PRIMITIVE_3D_TX0_MATRIX(x) (0x000006c0+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_TX0_MATRIX__SIZE 0x00000010
#define NV20_TCL_PRIMITIVE_3D_TX1_MATRIX(x) (0x00000700+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_TX1_MATRIX__SIZE 0x00000010
#define NV20_TCL_PRIMITIVE_3D_TX2_MATRIX(x) (0x00000740+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_TX2_MATRIX__SIZE 0x00000010
#define NV20_TCL_PRIMITIVE_3D_TX3_MATRIX(x) (0x00000780+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_TX3_MATRIX__SIZE 0x00000010
#define NV20_TCL_PRIMITIVE_3D_FOG_EQUATION_CONSTANT 0x000009c0
#define NV20_TCL_PRIMITIVE_3D_FOG_EQUATION_LINEAR 0x000009c4
#define NV20_TCL_PRIMITIVE_3D_FOG_EQUATION_QUADRATIC 0x000009c8
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_SCALE0_X 0x00000a20
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_SCALE0_Y 0x00000a24
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_SCALE0_Z 0x00000a28
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_SCALE0_W 0x00000a2c
#define NV20_TCL_PRIMITIVE_3D_POINT_PARAMETER(x) (0x00000a30+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_POINT_PARAMETER__SIZE 0x00000007
#define NV20_TCL_PRIMITIVE_3D_RC_CONSTANT_COLOR0(x) (0x00000a60+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_RC_CONSTANT_COLOR0__SIZE 0x00000008
#define NV20_TCL_PRIMITIVE_3D_RC_CONSTANT_COLOR1(x) (0x00000a80+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_RC_CONSTANT_COLOR1__SIZE 0x00000008
#define NV20_TCL_PRIMITIVE_3D_RC_OUT_ALPHA(x) (0x00000aa0+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_RC_OUT_ALPHA__SIZE 0x00000008
#define NV20_TCL_PRIMITIVE_3D_RC_IN_RGB(x) (0x00000ac0+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_RC_IN_RGB__SIZE 0x00000008
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_SCALE1_X 0x00000af0
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_SCALE1_Y 0x00000af4
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_SCALE1_Z 0x00000af8
#define NV20_TCL_PRIMITIVE_3D_VIEWPORT_SCALE1_W 0x00000afc
#define NV20_TCL_PRIMITIVE_3D_VP_UPLOAD_INST(x) (0x00000b00+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_VP_UPLOAD_INST__SIZE 0x00000004
#define NV20_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST(x) (0x00000b80+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST__SIZE 0x00000004
#define NV20_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE 0x0000147c
#define NV20_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3F_X 0x00001500
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3F_Y 0x00001504
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3F_Z 0x00001508
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_4F_X 0x00001518
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_4F_Y 0x0000151c
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_4F_Z 0x00001520
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3I_XY 0x00001528
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3I_XY_X_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3I_XY_X_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3I_XY_Y_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3I_XY_Y_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3I_Z 0x0000152c
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3I_Z_Z_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_POS_3I_Z_Z_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3F_X 0x00001530
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3F_Y 0x00001534
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3F_Z 0x00001538
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY 0x00001540
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_X_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_Y_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_Z 0x00001544
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_Z_Z_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4F_X 0x00001550
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4F_Y 0x00001554
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4F_Z 0x00001558
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4F_W 0x0000155c
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_3F_X 0x00001560
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_3F_Y 0x00001564
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_3F_Z 0x00001568
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4I 0x0000156c
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4I_R_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4I_R_MASK 0x000000ff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4I_G_SHIFT 8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4I_G_MASK 0x0000ff00
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4I_B_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4I_B_MASK 0x00ff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4I_A_SHIFT 24
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL_4I_A_MASK 0xff000000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_3F_X 0x00001580
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_3F_Y 0x00001584
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_3F_Z 0x00001588
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_4I 0x0000158c
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_4I_R_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_4I_R_MASK 0x000000ff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_4I_G_SHIFT 8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_4I_G_MASK 0x0000ff00
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_4I_B_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_4I_B_MASK 0x00ff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_4I_A_SHIFT 24
#define NV20_TCL_PRIMITIVE_3D_VERTEX_COL2_4I_A_MASK 0xff000000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_2F_S 0x00001590
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_2F_T 0x00001594
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_2I 0x00001598
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_2I_S_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_2I_S_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_2I_T_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_2I_T_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4F_S 0x000015a0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4F_T 0x000015a4
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4F_R 0x000015a8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4F_Q 0x000015ac
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST 0x000015b0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST_S_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST_T_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_ST_T_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ 0x000015b4
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ_R_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ_Q_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_2F_S 0x000015b8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_2F_T 0x000015bc
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_2I 0x000015c0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_2I_S_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_2I_S_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_2I_T_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_2I_T_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4F_S 0x000015c8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4F_T 0x000015cc
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4F_R 0x000015d0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4F_Q 0x000015d4
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST 0x000015d8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST_S_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST_T_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_ST_T_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ 0x000015dc
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ_R_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ_Q_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_2F_S 0x000015e0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_2F_T 0x000015e4
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_2I 0x000015e8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_2I_S_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_2I_S_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_2I_T_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_2I_T_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4F_S 0x000015f0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4F_T 0x000015f4
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4F_R 0x000015f8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4F_Q 0x000015fc
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_ST 0x00001600
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_ST_S_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_ST_S_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_ST_T_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_ST_T_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_RQ 0x00001604
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_RQ_R_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_RQ_R_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_RQ_Q_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX2_4I_RQ_Q_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_2F_S 0x00001608
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_2F_T 0x0000160c
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_2I 0x00001610
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_2I_S_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_2I_S_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_2I_T_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_2I_T_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4F_S 0x00001620
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4F_T 0x00001624
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4F_R 0x00001628
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4F_Q 0x0000162c
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_ST 0x00001630
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_ST_S_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_ST_S_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_ST_T_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_ST_T_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_RQ 0x00001634
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_RQ_R_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_RQ_R_MASK 0x0000ffff
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_RQ_Q_SHIFT 16
#define NV20_TCL_PRIMITIVE_3D_VERTEX_TX3_4I_RQ_Q_MASK 0xffff0000
#define NV20_TCL_PRIMITIVE_3D_EDGEFLAG_ENABLE 0x000016bc
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ATTR_OFFSET(x) (0x00001720+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ATTR_OFFSET__SIZE 0x00000010
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT(x) (0x00001760+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT__SIZE 0x00000010
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TYPE_SHIFT 0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TYPE_MASK 0x0000000f
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FIELDS_SHIFT 4
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FIELDS_MASK 0x000000f0
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_STRIDE_SHIFT 8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_STRIDE_MASK 0x0000ff00
#define NV20_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_ENABLE 0x000017bc
#define NV20_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP 0x000017c0
#define NV20_TCL_PRIMITIVE_3D_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4
#define NV20_TCL_PRIMITIVE_3D_TX_SHADER_CULL_MODE 0x000017f8
#define NV20_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END 0x000017fc
#define NV20_TCL_PRIMITIVE_3D_VERTEX_BUFFER_DRAW_ARRAYS 0x00001810
#define NV20_TCL_PRIMITIVE_3D_VERTEX_ARRAY_DATA 0x00001818
#define NV20_TCL_PRIMITIVE_3D_TX_OFFSET(x) (0x00001b00+((x)*64))
#define NV20_TCL_PRIMITIVE_3D_TX_OFFSET__SIZE 0x00000004
#define NV20_TCL_PRIMITIVE_3D_TX_FORMAT(x) (0x00001b04+((x)*64))
#define NV20_TCL_PRIMITIVE_3D_TX_FORMAT__SIZE 0x00000004
#define NV20_TCL_PRIMITIVE_3D_TX_WRAP(x) (0x00001b08+((x)*64))
#define NV20_TCL_PRIMITIVE_3D_TX_WRAP__SIZE 0x00000004
#define NV20_TCL_PRIMITIVE_3D_TX_ENABLE(x) (0x00001b0c+((x)*64))
#define NV20_TCL_PRIMITIVE_3D_TX_ENABLE__SIZE 0x00000004
#define NV20_TCL_PRIMITIVE_3D_TX_FILTER(x) (0x00001b14+((x)*64))
#define NV20_TCL_PRIMITIVE_3D_TX_FILTER__SIZE 0x00000004
#define NV20_TCL_PRIMITIVE_3D_TX_BORDER_COLOR(x) (0x00001b24+((x)*64))
#define NV20_TCL_PRIMITIVE_3D_TX_BORDER_COLOR__SIZE 0x00000004
#define NV20_TCL_PRIMITIVE_3D_SCISSOR_HORIZ 0x00001c30
#define NV20_TCL_PRIMITIVE_3D_SCISSOR_VERT 0x00001c50
#define NV20_TCL_PRIMITIVE_3D_CLEAR_VALUE 0x00001d90
#define NV20_TCL_PRIMITIVE_3D_CLEAR_BUFFERS 0x00001d94
#define NV20_TCL_PRIMITIVE_3D_RC_COLOR0 0x00001e20
#define NV20_TCL_PRIMITIVE_3D_RC_COLOR1 0x00001e24
#define NV20_TCL_PRIMITIVE_3D_RC_OUT_RGB(x) (0x00001e40+((x)*4))
#define NV20_TCL_PRIMITIVE_3D_RC_OUT_RGB__SIZE 0x00000008
#define NV20_TCL_PRIMITIVE_3D_RC_ENABLE 0x00001e60
#define NV20_TCL_PRIMITIVE_3D_TX_SHADER_OP 0x00001e70
#define NV20_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST_ID 0x00001ea4
#define NV17_TCL_PRIMITIVE_3D 0x00000099
#define NV17_TCL_PRIMITIVE_3D_DMA_IN_MEMORY4 0x000001ac
#define NV17_TCL_PRIMITIVE_3D_DMA_IN_MEMORY5 0x000001b0
#define NV17_TCL_PRIMITIVE_3D_COLOR_MASK_ENABLE 0x000002bc
#define NV17_TCL_PRIMITIVE_3D_LMA_DEPTH_BUFFER_PITCH 0x00000d5c
#define NV17_TCL_PRIMITIVE_3D_LMA_DEPTH_BUFFER_OFFSET 0x00000d60
#define NV17_TCL_PRIMITIVE_3D_LMA_DEPTH_FILL_VALUE 0x00000d68
#define NV17_TCL_PRIMITIVE_3D_LMA_DEPTH_BUFFER_CLEAR 0x00000d6c
#define NV17_TCL_PRIMITIVE_3D_LMA_DEPTH_ENABLE 0x00001658
#define NV20_SWIZZLED_SURFACE 0x0000009e
#define NV12_IMAGE_BLIT 0x0000009f
#define NV30_CONTEXT_SURFACES_2D 0x00000362
