summaryrefslogtreecommitdiff
path: root/package/sdl_sound/Config.in
blob: 542c996b2991d1983ba6da5095defd67252cdec2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
config BR2_PACKAGE_SDL_SOUND
	bool "SDL_sound"
	depends on BR2_PACKAGE_SDL
	select BR2_PACKAGE_LIBICONV if !BR2_ENABLE_LOCALE
	help
	  SDL_sound is a library that handles the decoding of several
	  popular sound file formats, such as .WAV and .MP3.
	  It is meant to make the programmer's sound playback tasks
	  simpler. The programmer gives SDL_sound a filename, or feeds
	  it data directly from one of many sources, and then reads the
	  decoded waveform data back at her leisure.

	  http://icculus.org/SDL_sound/

config BR2_PACKAGE_SDL_SOUND_PLAYSOUND
	bool "install playsound tool"
	depends on BR2_PACKAGE_SDL_SOUND
	help
	  Enable this option to install the playsound/playsound_simple
	  tools to target.