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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
* Brian Paul
*/
#include "main/glheader.h"
#include "main/macros.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "st_context.h"
#include "st_cb_strings.h"
#define ST_VERSION_STRING "0.3"
static const GLubyte *
st_get_string(GLcontext * ctx, GLenum name)
{
struct st_context *st = st_context(ctx);
struct pipe_screen *screen = st->pipe->screen;
switch (name) {
case GL_VENDOR: {
const char *vendor = screen->get_vendor( screen );
util_snprintf(st->vendor, sizeof(st->vendor), "%s", vendor);
return (GLubyte *) st->vendor;
}
case GL_RENDERER:
util_snprintf(st->renderer, sizeof(st->renderer), "Gallium %s on %s",
ST_VERSION_STRING,
screen->get_name( screen ));
return (GLubyte *) st->renderer;
default:
return NULL;
}
}
void st_init_string_functions(struct dd_function_table *functions)
{
functions->GetString = st_get_string;
}
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