#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366
#define NV30_TEXTURE_FROM_CPU 0x0000037b
#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389
#define NV30_IMAGE_FROM_CPU 0x0000038a
#define NV30_TCL_PRIMITIVE_3D 0x00000397
#define NV30_SWIZZLED_SURFACE 0x0000039e
#define NV36_TCL_PRIMITIVE_3D 0x00000497
#define NV25_TCL_PRIMITIVE_3D 0x00000597
#define NV25_TCL_PRIMITIVE_3D_DMA_IN_MEMORY4 0x0000019c
#define NV25_TCL_PRIMITIVE_3D_DMA_IN_MEMORY5 0x000001a0
#define NV25_TCL_PRIMITIVE_3D_DMA_IN_MEMORY8 0x000001ac
#define NV25_TCL_PRIMITIVE_3D_DMA_IN_MEMORY9 0x000001b0
#define NV34_TCL_PRIMITIVE_3D 0x00000697
#define NV34_TCL_PRIMITIVE_3D_NOP 0x00000100
#define NV34_TCL_PRIMITIVE_3D_NOTIFY 0x00000104
#define NV34_TCL_PRIMITIVE_3D_DMA_NOTIFY 0x00000180
#define NV34_TCL_PRIMITIVE_3D_DMA_IN_MEMORY0 0x00000184
#define NV34_TCL_PRIMITIVE_3D_DMA_IN_MEMORY1 0x00000188
#define NV34_TCL_PRIMITIVE_3D_DMA_IN_MEMORY2 0x0000018c
#define NV34_TCL_PRIMITIVE_3D_DMA_IN_MEMORY3 0x00000194
#define NV34_TCL_PRIMITIVE_3D_DMA_IN_MEMORY4 0x00000198
#define NV34_TCL_PRIMITIVE_3D_DMA_IN_MEMORY5 0x000001a4
#define NV34_TCL_PRIMITIVE_3D_DMA_IN_MEMORY6 0x000001a8
#define NV34_TCL_PRIMITIVE_3D_DMA_IN_MEMORY7 0x000001ac
#define NV34_TCL_PRIMITIVE_3D_DMA_IN_MEMORY8 0x000001b0
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ 0x00000200
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_VERT 0x00000204
#define NV34_TCL_PRIMITIVE_3D_FORMAT 0x00000208
#define NV34_TCL_PRIMITIVE_3D_PITCH 0x0000020c
#define NV34_TCL_PRIMITIVE_3D_PITCH_COLOR_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_PITCH_COLOR_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_PITCH_ZETA_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_PITCH_ZETA_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_COLOR_OFFSET 0x00000210
#define NV34_TCL_PRIMITIVE_3D_ZETA_OFFSET 0x00000214
#define NV34_TCL_PRIMITIVE_3D_COLOR1_OFFSET 0x00000218
#define NV34_TCL_PRIMITIVE_3D_COLOR1_PITCH 0x0000021c
#define NV34_TCL_PRIMITIVE_3D_LMA_DEPTH_PITCH 0x0000022c
#define NV34_TCL_PRIMITIVE_3D_LMA_DEPTH_OFFSET 0x00000230
#define NV34_TCL_PRIMITIVE_3D_TX_MATRIX_ENABLE(x) (0x00000240+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_TX_MATRIX_ENABLE__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_UNK0250(x) (0x00000250+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_UNK0250__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8))
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8))
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_DITHER_ENABLE 0x00000300
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_ENABLE 0x00000304
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC 0x00000308
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_LESS 0x00000201
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
#define NV34_TCL_PRIMITIVE_3D_ALPHA_FUNC_REF 0x0000030c
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_ENABLE 0x00000310
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC 0x00000314
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_ONE 0x00000001
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST 0x00000318
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_ONE 0x00000001
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_ONE 0x00010000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_COLOR 0x0000031c
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_EQUATION 0x00000320
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_EQUATION_FUNC_ADD 0x00008006
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_EQUATION_MIN 0x00008007
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_EQUATION_MAX 0x00008008
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_EQUATION_FUNC_SUBTRACT 0x0000800a
#define NV34_TCL_PRIMITIVE_3D_BLEND_FUNC_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
#define NV34_TCL_PRIMITIVE_3D_COLOR_MASK 0x00000324
#define NV34_TCL_PRIMITIVE_3D_COLOR_MASK_B_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_COLOR_MASK_B_MASK 0x000000ff
#define NV34_TCL_PRIMITIVE_3D_COLOR_MASK_G_SHIFT 8
#define NV34_TCL_PRIMITIVE_3D_COLOR_MASK_G_MASK 0x0000ff00
#define NV34_TCL_PRIMITIVE_3D_COLOR_MASK_R_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_COLOR_MASK_R_MASK 0x00ff0000
#define NV34_TCL_PRIMITIVE_3D_COLOR_MASK_A_SHIFT 24
#define NV34_TCL_PRIMITIVE_3D_COLOR_MASK_A_MASK 0xff000000
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_ENABLE 0x00000328
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_MASK 0x0000032c
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC 0x00000330
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_REF 0x00000334
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_FUNC_MASK 0x00000338
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL 0x0000033c
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL_INCR 0x00001e02
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL_DECR 0x00001e03
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZFAIL 0x00000340
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZPASS 0x00000344
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507
#define NV34_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_ENABLE 0x00000348
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_MASK 0x0000034c
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC 0x00000350
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_REF 0x00000354
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_FUNC_MASK 0x00000358
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL 0x0000035c
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZFAIL 0x00000360
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZPASS 0x00000364
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507
#define NV34_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508
#define NV34_TCL_PRIMITIVE_3D_SHADE_MODEL 0x00000368
#define NV34_TCL_PRIMITIVE_3D_SHADE_MODEL_FLAT 0x00001d00
#define NV34_TCL_PRIMITIVE_3D_SHADE_MODEL_SMOOTH 0x00001d01
#define NV34_TCL_PRIMITIVE_3D_FOG_ENABLE 0x0000036c
#define NV34_TCL_PRIMITIVE_3D_FOG_COLOR 0x00000370
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_ENABLE 0x00000374
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP 0x00000378
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_AND 0x00001501
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_OR 0x00001507
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e
#define NV34_TCL_PRIMITIVE_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f
#define NV34_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE 0x0000037c
#define NV34_TCL_PRIMITIVE_3D_DEPTH_RANGE_NEAR 0x00000394
#define NV34_TCL_PRIMITIVE_3D_DEPTH_RANGE_FAR 0x00000398
#define NV34_TCL_PRIMITIVE_3D_COLOR_MATERIAL_FRONT_R 0x000003a0
#define NV34_TCL_PRIMITIVE_3D_COLOR_MATERIAL_FRONT_G 0x000003a4
#define NV34_TCL_PRIMITIVE_3D_COLOR_MATERIAL_FRONT_B 0x000003a8
#define NV34_TCL_PRIMITIVE_3D_COLOR_MATERIAL_FRONT_A 0x000003b4
#define NV34_TCL_PRIMITIVE_3D_LINE_WIDTH 0x000003b8
#define NV34_TCL_PRIMITIVE_3D_LINE_SMOOTH_ENABLE 0x000003bc
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE(x) (0x00000400+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE__SIZE 0x00000020
#define NV34_TCL_PRIMITIVE_3D_MODELVIEW_MATRIX(x) (0x00000480+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_MODELVIEW_MATRIX__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_PROJECTION_MATRIX(x) (0x00000680+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_PROJECTION_MATRIX__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_TX0_MATRIX(x) (0x000006c0+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_TX0_MATRIX__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_TX1_MATRIX(x) (0x00000700+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_TX1_MATRIX__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_TX2_MATRIX(x) (0x00000740+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_TX2_MATRIX__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_TX3_MATRIX(x) (0x00000780+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_TX3_MATRIX__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_HORIZ 0x000008c0
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_HORIZ_X_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_HORIZ_X_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_HORIZ_W_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_HORIZ_W_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_VERT 0x000008c4
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_VERT_Y_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_VERT_Y_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_VERT_H_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_SCISSOR_VERT_H_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_FOG_COORD_DIST 0x000008c8
#define NV34_TCL_PRIMITIVE_3D_FOG_MODE 0x000008cc
#define NV34_TCL_PRIMITIVE_3D_FOG_EQUATION_CONSTANT 0x000008d0
#define NV34_TCL_PRIMITIVE_3D_FOG_EQUATION_LINEAR 0x000008d4
#define NV34_TCL_PRIMITIVE_3D_FOG_EQUATION_QUADRATIC 0x000008d8
#define NV34_TCL_PRIMITIVE_3D_FP_ACTIVE_PROGRAM 0x000008e4
#define NV34_TCL_PRIMITIVE_3D_RC_COLOR0 0x000008ec
#define NV34_TCL_PRIMITIVE_3D_RC_COLOR1 0x000008f0
#define NV34_TCL_PRIMITIVE_3D_RC_FINAL0 0x000008f4
#define NV34_TCL_PRIMITIVE_3D_RC_FINAL1 0x000008f8
#define NV34_TCL_PRIMITIVE_3D_RC_ENABLE 0x000008fc
#define NV34_TCL_PRIMITIVE_3D_RC_IN_ALPHA(x) (0x00000900+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_RC_IN_ALPHA__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_RC_IN_RGB(x) (0x00000904+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_RC_IN_RGB__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_RC_CONSTANT_COLOR0(x) (0x00000908+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_RC_CONSTANT_COLOR0__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_RC_CONSTANT_COLOR1(x) (0x0000090c+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_RC_CONSTANT_COLOR1__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_RC_OUT_ALPHA(x) (0x00000910+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_RC_OUT_ALPHA__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_RC_OUT_RGB(x) (0x00000914+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_RC_OUT_RGB__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x00000a10
#define NV34_TCL_PRIMITIVE_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x00000a14
#define NV34_TCL_PRIMITIVE_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x00000a18
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_SCALE0_X 0x00000a20
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_SCALE0_Y 0x00000a24
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_SCALE0_Z 0x00000a28
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_SCALE0_W 0x00000a2c
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_SCALE1_X 0x00000a30
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_SCALE1_Y 0x00000a34
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_SCALE1_Z 0x00000a38
#define NV34_TCL_PRIMITIVE_3D_VIEWPORT_SCALE1_W 0x00000a3c
#define NV34_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000a60
#define NV34_TCL_PRIMITIVE_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000a64
#define NV34_TCL_PRIMITIVE_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000a68
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC 0x00000a6c
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC_NEVER 0x00000200
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC_LESS 0x00000201
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC_EQUAL 0x00000202
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC_LEQUAL 0x00000203
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC_GREATER 0x00000204
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC_GREATER 0x00000204
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC_NOTEQUAL 0x00000205
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC_GEQUAL 0x00000206
#define NV34_TCL_PRIMITIVE_3D_DEPTH_FUNC_ALWAYS 0x00000207
#define NV34_TCL_PRIMITIVE_3D_DEPTH_WRITE_ENABLE 0x00000a70
#define NV34_TCL_PRIMITIVE_3D_DEPTH_TEST_ENABLE 0x00000a74
#define NV34_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FACTOR 0x00000a78
#define NV34_TCL_PRIMITIVE_3D_POLYGON_OFFSET_UNITS 0x00000a7c
#define NV34_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY 0x00000a90
#define NV34_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_X_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_Y_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_Z 0x00000a94
#define NV34_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_Z_Z_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_VP_UPLOAD_INST(x) (0x00000b80+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_VP_UPLOAD_INST__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_A(x) (0x00000e00+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_A__SIZE 0x00000020
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_B(x) (0x00000e04+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_B__SIZE 0x00000020
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_C(x) (0x00000e08+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_C__SIZE 0x00000020
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_D(x) (0x00000e0c+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_CLIP_PLANE_D__SIZE 0x00000020
