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+<!doctype html>
+<html>
+ <head>
+ <title>CodeMirror: Groovy mode</title>
+ <link rel="stylesheet" href="../../lib/codemirror.css">
+ <script src="../../lib/codemirror.js"></script>
+ <script src="groovy.js"></script>
+ <link rel="stylesheet" href="../../doc/docs.css">
+ <style>.CodeMirror {border-top: 1px solid #500; border-bottom: 1px solid #500;}</style>
+ </head>
+ <body>
+ <h1>CodeMirror: Groovy mode</h1>
+
+<form><textarea id="code" name="code">
+//Pattern for groovy script
+def p = ~/.*\.groovy/
+new File( 'd:\\scripts' ).eachFileMatch(p) {f ->
+ // imports list
+ def imports = []
+ f.eachLine {
+ // condition to detect an import instruction
+ ln -> if ( ln =~ '^import .*' ) {
+ imports << "${ln - 'import '}"
+ }
+ }
+ // print thmen
+ if ( ! imports.empty ) {
+ println f
+ imports.each{ println " $it" }
+ }
+}
+
+/* Coin changer demo code from http://groovy.codehaus.org */
+
+enum UsCoin {
+ quarter(25), dime(10), nickel(5), penny(1)
+ UsCoin(v) { value = v }
+ final value
+}
+
+enum OzzieCoin {
+ fifty(50), twenty(20), ten(10), five(5)
+ OzzieCoin(v) { value = v }
+ final value
+}
+
+def plural(word, count) {
+ if (count == 1) return word
+ word[-1] == 'y' ? word[0..-2] + "ies" : word + "s"
+}
+
+def change(currency, amount) {
+ currency.values().inject([]){ list, coin ->
+ int count = amount / coin.value
+ amount = amount % coin.value
+ list += "$count ${plural(coin.toString(), count)}"
+ }
+}
+</textarea></form>
+
+ <script>
+ var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
+ lineNumbers: true,
+ matchBrackets: true,
+ mode: "text/x-groovy"
+ });
+ </script>
+
+ <p><strong>MIME types defined:</strong> <code>text/x-groovy</code></p>
+ </body>
+</html>