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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell
* Brian Paul
*/
#include "glxheader.h"
#include "xmesaP.h"
#include "main/macros.h"
#include "pipe/p_winsys.h"
#include "pipe/softpipe/sp_winsys.h"
/**
* Low-level OS/window system memory buffer
*/
struct xm_buffer
{
boolean userBuffer; /** Is this a user-space buffer? */
int refcount;
unsigned size;
void *data;
void *mapped;
};
/* Turn the softpipe opaque buffer pointer into a dri_bufmgr opaque
* buffer pointer...
*/
static inline struct xm_buffer *
xm_bo( struct pipe_buffer_handle *bo )
{
return (struct xm_buffer *) bo;
}
static inline struct pipe_buffer_handle *
pipe_bo( struct xm_buffer *bo )
{
return (struct pipe_buffer_handle *) bo;
}
/* Most callbacks map direcly onto dri_bufmgr operations:
*/
static void *
xm_buffer_map(struct pipe_winsys *pws, struct pipe_buffer_handle *buf,
unsigned flags)
{
struct xm_buffer *xm_buf = xm_bo(buf);
xm_buf->mapped = xm_buf->data;
return xm_buf->mapped;
}
static void
xm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer_handle *buf)
{
struct xm_buffer *xm_buf = xm_bo(buf);
xm_buf->mapped = NULL;
}
static void
xm_buffer_reference(struct pipe_winsys *pws,
struct pipe_buffer_handle **ptr,
struct pipe_buffer_handle *buf)
{
if (*ptr) {
struct xm_buffer *oldBuf = xm_bo(*ptr);
oldBuf->refcount--;
assert(oldBuf->refcount >= 0);
if (oldBuf->refcount == 0) {
if (oldBuf->data) {
if (!oldBuf->userBuffer)
free(oldBuf->data);
oldBuf->data = NULL;
}
free(oldBuf);
}
*ptr = NULL;
}
assert(!(*ptr));
if (buf) {
struct xm_buffer *newBuf = xm_bo(buf);
newBuf->refcount++;
*ptr = buf;
}
}
static void
xm_buffer_data(struct pipe_winsys *pws, struct pipe_buffer_handle *buf,
unsigned size, const void *data, unsigned usage )
{
struct xm_buffer *xm_buf = xm_bo(buf);
assert(!xm_buf->userBuffer);
if (xm_buf->size != size) {
if (xm_buf->data)
free(xm_buf->data);
xm_buf->data = malloc(size);
xm_buf->size = size;
}
if (data)
memcpy(xm_buf->data, data, size);
}
static void
xm_buffer_subdata(struct pipe_winsys *pws, struct pipe_buffer_handle *buf,
unsigned long offset, unsigned long size, const void *data)
{
struct xm_buffer *xm_buf = xm_bo(buf);
GLubyte *b = (GLubyte *) xm_buf->data;
assert(!xm_buf->userBuffer);
assert(b);
memcpy(b + offset, data, size);
}
static void
xm_buffer_get_subdata(struct pipe_winsys *pws, struct pipe_buffer_handle *buf,
unsigned long offset, unsigned long size, void *data)
{
const struct xm_buffer *xm_buf = xm_bo(buf);
const GLubyte *b = (GLubyte *) xm_buf->data;
assert(!xm_buf->userBuffer);
assert(b);
memcpy(data, b + offset, size);
}
static void
xm_flush_frontbuffer(struct pipe_winsys *pws,
struct pipe_surface *surf )
{
/* The Xlib driver's front color surfaces are actually X Windows so
* this flush is a no-op.
* If we instead did front buffer rendering to a temporary XImage,
* this would be the place to copy the Ximage to the on-screen Window.
*/
}
static void
xm_wait_idle(struct pipe_winsys *pws)
{
/* no-op */
}
static void
xm_printf(struct pipe_winsys *pws, const char *fmtString, ...)
{
va_list args;
va_start( args, fmtString );
vfprintf(stderr, fmtString, args);
va_end( args );
}
static const char *
xm_get_name(struct pipe_winsys *pws)
{
return "Xlib";
}
static struct pipe_buffer_handle *
xm_buffer_create(struct pipe_winsys *pws, unsigned alignment)
{
struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
buffer->refcount = 1;
return pipe_bo(buffer);
}
/**
* Create buffer which wraps user-space data.
*/
static struct pipe_buffer_handle *
xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
{
struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
buffer->userBuffer = TRUE;
buffer->refcount = 1;
buffer->data = ptr;
buffer->size = bytes;
return pipe_bo(buffer);
}
/**
* Round n up to next multiple.
