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/*
* Mesa 3-D graphics library
* Version: 6.5.2
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "imports.h"
#include "slang_error.h"
static char ErrorText[10000];
static char FormattedErrorText[10000];
static int ErrorPos;
void
_slang_reset_error(void)
{
ErrorText[0] = 0;
ErrorPos = -1;
}
/**
* Record an error message, if one hasn't been recorded already.
*/
void
_slang_record_error(const char *msg1, const char *msg2,
GLint pos, const char *file, int line)
{
/* don't overwrite a previously recorded error */
if (!ErrorText[0]) {
_mesa_sprintf(ErrorText, "%s %s", msg1, msg2);
ErrorPos = -1;
#ifdef DEBUG
fprintf(stderr, "Mesa shader compile error: %s %s at %d (%s line %d)\n",
msg1, msg2, pos, file, line);
#endif
}
abort();
}
/**
* Return formatted error text.
*/
const char *
_slang_error_text(void)
{
/*
* NVIDIA formats errors like this:
* (LINE_NUMBER) : error ERROR_CODE: ERROR_TEXT
* Example:
* (7) : error C1048: invalid character 'P' in swizzle "P"
*/
_mesa_sprintf(FormattedErrorText,
"(%d) : error: %s", ErrorPos, ErrorText);
return FormattedErrorText;
}
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