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authorAlan Hourihane <alanh@vmware.com>2009-01-14 23:33:41 +0000
committerAlan Hourihane <alanh@vmware.com>2009-01-14 23:33:41 +0000
commit658b1bdb1cc5f9910be910dc156a2e81ed999756 (patch)
tree98d15bcf83b662dd8c7186dd423e3d8ebbd87f1c
parente82784559e00cb534993c01309ad1832e9b3e56b (diff)
parent03188b09e071ace9d9e21ccc56c01e90c0fa8639 (diff)
Merge commit 'origin/master' into gallium-0.2
Conflicts: docs/install.html docs/relnotes-7.3.html src/mesa/shader/slang/slang_codegen.c src/mesa/shader/slang/slang_compile.c src/mesa/shader/slang/slang_emit.c src/mesa/shader/slang/slang_preprocess.c src/mesa/shader/slang/slang_preprocess.h
-rw-r--r--Makefile8
-rw-r--r--configure.ac9
-rw-r--r--docs/MESA_copy_sub_buffer.spec12
-rw-r--r--docs/install.html5
-rw-r--r--docs/relnotes-7.3.html13
-rw-r--r--include/GL/Makefile.am11
-rw-r--r--include/GL/uglglutshapes.h45
-rw-r--r--include/GL/uglmesa.h155
-rw-r--r--include/GLView.h192
-rw-r--r--src/glx/x11/drisw_glx.c6
-rw-r--r--src/glx/x11/glx_pbuffer.c4
-rw-r--r--src/glx/x11/glxcurrent.c5
-rw-r--r--src/mesa/drivers/allegro/amesa.c2
-rw-r--r--src/mesa/drivers/allegro/amesa.h (renamed from include/GL/amesa.h)0
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c11
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c52
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c18
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c22
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c20
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c12
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c4
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.h6
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c2
-rw-r--r--src/mesa/drivers/windows/gdi/wgl.c3
-rw-r--r--src/mesa/drivers/x11/fakeglx.c1
-rw-r--r--src/mesa/drivers/x11/fxmesa.h (renamed from include/GL/fxmesa.h)0
-rw-r--r--src/mesa/drivers/x11/xm_api.c1
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c1
-rw-r--r--src/mesa/drivers/x11/xmesa.h (renamed from include/GL/xmesa.h)0
-rw-r--r--src/mesa/drivers/x11/xmesaP.h4
-rw-r--r--src/mesa/drivers/x11/xmesa_x.h (renamed from include/GL/xmesa_x.h)0
-rw-r--r--src/mesa/drivers/x11/xmesa_xf86.h (renamed from include/GL/xmesa_xf86.h)0
-rw-r--r--src/mesa/glapi/glthread.h4
-rw-r--r--src/mesa/main/glheader.h3
-rw-r--r--src/mesa/main/light.c3
-rw-r--r--src/mesa/main/mtypes.h13
-rw-r--r--src/mesa/math/m_matrix.h12
-rw-r--r--src/mesa/shader/arbprogparse.c31
-rw-r--r--src/mesa/shader/prog_instruction.c11
-rw-r--r--src/mesa/shader/slang/library/slang_pp_directives.syn20
-rw-r--r--src/mesa/shader/slang/library/slang_pp_directives_syn.h11
-rw-r--r--src/mesa/shader/slang/library/slang_shader.syn13
-rw-r--r--src/mesa/shader/slang/library/slang_shader_syn.h4
-rw-r--r--src/mesa/shader/slang/slang_codegen.c15
-rw-r--r--src/mesa/shader/slang/slang_codegen.h1
-rw-r--r--src/mesa/shader/slang/slang_compile.c52
-rw-r--r--src/mesa/shader/slang/slang_emit.c26
-rw-r--r--src/mesa/shader/slang/slang_emit.h4
-rw-r--r--src/mesa/shader/slang/slang_ir.c22
-rw-r--r--src/mesa/shader/slang/slang_ir.h13
-rw-r--r--src/mesa/shader/slang/slang_preprocess.c98
-rw-r--r--src/mesa/shader/slang/slang_preprocess.h7
-rw-r--r--windows/VC8/mesa/mesa/mesa.vcproj123
-rw-r--r--windows/VC8/progs/glut/glut.vcproj9
59 files changed, 540 insertions, 594 deletions
diff --git a/Makefile b/Makefile
index 0668ea3256..d3cb091291 100644
--- a/Makefile