*/
static INLINE unsigned
round_up(unsigned n, unsigned multiple)
{
return (n + multiple - 1) & ~(multiple - 1);
}
static struct pipe_region *
xm_region_alloc(struct pipe_winsys *winsys,
unsigned cpp, unsigned width, unsigned height, unsigned flags)
{
struct pipe_region *region = CALLOC_STRUCT(pipe_region);
const unsigned alignment = 64;
region->cpp = cpp;
region->pitch = round_up(width, alignment / cpp);
region->height = height;
region->refcount = 1;
assert(region->pitch > 0);
region->buffer = winsys->buffer_create( winsys, alignment )
;
/* NULL data --> just allocate the space */
winsys->buffer_data( winsys,
region->buffer,
region->pitch * cpp * height,
NULL,
PIPE_BUFFER_USAGE_PIXEL );
return region;
}
static void
xm_region_release(struct pipe_winsys *winsys, struct pipe_region **region)
{
if (!*region)
return;
assert((*region)->refcount > 0);
(*region)->refcount--;
if ((*region)->refcount == 0) {
assert((*region)->map_refcount == 0);
winsys->buffer_reference( winsys, &((*region)->buffer), NULL );
free(*region);
}
*region = NULL;
}
/**
* Called via pipe->surface_alloc() to create new surfaces (textures,
* renderbuffers, etc.
*/
static struct pipe_surface *
xm_surface_alloc(struct pipe_winsys *ws, GLuint pipeFormat)
{
struct xmesa_surface *xms = CALLOC_STRUCT(xmesa_surface);
assert(ws);
assert(pipeFormat);
xms->surface.format = pipeFormat;
xms->surface.refcount = 1;
xms->surface.winsys = ws;
#if 0
/*
* This is really just a softpipe surface, not an XImage/Pixmap surface.
*/
softpipe_init_surface_funcs(&xms->surface);
#endif
return &xms->surface;
}
static void
xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s)
{
struct pipe_surface *surf = *s;
surf->refcount--;
if (surf->refcount == 0) {
if (surf->region)
winsys->region_release(winsys, &surf->region);
free(surf);
}
*s = NULL;
}
/**
* Return pointer to a pipe_winsys object.
* For Xlib, this is a singleton object.
* Nothing special for the Xlib driver so no subclassing or anything.
*/
struct pipe_winsys *
xmesa_get_pipe_winsys(void)
{
static struct pipe_winsys *ws = NULL;
if (!ws) {
ws = CALLOC_STRUCT(pipe_winsys);
/* Fill in this struct with callbacks that pipe will need to
* communicate with the window system, buffer manager, etc.
*/
ws->buffer_create = xm_buffer_create;
ws->user_buffer_create = xm_user_buffer_create;
ws->buffer_map = xm_buffer_map;
ws->buffer_unmap = xm_buffer_unmap;
ws->buffer_reference = xm_buffer_reference;
ws->buffer_data = xm_buffer_data;
ws->buffer_subdata = xm_buffer_subdata;
ws->buffer_get_subdata = xm_buffer_get_subdata;
ws->region_alloc = xm_region_alloc;
ws->region_release = xm_region_release;
ws->surface_alloc = xm_surface_alloc;
ws->surface_release = xm_surface_release;
ws->flush_frontbuffer = xm_flush_frontbuffer;
ws->wait_idle = xm_wait_idle;
ws->printf = xm_printf;
ws->get_name = xm_get_name;
}
return ws;
}
/**
* XXX this depends on the depths supported by the screen (8/16/32/etc).
* Maybe when we're about to create a context/drawable we create a new
* softpipe_winsys object that corresponds to the specified screen...
*
* Also, this query only really matters for on-screen drawables.
* For textures and FBOs we (softpipe) can support any format.o
*/
static boolean
xmesa_is_format_supported(struct softpipe_winsys *sws, uint format)
{
/* Any format supported by softpipe can be listed here.
* This query is not used for allocating window-system color buffers
* (which would depend on the screen depth/bpp).
*/
switch (format) {
case PIPE_FORMAT_U_A8_R8_G8_B8:
case PIPE_FORMAT_S_R16_G16_B16_A16:
case PIPE_FORMAT_S8_Z24:
case PIPE_FORMAT_U_S8:
case PIPE_FORMAT_U_Z16:
/*case PIPE_FORMAT_U_Z32:*/
return TRUE;
default:
return FALSE;
};
}
/**
* Return pointer to a softpipe_winsys object.
* For Xlib, this is a singleton object.
*/
static struct softpipe_winsys *
xmesa_get_softpipe_winsys(void)
{
static struct softpipe_winsys *spws = NULL;
if (!spws) {
spws = CALLOC_STRUCT(softpipe_winsys);
if (spws) {
spws->is_format_supported = xmesa_is_format_supported;
}
}
return spws;
}
struct pipe_context *
xmesa_create_context(XMesaContext xmesa)
{
struct pipe_winsys *pws = xmesa_get_pipe_winsys();
struct softpipe_winsys *spws = xmesa_get_softpipe_winsys();
return softpipe_create( pws, spws );
}
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