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00001000+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00001004+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00001008+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000100c+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00001010+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00001014+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00001018+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000101c+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00001020+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_X__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_X(x) (0x00001034+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_X__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_Y__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_DIRECTION_Z__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_A(x) (0x00001200+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_B(x) (0x00001204+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_C(x) (0x00001208+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_X(x) (0x0000120c+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_X__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_Y(x) (0x00001210+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_Y__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_Z(x) (0x00001214+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_DIR_Z__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_D(x) (0x00001218+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_POSITION_X(x) (0x0000121c+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_POSITION_X__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_POSITION_Y(x) (0x00001220+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_POSITION_Y__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_POSITION_Z(x) (0x00001224+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_POSITION_Z__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_CONSTANT(x) (0x00001228+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_LINEAR(x) (0x0000122c+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_QUADRATIC(x) (0x00001230+((x)*64))
#define NV34_TCL_PRIMITIVE_3D_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_FRONT_MATERIAL_SHININESS(x) (0x00001400+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_FRONT_MATERIAL_SHININESS__SIZE 0x00000006
#define NV34_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE 0x0000147c
#define NV34_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_3F_X(x) (0x00001500+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_3F_X__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_3F_Y(x) (0x00001504+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_3F_Y__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_3F_Z(x) (0x00001508+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_3F_Z__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT(x) (0x00001740+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT__SIZE 0x0000000c
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TYPE_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_TYPE_MASK 0x0000000f
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FIELDS_SHIFT 4
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_FIELDS_MASK 0x000000f0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_STRIDE_SHIFT 8
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ARRAY_FORMAT_STRIDE_MASK 0x0000ff00
#define NV34_TCL_PRIMITIVE_3D_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000017a0
#define NV34_TCL_PRIMITIVE_3D_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000017a4
#define NV34_TCL_PRIMITIVE_3D_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000017a8
#define NV34_TCL_PRIMITIVE_3D_COLOR_MATERIAL_BACK_R 0x000017b0
#define NV34_TCL_PRIMITIVE_3D_COLOR_MATERIAL_BACK_G 0x000017b4
#define NV34_TCL_PRIMITIVE_3D_COLOR_MATERIAL_BACK_B 0x000017b8
#define NV34_TCL_PRIMITIVE_3D_COLOR_MATERIAL_BACK_A 0x000017c0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END 0x00001808
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_STOP 0x00000000
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_POINTS 0x00000001
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_LINES 0x00000002
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_QUADS 0x00000008
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
#define NV34_TCL_PRIMITIVE_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a
#define NV34_TCL_PRIMITIVE_3D_VERTEX_DATA 0x00001818
#define NV34_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT 0x00001828
#define NV34_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT_POINT 0x00001b00
#define NV34_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT_LINE 0x00001b01
#define NV34_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT_FILL 0x00001b02
#define NV34_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK 0x0000182c
#define NV34_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK_POINT 0x00001b00
#define NV34_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK_LINE 0x00001b01
#define NV34_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK_FILL 0x00001b02
#define NV34_TCL_PRIMITIVE_3D_CULL_FACE 0x00001830
#define NV34_TCL_PRIMITIVE_3D_CULL_FACE_FRONT 0x00000404
#define NV34_TCL_PRIMITIVE_3D_CULL_FACE_BACK 0x00000405
#define NV34_TCL_PRIMITIVE_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
#define NV34_TCL_PRIMITIVE_3D_FRONT_FACE 0x00001834
#define NV34_TCL_PRIMITIVE_3D_FRONT_FACE_CW 0x00000900
#define NV34_TCL_PRIMITIVE_3D_FRONT_FACE_CCW 0x00000901
#define NV34_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE 0x00001838
#define NV34_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE 0x0000183c
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2F_X(x) (0x00001880+((x)*8))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2F_X__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2F_Y(x) (0x00001884+((x)*8))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2F_Y__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2I(x) (0x00001900+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2I__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2I_Y_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2I_Y_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2I_X_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_2I_X_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I(x) (0x0000194c+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I__SIZE 0x00000002
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I_R_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I_R_MASK 0x000000ff
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I_G_SHIFT 8
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I_G_MASK 0x0000ff00
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I_B_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I_B_MASK 0x00ff0000
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I_A_SHIFT 24
#define NV34_TCL_PRIMITIVE_3D_VERTEX_COL_4I_A_MASK 0xff000000
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_XY 0x00001980
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_XY_X_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_XY_X_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_XY_Y_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_XY_Y_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_ZW 0x00001984
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_ZW_Z_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_ZW_Z_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_ZW_W_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_VERTEX_POS_4I_ZW_W_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_ST(x) (0x000019c0+((x)*8))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_ST__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_ST_S_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_ST_S_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_ST_T_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_ST_T_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_RQ(x) (0x000019c4+((x)*8))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_RQ__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_RQ_R_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_RQ_R_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_RQ_Q_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_VERTEX_TX_4I_RQ_Q_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_TX_OFFSET(x) (0x00001a00+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_TX_OFFSET__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT(x) (0x00001a04+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_CUBE_MAP (1 << 2)
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_COMPONENTS_SHIFT 4
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_COMPONENTS_MASK 0x000000f0
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_SHIFT 8
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_MASK 0x0000ff00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_L8 0x00000000
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A8 0x00000100
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R5G5B5A1 0x00000200
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A8_RECT 0x00000300
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R4G4B4A4 0x00000400
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R8G8B8A8 0x00000600
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_INDEX8 0x00000b00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_DXT1 0x00000c00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_DXT3 0x00000e00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_DXT5 0x00000f00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R5G5B5A1_RECT 0x00001000
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R8G8B8A8_RECT 0x00001200
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_L8_RECT 0x00001300
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_L8A8 0x00001a00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A8_RECT2 0x00001b00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_R4G4B4A4_RECT 0x00001d00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_L8A8_RECT 0x00002000
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A16 0x00003200
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_A16_RECT 0x00003500
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_NPOT (1 << 12)
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_RECT (1 << 14)
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_MIPMAP_LEVELS_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_MIPMAP_LEVELS_MASK 0x000f0000
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_U_SHIFT 20
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_V_SHIFT 24
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_W_SHIFT 28
#define NV34_TCL_PRIMITIVE_3D_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP(x) (0x00001a08+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_S_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_S_MASK 0x000000ff
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_S_REPEAT 0x00000001
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_S_MIRRORED_REPEAT 0x00000002
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_S_CLAMP 0x00000005
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_T_SHIFT 8
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_T_MASK 0x0000ff00
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_T_REPEAT 0x00000100
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_T_MIRRORED_REPEAT 0x00000200
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_T_CLAMP 0x00000500
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_R_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_R_MASK 0x00ff0000
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_R_REPEAT 0x00010000
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_R_MIRRORED_REPEAT 0x00020000
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000
#define NV34_TCL_PRIMITIVE_3D_TX_WRAP_R_CLAMP 0x00050000
#define NV34_TCL_PRIMITIVE_3D_TX_ENABLE(x) (0x00001a0c+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_TX_ENABLE__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_TX_ENABLE_ENABLE (1 << 30)
#define NV34_TCL_PRIMITIVE_3D_TX_SWIZZLE(x) (0x00001a10+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_TX_SWIZZLE__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_TX_SWIZZLE_SWIZZLE_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_TX_SWIZZLE_SWIZZLE_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_TX_SWIZZLE_RECT_PITCH_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_TX_SWIZZLE_RECT_PITCH_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER(x) (0x00001a14+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_MASK 0x000f0000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_NEAREST 0x00010000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_LINEAR 0x00020000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_SHIFT 24
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_MASK 0x0f000000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_NEAREST 0x01000000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_LINEAR 0x02000000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_NEAREST_MIPMAP_NEAREST 0x03000000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_LINEAR_MIPMAP_NEAREST 0x04000000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_NEAREST_MIPMAP_LINEAR 0x05000000
#define NV34_TCL_PRIMITIVE_3D_TX_FILTER_MAGNIFY_LINEAR_MIPMAP_LINEAR 0x06000000
#define NV34_TCL_PRIMITIVE_3D_TX_NPOT_SIZE(x) (0x00001a18+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_TX_NPOT_SIZE__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_TX_NPOT_SIZE_H_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_TX_NPOT_SIZE_H_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_TX_NPOT_SIZE_W_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_TX_NPOT_SIZE_W_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR(x) (0x00001a1c+((x)*32))
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR__SIZE 0x00000004
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR_B_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR_B_MASK 0x000000ff
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR_G_SHIFT 8
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR_G_MASK 0x0000ff00
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR_R_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR_R_MASK 0x00ff0000
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR_A_SHIFT 24
#define NV34_TCL_PRIMITIVE_3D_TX_BORDER_COLOR_A_MASK 0xff000000
