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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Brian Paul
*/
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
#include "st_debug.h"
#include "st_context.h"
#include "st_cb_accum.h"
#include "st_cb_fbo.h"
#include "st_public.h"
#include "st_texture.h"
#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "util/u_tile.h"
/**
* For hardware that supports deep color buffers, we could accelerate
* most/all the accum operations with blending/texturing.
* For now, just use the get/put_tile() functions and do things in software.
*/
void
st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - xpos;
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
size_t stride = acc_strb->stride;
GLubyte *data = acc_strb->data;
if(!data)
return;
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
GLshort r = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]);
GLshort g = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]);
GLshort b = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]);
GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]);
int i, j;
for (i = 0; i < height; i++) {
GLshort *dst = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
for (j = 0; j < width; j++) {
dst[0] = r;
dst[1] = g;
dst[2] = b;
dst[3] = a;
dst += 4;
}
}
}
break;
default:
_mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()");
}
}
/** For ADD/MULT */
static void
accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb)
{
size_t stride = acc_strb->stride;
GLubyte *data = acc_strb->data;
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
int i, j;
for (i = 0; i < height; i++) {
GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
for (j = 0; j < width * 4; j++) {
float val = SHORT_TO_FLOAT(*acc) * scale + bias;
*acc++ = FLOAT_TO_SHORT(val);
}
}
}
break;
default:
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
}
static void
accum_accum(struct st_context *st, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb,
struct st_renderbuffer *color_strb)
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_transfer *color_trans;
size_t stride = acc_strb->stride;
GLubyte *data = acc_strb->data;
GLfloat *buf;
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
const GLfloat *color = buf;
int i, j;
for (i = 0; i < height; i++) {
GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
for (j = 0; j < width * 4; j++) {
float val = *color++ * value;
*acc++ += FLOAT_TO_SHORT(val);
}
}
}
break;
default:
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
_mesa_free(buf);
screen->tex_transfer_destroy(color_trans);
}
static void
accum_load(struct st_context *st, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb,
struct st_renderbuffer *color_strb)
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_transfer *color_trans;
size_t stride = acc_strb->stride;
GLubyte *data = acc_strb->data;
GLfloat *buf;
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
const GLfloat *color = buf;
int i, j;
for (i = 0; i < height; i++) {
GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
for (j = 0; j < width * 4; j++) {
float val = *color++ * value;
*acc++ = FLOAT_TO_SHORT(val);
}
}
}
break;
default:
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
_mesa_free(buf);
screen->tex_transfer_destroy(color_trans);
}
static void
accum_return(GLcontext *ctx, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb,
struct st_renderbuffer *color_strb)
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
const GLubyte *colormask = ctx->Color.ColorMask[0];
enum pipe_transfer_usage usage;
struct pipe_transfer *color_trans;
size_t stride = acc_strb->stride;
const GLubyte *data = acc_strb->data;
GLfloat *buf;
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3])
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
color_trans = st_cond_flush_get_tex_transfer(st_context(ctx),
color_strb->texture, 0, 0, 0,
usage,
xpos, ypos,
width, height);
if (usage & PIPE_TRANSFER_READ)
pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
GLfloat *color = buf;
int i, j, ch;
for (i = 0; i < height; i++) {
const GLshort *acc = (const GLshort *) (data + (ypos + i) * stride + xpos * 8);
for (j = 0; j < width; j++) {
for (ch = 0; ch < 4; ch++) {
if (colormask[ch]) {
GLfloat val = SHORT_TO_FLOAT(*acc * value);
*color = CLAMP(val, 0.0f, 1.0f);
}
else {
/* No change */
}
++acc;
++color;
}
}
}
}
break;
default:
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
pipe_put_tile_rgba(color_trans, 0, 0, width, height, buf);
_mesa_free(buf);
screen->tex_transfer_destroy(color_trans);
}
static void
st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
{
struct st_context *st = ctx->st;
struct st_renderbuffer *acc_strb
= st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
struct st_renderbuffer *color_strb
= st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - xpos;
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
if(!acc_strb->data)
return;
/* make sure color bufs aren't cached */
st_flush( st, PIPE_FLUSH_RENDER_CACHE, NULL );
switch (op) {
case GL_ADD:
if (value != 0.0F) {
accum_mad(ctx, 1.0, value, xpos, ypos, width, height, acc_strb);
}
break;
case GL_MULT:
if (value != 1.0F) {
accum_mad(ctx, value, 0.0, xpos, ypos, width, height, acc_strb);
}
break;
case GL_ACCUM:
if (value != 0.0F) {
accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb);
}
break;
case GL_LOAD:
accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb);
break;
case GL_RETURN:
accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb);
break;
default:
assert(0);
}
}
void st_init_accum_functions(struct dd_function_table *functions)
{
functions->Accum = st_Accum;
}
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