1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
|
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "st_mipmap_tree.h"
#include "enums.h"
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_winsys.h"
#define DBG if(0) printf
#if 0
static GLenum
target_to_target(GLenum target)
{
switch (target) {
case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
return GL_TEXTURE_CUBE_MAP_ARB;
default:
return target;
}
}
#endif
struct pipe_mipmap_tree *
st_miptree_create(struct pipe_context *pipe,
unsigned target,
GLenum internal_format,
GLuint first_level,
GLuint last_level,
GLuint width0,
GLuint height0,
GLuint depth0, GLuint cpp, GLuint compress_byte)
{
GLboolean ok;
struct pipe_mipmap_tree *mt = calloc(sizeof(*mt), 1);
GLbitfield flags = 0x0;
assert(target <= PIPE_TEXTURE_CUBE);
DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
_mesa_lookup_enum_by_nr(internal_format), first_level, last_level);
mt->target = target;
mt->internal_format = internal_format;
mt->first_level = first_level;
mt->last_level = last_level;
mt->width0 = width0;
mt->height0 = height0;
mt->depth0 = depth0;
mt->cpp = compress_byte ? compress_byte : cpp;
mt->compressed = compress_byte ? 1 : 0;
mt->refcount = 1;
ok = pipe->mipmap_tree_layout(pipe, mt);
if (ok) {
/* note: it's OK to pass 'pitch' as 'width' here: */
mt->region = pipe->winsys->region_alloc(pipe->winsys, mt->cpp, mt->pitch,
mt->total_height, flags);
mt->pitch = mt->region->pitch; /*XXX NEW */
}
if (!mt->region) {
free(mt);
return NULL;
}
return mt;
}
void
st_miptree_reference(struct pipe_mipmap_tree **dst,
struct pipe_mipmap_tree *src)
{
src->refcount++;
*dst = src;
DBG("%s %p refcount now %d\n", __FUNCTION__, (void *) src, src->refcount);
}
void
st_miptree_release(struct pipe_context *pipe,
struct pipe_mipmap_tree **mt)
{
if (!*mt)
return;
DBG("%s %p refcount will be %d\n",
__FUNCTION__, (void *) *mt, (*mt)->refcount - 1);
if (--(*mt)->refcount <= 0) {
GLuint i;
DBG("%s deleting %p\n", __FUNCTION__, (void *) *mt);
pipe->winsys->region_release(pipe->winsys, &((*mt)->region));
for (i = 0; i < MAX_TEXTURE_LEVELS; i++)
if ((*mt)->level[i].image_offset)
free((*mt)->level[i].image_offset);
free(*mt);
}
*mt = NULL;
}
/* Can the image be pulled into a unified mipmap tree. This mirrors
* the completeness test in a lot of ways.
*
* Not sure whether I want to pass gl_texture_image here.
*/
GLboolean
st_miptree_match_image(struct pipe_mipmap_tree *mt,
struct gl_texture_image *image,
GLuint face, GLuint level)
{
/* Images with borders are never pulled into mipmap trees.
*/
if (image->Border)
return GL_FALSE;
if (image->InternalFormat != mt->internal_format ||
image->IsCompressed != mt->compressed)
return GL_FALSE;
/* Test image dimensions against the base level image adjusted for
* minification. This will also catch images not present in the
* tree, changed targets, etc.
*/
if (image->Width != mt->level[level].width ||
image->Height != mt->level[level].height ||
image->Depth != mt->level[level].depth)
return GL_FALSE;
return GL_TRUE;
}
/* Although we use the image_offset[] array to store relative offsets
* to cube faces, Mesa doesn't know anything about this and expects
* each cube face to be treated as a separate image.
