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authorPeter Korsgaard <jacmet@sunsite.dk>2011-02-17 13:57:16 +0100
committerPeter Korsgaard <jacmet@sunsite.dk>2011-02-17 14:02:52 +0100
commit0be744e49590c32a1fb9141f4a0ef617b62b27c4 (patch)
tree28783e684f2504fcd41e3e121e831b740a92c031 /package/sdl_sound
parent68f166074bba01ea4abb9575a5578d662103904f (diff)
package: apply libtool patch where possible
Now that we have libtool-2.2.x patch support, we can get rid of a bunch of _LIBTOOL_PATH = NO, fixing (potential) cross link issues. Notice: php not changed, as it uses a very old 1.5 version for the embedded sqlite, where our buildroot-libtool-v1.5.patch doesn't apply. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
Diffstat (limited to 'package/sdl_sound')
-rw-r--r--package/sdl_sound/sdl_sound.mk1
1 files changed, 0 insertions, 1 deletions
diff --git a/package/sdl_sound/sdl_sound.mk b/package/sdl_sound/sdl_sound.mk
index 6c45fcfbf..8f51e0575 100644
--- a/package/sdl_sound/sdl_sound.mk
+++ b/package/sdl_sound/sdl_sound.mk
@@ -6,7 +6,6 @@
SDL_SOUND_VERSION:=1.0.3
SDL_SOUND_SOURCE:=SDL_sound-$(SDL_SOUND_VERSION).tar.gz
SDL_SOUND_SITE:=http://icculus.org/SDL_sound/downloads/
-SDL_SOUND_LIBTOOL_PATCH:=NO
SDL_SOUND_INSTALL_STAGING:=YES
SDL_SOUND_INSTALL_TARGET:=YES
SDL_SOUND_DEPENDENCIES = sdl