+++ b/Makefile
@@ -208,9 +208,7 @@ MAIN_FILES = \
$(DIRECTORY)/docs/RELNOTES* \
$(DIRECTORY)/docs/*.spec \
$(DIRECTORY)/include/GL/internal/glcore.h \
- $(DIRECTORY)/include/GL/amesa.h \
$(DIRECTORY)/include/GL/dmesa.h \
- $(DIRECTORY)/include/GL/fxmesa.h \
$(DIRECTORY)/include/GL/ggimesa.h \
$(DIRECTORY)/include/GL/gl.h \
$(DIRECTORY)/include/GL/glext.h \
@@ -225,19 +223,15 @@ MAIN_FILES = \
$(DIRECTORY)/include/GL/mglmesa.h \
$(DIRECTORY)/include/GL/osmesa.h \
$(DIRECTORY)/include/GL/svgamesa.h \
- $(DIRECTORY)/include/GL/ugl*.h \
$(DIRECTORY)/include/GL/vms_x_fix.h \
$(DIRECTORY)/include/GL/wmesa.h \
- $(DIRECTORY)/include/GL/xmesa.h \
- $(DIRECTORY)/include/GL/xmesa_x.h \
- $(DIRECTORY)/include/GL/xmesa_xf86.h \
- $(DIRECTORY)/include/GLView.h \
$(DIRECTORY)/src/Makefile \
$(DIRECTORY)/src/descrip.mms \
$(DIRECTORY)/src/mesa/Makefile* \
$(DIRECTORY)/src/mesa/sources \
$(DIRECTORY)/src/mesa/descrip.mms \
$(DIRECTORY)/src/mesa/gl.pc.in \
+ $(DIRECTORY)/src/mesa/osmesa.pc.in \
$(DIRECTORY)/src/mesa/depend \
$(DIRECTORY)/src/mesa/main/*.[chS] \
$(DIRECTORY)/src/mesa/main/descrip.mms \
diff --git a/configure.ac b/configure.ac
index 97cb298d39..33c107266a 100644
--- a/configure.ac
+++ b/configure.ac
@@ -22,7 +22,7 @@ AC_CONFIG_AUX_DIR([bin])
AC_CANONICAL_HOST
dnl Versions for external dependencies
-LIBDRM_REQUIRED=2.3.1
+LIBDRM_REQUIRED=2.4.3
DRI2PROTO_REQUIRED=1.99.3
dnl Check for progs
@@ -83,11 +83,8 @@ dnl Compiler macros
DEFINES=""
AC_SUBST([DEFINES])
case "$host_os" in
-*-gnu)
-if test "x$GCC" = xyes; then
- DEFINES="$DEFINES -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE"
-fi
- DEFINES="$DEFINES -D_SVID_SOURCE -D_GNU_SOURCE -DPTHREADS"
+*-gnu*)
+ DEFINES="$DEFINES -D_GNU_SOURCE -DPTHREADS"
;;
solaris*)
DEFINES="$DEFINES -DPTHREADS -DSVR4"
diff --git a/docs/MESA_copy_sub_buffer.spec b/docs/MESA_copy_sub_buffer.spec
index 43424a5f46..752a014b35 100644
--- a/docs/MESA_copy_sub_buffer.spec
+++ b/docs/MESA_copy_sub_buffer.spec
@@ -16,7 +16,7 @@ Status
Version
- Last Modified Date: 8 June 2000
+ Last Modified Date: 12 January 2009
Number
@@ -69,6 +69,12 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
<width> and <height> indicate the size in pixels. Coordinate (0,0)
corresponds to the lower-left pixel of the window, like glReadPixels.
+ If dpy and drawable are the display and drawable for the calling
+ thread's current context, glXCopySubBufferMESA performs an
+ implicit glFlush before it returns. Subsequent OpenGL commands
+ may be issued immediately after calling glXCopySubBufferMESA, but
+ are not executed until the copy is completed.
+
GLX Protocol
None at this time. The extension is implemented in terms of ordinary
@@ -84,5 +90,7 @@ New State
Revision History
- 8 June 2000 - initial specification
+ 12 January 2009 Ian Romanick - Added language about implicit flush
+ and command completion.
+ 8 June 2000 Brian Paul - initial specification
diff --git a/docs/install.html b/docs/install.html
index d740477c13..be61ef3043 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -39,9 +39,10 @@ The following are required for DRI-based hardware acceleration with Mesa 7.3:
<ul>
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">dri2proto</a> version 1.99.3 or later
-<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">DRM</a>
+<li>Linux 2.6.28
+<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a>
version 2.4.3 or later
-<li>Xorg server version 1.4 or 1.5.