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_4F_X(x) (0x00001c00+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_4F_X__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_4F_Y(x) (0x00001c04+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_4F_Y__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_4F_Z(x) (0x00001c08+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_4F_Z__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_4F_W(x) (0x00001c0c+((x)*16))
#define NV34_TCL_PRIMITIVE_3D_VERTEX_ATTR_4F_W__SIZE 0x00000010
#define NV34_TCL_PRIMITIVE_3D_CLEAR_DEPTH_VALUE 0x00001d8c
#define NV34_TCL_PRIMITIVE_3D_LINE_STIPPLE_ENABLE 0x00001db4
#define NV34_TCL_PRIMITIVE_3D_LINE_STIPPLE_PATTERN 0x00001db8
#define NV34_TCL_PRIMITIVE_3D_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0
#define NV34_TCL_PRIMITIVE_3D_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff
#define NV34_TCL_PRIMITIVE_3D_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16
#define NV34_TCL_PRIMITIVE_3D_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000
#define NV34_TCL_PRIMITIVE_3D_BACK_MATERIAL_SHININESS(x) (0x00001e20+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_BACK_MATERIAL_SHININESS__SIZE 0x00000006
#define NV34_TCL_PRIMITIVE_3D_VERTEX_FOG_1F 0x00001e54
#define NV34_TCL_PRIMITIVE_3D_POINT_PARAMETERS(x) (0x00001ec0+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_POINT_PARAMETERS__SIZE 0x00000008
#define NV34_TCL_PRIMITIVE_3D_POINT_SIZE 0x00001ee0
#define NV34_TCL_PRIMITIVE_3D_POINT_PARAMETERS_ENABLE 0x00001ee4
#define NV34_TCL_PRIMITIVE_3D_POINT_SPRITE 0x00001ee8
#define NV34_TCL_PRIMITIVE_3D_UNK1f80(x) (0x00001f80+((x)*4))
#define NV34_TCL_PRIMITIVE_3D_UNK1f80__SIZE 0x00000010
#define NV40_CONTEXT_SURFACES_2D 0x00003062
#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066
#define NV40_TEXTURE_FROM_CPU 0x0000307b
#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089
#define NV40_IMAGE_FROM_CPU 0x0000308a
#define NV40_SWIZZLED_SURFACE 0x0000309e
#define NV40TCL 0x00004097
#define NV40TCL_REF_CNT 0x00000050
#define NV40TCL_NOP 0x00000100
#define NV40TCL_NOTIFY 0x00000104
#define NV40TCL_DMA_NOTIFY 0x00000180
#define NV40TCL_DMA_TEXTURE0 0x00000184
#define NV40TCL_DMA_TEXTURE1 0x00000188
#define NV40TCL_DMA_COLOR1 0x0000018c
#define NV40TCL_DMA_COLOR0 0x00000194
#define NV40TCL_DMA_ZETA 0x00000198
#define NV40TCL_DMA_VTXBUF0 0x0000019c
#define NV40TCL_DMA_VTXBUF1 0x000001a0
#define NV40TCL_DMA_FENCE 0x000001a4
#define NV40TCL_DMA_QUERY 0x000001a8
#define NV40TCL_DMA_UNK01AC 0x000001ac
#define NV40TCL_DMA_UNK01B0 0x000001b0
#define NV40TCL_DMA_COLOR2 0x000001b4
#define NV40TCL_DMA_COLOR3 0x000001b8
#define NV40TCL_RT_HORIZ 0x00000200
#define NV40TCL_RT_HORIZ_W_SHIFT 16
#define NV40TCL_RT_HORIZ_W_MASK 0xffff0000
#define NV40TCL_RT_HORIZ_X_SHIFT 0
#define NV40TCL_RT_HORIZ_X_MASK 0x0000ffff
#define NV40TCL_RT_VERT 0x00000204
#define NV40TCL_RT_VERT_H_SHIFT 16
#define NV40TCL_RT_VERT_H_MASK 0xffff0000
#define NV40TCL_RT_VERT_Y_SHIFT 0
#define NV40TCL_RT_VERT_Y_MASK 0x0000ffff
#define NV40TCL_RT_FORMAT 0x00000208
#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT 24
#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_MASK 0xff000000
#define NV40TCL_RT_FORMAT_LOG2_WIDTH_SHIFT 16
#define NV40TCL_RT_FORMAT_LOG2_WIDTH_MASK 0x00ff0000
#define NV40TCL_RT_FORMAT_TYPE_SHIFT 8
#define NV40TCL_RT_FORMAT_TYPE_MASK 0x00000f00
#define NV40TCL_RT_FORMAT_TYPE_LINEAR 0x00000100
#define NV40TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200
#define NV40TCL_RT_FORMAT_ZETA_SHIFT 5
#define NV40TCL_RT_FORMAT_ZETA_MASK 0x000000e0
#define NV40TCL_RT_FORMAT_ZETA_Z16 0x00000020
#define NV40TCL_RT_FORMAT_ZETA_Z24S8 0x00000040
#define NV40TCL_RT_FORMAT_COLOR_SHIFT 0
#define NV40TCL_RT_FORMAT_COLOR_MASK 0x0000001f
#define NV40TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003
#define NV40TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005
#define NV40TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008
#define NV40TCL_RT_FORMAT_COLOR_B8 0x00000009
#define NV40TCL_COLOR0_PITCH 0x0000020c
#define NV40TCL_COLOR0_OFFSET 0x00000210
#define NV40TCL_ZETA_OFFSET 0x00000214
#define NV40TCL_COLOR1_OFFSET 0x00000218
#define NV40TCL_COLOR1_PITCH 0x0000021c
#define NV40TCL_RT_ENABLE 0x00000220
#define NV40TCL_RT_ENABLE_MRT (1 << 4)
#define NV40TCL_RT_ENABLE_COLOR3 (1 << 3)
#define NV40TCL_RT_ENABLE_COLOR2 (1 << 2)
#define NV40TCL_RT_ENABLE_COLOR1 (1 << 1)
#define NV40TCL_RT_ENABLE_COLOR0 (1 << 0)
#define NV40TCL_ZETA_PITCH 0x0000022c
#define NV40TCL_COLOR2_PITCH 0x00000280
#define NV40TCL_COLOR3_PITCH 0x00000284
#define NV40TCL_COLOR2_OFFSET 0x00000288
#define NV40TCL_COLOR3_OFFSET 0x0000028c
#define NV40TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8))
#define NV40TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
#define NV40TCL_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8))
#define NV40TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008
#define NV40TCL_DITHER_ENABLE 0x00000300
#define NV40TCL_ALPHA_TEST_ENABLE 0x00000304
#define NV40TCL_ALPHA_TEST_FUNC 0x00000308
#define NV40TCL_ALPHA_TEST_FUNC_NEVER 0x00000200
#define NV40TCL_ALPHA_TEST_FUNC_LESS 0x00000201
#define NV40TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202
#define NV40TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203
#define NV40TCL_ALPHA_TEST_FUNC_GREATER 0x00000204
#define NV40TCL_ALPHA_TEST_FUNC_GREATER 0x00000204
#define NV40TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205
#define NV40TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206
#define NV40TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207
#define NV40TCL_ALPHA_TEST_REF 0x0000030c
#define NV40TCL_BLEND_ENABLE 0x00000310
#define NV40TCL_BLEND_FUNC_SRC 0x00000314
#define NV40TCL_BLEND_FUNC_SRC_RGB_SHIFT 0
#define NV40TCL_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff
#define NV40TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000
#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001
#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300
#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301
#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302
#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304
#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305
#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306
#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307
#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308
#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001
#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003
#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SHIFT 16
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000
#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000
#define NV40TCL_BLEND_FUNC_DST 0x00000318
#define NV40TCL_BLEND_FUNC_DST_RGB_SHIFT 0
#define NV40TCL_BLEND_FUNC_DST_RGB_MASK 0x0000ffff
#define NV40TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000
#define NV40TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001
#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300
#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301
#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302
#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV40TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304
#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305
#define NV40TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306
#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307
#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308
#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001
#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003
#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV40TCL_BLEND_FUNC_DST_ALPHA_SHIFT 16
#define NV40TCL_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00010000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000
#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000
#define NV40TCL_BLEND_COLOR 0x0000031c
#define NV40TCL_BLEND_EQUATION 0x00000320
#define NV40TCL_BLEND_EQUATION_RGB_SHIFT 0
#define NV40TCL_BLEND_EQUATION_RGB_MASK 0x0000ffff
#define NV40TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006
#define NV40TCL_BLEND_EQUATION_RGB_MIN 0x00008007
#define NV40TCL_BLEND_EQUATION_RGB_MAX 0x00008008
#define NV40TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a
#define NV40TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b
#define NV40TCL_BLEND_EQUATION_ALPHA_SHIFT 16
#define NV40TCL_BLEND_EQUATION_ALPHA_MASK 0xffff0000
#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x80060000
#define NV40TCL_BLEND_EQUATION_ALPHA_MIN 0x80070000
#define NV40TCL_BLEND_EQUATION_ALPHA_MAX 0x80080000
#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x800a0000
#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x800b0000
#define NV40TCL_COLOR_MASK 0x00000324
#define NV40TCL_COLOR_MASK_BUFFER0_B_SHIFT 0
#define NV40TCL_COLOR_MASK_BUFFER0_B_MASK 0x000000ff
#define NV40TCL_COLOR_MASK_BUFFER0_G_SHIFT 8
#define NV40TCL_COLOR_MASK_BUFFER0_G_MASK 0x0000ff00
#define NV40TCL_COLOR_MASK_BUFFER0_R_SHIFT 16
#define NV40TCL_COLOR_MASK_BUFFER0_R_MASK 0x00ff0000
#define NV40TCL_COLOR_MASK_BUFFER0_A_SHIFT 24
#define NV40TCL_COLOR_MASK_BUFFER0_A_MASK 0xff000000
#define NV40TCL_STENCIL_BACK_ENABLE 0x00000328
#define NV40TCL_STENCIL_BACK_MASK 0x0000032c
#define NV40TCL_STENCIL_BACK_FUNC_FUNC 0x00000330
#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200
#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201
#define NV40TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202
#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203
#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204
#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204
#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206
#define NV40TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207
#define NV40TCL_STENCIL_BACK_FUNC_REF 0x00000334
#define NV40TCL_STENCIL_BACK_FUNC_MASK 0x00000338
#define NV40TCL_STENCIL_BACK_OP_FAIL 0x0000033c
#define NV40TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000
#define NV40TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a
#define NV40TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00
#define NV40TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01
#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02
#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03
#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507
#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508
#define NV40TCL_STENCIL_BACK_OP_ZFAIL 0x00000340
#define NV40TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000
#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a
#define NV40TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00
#define NV40TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01
#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02
#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03
#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507
#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508
#define NV40TCL_STENCIL_BACK_OP_ZPASS 0x00000344
#define NV40TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000
#define NV40TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a
#define NV40TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00
#define NV40TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01
#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02
#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03
#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507
#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508
#define NV40TCL_STENCIL_FRONT_ENABLE 0x00000348
#define NV40TCL_STENCIL_FRONT_MASK 0x0000034c
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC 0x00000350
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206
#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207
#define NV40TCL_STENCIL_FRONT_FUNC_REF 0x00000354
#define NV40TCL_STENCIL_FRONT_FUNC_MASK 0x00000358
#define NV40TCL_STENCIL_FRONT_OP_FAIL 0x0000035c
#define NV40TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000
#define NV40TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a
#define NV40TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00
#define NV40TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01
#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02
#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03
#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507
#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508
#define NV40TCL_STENCIL_FRONT_OP_ZFAIL 0x00000360
#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000
#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a
#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00
#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01
#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02
#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03
#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507
#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508
#define NV40TCL_STENCIL_FRONT_OP_ZPASS 0x00000364
#define NV40TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000
#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a
#define NV40TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00
#define NV40TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01
#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02
#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03
#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507
#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508
#define NV40TCL_SHADE_MODEL 0x00000368
#define NV40TCL_SHADE_MODEL_FLAT 0x00001d00
#define NV40TCL_SHADE_MODEL_SMOOTH 0x00001d01
#define NV40TCL_MRT_COLOR_MASK 0x00000370
#define NV40TCL_MRT_COLOR_MASK_BUFFER1_A (1 << 4)
#define NV40TCL_MRT_COLOR_MASK_BUFFER1_R (1 << 5)
#define NV40TCL_MRT_COLOR_MASK_BUFFER1_G (1 << 6)
#define NV40TCL_MRT_COLOR_MASK_BUFFER1_B (1 << 7)
#define NV40TCL_MRT_COLOR_MASK_BUFFER2_A (1 << 8)
