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path: root/src/mesa/pipe/xlib/xm_dd.c
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/*
 * Mesa 3-D graphics library
 * Version:  6.5.2
 *
 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


/**
 * \file xm_dd.h
 * General device driver functions for Xlib driver.
 */

#include "glxheader.h"
#include "xmesaP.h"
#include "main/imports.h"
#include "main/mtypes.h"

#include "pipe/softpipe/sp_context.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_draw.h"


static void
finish_or_flush( GLcontext *ctx )
{
#ifdef XFree86Server
      /* NOT_NEEDED */
#else
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
   if (xmesa) {
      _glthread_LOCK_MUTEX(_xmesa_lock);
      XSync( xmesa->display, False );
      _glthread_UNLOCK_MUTEX(_xmesa_lock);
   }
#endif
   abort();
}


/**
 * Called by glViewport.
 * This is a good time for us to poll the current X window size and adjust
 * our renderbuffers to match the current window size.
 * Remember, we have no opportunity to respond to conventional
 * X Resize/StructureNotify events since the X driver has no event loop.
 * Thus, we poll.
 * Note that this trick isn't fool-proof.  If the application never calls
 * glViewport, our notion of the current window size may be incorrect.
 * That problem led to the GLX_MESA_resize_buffers extension.
 */
static void
xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
   XMesaContext xmctx = XMESA_CONTEXT(ctx);
   XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
   XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
   xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
   xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
   (void) x;
   (void) y;
   (void) w;
   (void) h;
}


/**
 * Initialize the device driver function table with the functions
 * we implement in this driver.
 */
void
xmesa_init_driver_functions( XMesaVisual xmvisual,
                             struct dd_function_table *driver )
{
   driver->Flush = finish_or_flush;
   driver->Finish = finish_or_flush;
   driver->Viewport = xmesa_viewport;
}