+<li>Xorg server version 1.5 or later
</ul>
</p>
diff --git a/docs/relnotes-7.3.html b/docs/relnotes-7.3.html
index 5cb7dc20fd..d46a509884 100644
--- a/docs/relnotes-7.3.html
+++ b/docs/relnotes-7.3.html
@@ -21,8 +21,8 @@ glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
-<p>
-DRM version 2.4.3 or later should be used with Mesa 7.3
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI ardware acceleration.
</p>
@@ -43,10 +43,19 @@ tbd
<ul>
<li>Assorted GLSL bug fixes
<li>Assorted i965 driver fixes
+<li>Fix for wglCreateLayerContext() in WGL/Windows driver
+<li>Build fixes for OpenBSD and gcc 2.95
+<li>GLSL preprocessor handles #pragma now
+<li>Fix incorrect transformation of GL_SPOT_DIRECTION
</ul>
<h2>Changes</h2>
<ul>
+<li>Deprecated the "XMesa" interface (include/GL/xmesa*.h files)
+<li>Deprecated the "FXMesa" interface (include/GL/fxmesa.h file)
+<li>Deprecated the "Allegro" interface (include/GL/amesa.h file)
+<li>Removed include/GL/uglmesa.h header
+<li>Removed include/GLView.h header for BeOS
</ul>
diff --git a/include/GL/Makefile.am b/include/GL/Makefile.am
index 199bd5c8f3..ca528f606d 100644
--- a/include/GL/Makefile.am
+++ b/include/GL/Makefile.am
@@ -2,17 +2,12 @@
GLincludedir = $(includedir)/GL
-INC_FX = fxmesa.h
INC_GGI = ggimesa.h
INC_OSMESA = osmesa.h
INC_SVGA = svgamesa.h
-INC_X11 = glx.h glxext.h glx_mangle.h xmesa.h xmesa_x.h xmesa_xf86.h
+INC_X11 = glx.h glxext.h glx_mangle.h
INC_GLUT = glut.h glutf90.h
-if HAVE_FX
-sel_inc_fx = $(INC_FX)
-endif
-
if HAVE_GGI
sel_inc_ggi = $(INC_GGI)
endif
@@ -35,9 +30,9 @@ endif
EXTRA_HEADERS = amesa.h dosmesa.h foomesa.h glut_h.dja mesa_wgl.h mglmesa.h \
vms_x_fix.h wmesa.h \
- $(INC_FX) $(INC_GGI) $(INC_OSMESA) $(INC_SVGA) $(INC_X11) $(INC_GLUT)
+ $(INC_GGI) $(INC_OSMESA) $(INC_SVGA) $(INC_X11) $(INC_GLUT)
GLinclude_HEADERS = gl.h glext.h gl_mangle.h glu.h glu_mangle.h \
- $(sel_inc_fx) $(sel_inc_ggi) $(sel_inc_osmesa) $(sel_inc_svga) \
+ $(sel_inc_ggi) $(sel_inc_osmesa) $(sel_inc_svga) \
$(sel_inc_x11) $(sel_inc_glut)
include $(top_srcdir)/common_rules.make
diff --git a/include/GL/uglglutshapes.h b/include/GL/uglglutshapes.h
deleted file mode 100644
index 28192de2d5..0000000000
--- a/include/GL/uglglutshapes.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/* uglglutshapes.h - Public header GLUT Shapes */
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */
-
-/* This program is freely distributable without licensing fees and is
- provided without guarantee or warrantee expressed or implied. This
- program is -not- in the public domain. */
-
-#ifndef GLUTSHAPES_H
-#define GLUTSHAPES_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <GL/gl.h>
-
-void glutWireSphere (GLdouble radius, GLint slices, GLint stacks);
-void glutSolidSphere (GLdouble radius, GLint slices, GLint stacks);
-void glutWireCone (GLdouble base, GLdouble height,
- GLint slices, GLint stacks);
-void glutSolidCone (GLdouble base, GLdouble height,
- GLint slices, GLint stacks);
-void glutWireCube (GLdouble size);
-void glutSolidCube (GLdouble size);
-void glutWireTorus (GLdouble innerRadius, GLdouble outerRadius,
- GLint sides, GLint rings);
-void glutSolidTorus (GLdouble innerRadius, GLdouble outerRadius,
- GLint sides, GLint rings);
-void glutWireDodecahedron (void);
-void glutSolidDodecahedron (void);
-void glutWireOctahedron (void);
-void glutSolidOctahedron (void);
-void glutWireTetrahedron (void);
-void glutSolidTetrahedron (void);
-void glutWireIcosahedron (void);
-void glutSolidIcosahedron (void);
-void glutWireTeapot (GLdouble size);
-void glutSolidTeapot (GLdouble size);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/include/GL/uglmesa.h b/include/GL/uglmesa.h