#define NV40TCL_MRT_COLOR_MASK_BUFFER2_R (1 << 9)
#define NV40TCL_MRT_COLOR_MASK_BUFFER2_G (1 << 10)
#define NV40TCL_MRT_COLOR_MASK_BUFFER2_B (1 << 11)
#define NV40TCL_MRT_COLOR_MASK_BUFFER3_A (1 << 12)
#define NV40TCL_MRT_COLOR_MASK_BUFFER3_R (1 << 13)
#define NV40TCL_MRT_COLOR_MASK_BUFFER3_G (1 << 14)
#define NV40TCL_MRT_COLOR_MASK_BUFFER3_B (1 << 15)
#define NV40TCL_COLOR_LOGIC_OP_ENABLE 0x00000374
#define NV40TCL_COLOR_LOGIC_OP 0x00000378
#define NV40TCL_COLOR_LOGIC_OP_CLEAR 0x00001500
#define NV40TCL_COLOR_LOGIC_OP_AND 0x00001501
#define NV40TCL_COLOR_LOGIC_OP_AND_REVERSE 0x00001502
#define NV40TCL_COLOR_LOGIC_OP_COPY 0x00001503
#define NV40TCL_COLOR_LOGIC_OP_AND_INVERTED 0x00001504
#define NV40TCL_COLOR_LOGIC_OP_NOOP 0x00001505
#define NV40TCL_COLOR_LOGIC_OP_XOR 0x00001506
#define NV40TCL_COLOR_LOGIC_OP_OR 0x00001507
#define NV40TCL_COLOR_LOGIC_OP_NOR 0x00001508
#define NV40TCL_COLOR_LOGIC_OP_EQUIV 0x00001509
#define NV40TCL_COLOR_LOGIC_OP_INVERT 0x0000150a
#define NV40TCL_COLOR_LOGIC_OP_OR_REVERSE 0x0000150b
#define NV40TCL_COLOR_LOGIC_OP_COPY_INVERTED 0x0000150c
#define NV40TCL_COLOR_LOGIC_OP_OR_INVERTED 0x0000150d
#define NV40TCL_COLOR_LOGIC_OP_NAND 0x0000150e
#define NV40TCL_COLOR_LOGIC_OP_SET 0x0000150f
#define NV40TCL_DEPTH_RANGE_NEAR 0x00000394
#define NV40TCL_DEPTH_RANGE_FAR 0x00000398
#define NV40TCL_LINE_WIDTH 0x000003b8
#define NV40TCL_LINE_SMOOTH_ENABLE 0x000003bc
#define NV40TCL_UNK03C0(x) (0x000003c0+((x)*4))
#define NV40TCL_UNK03C0__SIZE 0x00000010
#define NV40TCL_UNK0400(x) (0x00000400+((x)*4))
#define NV40TCL_UNK0400__SIZE 0x00000010
#define NV40TCL_UNK0440(x) (0x00000440+((x)*4))
#define NV40TCL_UNK0440__SIZE 0x00000020
#define NV40TCL_SCISSOR_HORIZ 0x000008c0
#define NV40TCL_SCISSOR_HORIZ_X_SHIFT 0
#define NV40TCL_SCISSOR_HORIZ_X_MASK 0x0000ffff
#define NV40TCL_SCISSOR_HORIZ_W_SHIFT 16
#define NV40TCL_SCISSOR_HORIZ_W_MASK 0xffff0000
#define NV40TCL_SCISSOR_VERT 0x000008c4
#define NV40TCL_SCISSOR_VERT_Y_SHIFT 0
#define NV40TCL_SCISSOR_VERT_Y_MASK 0x0000ffff
#define NV40TCL_SCISSOR_VERT_H_SHIFT 16
#define NV40TCL_SCISSOR_VERT_H_MASK 0xffff0000
#define NV40TCL_FOG_MODE 0x000008cc
#define NV40TCL_FOG_EQUATION_CONSTANT 0x000008d0
#define NV40TCL_FOG_EQUATION_LINEAR 0x000008d4
#define NV40TCL_FOG_EQUATION_QUADRATIC 0x000008d8
#define NV40TCL_FP_ADDRESS 0x000008e4
#define NV40TCL_FP_ADDRESS_OFFSET_SHIFT 8
#define NV40TCL_FP_ADDRESS_OFFSET_MASK 0xffffff00
#define NV40TCL_FP_ADDRESS_DMA1 (1 << 1)
#define NV40TCL_FP_ADDRESS_DMA0 (1 << 0)
#define NV40TCL_VIEWPORT_HORIZ 0x00000a00
#define NV40TCL_VIEWPORT_HORIZ_W_SHIFT 16
#define NV40TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000
#define NV40TCL_VIEWPORT_HORIZ_X_SHIFT 0
#define NV40TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff
#define NV40TCL_VIEWPORT_VERT 0x00000a04
#define NV40TCL_VIEWPORT_VERT_H_SHIFT 16
#define NV40TCL_VIEWPORT_VERT_H_MASK 0xffff0000
#define NV40TCL_VIEWPORT_VERT_Y_SHIFT 0
#define NV40TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff
#define NV40TCL_VIEWPORT_TRANSLATE_X 0x00000a20
#define NV40TCL_VIEWPORT_TRANSLATE_Y 0x00000a24
#define NV40TCL_VIEWPORT_TRANSLATE_Z 0x00000a28
#define NV40TCL_VIEWPORT_TRANSLATE_W 0x00000a2c
#define NV40TCL_VIEWPORT_SCALE_X 0x00000a30
#define NV40TCL_VIEWPORT_SCALE_Y 0x00000a34
#define NV40TCL_VIEWPORT_SCALE_Z 0x00000a38
#define NV40TCL_VIEWPORT_SCALE_W 0x00000a3c
#define NV40TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000a60
#define NV40TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000a64
#define NV40TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000a68
#define NV40TCL_DEPTH_FUNC 0x00000a6c
#define NV40TCL_DEPTH_FUNC_NEVER 0x00000200
#define NV40TCL_DEPTH_FUNC_LESS 0x00000201
#define NV40TCL_DEPTH_FUNC_EQUAL 0x00000202
#define NV40TCL_DEPTH_FUNC_LEQUAL 0x00000203
#define NV40TCL_DEPTH_FUNC_GREATER 0x00000204
#define NV40TCL_DEPTH_FUNC_GREATER 0x00000204
#define NV40TCL_DEPTH_FUNC_NOTEQUAL 0x00000205
#define NV40TCL_DEPTH_FUNC_GEQUAL 0x00000206
#define NV40TCL_DEPTH_FUNC_ALWAYS 0x00000207
#define NV40TCL_DEPTH_WRITE_ENABLE 0x00000a70
#define NV40TCL_DEPTH_TEST_ENABLE 0x00000a74
#define NV40TCL_POLYGON_OFFSET_FACTOR 0x00000a78
#define NV40TCL_POLYGON_OFFSET_UNITS 0x00000a7c
#define NV40TCL_UNK0B40(x) (0x00000b40+((x)*4))
#define NV40TCL_UNK0B40__SIZE 0x00000008
#define NV40TCL_VP_UPLOAD_INST(x) (0x00000b80+((x)*4))
#define NV40TCL_VP_UPLOAD_INST__SIZE 0x00000004
#define NV40TCL_CLIP_PLANE_ENABLE 0x00001478
#define NV40TCL_CLIP_PLANE_ENABLE_PLANE0 (1 << 2)
#define NV40TCL_CLIP_PLANE_ENABLE_PLANE1 (1 << 6)
#define NV40TCL_CLIP_PLANE_ENABLE_PLANE2 (1 << 10)
#define NV40TCL_CLIP_PLANE_ENABLE_PLANE3 (1 << 14)
#define NV40TCL_CLIP_PLANE_ENABLE_PLANE4 (1 << 18)
#define NV40TCL_CLIP_PLANE_ENABLE_PLANE5 (1 << 22)
#define NV40TCL_POLYGON_STIPPLE_ENABLE 0x0000147c
#define NV40TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4))
#define NV40TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020
#define NV40TCL_VTX_ATTR_3F_X(x) (0x00001500+((x)*16))
#define NV40TCL_VTX_ATTR_3F_X__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_3F_Y(x) (0x00001504+((x)*16))
#define NV40TCL_VTX_ATTR_3F_Y__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_3F_Z(x) (0x00001508+((x)*16))
#define NV40TCL_VTX_ATTR_3F_Z__SIZE 0x00000010
#define NV40TCL_VTXBUF_ADDRESS(x) (0x00001680+((x)*4))
#define NV40TCL_VTXBUF_ADDRESS__SIZE 0x00000010
#define NV40TCL_VTXBUF_ADDRESS_DMA1 (1 << 31)
#define NV40TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0
#define NV40TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff
#define NV40TCL_VTX_CACHE_INVALIDATE 0x00001714
#define NV40TCL_VTXFMT(x) (0x00001740+((x)*4))
#define NV40TCL_VTXFMT__SIZE 0x00000010
#define NV40TCL_VTXFMT_TYPE_SHIFT 0
#define NV40TCL_VTXFMT_TYPE_MASK 0x0000000f
#define NV40TCL_VTXFMT_TYPE_FLOAT 0x00000002
#define NV40TCL_VTXFMT_TYPE_UBYTE 0x00000004
#define NV40TCL_VTXFMT_SIZE_SHIFT 4
#define NV40TCL_VTXFMT_SIZE_MASK 0x000000f0
#define NV40TCL_VTXFMT_STRIDE_SHIFT 8
#define NV40TCL_VTXFMT_STRIDE_MASK 0x0000ff00
#define NV40TCL_QUERY_RESET 0x000017c8
#define NV40TCL_QUERY_UNK17CC 0x000017cc
#define NV40TCL_QUERY_GET 0x00001800
#define NV40TCL_QUERY_GET_UNK24_SHIFT 24
#define NV40TCL_QUERY_GET_UNK24_MASK 0xff000000
#define NV40TCL_QUERY_GET_OFFSET_SHIFT 0
#define NV40TCL_QUERY_GET_OFFSET_MASK 0x00ffffff
#define NV40TCL_BEGIN_END 0x00001808
#define NV40TCL_BEGIN_END_STOP 0x00000000
#define NV40TCL_BEGIN_END_POINTS 0x00000001
#define NV40TCL_BEGIN_END_LINES 0x00000002
#define NV40TCL_BEGIN_END_LINE_LOOP 0x00000003
#define NV40TCL_BEGIN_END_LINE_STRIP 0x00000004
#define NV40TCL_BEGIN_END_TRIANGLES 0x00000005
#define NV40TCL_BEGIN_END_TRIANGLE_STRIP 0x00000006
#define NV40TCL_BEGIN_END_TRIANGLE_FAN 0x00000007
#define NV40TCL_BEGIN_END_QUADS 0x00000008
#define NV40TCL_BEGIN_END_QUAD_STRIP 0x00000009
#define NV40TCL_BEGIN_END_POLYGON 0x0000000a
#define NV40TCL_VB_ELEMENT_U16 0x0000180c
#define NV40TCL_VB_ELEMENT_U16_1_SHIFT 16
#define NV40TCL_VB_ELEMENT_U16_1_MASK 0xffff0000
#define NV40TCL_VB_ELEMENT_U16_0_SHIFT 0
#define NV40TCL_VB_ELEMENT_U16_0_MASK 0x0000ffff
#define NV40TCL_VB_ELEMENT_U32 0x00001810
#define NV40TCL_VB_VERTEX_BATCH 0x00001814
#define NV40TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24
#define NV40TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000
#define NV40TCL_VB_VERTEX_BATCH_START_SHIFT 0
#define NV40TCL_VB_VERTEX_BATCH_START_MASK 0x00ffffff
#define NV40TCL_VERTEX_DATA 0x00001818
#define NV40TCL_POLYGON_MODE_FRONT 0x00001828
#define NV40TCL_POLYGON_MODE_FRONT_POINT 0x00001b00
#define NV40TCL_POLYGON_MODE_FRONT_LINE 0x00001b01
#define NV40TCL_POLYGON_MODE_FRONT_FILL 0x00001b02
#define NV40TCL_POLYGON_MODE_BACK 0x0000182c
#define NV40TCL_POLYGON_MODE_BACK_POINT 0x00001b00
#define NV40TCL_POLYGON_MODE_BACK_LINE 0x00001b01
#define NV40TCL_POLYGON_MODE_BACK_FILL 0x00001b02
#define NV40TCL_CULL_FACE 0x00001830
#define NV40TCL_CULL_FACE_FRONT 0x00000404
#define NV40TCL_CULL_FACE_BACK 0x00000405
#define NV40TCL_CULL_FACE_FRONT_AND_BACK 0x00000408
#define NV40TCL_FRONT_FACE 0x00001834
#define NV40TCL_FRONT_FACE_CW 0x00000900
#define NV40TCL_FRONT_FACE_CCW 0x00000901
#define NV40TCL_POLYGON_SMOOTH_ENABLE 0x00001838
#define NV40TCL_CULL_FACE_ENABLE 0x0000183c
#define NV40TCL_TEX_SIZE1(x) (0x00001840+((x)*4))
#define NV40TCL_TEX_SIZE1__SIZE 0x00000008
#define NV40TCL_TEX_SIZE1_DEPTH_SHIFT 20
#define NV40TCL_TEX_SIZE1_DEPTH_MASK 0xfff00000
#define NV40TCL_TEX_SIZE1_PITCH_SHIFT 0
#define NV40TCL_TEX_SIZE1_PITCH_MASK 0x0000ffff
#define NV40TCL_VTX_ATTR_2F_X(x) (0x00001880+((x)*8))
#define NV40TCL_VTX_ATTR_2F_X__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_2F_Y(x) (0x00001884+((x)*8))
#define NV40TCL_VTX_ATTR_2F_Y__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_2I(x) (0x00001900+((x)*4))
#define NV40TCL_VTX_ATTR_2I__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_2I_Y_SHIFT 16
#define NV40TCL_VTX_ATTR_2I_Y_MASK 0xffff0000
#define NV40TCL_VTX_ATTR_2I_X_SHIFT 0
#define NV40TCL_VTX_ATTR_2I_X_MASK 0x0000ffff
#define NV40TCL_VTX_ATTR_4I_0(x) (0x00001900+((x)*8))
#define NV40TCL_VTX_ATTR_4I_0__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_4I_0_Y_SHIFT 16
#define NV40TCL_VTX_ATTR_4I_0_Y_MASK 0xffff0000
#define NV40TCL_VTX_ATTR_4I_0_X_SHIFT 0
#define NV40TCL_VTX_ATTR_4I_0_X_MASK 0x0000ffff
#define NV40TCL_VTX_ATTR_4I_1(x) (0x00001904+((x)*8))
#define NV40TCL_VTX_ATTR_4I_1__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_4I_1_W_SHIFT 16
#define NV40TCL_VTX_ATTR_4I_1_W_MASK 0xffff0000
#define NV40TCL_VTX_ATTR_4I_1_Z_SHIFT 0
#define NV40TCL_VTX_ATTR_4I_1_Z_MASK 0x0000ffff
#define NV40TCL_TEX_OFFSET(x) (0x00001a00+((x)*32))
#define NV40TCL_TEX_OFFSET__SIZE 0x00000010
#define NV40TCL_TEX_FORMAT(x) (0x00001a04+((x)*32))
#define NV40TCL_TEX_FORMAT__SIZE 0x00000010
#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT 16
#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_MASK 0x000f0000
#define NV40TCL_TEX_FORMAT_RECT (1 << 14)
#define NV40TCL_TEX_FORMAT_LINEAR (1 << 13)
#define NV40TCL_TEX_FORMAT_FORMAT_SHIFT 8
#define NV40TCL_TEX_FORMAT_FORMAT_MASK 0x00001f00
#define NV40TCL_TEX_FORMAT_FORMAT_L8 0x00000100
#define NV40TCL_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200
#define NV40TCL_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000300
#define NV40TCL_TEX_FORMAT_FORMAT_R5G6B5 0x00000400
#define NV40TCL_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000500
#define NV40TCL_TEX_FORMAT_FORMAT_DXT1 0x00000600
#define NV40TCL_TEX_FORMAT_FORMAT_DXT3 0x00000700
#define NV40TCL_TEX_FORMAT_FORMAT_DXT5 0x00000800
#define NV40TCL_TEX_FORMAT_FORMAT_A8L8 0x00001800
#define NV40TCL_TEX_FORMAT_DIMS_SHIFT 4
#define NV40TCL_TEX_FORMAT_DIMS_MASK 0x000000f0
#define NV40TCL_TEX_FORMAT_DIMS_1D 0x00000010
#define NV40TCL_TEX_FORMAT_DIMS_2D 0x00000020
#define NV40TCL_TEX_FORMAT_DIMS_3D 0x00000030
#define NV40TCL_TEX_FORMAT_NO_BORDER (1 << 3)
#define NV40TCL_TEX_FORMAT_CUBIC (1 << 2)
#define NV40TCL_TEX_FORMAT_DMA1 (1 << 1)
#define NV40TCL_TEX_FORMAT_DMA0 (1 << 0)
#define NV40TCL_TEX_WRAP(x) (0x00001a08+((x)*32))
#define NV40TCL_TEX_WRAP__SIZE 0x00000010
#define NV40TCL_TEX_WRAP_S_SHIFT 0
#define NV40TCL_TEX_WRAP_S_MASK 0x000000ff
#define NV40TCL_TEX_WRAP_S_REPEAT 0x00000001
#define NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002
#define NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003
#define NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004
#define NV40TCL_TEX_WRAP_S_CLAMP 0x00000005
#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_EDGE 0x00000006
#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_BORDER 0x00000007
#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP 0x00000008
#define NV40TCL_TEX_WRAP_T_SHIFT 8
#define NV40TCL_TEX_WRAP_T_MASK 0x0000ff00
#define NV40TCL_TEX_WRAP_T_REPEAT 0x00000100
#define NV40TCL_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200
#define NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300
#define NV40TCL_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400
#define NV40TCL_TEX_WRAP_T_CLAMP 0x00000500
#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_EDGE 0x00000600
#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_BORDER 0x00000700
#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP 0x00000800
#define NV40TCL_TEX_WRAP_R_SHIFT 16
#define NV40TCL_TEX_WRAP_R_MASK 0x00ff0000
#define NV40TCL_TEX_WRAP_R_REPEAT 0x00010000
#define NV40TCL_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000
#define NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000
#define NV40TCL_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000
#define NV40TCL_TEX_WRAP_R_CLAMP 0x00050000
#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_EDGE 0x00060000
#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_BORDER 0x00070000
#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP 0x00080000
#define NV40TCL_TEX_ENABLE(x) (0x00001a0c+((x)*32))
#define NV40TCL_TEX_ENABLE__SIZE 0x00000010
#define NV40TCL_TEX_ENABLE_ENABLE (1 << 31)
#define NV40TCL_TEX_SWIZZLE(x) (0x00001a10+((x)*32))
#define NV40TCL_TEX_SWIZZLE__SIZE 0x00000010
#define NV40TCL_TEX_SWIZZLE_S0_X_SHIFT 14
#define NV40TCL_TEX_SWIZZLE_S0_X_MASK 0x0000c000
#define NV40TCL_TEX_SWIZZLE_S0_X_ZERO 0x00000000
#define NV40TCL_TEX_SWIZZLE_S0_X_ONE 0x00004000
#define NV40TCL_TEX_SWIZZLE_S0_X_S1 0x00008000
#define NV40TCL_TEX_SWIZZLE_S0_Y_SHIFT 12
#define NV40TCL_TEX_SWIZZLE_S0_Y_MASK 0x00003000
#define NV40TCL_TEX_SWIZZLE_S0_Y_ZERO 0x00000000
#define NV40TCL_TEX_SWIZZLE_S0_Y_ONE 0x00001000
#define NV40TCL_TEX_SWIZZLE_S0_Y_S1 0x00002000
#define NV40TCL_TEX_SWIZZLE_S0_Z_SHIFT 10
#define NV40TCL_TEX_SWIZZLE_S0_Z_MASK 0x00000c00
#define NV40TCL_TEX_SWIZZLE_S0_Z_ZERO 0x00000000
#define NV40TCL_TEX_SWIZZLE_S0_Z_ONE 0x00000400
#define NV40TCL_TEX_SWIZZLE_S0_Z_S1 0x00000800
#define NV40TCL_TEX_SWIZZLE_S0_W_SHIFT 8
#define NV40TCL_TEX_SWIZZLE_S0_W_MASK 0x00000300
#define NV40TCL_TEX_SWIZZLE_S0_W_ZERO 0x00000000
#define NV40TCL_TEX_SWIZZLE_S0_W_ONE 0x00000100
#define NV40TCL_TEX_SWIZZLE_S0_W_S1 0x00000200
