summaryrefslogtreecommitdiff
path: root/src/mesa/pipe/xlib/xm_dd.c
blob: 862a55381f335e344ee50ceb9b5bab884a1d910d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
/*
 * Mesa 3-D graphics library
 * Version:  6.5.2
 *
 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


/**
 * \file xm_dd.h
 * General device driver functions for Xlib driver.
 */

#include "glxheader.h"
#include "xmesaP.h"
#include "main/imports.h"
#include "main/mtypes.h"

#include "pipe/softpipe/sp_context.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_draw.h"


/*
 * Dithering kernels and lookup tables.
 */

const int xmesa_kernel8[DITH_DY * DITH_DX] = {
    0 * MAXC,  8 * MAXC,  2 * MAXC, 10 * MAXC,
   12 * MAXC,  4 * MAXC, 14 * MAXC,  6 * MAXC,
    3 * MAXC, 11 * MAXC,  1 * MAXC,  9 * MAXC,
   15 * MAXC,  7 * MAXC, 13 * MAXC,  5 * MAXC,
};

const int xmesa_kernel1[16] = {
   0*47,  9*47,  4*47, 12*47,     /* 47 = (255*3)/16 */
   6*47,  2*47, 14*47,  8*47,
  10*47,  1*47,  5*47, 11*47,
   7*47, 13*47,  3*47, 15*47
};


static void
finish_or_flush( GLcontext *ctx )
{
#ifdef XFree86Server
      /* NOT_NEEDED */
#else
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
   if (xmesa) {
      _glthread_LOCK_MUTEX(_xmesa_lock);
      XSync( xmesa->display, False );
      _glthread_UNLOCK_MUTEX(_xmesa_lock);
   }
#endif
   abort();
}


/**
 * Called when the driver should update its state, based on the new_state
 * flags.
 */
void
xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
{
#if 0
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
#endif

   st_invalidate_state( ctx, new_state );


   if (ctx->DrawBuffer->Name != 0)
      return;

   /*
    * GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
    * renderbuffer span/clear funcs.
    */
   if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
      XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
      struct xmesa_renderbuffer *front_xrb, *back_xrb;

      front_xrb = xmbuf->frontxrb;
      if (front_xrb) {
#if 0
         xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat,
                                      xmesa->xm_visual->BitsPerPixel);
         front_xrb->clearFunc = clear_pixmap;
#endif
      }

      back_xrb = xmbuf->backxrb;
      if (back_xrb) {
#if 0
         xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat,
                                      xmesa->xm_visual->BitsPerPixel);
         if (xmbuf->backxrb->pixmap) {
            back_xrb->clearFunc = clear_pixmap;
         }
         else {
            switch (xmesa->xm_visual->BitsPerPixel) {
            case 8:
               back_xrb->clearFunc = clear_8bit_ximage;
               break;
            case 16:
               back_xrb->clearFunc = clear_16bit_ximage;
               break;
            case 24:
               back_xrb->clearFunc = clear_24bit_ximage;
               break;
            case 32:
               back_xrb->clearFunc = clear_32bit_ximage;
               break;
            default:
               back_xrb->clearFunc = clear_nbit_ximage;
               break;
            }
         }
#endif
      }
   }
}



/**
 * Called by glViewport.
 * This is a good time for us to poll the current X window size and adjust
 * our renderbuffers to match the current window size.
 * Remember, we have no opportunity to respond to conventional
 * X Resize/StructureNotify events since the X driver has no event loop.
 * Thus, we poll.
 * Note that this trick isn't fool-proof.  If the application never calls
 * glViewport, our notion of the current window size may be incorrect.
 * That problem led to the GLX_MESA_resize_buffers extension.
 */
static void
xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
   XMesaContext xmctx = XMESA_CONTEXT(ctx);
   XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
   XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
   xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
   xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
   (void) x;
   (void) y;
   (void) w;
   (void) h;
}


/**
 * Initialize the device driver function table with the functions
 * we implement in this driver.
 */
void
xmesa_init_driver_functions( XMesaVisual xmvisual,
                             struct dd_function_table *driver )
{
   driver->UpdateState = xmesa_update_state;
   driver->Flush = finish_or_flush;
   driver->Finish = finish_or_flush;
   driver->Viewport = xmesa_viewport;
}