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author | hugues <hugues@0f7e0d06-a6f9-0310-a55f-d5f984f55e4c> | 2006-03-25 15:07:51 +0000 |
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committer | Hugues Hiegel <hugues@hiegel.fr> | 2008-03-18 10:06:55 +0100 |
commit | 56cc59cf44ec64440ba4d1c0d005196195c758e6 (patch) | |
tree | 0e4bc431438a05c2e32b8703a8c79dcbf26a7cbf /3d/matrix3d.hh | |
parent | d49be924baa2759aefa5b5311a35adf50db48e12 (diff) |
git-svn-id: file:///usr/local/opt/svn/repos/glagen@12 0f7e0d06-a6f9-0310-a55f-d5f984f55e4c
Diffstat (limited to '3d/matrix3d.hh')
-rw-r--r-- | 3d/matrix3d.hh | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/3d/matrix3d.hh b/3d/matrix3d.hh new file mode 100644 index 0000000..859f480 --- /dev/null +++ b/3d/matrix3d.hh @@ -0,0 +1,80 @@ +//============================================================================= +// +// Glagen : a planet sized landscape generator +// Copyright (C) 2002 Julien Guertault, Hugues Hiegel, Meng-Tih Lam +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +//============================================================================= +// +// Glagen : GPL LAndscape GENerator +// +// matrix.hh for Glagen : made by Zavie (Julien Guertault) +// +// www.glagen.org +// +//============================================================================= + +#ifndef MATRIX3D_HH_ +# define MATRIX3D_HH_ + +class Matrix33 +{ +public : + + //Constructors and destructor + Matrix33 (); + Matrix33 (const class Matrix33 &); + Matrix33 (const float m[3][3]); + Matrix33 (const float, const class Vector &); + ~Matrix33 (); + + // Matrix itself + float A (const int, const int) const; + + // Orthonormalize + void OrthonormalizeOrientation (); + + // Operator + class Vector operator * (const class Vector &) const; + +protected : + float mat[3][3]; +}; + +class Matrix44 +{ +public : + + //Constructors and destructor + Matrix44 (); + Matrix44 (const class Matrix44 &); + Matrix44 (const class Matrix33 &); + Matrix44 (const float m[3][3]); + Matrix44 (const float m[4][4]); + Matrix44 (const float colon[3]); + ~Matrix44 (); + + //Matrix itself + float A (const int, const int) const; + + //Operator + Matrix44 operator * (const Matrix44 &) const; + +protected : + float mat[4][4]; +}; + +#endif // MATRIX3D |