#define NV40TCL_TEX_SWIZZLE_S1_X_SHIFT 6
#define NV40TCL_TEX_SWIZZLE_S1_X_MASK 0x000000c0
#define NV40TCL_TEX_SWIZZLE_S1_X_W 0x00000000
#define NV40TCL_TEX_SWIZZLE_S1_X_Z 0x00000040
#define NV40TCL_TEX_SWIZZLE_S1_X_Y 0x00000080
#define NV40TCL_TEX_SWIZZLE_S1_X_X 0x000000c0
#define NV40TCL_TEX_SWIZZLE_S1_Y_SHIFT 4
#define NV40TCL_TEX_SWIZZLE_S1_Y_MASK 0x00000030
#define NV40TCL_TEX_SWIZZLE_S1_Y_W 0x00000000
#define NV40TCL_TEX_SWIZZLE_S1_Y_Z 0x00000010
#define NV40TCL_TEX_SWIZZLE_S1_Y_Y 0x00000020
#define NV40TCL_TEX_SWIZZLE_S1_Y_X 0x00000030
#define NV40TCL_TEX_SWIZZLE_S1_Z_SHIFT 2
#define NV40TCL_TEX_SWIZZLE_S1_Z_MASK 0x0000000c
#define NV40TCL_TEX_SWIZZLE_S1_Z_W 0x00000000
#define NV40TCL_TEX_SWIZZLE_S1_Z_Z 0x00000004
#define NV40TCL_TEX_SWIZZLE_S1_Z_Y 0x00000008
#define NV40TCL_TEX_SWIZZLE_S1_Z_X 0x0000000c
#define NV40TCL_TEX_SWIZZLE_S1_W_SHIFT 0
#define NV40TCL_TEX_SWIZZLE_S1_W_MASK 0x00000003
#define NV40TCL_TEX_SWIZZLE_S1_W_W 0x00000000
#define NV40TCL_TEX_SWIZZLE_S1_W_Z 0x00000001
#define NV40TCL_TEX_SWIZZLE_S1_W_Y 0x00000002
#define NV40TCL_TEX_SWIZZLE_S1_W_X 0x00000003
#define NV40TCL_TEX_FILTER(x) (0x00001a14+((x)*32))
#define NV40TCL_TEX_FILTER__SIZE 0x00000010
#define NV40TCL_TEX_FILTER_MIN_SHIFT 16
#define NV40TCL_TEX_FILTER_MIN_MASK 0x000f0000
#define NV40TCL_TEX_FILTER_MIN_NEAREST 0x00010000
#define NV40TCL_TEX_FILTER_MIN_LINEAR 0x00020000
#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST 0x00030000
#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST 0x00040000
#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR 0x00050000
#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR 0x00060000
#define NV40TCL_TEX_FILTER_MAG_SHIFT 24
#define NV40TCL_TEX_FILTER_MAG_MASK 0x0f000000
#define NV40TCL_TEX_FILTER_MAG_NEAREST 0x01000000
#define NV40TCL_TEX_FILTER_MAG_LINEAR 0x02000000
#define NV40TCL_TEX_FILTER_MAG_NEAREST_MIPMAP_NEAREST 0x03000000
#define NV40TCL_TEX_FILTER_MAG_LINEAR_MIPMAP_NEAREST 0x04000000
#define NV40TCL_TEX_FILTER_MAG_NEAREST_MIPMAP_LINEAR 0x05000000
#define NV40TCL_TEX_FILTER_MAG_LINEAR_MIPMAP_LINEAR 0x06000000
#define NV40TCL_TEX_SIZE0(x) (0x00001a18+((x)*32))
#define NV40TCL_TEX_SIZE0__SIZE 0x00000010
#define NV40TCL_TEX_SIZE0_H_SHIFT 0
#define NV40TCL_TEX_SIZE0_H_MASK 0x0000ffff
#define NV40TCL_TEX_SIZE0_W_SHIFT 16
#define NV40TCL_TEX_SIZE0_W_MASK 0xffff0000
#define NV40TCL_TEX_BORDER_COLOR(x) (0x00001a1c+((x)*32))
#define NV40TCL_TEX_BORDER_COLOR__SIZE 0x00000010
#define NV40TCL_TEX_BORDER_COLOR_B_SHIFT 0
#define NV40TCL_TEX_BORDER_COLOR_B_MASK 0x000000ff
#define NV40TCL_TEX_BORDER_COLOR_G_SHIFT 8
#define NV40TCL_TEX_BORDER_COLOR_G_MASK 0x0000ff00
#define NV40TCL_TEX_BORDER_COLOR_R_SHIFT 16
#define NV40TCL_TEX_BORDER_COLOR_R_MASK 0x00ff0000
#define NV40TCL_TEX_BORDER_COLOR_A_SHIFT 24
#define NV40TCL_TEX_BORDER_COLOR_A_MASK 0xff000000
#define NV40TCL_VTX_ATTR_4F_X(x) (0x00001c00+((x)*16))
#define NV40TCL_VTX_ATTR_4F_X__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_4F_Y(x) (0x00001c04+((x)*16))
#define NV40TCL_VTX_ATTR_4F_Y__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_4F_Z(x) (0x00001c08+((x)*16))
#define NV40TCL_VTX_ATTR_4F_Z__SIZE 0x00000010
#define NV40TCL_VTX_ATTR_4F_W(x) (0x00001c0c+((x)*16))
#define NV40TCL_VTX_ATTR_4F_W__SIZE 0x00000010
#define NV40TCL_FP_CONTROL 0x00001d60
#define NV40TCL_FP_CONTROL_TEMP_COUNT_SHIFT 24
#define NV40TCL_FP_CONTROL_TEMP_COUNT_MASK 0xff000000
#define NV40TCL_FP_CONTROL_KIL (1 << 7)
#define NV40TCL_FENCE_OFFSET 0x00001d6c
#define NV40TCL_FENCE_VALUE 0x00001d70
#define NV40TCL_CLEAR_VALUE_DEPTH 0x00001d8c
#define NV40TCL_CLEAR_VALUE_COLOR 0x00001d90
#define NV40TCL_CLEAR_BUFFERS 0x00001d94
#define NV40TCL_CLEAR_BUFFERS_COLOR_A (1 << 7)
#define NV40TCL_CLEAR_BUFFERS_COLOR_B (1 << 6)
#define NV40TCL_CLEAR_BUFFERS_COLOR_G (1 << 5)
#define NV40TCL_CLEAR_BUFFERS_COLOR_R (1 << 4)
#define NV40TCL_CLEAR_BUFFERS_STENCIL (1 << 1)
#define NV40TCL_CLEAR_BUFFERS_DEPTH (1 << 0)
#define NV40TCL_LINE_STIPPLE_ENABLE 0x00001db4
#define NV40TCL_LINE_STIPPLE_PATTERN 0x00001db8
#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0
#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff
#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16
#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000
#define NV40TCL_VP_UPLOAD_FROM_ID 0x00001e9c
#define NV40TCL_VP_START_FROM_ID 0x00001ea0
#define NV40TCL_POINT_SIZE 0x00001ee0
#define NV40TCL_POINT_SPRITE 0x00001ee8
#define NV40TCL_VP_UPLOAD_CONST_ID 0x00001efc
#define NV40TCL_VP_UPLOAD_CONST_X(x) (0x00001f00+((x)*16))
#define NV40TCL_VP_UPLOAD_CONST_X__SIZE 0x00000004
#define NV40TCL_VP_UPLOAD_CONST_Y(x) (0x00001f04+((x)*16))
#define NV40TCL_VP_UPLOAD_CONST_Y__SIZE 0x00000004
#define NV40TCL_VP_UPLOAD_CONST_Z(x) (0x00001f08+((x)*16))
#define NV40TCL_VP_UPLOAD_CONST_Z__SIZE 0x00000004
#define NV40TCL_VP_UPLOAD_CONST_W(x) (0x00001f0c+((x)*16))
#define NV40TCL_VP_UPLOAD_CONST_W__SIZE 0x00000004
#define NV40TCL_TEX_CACHE_CTL 0x00001fd8
#define NV40TCL_VP_ATTRIB_EN 0x00001ff0
#define NV40TCL_VP_RESULT_EN 0x00001ff4
#define NV44TCL 0x00004497
#define NV50_2D 0x0000502d
#define NV50_2D_NOP 0x00000100
#define NV50_2D_NOTIFY 0x00000104
#define NV50_2D_DMA_NOTIFY 0x00000180
#define NV50_2D_DMA_IN_MEMORY0 0x00000184
#define NV50_2D_DMA_IN_MEMORY1 0x00000188
#define NV50_2D_DMA_IN_MEMORY2 0x0000018c
#define NV50_2D_DST_FORMAT 0x00000200
#define NV50_2D_DST_FORMAT_32BPP 0x000000cf
#define NV50_2D_DST_FORMAT_24BPP 0x000000e6
#define NV50_2D_DST_FORMAT_16BPP 0x000000e8
#define NV50_2D_DST_FORMAT_8BPP 0x000000f3
#define NV50_2D_DST_FORMAT_15BPP 0x000000f8
#define NV50_2D_DST_PITCH 0x00000214
#define NV50_2D_DST_WIDTH 0x00000218
#define NV50_2D_DST_HEIGHT 0x0000021c
#define NV50_2D_DST_ADDRESS_HIGH 0x00000220
#define NV50_2D_DST_ADDRESS_LOW 0x00000224
#define NV50_2D_SRC_FORMAT 0x00000230
#define NV50_2D_SRC_FORMAT_32BPP 0x000000cf
#define NV50_2D_SRC_FORMAT_24BPP 0x000000e6
#define NV50_2D_SRC_FORMAT_16BPP 0x000000e8
#define NV50_2D_SRC_FORMAT_8BPP 0x000000f3
#define NV50_2D_SRC_FORMAT_15BPP 0x000000f8
#define NV50_2D_SRC_PITCH 0x00000244
#define NV50_2D_SRC_WIDTH 0x00000248
#define NV50_2D_SRC_HEIGHT 0x0000024c
#define NV50_2D_SRC_ADDRESS_HIGH 0x00000250
#define NV50_2D_SRC_ADDRESS_LOW 0x00000254
#define NV50_2D_CLIP_X 0x00000280
#define NV50_2D_CLIP_Y 0x00000284
#define NV50_2D_CLIP_Z 0x00000288
#define NV50_2D_CLIP_W 0x0000028c
#define NV50_2D_ROP 0x000002a0
#define NV50_2D_OPERATION 0x000002ac
#define NV50_2D_OPERATION_SRCCOPY_AND 0x00000000
#define NV50_2D_OPERATION_ROP_AND 0x00000001
#define NV50_2D_OPERATION_BLEND_AND 0x00000002
#define NV50_2D_OPERATION_SRCCOPY 0x00000003
#define NV50_2D_OPERATION_SRCCOPY_PREMULT 0x00000004
#define NV50_2D_OPERATION_BLEND_PREMULT 0x00000005
#define NV50_2D_PATTERN_FORMAT 0x000002e8
#define NV50_2D_PATTERN_FORMAT_16BPP 0x00000000
#define NV50_2D_PATTERN_FORMAT_15BPP 0x00000001
#define NV50_2D_PATTERN_FORMAT_32BPP 0x00000002
#define NV50_2D_PATTERN_FORMAT_8BPP 0x00000003
#define NV50_2D_PATTERN_COLOR(x) (0x000002f0+((x)*4))
#define NV50_2D_PATTERN_COLOR__SIZE 0x00000002
#define NV50_2D_PATTERN_BITMAP(x) (0x000002f8+((x)*4))
#define NV50_2D_PATTERN_BITMAP__SIZE 0x00000002
#define NV50_2D_RECT_FORMAT 0x00000584
#define NV50_2D_RECT_FORMAT_32BPP 0x000000cf
#define NV50_2D_RECT_FORMAT_24BPP 0x000000e6
#define NV50_2D_RECT_FORMAT_16BPP 0x000000e8
#define NV50_2D_RECT_FORMAT_8BPP 0x000000f3
#define NV50_2D_RECT_FORMAT_15BPP 0x000000f8
#define NV50_2D_RECT_COLOR 0x00000588
#define NV50_2D_RECT_X1 0x00000600
#define NV50_2D_RECT_Y1 0x00000604
#define NV50_2D_RECT_X2 0x00000608
#define NV50_2D_RECT_Y2 0x0000060c
#define NV50_2D_BLIT_DST_X 0x000008b0
#define NV50_2D_BLIT_DST_Y 0x000008b4
#define NV50_2D_BLIT_DST_W 0x000008b8
#define NV50_2D_BLIT_DST_H 0x000008bc
#define NV50_2D_BLIT_SRC_X 0x000008d4
#define NV50_2D_BLIT_SRC_Y 0x000008dc
#define NV50_MEMORY_TO_MEMORY_FORMAT 0x00005039
#define NV50TCL 0x00005097
#define NV50TCL_NOP 0x00000100
#define NV50TCL_NOTIFY 0x00000104
#define NV50TCL_DMA_NOTIFY 0x00000180
#define NV50TCL_DMA_IN_MEMORY0(x) (0x00000184+((x)*4))
#define NV50TCL_DMA_IN_MEMORY0__SIZE 0x0000000b
#define NV50TCL_DMA_IN_MEMORY1(x) (0x000001c0+((x)*4))
#define NV50TCL_DMA_IN_MEMORY1__SIZE 0x00000008
#define NV50TCL_RT_ADDRESS_HIGH(x) (0x00000200+((x)*32))
#define NV50TCL_RT_ADDRESS_HIGH__SIZE 0x00000008
#define NV50TCL_RT_ADDRESS_LOW(x) (0x00000204+((x)*32))
#define NV50TCL_RT_ADDRESS_LOW__SIZE 0x00000008
#define NV50TCL_RT_FORMAT(x) (0x00000208+((x)*32))
#define NV50TCL_RT_FORMAT__SIZE 0x00000008
#define NV50TCL_RT_UNK3(x) (0x0000020c+((x)*32))
#define NV50TCL_RT_UNK3__SIZE 0x00000008
#define NV50TCL_RT_UNK4(x) (0x00000210+((x)*32))
#define NV50TCL_RT_UNK4__SIZE 0x00000008
#define NV50TCL_VTX_ATTR_1F(x) (0x00000300+((x)*4))
#define NV50TCL_VTX_ATTR_1F__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_2F_X(x) (0x00000380+((x)*8))
#define NV50TCL_VTX_ATTR_2F_X__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_2F_Y(x) (0x00000384+((x)*8))
#define NV50TCL_VTX_ATTR_2F_Y__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_3F_X(x) (0x00000400+((x)*16))
#define NV50TCL_VTX_ATTR_3F_X__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_3F_Y(x) (0x00000404+((x)*16))
#define NV50TCL_VTX_ATTR_3F_Y__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_3F_Z(x) (0x00000408+((x)*16))
#define NV50TCL_VTX_ATTR_3F_Z__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_3F_W(x) (0x0000040c+((x)*16))
#define NV50TCL_VTX_ATTR_3F_W__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_4F_X(x) (0x00000500+((x)*16))
#define NV50TCL_VTX_ATTR_4F_X__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_4F_Y(x) (0x00000504+((x)*16))
#define NV50TCL_VTX_ATTR_4F_Y__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_4F_Z(x) (0x00000508+((x)*16))
#define NV50TCL_VTX_ATTR_4F_Z__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_4F_W(x) (0x0000050c+((x)*16))
#define NV50TCL_VTX_ATTR_4F_W__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_2I(x) (0x00000680+((x)*4))
#define NV50TCL_VTX_ATTR_2I__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_2I_X_SHIFT 0
#define NV50TCL_VTX_ATTR_2I_X_MASK 0x0000ffff
#define NV50TCL_VTX_ATTR_2I_Y_SHIFT 16
#define NV50TCL_VTX_ATTR_2I_Y_MASK 0xffff0000
#define NV50TCL_VTX_ATTR_4I_0(x) (0x00000700+((x)*8))
#define NV50TCL_VTX_ATTR_4I_0__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_4I_0_X_SHIFT 0
#define NV50TCL_VTX_ATTR_4I_0_X_MASK 0x0000ffff
#define NV50TCL_VTX_ATTR_4I_0_Y_SHIFT 16
#define NV50TCL_VTX_ATTR_4I_0_Y_MASK 0xffff0000
#define NV50TCL_VTX_ATTR_4I_1(x) (0x00000704+((x)*8))
#define NV50TCL_VTX_ATTR_4I_1__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_4I_1_Z_SHIFT 0
#define NV50TCL_VTX_ATTR_4I_1_Z_MASK 0x0000ffff
#define NV50TCL_VTX_ATTR_4I_1_W_SHIFT 16
#define NV50TCL_VTX_ATTR_4I_1_W_MASK 0xffff0000
#define NV50TCL_VTX_ATTR_4NI_0(x) (0x00000780+((x)*8))
#define NV50TCL_VTX_ATTR_4NI_0__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_4NI_0_X_SHIFT 0
#define NV50TCL_VTX_ATTR_4NI_0_X_MASK 0x0000ffff
#define NV50TCL_VTX_ATTR_4NI_0_Y_SHIFT 16
#define NV50TCL_VTX_ATTR_4NI_0_Y_MASK 0xffff0000
#define NV50TCL_VTX_ATTR_4NI_1(x) (0x00000784+((x)*8))
#define NV50TCL_VTX_ATTR_4NI_1__SIZE 0x00000010
#define NV50TCL_VTX_ATTR_4NI_1_Z_SHIFT 0
#define NV50TCL_VTX_ATTR_4NI_1_Z_MASK 0x0000ffff
#define NV50TCL_VTX_ATTR_4NI_1_W_SHIFT 16
#define NV50TCL_VTX_ATTR_4NI_1_W_MASK 0xffff0000
#define NV50TCL_VERTEX_ARRAY_FORMAT(x) (0x00000900+((x)*16))
#define NV50TCL_VERTEX_ARRAY_FORMAT__SIZE 0x00000010
#define NV50TCL_VIEWPORT_UNK0(x) (0x00000a00+((x)*4))
#define NV50TCL_VIEWPORT_UNK0__SIZE 0x00000003
#define NV50TCL_VIEWPORT_UNK1(x) (0x00000a0c+((x)*4))
#define NV50TCL_VIEWPORT_UNK1__SIZE 0x00000003
#define NV50TCL_VIEWPORT_HORIZ 0x00000c00
#define NV50TCL_VIEWPORT_HORIZ_X_SHIFT 0
#define NV50TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff
#define NV50TCL_VIEWPORT_HORIZ_W_SHIFT 16
#define NV50TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000
#define NV50TCL_VIEWPORT_VERT 0x00000c04
#define NV50TCL_VIEWPORT_VERT_Y_SHIFT 0
#define NV50TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff
#define NV50TCL_VIEWPORT_VERT_H_SHIFT 16
#define NV50TCL_VIEWPORT_VERT_H_MASK 0xffff0000
#define NV50TCL_DEPTH_RANGE_NEAR 0x00000c08
#define NV50TCL_DEPTH_RANGE_FAR 0x00000c0c
#define NV50TCL_VIEWPORT_CLIP_HORIZ(x) (0x00000d00+((x)*8))
#define NV50TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
#define NV50TCL_VIEWPORT_CLIP_VERT(x) (0x00000d04+((x)*8))
#define NV50TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008
#define NV50TCL_VERTEX_BUFFER_FIRST 0x00000d74
#define NV50TCL_VERTEX_BUFFER_COUNT 0x00000d78
#define NV50TCL_CLEAR_COLOR(x) (0x00000d80+((x)*4))
#define NV50TCL_CLEAR_COLOR__SIZE 0x00000004
#define NV50TCL_CLEAR_DEPTH 0x00000d90
#define NV50TCL_CLEAR_STENCIL 0x00000da0
#define NV50TCL_POLYGON_MODE_FRONT 0x00000dac
#define NV50TCL_POLYGON_MODE_FRONT_POINT 0x00001b00
#define NV50TCL_POLYGON_MODE_FRONT_LINE 0x00001b01
#define NV50TCL_POLYGON_MODE_FRONT_FILL 0x00001b02
#define NV50TCL_POLYGON_MODE_BACK 0x00000db0
#define NV50TCL_POLYGON_MODE_BACK_POINT 0x00001b00
#define NV50TCL_POLYGON_MODE_BACK_LINE 0x00001b01
#define NV50TCL_POLYGON_MODE_BACK_FILL 0x00001b02
#define NV50TCL_POLYGON_SMOOTH_ENABLE 0x00000db4
#define NV50TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0
#define NV50TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4
#define NV50TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8
#define NV50TCL_SCISSOR_HORIZ 0x00000e04
#define NV50TCL_SCISSOR_HORIZ_L_SHIFT 0
#define NV50TCL_SCISSOR_HORIZ_L_MASK 0x0000ffff
#define NV50TCL_SCISSOR_HORIZ_R_SHIFT 16
#define NV50TCL_SCISSOR_HORIZ_R_MASK 0xffff0000
#define NV50TCL_SCISSOR_VERT 0x00000e08
#define NV50TCL_SCISSOR_VERT_T_SHIFT 0
#define NV50TCL_SCISSOR_VERT_T_MASK 0x0000ffff
#define NV50TCL_SCISSOR_VERT_B_SHIFT 16
#define NV50TCL_SCISSOR_VERT_B_MASK 0xffff0000
#define NV50TCL_VP_UPLOAD_CONST_ID 0x00000f00
#define NV50TCL_VP_UPLOAD_CONST(x) (0x00000f04+((x)*4))
#define NV50TCL_VP_UPLOAD_CONST__SIZE 0x00000010
