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/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file slang_compile_variable.c
* slang front-end compiler
* \author Michal Krol
*/
#include "imports.h"
#include "slang_compile.h"
/* slang_type_specifier_type */
typedef struct
{
const char *name;
slang_type_specifier_type type;
} type_specifier_type_name;
static const type_specifier_type_name type_specifier_type_names[] = {
{"void", slang_spec_void},
{"bool", slang_spec_bool},
{"bvec2", slang_spec_bvec2},
{"bvec3", slang_spec_bvec3},
{"bvec4", slang_spec_bvec4},
{"int", slang_spec_int},
{"ivec2", slang_spec_ivec2},
{"ivec3", slang_spec_ivec3},
{"ivec4", slang_spec_ivec4},
{"float", slang_spec_float},
{"vec2", slang_spec_vec2},
{"vec3", slang_spec_vec3},
{"vec4", slang_spec_vec4},
{"mat2", slang_spec_mat2},
{"mat3", slang_spec_mat3},
{"mat4", slang_spec_mat4},
{"sampler1D", slang_spec_sampler1D},
{"sampler2D", slang_spec_sampler2D},
{"sampler3D", slang_spec_sampler3D},
{"samplerCube", slang_spec_samplerCube},
{"sampler1DShadow", slang_spec_sampler1DShadow},
{"sampler2DShadow", slang_spec_sampler2DShadow},
{NULL, slang_spec_void}
};
slang_type_specifier_type
slang_type_specifier_type_from_string(const char *name)
{
const type_specifier_type_name *p = type_specifier_type_names;
while (p->name != NULL) {
if (slang_string_compare(p->name, name) == 0)
break;
p++;
}
return p->type;
}
const char *
slang_type_specifier_type_to_string(slang_type_specifier_type type)
{
const type_specifier_type_name *p = type_specifier_type_names;
while (p->name != NULL) {
if (p->type == type)
break;
p++;
}
return p->name;
}
/* slang_fully_specified_type */
int
slang_fully_specified_type_construct(slang_fully_specified_type * type)
{
type->qualifier = slang_qual_none;
slang_type_specifier_ctr(&type->specifier);
return 1;
}
void
slang_fully_specified_type_destruct(slang_fully_specified_type * type)
{
slang_type_specifier_dtr(&type->specifier);
}
int
slang_fully_specified_type_copy(slang_fully_specified_type * x,
const slang_fully_specified_type * y)
{
slang_fully_specified_type z;
if (!slang_fully_specified_type_construct(&z))
return 0;
z.qualifier = y->qualifier;
if (!slang_type_specifier_copy(&z.specifier, &y->specifier)) {
slang_fully_specified_type_destruct(&z);
return 0;
}
slang_fully_specified_type_destruct(x);
*x = z;
return 1;
}
/*
* slang_variable_scope
*/
slang_variable_scope *
_slang_variable_scope_new(slang_variable_scope *parent)
{
slang_variable_scope *s;
s = (slang_variable_scope *) _mesa_calloc(sizeof(slang_variable_scope));
s->outer_scope = parent;
return s;
}
GLvoid
_slang_variable_scope_ctr(slang_variable_scope * self)
{
self->variables = NULL;
self->num_variables = 0;
self->outer_scope = NULL;
}
void
slang_variable_scope_destruct(slang_variable_scope * scope)
{
unsigned int i;
if (!scope)
return;
for (i = 0; i < scope->num_variables; i++)
slang_variable_destruct(scope->variables + i);
slang_alloc_free(scope->variables);
/* do not free scope->outer_scope */
}
int
slang_variable_scope_copy(slang_variable_scope * x,
const slang_variable_scope * y)
{
slang_variable_scope z;
unsigned int i;
_slang_variable_scope_ctr(&z);
z.variables = (slang_variable *)
slang_alloc_malloc(y->num_variables * sizeof(slang_variable));
if (z.variables == NULL) {
slang_variable_scope_destruct(&z);
return 0;
}
for (z.num_variables = 0; z.num_variables < y->num_variables;
z.num_variables++) {
if (!slang_variable_construct(&z.variables[z.num_variables])) {
slang_variable_scope_destruct(&z);
return 0;
}
}
for (i = 0; i < z.num_variables; i++) {
if (!slang_variable_copy(&z.variables[i], &y->variables[i])) {
slang_variable_scope_destruct(&z);
return 0;
}
}
z.outer_scope = y->outer_scope;
slang_variable_scope_destruct(x);
*x = z;
return 1;
}
/**
* Grow the variable list by one.
