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/*
* Mesa 3-D graphics library
* Version: 6.5.2
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file slang_compile_operation.c
* slang front-end compiler
* \author Michal Krol
*/
#include "main/imports.h"
#include "slang_compile.h"
#include "slang_mem.h"
/**
* Init a slang_operation object
*/
GLboolean
slang_operation_construct(slang_operation * oper)
{
oper->type = SLANG_OPER_NONE;
oper->children = NULL;
oper->num_children = 0;
oper->literal[0] = 0.0;
oper->literal_size = 1;
oper->array_constructor = GL_FALSE;
oper->a_id = SLANG_ATOM_NULL;
oper->locals = _slang_variable_scope_new(NULL);
if (oper->locals == NULL)
return GL_FALSE;
_slang_variable_scope_ctr(oper->locals);
oper->fun = NULL;
oper->var = NULL;
return GL_TRUE;
}
void
slang_operation_destruct(slang_operation * oper)
{
GLuint i;
for (i = 0; i < oper->num_children; i++)
slang_operation_destruct(oper->children + i);
_slang_free(oper->children);
slang_variable_scope_destruct(oper->locals);
_slang_free(oper->locals);
oper->children = NULL;
oper->num_children = 0;
oper->locals = NULL;
}
/**
* Recursively traverse 'oper', replacing occurances of 'oldScope' with
* 'newScope' in the oper->locals->outer_scope field.
*/
void
slang_replace_scope(slang_operation *oper,
slang_variable_scope *oldScope,
slang_variable_scope *newScope)
{
GLuint i;
if (oper->locals != newScope &&
oper->locals->outer_scope == oldScope) {
/* found. replace old w/ new */
oper->locals->outer_scope = newScope;
}
if (oper->type == SLANG_OPER_VARIABLE_DECL) {
/* search/replace in the initializer */
slang_variable *var;
var = _slang_variable_locate(oper->locals, oper->a_id, GL_TRUE);
if (var && var->initializer) {
slang_replace_scope(var->initializer, oldScope, newScope);
}
}
/* search/replace in children */
for (i = 0; i < oper->num_children; i++) {
slang_replace_scope(&oper->children[i], oldScope, newScope);
}
}
/**
* Recursively copy a slang_operation node.
* \param x copy target
* \param y copy source
* \return GL_TRUE for success, GL_FALSE if failure
*/
GLboolean
slang_operation_copy(slang_operation * x, const slang_operation * y)
{
slang_operation z;
GLuint i;
if (!slang_operation_construct(&z))
return GL_FALSE;
z.type = y->type;
if (y->num_children > 0) {
z.children = (slang_operation *)
_slang_alloc(y->num_children * sizeof(slang_operation));
if (z.children == NULL) {
slang_operation_destruct(&z);
return GL_FALSE;
}
}
for (z.num_children = 0; z.num_children < y->num_children;
z.num_children++) {
if (!slang_operation_construct(&z.children[z.num_children])) {
slang_operation_destruct(&z);
return GL_FALSE;
}
}
for (i = 0; i < z.num_children; i++) {
if (!slang_operation_copy(&z.children[i], &y->children[i])) {
slang_operation_destruct(&z);
return GL_FALSE;
}
}
z.literal[0] = y->literal[0];
z.literal[1] = y->literal[1];
z.literal[2] = y->literal[2];
z.literal[3] = y->literal[3];
z.literal_size = y->literal_size;
assert(y->literal_size >= 1);
assert(y->literal_size <= 4);
z.a_id = y->a_id;
if (y->locals) {
if (!slang_variable_scope_copy(z.locals, y->locals)) {
slang_operation_destruct(&z);
return GL_FALSE;
}
}
/* update scoping for children */
for (i = 0; i < y->num_children; i++) {
if (y->children[i].locals &&
y->children[i].locals->outer_scope == y->locals) {
z.children[i].locals->outer_scope = z.locals;
}
}
#if 0
z.var = y->var;
z.fun = y->fun;
#endif
slang_operation_destruct(x);
*x = z;
/* If this operation declares a new scope, we need to make sure
* all children point to it, not the original operation's scope!
*/
if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE ||
x->type == SLANG_OPER_WHILE ||
x->type == SLANG_OPER_FOR) {
slang_replace_scope(x, y->locals, x->locals);
}
return GL_TRUE;
}
slang_operation *
slang_operation_new(GLuint count)
{
slang_operation *ops
= (slang_operation *) _slang_alloc(count * sizeof(slang_operation));
assert(count > 0);
if (ops) {
GLuint i;
for (i = 0; i < count; i++)
slang_operation_construct(ops + i);
}
return ops;
}
/**
* Delete operation and all children
*/
void
slang_operation_delete(slang_operation *oper)
{
slang_operation_destruct(oper);
_slang_free(oper);
}
void
slang_operation_free_children(slang_operation *oper)
{
GLuint i;
for (i = 0; i < slang_oper_num_children(oper); i++) {
slang_operation *child = slang_oper_child(oper, i);
slang_operation_destruct(child);
}
_slang_free(oper->children);
oper->children = NULL;
oper->num_children = 0;
}
slang_operation *
slang_operation_grow(GLuint *numChildren, slang_operation **children)
{
slang_operation *ops;
ops = (slang_operation *)
_slang_realloc(*children,
*numChildren * sizeof(slang_operation),
(*numChildren + 1) * sizeof(slang_operation));
if (ops) {
slang_operation *newOp = ops + *numChildren;
if (!slang_operation_construct(newOp)) {
_slang_free(ops);
*children = NULL;
return NULL;
}
*children = ops;
(*numChildren)++;
return newOp;
}
return NULL;
}
/**
* Insert a new slang_operation into an array.
* \param numElements pointer to current array size (in/out)
* \param array address of the array (in/out)
* \param pos position to insert new element
* \return pointer to the new operation/element
*/
slang_operation *
slang_operation_insert(GLuint *numElements, slang_operation **array,
GLuint pos)
{
slang_operation *ops;
assert(pos <= *numElements);
ops = (slang_operation *)
_slang_alloc((*numElements + 1) * sizeof(slang_operation));
if (ops) {
slang_operation *newOp;
newOp = ops + pos;
if (pos > 0)
_mesa_memcpy(ops, *array, pos * sizeof(slang_operation));
if (pos < *numElements)
_mesa_memcpy(newOp + 1, (*array) + pos,
(*numElements - pos) * sizeof(slang_operation));
if (!slang_operation_construct(newOp)) {
_slang_free(ops);
*numElements = 0;
*array = NULL;
return NULL;
}
if (*array)
_slang_free(*array);
*array = ops;
(*numElements)++;
return newOp;
}
return NULL;
}
/**
* Add/insert new child into given node at given position.
* \return pointer to the new child node
*/
slang_operation *
slang_operation_insert_child(slang_operation *oper, GLuint pos)
{
slang_operation *newOp;
newOp = slang_operation_insert(&oper->num_children,
&oper->children,
pos);
if (newOp) {
newOp->locals->outer_scope = oper->locals;
}
return newOp;
}
void
_slang_operation_swap(slang_operation *oper0, slang_operation *oper1)
{
slang_operation tmp = *oper0;
*oper0 = *oper1;
*oper1 = tmp;
}
void
slang_operation_add_children(slang_operation *oper, GLuint num_children)
{
GLuint i;
assert(oper->num_children == 0);
assert(oper->children == NULL);
oper->num_children = num_children;
oper->children = slang_operation_new(num_children);
for (i = 0; i < num_children; i++) {
oper->children[i].locals = _slang_variable_scope_new(oper->locals);
}
}
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