#define NV50TCL_STENCIL_FRONT_FUNC_REF 0x00000f54
#define NV50TCL_STENCIL_FRONT_MASK 0x00000f58
#define NV50TCL_STENCIL_FRONT_FUNC_MASK 0x00000f5c
#define NV50TCL_GP_ADDRESS_HIGH 0x00000f70
#define NV50TCL_GP_ADDRESS_LOW 0x00000f74
#define NV50TCL_VP_ADDRESS_HIGH 0x00000f7c
#define NV50TCL_VP_ADDRESS_LOW 0x00000f80
#define NV50TCL_FP_ADDRESS_HIGH 0x00000fa4
#define NV50TCL_FP_ADDRESS_LOW 0x00000fa8
#define NV50TCL_ZETA_ADDRESS_HIGH 0x00000fe0
#define NV50TCL_ZETA_ADDRESS_LOW 0x00000fe4
#define NV50TCL_UNKFF4 0x00000ff4
#define NV50TCL_UNKFF4_W_SHIFT 16
#define NV50TCL_UNKFF4_W_MASK 0xffff0000
#define NV50TCL_UNKFF8 0x00000ff8
#define NV50TCL_UNKFF8_H_SHIFT 16
#define NV50TCL_UNKFF8_H_MASK 0xffff0000
#define NV50TCL_RT_HORIZ(x) (0x00001240+((x)*8))
#define NV50TCL_RT_HORIZ__SIZE 0x00000008
#define NV50TCL_RT_VERT(x) (0x00001244+((x)*8))
#define NV50TCL_RT_VERT__SIZE 0x00000008
#define NV50TCL_DEPTH_TEST_ENABLE 0x000012cc
#define NV50TCL_SHADE_MODEL 0x000012d4
#define NV50TCL_SHADE_MODEL_FLAT 0x00001d00
#define NV50TCL_SHADE_MODEL_SMOOTH 0x00001d01
#define NV50TCL_DEPTH_WRITE_ENABLE 0x000012e8
#define NV50TCL_ALPHA_TEST_ENABLE 0x000012ec
#define NV50TCL_DEPTH_TEST_FUNC 0x0000130c
#define NV50TCL_DEPTH_TEST_FUNC_NEVER 0x00000200
#define NV50TCL_DEPTH_TEST_FUNC_LESS 0x00000201
#define NV50TCL_DEPTH_TEST_FUNC_EQUAL 0x00000202
#define NV50TCL_DEPTH_TEST_FUNC_LEQUAL 0x00000203
#define NV50TCL_DEPTH_TEST_FUNC_GREATER 0x00000204
#define NV50TCL_DEPTH_TEST_FUNC_GREATER 0x00000204
#define NV50TCL_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205
#define NV50TCL_DEPTH_TEST_FUNC_GEQUAL 0x00000206
#define NV50TCL_DEPTH_TEST_FUNC_ALWAYS 0x00000207
#define NV50TCL_ALPHA_TEST_REF 0x00001310
#define NV50TCL_ALPHA_TEST_FUNC 0x00001314
#define NV50TCL_ALPHA_TEST_FUNC_NEVER 0x00000200
#define NV50TCL_ALPHA_TEST_FUNC_LESS 0x00000201
#define NV50TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202
#define NV50TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203
#define NV50TCL_ALPHA_TEST_FUNC_GREATER 0x00000204
#define NV50TCL_ALPHA_TEST_FUNC_GREATER 0x00000204
#define NV50TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205
#define NV50TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206
#define NV50TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207
#define NV50TCL_BLEND_COLOR(x) (0x0000131c+((x)*4))
#define NV50TCL_BLEND_COLOR__SIZE 0x00000004
#define NV50TCL_BLEND_EQUATION_RGB 0x00001340
#define NV50TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006
#define NV50TCL_BLEND_EQUATION_RGB_MIN 0x00008007
#define NV50TCL_BLEND_EQUATION_RGB_MAX 0x00008008
#define NV50TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a
#define NV50TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b
#define NV50TCL_BLEND_FUNC_SRC_RGB 0x00001344
#define NV50TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000
#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001
#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300
#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301
#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302
#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304
#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305
#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306
#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307
#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308
#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001
#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003
#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV50TCL_BLEND_FUNC_DST_RGB 0x00001348
#define NV50TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000
#define NV50TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001
#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300
#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301
#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302
#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV50TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304
#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305
#define NV50TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306
#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307
#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308
#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001
#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003
#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV50TCL_BLEND_EQUATION_ALPHA 0x0000134c
#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006
#define NV50TCL_BLEND_EQUATION_ALPHA_MIN 0x00008007
#define NV50TCL_BLEND_EQUATION_ALPHA_MAX 0x00008008
#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a
#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b
#define NV50TCL_BLEND_FUNC_SRC_ALPHA 0x00001350
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00000001
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x00000300
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x00000301
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x00000302
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x00000304
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x00000305
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x00000306
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x00000307
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x00000308
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x00008001
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x00008003
#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV50TCL_BLEND_FUNC_DST_ALPHA 0x00001358
#define NV50TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000
#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00000001
#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x00000300
#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x00000301
#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x00000302
#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x00000303
#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x00000304
#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x00000305
#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x00000306
#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x00000307
#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x00000308
#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x00008001
#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x00008002
#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x00008003
#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x00008004
#define NV50TCL_BLEND_ENABLE(x) (0x00001360+((x)*4))
#define NV50TCL_BLEND_ENABLE__SIZE 0x00000008
#define NV50TCL_STENCIL_BACK_ENABLE 0x00001380
#define NV50TCL_STENCIL_BACK_OP_FAIL 0x00001384
#define NV50TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000
#define NV50TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a
#define NV50TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00
#define NV50TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01
#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02
#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03
#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507
#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508
#define NV50TCL_STENCIL_BACK_OP_ZFAIL 0x00001388
#define NV50TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000
#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a
#define NV50TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00
#define NV50TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01
#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02
#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03
#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507
#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508
#define NV50TCL_STENCIL_BACK_OP_ZPASS 0x0000138c
#define NV50TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000
#define NV50TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a
#define NV50TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00
#define NV50TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01
#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02
#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03
#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507
#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508
#define NV50TCL_STENCIL_BACK_FUNC_FUNC 0x00001390
#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200
#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201
#define NV50TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202
#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203
#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204
#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204
#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206
#define NV50TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207
#define NV50TCL_STENCIL_BACK_FUNC_REF 0x00001394
#define NV50TCL_STENCIL_BACK_MASK 0x00001398
#define NV50TCL_STENCIL_BACK_FUNC_MASK 0x0000139c
#define NV50TCL_LINE_WIDTH 0x000013b0
#define NV50TCL_VP_START_ID 0x0000140c
#define NV50TCL_GP_START_ID 0x00001410
#define NV50TCL_FP_START_ID 0x00001414
#define NV50TCL_POINT_SIZE 0x00001518
#define NV50TCL_TEX_CB0_ADDRESS_HIGH 0x0000155c
#define NV50TCL_TEX_CB0_ADDRESS_LOW 0x00001560
#define NV50TCL_POLYGON_OFFSET_FACTOR 0x0000156c
#define NV50TCL_LINE_SMOOTH_ENABLE 0x00001570
#define NV50TCL_TEX_CB1_ADDRESS_HIGH 0x00001574
#define NV50TCL_TEX_CB1_ADDRESS_LOW 0x00001578
#define NV50TCL_STENCIL_FRONT_ENABLE 0x00001594
#define NV50TCL_STENCIL_FRONT_OP_FAIL 0x00001598
#define NV50TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000
#define NV50TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a
#define NV50TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00
#define NV50TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01
#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02
#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03
#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507
#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508
#define NV50TCL_STENCIL_FRONT_OP_ZFAIL 0x0000159c
#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000
#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a
#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00
#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01
#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02
#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03
#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507
#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508
#define NV50TCL_STENCIL_FRONT_OP_ZPASS 0x000015a0
#define NV50TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000
#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a
#define NV50TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00
#define NV50TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01
#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02
#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03
#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507
#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC 0x000015a4
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206
#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207
#define NV50TCL_POLYGON_OFFSET_UNITS 0x000015bc
#define NV50TCL_VERTEX_BEGIN 0x000015dc
#define NV50TCL_VERTEX_BEGIN_POINTS 0x00000000
#define NV50TCL_VERTEX_BEGIN_LINES 0x00000001
#define NV50TCL_VERTEX_BEGIN_LINE_LOOP 0x00000002
#define NV50TCL_VERTEX_BEGIN_LINE_STRIP 0x00000003
#define NV50TCL_VERTEX_BEGIN_TRIANGLES 0x00000004
#define NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP 0x00000005
#define NV50TCL_VERTEX_BEGIN_TRIANGLE_FAN 0x00000006
#define NV50TCL_VERTEX_BEGIN_QUADS 0x00000007
#define NV50TCL_VERTEX_BEGIN_QUAD_STRIP 0x00000008
#define NV50TCL_VERTEX_BEGIN_POLYGON 0x00000009
#define NV50TCL_VERTEX_END 0x000015e0
#define NV50TCL_VERTEX_DATA 0x00001640
#define NV50TCL_VP_ATTR_EN_0 0x00001650
#define NV50TCL_VP_ATTR_EN_0_7_SHIFT 28
#define NV50TCL_VP_ATTR_EN_0_7_MASK 0xf0000000
#define NV50TCL_VP_ATTR_EN_0_7_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_0_7_XNNN 0x10000000
#define NV50TCL_VP_ATTR_EN_0_7_NYNN 0x20000000
#define NV50TCL_VP_ATTR_EN_0_7_XYNN 0x30000000
#define NV50TCL_VP_ATTR_EN_0_7_NNZN 0x40000000
#define NV50TCL_VP_ATTR_EN_0_7_XNZN 0x50000000
#define NV50TCL_VP_ATTR_EN_0_7_NYZN 0x60000000
#define NV50TCL_VP_ATTR_EN_0_7_XYZN 0x70000000
#define NV50TCL_VP_ATTR_EN_0_7_NNNW 0x80000000
#define NV50TCL_VP_ATTR_EN_0_7_XNNW 0x90000000
#define NV50TCL_VP_ATTR_EN_0_7_NYNW 0xa0000000
#define NV50TCL_VP_ATTR_EN_0_7_XYNW 0xb0000000
#define NV50TCL_VP_ATTR_EN_0_7_NNZW 0xc0000000
#define NV50TCL_VP_ATTR_EN_0_7_XNZW 0xd0000000
#define NV50TCL_VP_ATTR_EN_0_7_NYZW 0xe0000000
#define NV50TCL_VP_ATTR_EN_0_7_XYZW 0xf0000000
#define NV50TCL_VP_ATTR_EN_0_6_SHIFT 24
#define NV50TCL_VP_ATTR_EN_0_6_MASK 0x0f000000
#define NV50TCL_VP_ATTR_EN_0_6_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_0_6_XNNN 0x01000000
#define NV50TCL_VP_ATTR_EN_0_6_NYNN 0x02000000
#define NV50TCL_VP_ATTR_EN_0_6_XYNN 0x03000000
#define NV50TCL_VP_ATTR_EN_0_6_NNZN 0x04000000
#define NV50TCL_VP_ATTR_EN_0_6_XNZN 0x05000000
#define NV50TCL_VP_ATTR_EN_0_6_NYZN 0x06000000
#define NV50TCL_VP_ATTR_EN_0_6_XYZN 0x07000000
#define NV50TCL_VP_ATTR_EN_0_6_NNNW 0x08000000
#define NV50TCL_VP_ATTR_EN_0_6_XNNW 0x09000000
#define NV50TCL_VP_ATTR_EN_0_6_NYNW 0x0a000000
#define NV50TCL_VP_ATTR_EN_0_6_XYNW 0x0b000000
#define NV50TCL_VP_ATTR_EN_0_6_NNZW 0x0c000000
#define NV50TCL_VP_ATTR_EN_0_6_XNZW 0x0d000000
#define NV50TCL_VP_ATTR_EN_0_6_NYZW 0x0e000000
#define NV50TCL_VP_ATTR_EN_0_6_XYZW 0x0f000000
#define NV50TCL_VP_ATTR_EN_0_5_SHIFT 20
#define NV50TCL_VP_ATTR_EN_0_5_MASK 0x00f00000
#define NV50TCL_VP_ATTR_EN_0_5_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_0_5_XNNN 0x00100000
#define NV50TCL_VP_ATTR_EN_0_5_NYNN 0x00200000
#define NV50TCL_VP_ATTR_EN_0_5_XYNN 0x00300000
#define NV50TCL_VP_ATTR_EN_0_5_NNZN 0x00400000
#define NV50TCL_VP_ATTR_EN_0_5_XNZN 0x00500000