* \return pointer to space for the new variable (will be initialized)
*/
slang_variable *
slang_variable_scope_grow(slang_variable_scope *scope)
{
const int n = scope->num_variables;
scope->variables = (slang_variable *)
slang_alloc_realloc(scope->variables,
n * sizeof(slang_variable),
(n + 1) * sizeof(slang_variable));
if (!scope->variables)
return NULL;
scope->num_variables++;
if (!slang_variable_construct(scope->variables + n))
return NULL;
return scope->variables + n;
}
/* slang_variable */
int
slang_variable_construct(slang_variable * var)
{
if (!slang_fully_specified_type_construct(&var->type))
return 0;
var->a_name = SLANG_ATOM_NULL;
var->array_len = 0;
var->initializer = NULL;
var->address = ~0;
var->size = 0;
var->global = GL_FALSE;
var->declared = GL_FALSE;
var->used = GL_FALSE;
var->aux = NULL;
return 1;
}
void
slang_variable_destruct(slang_variable * var)
{
slang_fully_specified_type_destruct(&var->type);
if (var->initializer != NULL) {
slang_operation_destruct(var->initializer);
slang_alloc_free(var->initializer);
}
}
int
slang_variable_copy(slang_variable * x, const slang_variable * y)
{
slang_variable z;
if (!slang_variable_construct(&z))
return 0;
if (!slang_fully_specified_type_copy(&z.type, &y->type)) {
slang_variable_destruct(&z);
return 0;
}
z.a_name = y->a_name;
z.array_len = y->array_len;
if (y->initializer != NULL) {
z.initializer
= (slang_operation *) slang_alloc_malloc(sizeof(slang_operation));
if (z.initializer == NULL) {
slang_variable_destruct(&z);
return 0;
}
if (!slang_operation_construct(z.initializer)) {
slang_alloc_free(z.initializer);
slang_variable_destruct(&z);
return 0;
}
if (!slang_operation_copy(z.initializer, y->initializer)) {
slang_variable_destruct(&z);
return 0;
}
}
z.address = y->address;
z.size = y->size;
z.global = y->global;
slang_variable_destruct(x);
*x = z;
return 1;
}
slang_variable *
_slang_locate_variable(const slang_variable_scope * scope,
const slang_atom a_name, GLboolean all)
{
GLuint i;
for (i = 0; i < scope->num_variables; i++)
if (a_name == scope->variables[i].a_name)
return &scope->variables[i];
if (all && scope->outer_scope != NULL)
return _slang_locate_variable(scope->outer_scope, a_name, 1);
return NULL;
}
/*
* _slang_build_export_data_table()
*/
static GLenum
gl_type_from_specifier(const slang_type_specifier * type)
{
switch (type->type) {
case slang_spec_bool:
return GL_BOOL_ARB;
case slang_spec_bvec2:
return GL_BOOL_VEC2_ARB;
case slang_spec_bvec3:
return GL_BOOL_VEC3_ARB;
case slang_spec_bvec4:
return GL_BOOL_VEC4_ARB;
case slang_spec_int:
return GL_INT;
case slang_spec_ivec2:
return GL_INT_VEC2_ARB;
case slang_spec_ivec3:
return GL_INT_VEC3_ARB;
case slang_spec_ivec4:
return GL_INT_VEC4_ARB;
case slang_spec_float:
return GL_FLOAT;
case slang_spec_vec2:
return GL_FLOAT_VEC2_ARB;
case slang_spec_vec3:
return GL_FLOAT_VEC3_ARB;
case slang_spec_vec4:
return GL_FLOAT_VEC4_ARB;
case slang_spec_mat2:
return GL_FLOAT_MAT2_ARB;
case slang_spec_mat3:
return GL_FLOAT_MAT3_ARB;
case slang_spec_mat4:
return GL_FLOAT_MAT4_ARB;
case slang_spec_sampler1D:
return GL_SAMPLER_1D_ARB;
case slang_spec_sampler2D:
return GL_SAMPLER_2D_ARB;
case slang_spec_sampler3D:
return GL_SAMPLER_3D_ARB;
case slang_spec_samplerCube:
return GL_SAMPLER_CUBE_ARB;
case slang_spec_sampler1DShadow:
return GL_SAMPLER_1D_SHADOW_ARB;
case slang_spec_sampler2DShadow:
return GL_SAMPLER_2D_SHADOW_ARB;
case slang_spec_array:
return gl_type_from_specifier(type->_array);
default:
return GL_FLOAT;
}
}
static GLboolean
build_quant(slang_export_data_quant * q, const slang_variable * var)
{
const slang_type_specifier *spec = &var->type.specifier;
q->name = var->a_name;
q->size = var->size;
if (spec->type == slang_spec_array) {
q->array_len = var->array_len;
q->size /= var->array_len;
spec = spec->_array;
}
if (spec->type == slang_spec_struct) {
GLuint i;
q->u.field_count = spec->_struct->fields->num_variables;
q->structure = (slang_export_data_quant *)
slang_alloc_malloc(q->u.field_count
* sizeof(slang_export_data_quant));
if (q->structure == NULL)
return GL_FALSE;
for (i = 0; i < q->u.field_count; i++)
slang_export_data_quant_ctr(&q->structure[i]);
for (i = 0; i < q->u.field_count; i++) {
if (!build_quant(&q->structure[i],
&spec->_struct->fields->variables[i]))
return GL_FALSE;
}
}
else
q->u.basic_type = gl_type_from_specifier(spec);
return GL_TRUE;
}
GLboolean
_slang_build_export_data_table(slang_export_data_table * tbl,
slang_variable_scope * vars)
{
GLuint i;
for (i = 0; i < vars->num_variables; i++) {
const slang_variable *var = &vars->variables[i];
slang_export_data_entry *e;
e = slang_export_data_table_add(tbl);
if (e == NULL)
return GL_FALSE;
if (!build_quant(&e->quant, var))
return GL_FALSE;
if (var->type.qualifier == slang_qual_uniform)
e->access = slang_exp_uniform;
else if (var->type.qualifier == slang_qual_attribute)
e->access = slang_exp_attribute;
else
e->access = slang_exp_varying;
e->address = var->address;
}
if (vars->outer_scope != NULL)
return _slang_build_export_data_table(tbl, vars->outer_scope);
return GL_TRUE;
}
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