deleted file mode 100644
index 7ef5843504..0000000000
--- a/include/GL/uglmesa.h
+++ /dev/null
@@ -1,155 +0,0 @@
-/* uglmesa.h - Public header UGL/Mesa */
-
-/* Copyright (C) 2001 by Wind River Systems, Inc */
-
-/*
- * Mesa 3-D graphics library
- * Version: 4.0
- *
- * The MIT License
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Author:
- * Stephane Raimbault <stephane.raimbault@windriver.com>
- */
-
-#ifndef UGLMESA_H
-#define UGLMESA_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define UGL_MESA_MAJOR_VERSION 4
-#define UGL_MESA_MINOR_VERSION 0
-
-#include <GL/gl.h>
-#include <ugl/ugl.h>
-
-/*
- * Values for display mode of uglMesaCreateContext ()
- */
-
-/*
- * With these mask values, it's possible to test double buffer mode
- * with UGL_MESA_DOUBLE mask
- *
- * SINGLE 0000 0001
- * DOUBLE 0000 0110
- * - SOFT 0000 0010
- * - HARD 0000 0100
- * WINDML 0001 0000
- *
- *
- */
-#define UGL_MESA_SINGLE 0x01
-#define UGL_MESA_DOUBLE 0x06
-#define UGL_MESA_DOUBLE_SOFTWARE 0x02
-#define UGL_MESA_DOUBLE_HARDWARE 0x04
-
-#define UGL_MESA_WINDML_EXCLUSIVE 0x10
-
-#define UGL_MESA_FULLSCREEN_WIDTH 0x0
-#define UGL_MESA_FULLSCREEN_HEIGHT 0x0
-
-/*
- * uglMesaPixelStore() parameters:
- */
-
-#define UGL_MESA_ROW_LENGTH 0x20
-#define UGL_MESA_Y_UP 0x21
-
-/*
- * Accepted by uglMesaGetIntegerv:
- */
-
-#define UGL_MESA_LEFT_X 0x01
-#define UGL_MESA_TOP_Y 0x02
-#define UGL_MESA_WIDTH 0x03
-#define UGL_MESA_HEIGHT 0x04
-#define UGL_MESA_DISPLAY_WIDTH 0x05
-#define UGL_MESA_DISPLAY_HEIGHT 0x06
-#define UGL_MESA_COLOR_FORMAT 0x07
-#define UGL_MESA_COLOR_MODEL 0x08
-#define UGL_MESA_PIXEL_FORMAT 0x09
-#define UGL_MESA_TYPE 0x0A
-#define UGL_MESA_RGB 0x0B
-#define UGL_MESA_COLOR_INDEXED 0x0C
-#define UGL_MESA_SINGLE_BUFFER 0x0D
-#define UGL_MESA_DOUBLE_BUFFER 0x0E
-#define UGL_MESA_DOUBLE_BUFFER_SOFTWARE 0x0F
-#define UGL_MESA_DOUBLE_BUFFER_HARDWARE 0x10
-
-/*
- * typedefs
- */
-
-typedef struct uglMesaContext * UGL_MESA_CONTEXT;
-
-UGL_MESA_CONTEXT uglMesaCreateNewContext (GLenum mode,
- UGL_MESA_CONTEXT share_list);
-
-UGL_MESA_CONTEXT uglMesaCreateNewContextExt (GLenum mode,
- GLint depth_bits,
- GLint stencil_bits,
- GLint accum_red_bits,
- GLint accum_green_bits,
- GLint accum_blue_bits,
- GLint accum_alpha_bits,
- UGL_MESA_CONTEXT share_list);
-
-GLboolean uglMesaMakeCurrentContext (UGL_MESA_CONTEXT umc,
- GLsizei left, GLsizei top,
- GLsizei width, GLsizei height);
-
-GLboolean uglMesaMoveWindow (GLsizei dx, GLsizei dy);
-
-GLboolean uglMesaMoveToWindow (GLsizei left, GLsizei top);
-
-GLboolean uglMesaResizeWindow (GLsizei dw, GLsizei dh);
-
-GLboolean uglMesaResizeToWindow (GLsizei width, GLsizei height);
-
-void uglMesaDestroyContext (void);
-
-UGL_MESA_CONTEXT uglMesaGetCurrentContext (void);
-
-void uglMesaSwapBuffers (void);
-
-void uglMesaPixelStore (GLint pname, GLint value);
-
-void uglMesaGetIntegerv (GLint pname, GLint *value);
-
-GLboolean uglMesaGetDepthBuffer (GLint *width, GLint *height,
- GLint *bytesPerValue, void **buffer);
-
-GLboolean uglMesaGetColorBuffer (GLint *width, GLint *height,
- GLint *format, void **buffer);
-
-GLboolean uglMesaSetColor (GLubyte index, GLfloat red,
- GLfloat green, GLfloat blue);
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif
diff --git a/include/GLView.h b/include/GLView.h
deleted file mode 100644
index 8d9d25bb1c..0000000000
--- a/include/GLView.h
+++ /dev/null
@@ -1,192 +0,0 @@
-/*******************************************************************************
-/
-/ File: GLView.h
-/
-/ Copyright 1993-98, Be Incorporated, All Rights Reserved.