#define NV50TCL_VP_ATTR_EN_0_5_NYZN 0x00600000
#define NV50TCL_VP_ATTR_EN_0_5_XYZN 0x00700000
#define NV50TCL_VP_ATTR_EN_0_5_NNNW 0x00800000
#define NV50TCL_VP_ATTR_EN_0_5_XNNW 0x00900000
#define NV50TCL_VP_ATTR_EN_0_5_NYNW 0x00a00000
#define NV50TCL_VP_ATTR_EN_0_5_XYNW 0x00b00000
#define NV50TCL_VP_ATTR_EN_0_5_NNZW 0x00c00000
#define NV50TCL_VP_ATTR_EN_0_5_XNZW 0x00d00000
#define NV50TCL_VP_ATTR_EN_0_5_NYZW 0x00e00000
#define NV50TCL_VP_ATTR_EN_0_5_XYZW 0x00f00000
#define NV50TCL_VP_ATTR_EN_0_4_SHIFT 16
#define NV50TCL_VP_ATTR_EN_0_4_MASK 0x000f0000
#define NV50TCL_VP_ATTR_EN_0_4_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_0_4_XNNN 0x00010000
#define NV50TCL_VP_ATTR_EN_0_4_NYNN 0x00020000
#define NV50TCL_VP_ATTR_EN_0_4_XYNN 0x00030000
#define NV50TCL_VP_ATTR_EN_0_4_NNZN 0x00040000
#define NV50TCL_VP_ATTR_EN_0_4_XNZN 0x00050000
#define NV50TCL_VP_ATTR_EN_0_4_NYZN 0x00060000
#define NV50TCL_VP_ATTR_EN_0_4_XYZN 0x00070000
#define NV50TCL_VP_ATTR_EN_0_4_NNNW 0x00080000
#define NV50TCL_VP_ATTR_EN_0_4_XNNW 0x00090000
#define NV50TCL_VP_ATTR_EN_0_4_NYNW 0x000a0000
#define NV50TCL_VP_ATTR_EN_0_4_XYNW 0x000b0000
#define NV50TCL_VP_ATTR_EN_0_4_NNZW 0x000c0000
#define NV50TCL_VP_ATTR_EN_0_4_XNZW 0x000d0000
#define NV50TCL_VP_ATTR_EN_0_4_NYZW 0x000e0000
#define NV50TCL_VP_ATTR_EN_0_4_XYZW 0x000f0000
#define NV50TCL_VP_ATTR_EN_0_3_SHIFT 12
#define NV50TCL_VP_ATTR_EN_0_3_MASK 0x0000f000
#define NV50TCL_VP_ATTR_EN_0_3_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_0_3_XNNN 0x00001000
#define NV50TCL_VP_ATTR_EN_0_3_NYNN 0x00002000
#define NV50TCL_VP_ATTR_EN_0_3_XYNN 0x00003000
#define NV50TCL_VP_ATTR_EN_0_3_NNZN 0x00004000
#define NV50TCL_VP_ATTR_EN_0_3_XNZN 0x00005000
#define NV50TCL_VP_ATTR_EN_0_3_NYZN 0x00006000
#define NV50TCL_VP_ATTR_EN_0_3_XYZN 0x00007000
#define NV50TCL_VP_ATTR_EN_0_3_NNNW 0x00008000
#define NV50TCL_VP_ATTR_EN_0_3_XNNW 0x00009000
#define NV50TCL_VP_ATTR_EN_0_3_NYNW 0x0000a000
#define NV50TCL_VP_ATTR_EN_0_3_XYNW 0x0000b000
#define NV50TCL_VP_ATTR_EN_0_3_NNZW 0x0000c000
#define NV50TCL_VP_ATTR_EN_0_3_XNZW 0x0000d000
#define NV50TCL_VP_ATTR_EN_0_3_NYZW 0x0000e000
#define NV50TCL_VP_ATTR_EN_0_3_XYZW 0x0000f000
#define NV50TCL_VP_ATTR_EN_0_2_SHIFT 8
#define NV50TCL_VP_ATTR_EN_0_2_MASK 0x00000f00
#define NV50TCL_VP_ATTR_EN_0_2_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_0_2_XNNN 0x00000100
#define NV50TCL_VP_ATTR_EN_0_2_NYNN 0x00000200
#define NV50TCL_VP_ATTR_EN_0_2_XYNN 0x00000300
#define NV50TCL_VP_ATTR_EN_0_2_NNZN 0x00000400
#define NV50TCL_VP_ATTR_EN_0_2_XNZN 0x00000500
#define NV50TCL_VP_ATTR_EN_0_2_NYZN 0x00000600
#define NV50TCL_VP_ATTR_EN_0_2_XYZN 0x00000700
#define NV50TCL_VP_ATTR_EN_0_2_NNNW 0x00000800
#define NV50TCL_VP_ATTR_EN_0_2_XNNW 0x00000900
#define NV50TCL_VP_ATTR_EN_0_2_NYNW 0x00000a00
#define NV50TCL_VP_ATTR_EN_0_2_XYNW 0x00000b00
#define NV50TCL_VP_ATTR_EN_0_2_NNZW 0x00000c00
#define NV50TCL_VP_ATTR_EN_0_2_XNZW 0x00000d00
#define NV50TCL_VP_ATTR_EN_0_2_NYZW 0x00000e00
#define NV50TCL_VP_ATTR_EN_0_2_XYZW 0x00000f00
#define NV50TCL_VP_ATTR_EN_0_1_SHIFT 4
#define NV50TCL_VP_ATTR_EN_0_1_MASK 0x000000f0
#define NV50TCL_VP_ATTR_EN_0_1_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_0_1_XNNN 0x00000010
#define NV50TCL_VP_ATTR_EN_0_1_NYNN 0x00000020
#define NV50TCL_VP_ATTR_EN_0_1_XYNN 0x00000030
#define NV50TCL_VP_ATTR_EN_0_1_NNZN 0x00000040
#define NV50TCL_VP_ATTR_EN_0_1_XNZN 0x00000050
#define NV50TCL_VP_ATTR_EN_0_1_NYZN 0x00000060
#define NV50TCL_VP_ATTR_EN_0_1_XYZN 0x00000070
#define NV50TCL_VP_ATTR_EN_0_1_NNNW 0x00000080
#define NV50TCL_VP_ATTR_EN_0_1_XNNW 0x00000090
#define NV50TCL_VP_ATTR_EN_0_1_NYNW 0x000000a0
#define NV50TCL_VP_ATTR_EN_0_1_XYNW 0x000000b0
#define NV50TCL_VP_ATTR_EN_0_1_NNZW 0x000000c0
#define NV50TCL_VP_ATTR_EN_0_1_XNZW 0x000000d0
#define NV50TCL_VP_ATTR_EN_0_1_NYZW 0x000000e0
#define NV50TCL_VP_ATTR_EN_0_1_XYZW 0x000000f0
#define NV50TCL_VP_ATTR_EN_0_0_SHIFT 0
#define NV50TCL_VP_ATTR_EN_0_0_MASK 0x0000000f
#define NV50TCL_VP_ATTR_EN_0_0_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_0_0_XNNN 0x00000001
#define NV50TCL_VP_ATTR_EN_0_0_NYNN 0x00000002
#define NV50TCL_VP_ATTR_EN_0_0_XYNN 0x00000003
#define NV50TCL_VP_ATTR_EN_0_0_NNZN 0x00000004
#define NV50TCL_VP_ATTR_EN_0_0_XNZN 0x00000005
#define NV50TCL_VP_ATTR_EN_0_0_NYZN 0x00000006
#define NV50TCL_VP_ATTR_EN_0_0_XYZN 0x00000007
#define NV50TCL_VP_ATTR_EN_0_0_NNNW 0x00000008
#define NV50TCL_VP_ATTR_EN_0_0_XNNW 0x00000009
#define NV50TCL_VP_ATTR_EN_0_0_NYNW 0x0000000a
#define NV50TCL_VP_ATTR_EN_0_0_XYNW 0x0000000b
#define NV50TCL_VP_ATTR_EN_0_0_NNZW 0x0000000c
#define NV50TCL_VP_ATTR_EN_0_0_XNZW 0x0000000d
#define NV50TCL_VP_ATTR_EN_0_0_NYZW 0x0000000e
#define NV50TCL_VP_ATTR_EN_0_0_XYZW 0x0000000f
#define NV50TCL_VP_ATTR_EN_1 0x00001654
#define NV50TCL_VP_ATTR_EN_1_15_SHIFT 28
#define NV50TCL_VP_ATTR_EN_1_15_MASK 0xf0000000
#define NV50TCL_VP_ATTR_EN_1_15_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_1_15_XNNN 0x10000000
#define NV50TCL_VP_ATTR_EN_1_15_NYNN 0x20000000
#define NV50TCL_VP_ATTR_EN_1_15_XYNN 0x30000000
#define NV50TCL_VP_ATTR_EN_1_15_NNZN 0x40000000
#define NV50TCL_VP_ATTR_EN_1_15_XNZN 0x50000000
#define NV50TCL_VP_ATTR_EN_1_15_NYZN 0x60000000
#define NV50TCL_VP_ATTR_EN_1_15_XYZN 0x70000000
#define NV50TCL_VP_ATTR_EN_1_15_NNNW 0x80000000
#define NV50TCL_VP_ATTR_EN_1_15_XNNW 0x90000000
#define NV50TCL_VP_ATTR_EN_1_15_NYNW 0xa0000000
#define NV50TCL_VP_ATTR_EN_1_15_XYNW 0xb0000000
#define NV50TCL_VP_ATTR_EN_1_15_NNZW 0xc0000000
#define NV50TCL_VP_ATTR_EN_1_15_XNZW 0xd0000000
#define NV50TCL_VP_ATTR_EN_1_15_NYZW 0xe0000000
#define NV50TCL_VP_ATTR_EN_1_15_XYZW 0xf0000000
#define NV50TCL_VP_ATTR_EN_1_14_SHIFT 24
#define NV50TCL_VP_ATTR_EN_1_14_MASK 0x0f000000
#define NV50TCL_VP_ATTR_EN_1_14_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_1_14_XNNN 0x01000000
#define NV50TCL_VP_ATTR_EN_1_14_NYNN 0x02000000
#define NV50TCL_VP_ATTR_EN_1_14_XYNN 0x03000000
#define NV50TCL_VP_ATTR_EN_1_14_NNZN 0x04000000
#define NV50TCL_VP_ATTR_EN_1_14_XNZN 0x05000000
#define NV50TCL_VP_ATTR_EN_1_14_NYZN 0x06000000
#define NV50TCL_VP_ATTR_EN_1_14_XYZN 0x07000000
#define NV50TCL_VP_ATTR_EN_1_14_NNNW 0x08000000
#define NV50TCL_VP_ATTR_EN_1_14_XNNW 0x09000000
#define NV50TCL_VP_ATTR_EN_1_14_NYNW 0x0a000000
#define NV50TCL_VP_ATTR_EN_1_14_XYNW 0x0b000000
#define NV50TCL_VP_ATTR_EN_1_14_NNZW 0x0c000000
#define NV50TCL_VP_ATTR_EN_1_14_XNZW 0x0d000000
#define NV50TCL_VP_ATTR_EN_1_14_NYZW 0x0e000000
#define NV50TCL_VP_ATTR_EN_1_14_XYZW 0x0f000000
#define NV50TCL_VP_ATTR_EN_1_13_SHIFT 20
#define NV50TCL_VP_ATTR_EN_1_13_MASK 0x00f00000
#define NV50TCL_VP_ATTR_EN_1_13_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_1_13_XNNN 0x00100000
#define NV50TCL_VP_ATTR_EN_1_13_NYNN 0x00200000
#define NV50TCL_VP_ATTR_EN_1_13_XYNN 0x00300000
#define NV50TCL_VP_ATTR_EN_1_13_NNZN 0x00400000
#define NV50TCL_VP_ATTR_EN_1_13_XNZN 0x00500000
#define NV50TCL_VP_ATTR_EN_1_13_NYZN 0x00600000
#define NV50TCL_VP_ATTR_EN_1_13_XYZN 0x00700000
#define NV50TCL_VP_ATTR_EN_1_13_NNNW 0x00800000
#define NV50TCL_VP_ATTR_EN_1_13_XNNW 0x00900000
#define NV50TCL_VP_ATTR_EN_1_13_NYNW 0x00a00000
#define NV50TCL_VP_ATTR_EN_1_13_XYNW 0x00b00000
#define NV50TCL_VP_ATTR_EN_1_13_NNZW 0x00c00000
#define NV50TCL_VP_ATTR_EN_1_13_XNZW 0x00d00000
#define NV50TCL_VP_ATTR_EN_1_13_NYZW 0x00e00000
#define NV50TCL_VP_ATTR_EN_1_13_XYZW 0x00f00000
#define NV50TCL_VP_ATTR_EN_1_12_SHIFT 16
#define NV50TCL_VP_ATTR_EN_1_12_MASK 0x000f0000
#define NV50TCL_VP_ATTR_EN_1_12_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_1_12_XNNN 0x00010000
#define NV50TCL_VP_ATTR_EN_1_12_NYNN 0x00020000
#define NV50TCL_VP_ATTR_EN_1_12_XYNN 0x00030000
#define NV50TCL_VP_ATTR_EN_1_12_NNZN 0x00040000
#define NV50TCL_VP_ATTR_EN_1_12_XNZN 0x00050000
#define NV50TCL_VP_ATTR_EN_1_12_NYZN 0x00060000
#define NV50TCL_VP_ATTR_EN_1_12_XYZN 0x00070000
#define NV50TCL_VP_ATTR_EN_1_12_NNNW 0x00080000
#define NV50TCL_VP_ATTR_EN_1_12_XNNW 0x00090000
#define NV50TCL_VP_ATTR_EN_1_12_NYNW 0x000a0000
#define NV50TCL_VP_ATTR_EN_1_12_XYNW 0x000b0000
#define NV50TCL_VP_ATTR_EN_1_12_NNZW 0x000c0000
#define NV50TCL_VP_ATTR_EN_1_12_XNZW 0x000d0000
#define NV50TCL_VP_ATTR_EN_1_12_NYZW 0x000e0000
#define NV50TCL_VP_ATTR_EN_1_12_XYZW 0x000f0000
#define NV50TCL_VP_ATTR_EN_1_11_SHIFT 12
#define NV50TCL_VP_ATTR_EN_1_11_MASK 0x0000f000
#define NV50TCL_VP_ATTR_EN_1_11_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_1_11_XNNN 0x00001000
#define NV50TCL_VP_ATTR_EN_1_11_NYNN 0x00002000
#define NV50TCL_VP_ATTR_EN_1_11_XYNN 0x00003000
#define NV50TCL_VP_ATTR_EN_1_11_NNZN 0x00004000
#define NV50TCL_VP_ATTR_EN_1_11_XNZN 0x00005000
#define NV50TCL_VP_ATTR_EN_1_11_NYZN 0x00006000
#define NV50TCL_VP_ATTR_EN_1_11_XYZN 0x00007000
#define NV50TCL_VP_ATTR_EN_1_11_NNNW 0x00008000
#define NV50TCL_VP_ATTR_EN_1_11_XNNW 0x00009000
#define NV50TCL_VP_ATTR_EN_1_11_NYNW 0x0000a000
#define NV50TCL_VP_ATTR_EN_1_11_XYNW 0x0000b000
#define NV50TCL_VP_ATTR_EN_1_11_NNZW 0x0000c000
#define NV50TCL_VP_ATTR_EN_1_11_XNZW 0x0000d000
#define NV50TCL_VP_ATTR_EN_1_11_NYZW 0x0000e000
#define NV50TCL_VP_ATTR_EN_1_11_XYZW 0x0000f000
#define NV50TCL_VP_ATTR_EN_1_10_SHIFT 8
#define NV50TCL_VP_ATTR_EN_1_10_MASK 0x00000f00
#define NV50TCL_VP_ATTR_EN_1_10_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_1_10_XNNN 0x00000100
#define NV50TCL_VP_ATTR_EN_1_10_NYNN 0x00000200
#define NV50TCL_VP_ATTR_EN_1_10_XYNN 0x00000300
#define NV50TCL_VP_ATTR_EN_1_10_NNZN 0x00000400
#define NV50TCL_VP_ATTR_EN_1_10_XNZN 0x00000500
#define NV50TCL_VP_ATTR_EN_1_10_NYZN 0x00000600
#define NV50TCL_VP_ATTR_EN_1_10_XYZN 0x00000700
#define NV50TCL_VP_ATTR_EN_1_10_NNNW 0x00000800
#define NV50TCL_VP_ATTR_EN_1_10_XNNW 0x00000900
#define NV50TCL_VP_ATTR_EN_1_10_NYNW 0x00000a00
#define NV50TCL_VP_ATTR_EN_1_10_XYNW 0x00000b00
#define NV50TCL_VP_ATTR_EN_1_10_NNZW 0x00000c00
#define NV50TCL_VP_ATTR_EN_1_10_XNZW 0x00000d00
#define NV50TCL_VP_ATTR_EN_1_10_NYZW 0x00000e00
#define NV50TCL_VP_ATTR_EN_1_10_XYZW 0x00000f00
#define NV50TCL_VP_ATTR_EN_1_9_SHIFT 4
#define NV50TCL_VP_ATTR_EN_1_9_MASK 0x000000f0
#define NV50TCL_VP_ATTR_EN_1_9_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_1_9_XNNN 0x00000010
#define NV50TCL_VP_ATTR_EN_1_9_NYNN 0x00000020
#define NV50TCL_VP_ATTR_EN_1_9_XYNN 0x00000030
#define NV50TCL_VP_ATTR_EN_1_9_NNZN 0x00000040
#define NV50TCL_VP_ATTR_EN_1_9_XNZN 0x00000050
#define NV50TCL_VP_ATTR_EN_1_9_NYZN 0x00000060
#define NV50TCL_VP_ATTR_EN_1_9_XYZN 0x00000070
#define NV50TCL_VP_ATTR_EN_1_9_NNNW 0x00000080
#define NV50TCL_VP_ATTR_EN_1_9_XNNW 0x00000090
#define NV50TCL_VP_ATTR_EN_1_9_NYNW 0x000000a0
#define NV50TCL_VP_ATTR_EN_1_9_XYNW 0x000000b0
#define NV50TCL_VP_ATTR_EN_1_9_NNZW 0x000000c0
#define NV50TCL_VP_ATTR_EN_1_9_XNZW 0x000000d0
#define NV50TCL_VP_ATTR_EN_1_9_NYZW 0x000000e0
#define NV50TCL_VP_ATTR_EN_1_9_XYZW 0x000000f0
#define NV50TCL_VP_ATTR_EN_1_8_SHIFT 0
#define NV50TCL_VP_ATTR_EN_1_8_MASK 0x0000000f
#define NV50TCL_VP_ATTR_EN_1_8_NONE 0x00000000
#define NV50TCL_VP_ATTR_EN_1_8_XNNN 0x00000001
#define NV50TCL_VP_ATTR_EN_1_8_NYNN 0x00000002
#define NV50TCL_VP_ATTR_EN_1_8_XYNN 0x00000003
#define NV50TCL_VP_ATTR_EN_1_8_NNZN 0x00000004
#define NV50TCL_VP_ATTR_EN_1_8_XNZN 0x00000005
#define NV50TCL_VP_ATTR_EN_1_8_NYZN 0x00000006
#define NV50TCL_VP_ATTR_EN_1_8_XYZN 0x00000007
#define NV50TCL_VP_ATTR_EN_1_8_NNNW 0x00000008
#define NV50TCL_VP_ATTR_EN_1_8_XNNW 0x00000009
#define NV50TCL_VP_ATTR_EN_1_8_NYNW 0x0000000a
#define NV50TCL_VP_ATTR_EN_1_8_XYNW 0x0000000b
#define NV50TCL_VP_ATTR_EN_1_8_NNZW 0x0000000c
#define NV50TCL_VP_ATTR_EN_1_8_XNZW 0x0000000d
#define NV50TCL_VP_ATTR_EN_1_8_NYZW 0x0000000e
#define NV50TCL_VP_ATTR_EN_1_8_XYZW 0x0000000f
#define NV50TCL_LINE_STIPPLE_ENABLE 0x0000166c
#define NV50TCL_LINE_STIPPLE_PATTERN 0x00001680
#define NV50TCL_POLYGON_STIPPLE_ENABLE 0x0000168c
#define NV50TCL_VP_REG_HPOS 0x000016bc
#define NV50TCL_VP_REG_HPOS_X_SHIFT 0
#define NV50TCL_VP_REG_HPOS_X_MASK 0x000000ff
#define NV50TCL_VP_REG_HPOS_Y_SHIFT 8
#define NV50TCL_VP_REG_HPOS_Y_MASK 0x0000ff00
#define NV50TCL_VP_REG_HPOS_Z_SHIFT 16
#define NV50TCL_VP_REG_HPOS_Z_MASK 0x00ff0000
#define NV50TCL_VP_REG_HPOS_W_SHIFT 24
#define NV50TCL_VP_REG_HPOS_W_MASK 0xff000000
#define NV50TCL_VP_REG_COL0 0x000016c0
#define NV50TCL_VP_REG_COL0_X_SHIFT 0
#define NV50TCL_VP_REG_COL0_X_MASK 0x000000ff
#define NV50TCL_VP_REG_COL0_Y_SHIFT 8
#define NV50TCL_VP_REG_COL0_Y_MASK 0x0000ff00
#define NV50TCL_VP_REG_COL0_Z_SHIFT 16
#define NV50TCL_VP_REG_COL0_Z_MASK 0x00ff0000
#define NV50TCL_VP_REG_COL0_W_SHIFT 24
#define NV50TCL_VP_REG_COL0_W_MASK 0xff000000
#define NV50TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001700+((x)*4))
#define NV50TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020
#define NV50TCL_CULL_FACE_ENABLE 0x00001918
#define NV50TCL_FRONT_FACE 0x0000191c
#define NV50TCL_FRONT_FACE_CW 0x00000900
#define NV50TCL_FRONT_FACE_CCW 0x00000901
#define NV50TCL_CULL_FACE 0x00001920
#define NV50TCL_CULL_FACE_FRONT 0x00000404
#define NV50TCL_CULL_FACE_BACK 0x00000405
#define NV50TCL_CULL_FACE_FRONT_AND_BACK 0x00000408
#define NV50TCL_LOGIC_OP_ENABLE 0x000019c4
#define NV50TCL_LOGIC_OP 0x000019c8
#define NV50TCL_LOGIC_OP_CLEAR 0x00001500
#define NV50TCL_LOGIC_OP_AND 0x00001501
#define NV50TCL_LOGIC_OP_AND_REVERSE 0x00001502
#define NV50TCL_LOGIC_OP_COPY 0x00001503
#define NV50TCL_LOGIC_OP_AND_INVERTED 0x00001504
#define NV50TCL_LOGIC_OP_NOOP 0x00001505
#define NV50TCL_LOGIC_OP_XOR 0x00001506
#define NV50TCL_LOGIC_OP_OR 0x00001507
#define NV50TCL_LOGIC_OP_NOR 0x00001508
#define NV50TCL_LOGIC_OP_EQUIV 0x00001509
#define NV50TCL_LOGIC_OP_INVERT 0x0000150a
#define NV50TCL_LOGIC_OP_OR_REVERSE 0x0000150b
#define NV50TCL_LOGIC_OP_COPY_INVERTED 0x0000150c
#define NV50TCL_LOGIC_OP_OR_INVERTED 0x0000150d
#define NV50TCL_LOGIC_OP_NAND 0x0000150e
#define NV50TCL_LOGIC_OP_SET 0x0000150f
#define NV50TCL_CLEAR_BUFFERS 0x000019d0
#define NV50TCL_COLOR_MASK(x) (0x00001a00+((x)*4))
#define NV50TCL_COLOR_MASK__SIZE 0x00000008
#define NV54TCL 0x00008297
#endif /* NOUVEAU_REG_H */
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