*
* These functions present that view to mesa:
*/
const GLuint *
st_miptree_depth_offsets(struct pipe_mipmap_tree *mt, GLuint level)
{
static const GLuint zero = 0;
if (mt->target != PIPE_TEXTURE_3D || mt->level[level].nr_images == 1)
return &zero;
else
return mt->level[level].image_offset;
}
/**
* Return the offset to the given mipmap texture image within the
* texture memory buffer, in bytes.
*/
GLuint
st_miptree_image_offset(const struct pipe_mipmap_tree * mt,
GLuint face, GLuint level)
{
if (mt->target == PIPE_TEXTURE_CUBE)
return (mt->level[level].level_offset +
mt->level[level].image_offset[face] * mt->cpp);
else
return mt->level[level].level_offset;
}
GLuint
st_miptree_texel_offset(const struct pipe_mipmap_tree * mt,
GLuint face, GLuint level,
GLuint col, GLuint row, GLuint img)
{
GLuint imgOffset = st_miptree_image_offset(mt, face, level);
return imgOffset + row * (mt->pitch + col) * mt->cpp;
}
/**
* Map a teximage in a mipmap tree.
* \param row_stride returns row stride in bytes
* \param image_stride returns image stride in bytes (for 3D textures).
* \return address of mapping
*/
GLubyte *
st_miptree_image_map(struct pipe_context *pipe,
struct pipe_mipmap_tree * mt,
GLuint face,
GLuint level,
GLuint * row_stride, GLuint * image_offsets)
{
GLubyte *ptr;
DBG("%s \n", __FUNCTION__);
if (row_stride)
*row_stride = mt->pitch * mt->cpp;
if (image_offsets)
memcpy(image_offsets, mt->level[level].image_offset,
mt->level[level].depth * sizeof(GLuint));
ptr = pipe->region_map(pipe, mt->region);
return ptr + st_miptree_image_offset(mt, face, level);
}
void
st_miptree_image_unmap(struct pipe_context *pipe,
struct pipe_mipmap_tree *mt)
{
DBG("%s\n", __FUNCTION__);
pipe->region_unmap(pipe, mt->region);
}
/* Upload data for a particular image.
*/
void
st_miptree_image_data(struct pipe_context *pipe,
struct pipe_mipmap_tree *dst,
GLuint face,
GLuint level,
void *src,
GLuint src_row_pitch, GLuint src_image_pitch)
{
GLuint depth = dst->level[level].depth;
GLuint dst_offset = st_miptree_image_offset(dst, face, level);
const GLuint *dst_depth_offset = st_miptree_depth_offsets(dst, level);
GLuint i;
GLuint height = 0;
const GLubyte *srcUB = src;
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
height = dst->level[level].height;
if(dst->compressed)
height /= 4;
pipe->region_data(pipe, dst->region,
dst_offset + dst_depth_offset[i], /* dst_offset */
0, 0, /* dstx, dsty */
srcUB,
src_row_pitch,
0, 0, /* source x, y */
dst->level[level].width, height); /* width, height */
srcUB += src_image_pitch * dst->cpp;
}
}
/* Copy mipmap image between trees
*/
void
st_miptree_image_copy(struct pipe_context *pipe,
struct pipe_mipmap_tree *dst,
GLuint face, GLuint level,
struct pipe_mipmap_tree *src)
{
GLuint width = src->level[level].width;
GLuint height = src->level[level].height;
GLuint depth = src->level[level].depth;
GLuint dst_offset = st_miptree_image_offset(dst, face, level);
GLuint src_offset = st_miptree_image_offset(src, face, level);
const GLuint *dst_depth_offset = st_miptree_depth_offsets(dst, level);
const GLuint *src_depth_offset = st_miptree_depth_offsets(src, level);
GLuint i;
if (dst->compressed)
height /= 4;
for (i = 0; i < depth; i++) {
pipe->region_copy(pipe,
dst->region, dst_offset + dst_depth_offset[i],
0, 0, /* destX, Y */
src->region, src_offset + src_depth_offset[i],
0, 0, /* srcX, Y */
width, height);
}
}
|