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/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#if !defined SLANG_ASSEMBLE_TYPEINFO_H
#define SLANG_ASSEMBLE_TYPEINFO_H
#include "slang_assemble_constructor.h"
#include "slang_compile.h"
#if defined __cplusplus
extern "C" {
#endif
typedef struct slang_assembly_typeinfo_
{
GLboolean can_be_referenced;
GLboolean is_swizzled;
slang_swizzle swz;
slang_type_specifier spec;
GLuint array_len;
} slang_assembly_typeinfo;
GLboolean slang_assembly_typeinfo_construct (slang_assembly_typeinfo *);
GLvoid slang_assembly_typeinfo_destruct (slang_assembly_typeinfo *);
/*
* Retrieves type information about an operation.
* Returns GL_TRUE on success.
* Returns GL_FALSE otherwise.
*/
GLboolean _slang_typeof_operation (slang_assemble_ctx *, slang_operation *, slang_assembly_typeinfo *);
GLboolean _slang_typeof_operation_ (slang_operation *, slang_assembly_name_space *,
slang_assembly_typeinfo *, slang_atom_pool *);
/*
* Retrieves type of a function prototype, if one exists.
* Returns GL_TRUE on success, even if the function was not found.
* Returns GL_FALSE otherwise.
*/
GLboolean _slang_typeof_function (slang_atom a_name, slang_operation *params, GLuint num_params,
slang_assembly_name_space *, slang_type_specifier *spec, GLboolean *exists, slang_atom_pool *);
GLboolean _slang_type_is_matrix (slang_type_specifier_type);
GLboolean _slang_type_is_vector (slang_type_specifier_type);
slang_type_specifier_type _slang_type_base (slang_type_specifier_type);
GLuint _slang_type_dim (slang_type_specifier_type);
#ifdef __cplusplus
}
#endif
#endif
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