-/
-*******************************************************************************/
-
-#ifndef BGLVIEW_H
-#define BGLVIEW_H
-
-#include <GL/gl.h>
-
-#define BGL_RGB 0
-#define BGL_INDEX 1
-#define BGL_SINGLE 0
-#define BGL_DOUBLE 2
-#define BGL_DIRECT 0
-#define BGL_INDIRECT 4
-#define BGL_ACCUM 8
-#define BGL_ALPHA 16
-#define BGL_DEPTH 32
-#define BGL_OVERLAY 64
-#define BGL_UNDERLAY 128
-#define BGL_STENCIL 512
-
-#ifdef __cplusplus
-
-
-#include <AppKit.h>
-#include <interface/Window.h>
-#include <interface/View.h>
-#include <interface/Bitmap.h>
-#include <game/WindowScreen.h>
-#include <game/DirectWindow.h>
-
-class BGLView : public BView {
-public:
-
- BGLView(BRect rect, char *name,
- ulong resizingMode, ulong mode,
- ulong options);
-virtual ~BGLView();
-
- void LockGL();
- void UnlockGL();
- void SwapBuffers();
- void SwapBuffers( bool vSync );
- BView * EmbeddedView();
- status_t CopyPixelsOut(BPoint source, BBitmap *dest);
- status_t CopyPixelsIn(BBitmap *source, BPoint dest);
-virtual void ErrorCallback(unsigned long errorCode); // Mesa's GLenum is uint where Be's ones was ulong!
-
-virtual void Draw(BRect updateRect);
-
-virtual void AttachedToWindow();
-virtual void AllAttached();
-virtual void DetachedFromWindow();
-virtual void AllDetached();
-
-virtual void FrameResized(float width, float height);
-virtual status_t Perform(perform_code d, void *arg);
-
- /* The public methods below, for the moment,
- are just pass-throughs to BView */
-
-virtual status_t Archive(BMessage *data, bool deep = true) const;
-
-virtual void MessageReceived(BMessage *msg);
-virtual void SetResizingMode(uint32 mode);
-
-virtual void Show();
-virtual void Hide();
-
-virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index,
- BMessage *specifier, int32 form,
- const char *property);
-virtual status_t GetSupportedSuites(BMessage *data);
-
-/* New public functions */
- void DirectConnected( direct_buffer_info *info );
- void EnableDirectMode( bool enabled );
-
- void * getGC() { return m_gc; }
-
-private:
-
-virtual void _ReservedGLView1();
-virtual void _ReservedGLView2();
-virtual void _ReservedGLView3();
-virtual void _ReservedGLView4();
-virtual void _ReservedGLView5();
-virtual void _ReservedGLView6();
-virtual void _ReservedGLView7();
-virtual void _ReservedGLView8();
-
- BGLView(const BGLView &);
- BGLView &operator=(const BGLView &);
-
- void dither_front();
- bool confirm_dither();
- void draw(BRect r);
-
- void * m_gc;
- uint32 m_options;
- uint32 m_ditherCount;
- BLocker m_drawLock;
- BLocker m_displayLock;
- void * m_clip_info;
- void * _Unused1;
-
- BBitmap * m_ditherMap;
- BRect m_bounds;
- int16 * m_errorBuffer[2];
- uint64 _reserved[8];
-
- /* Direct Window stuff */
-private:
- void drawScanline( int x1, int x2, int y, void *data );
-static void scanlineHandler(struct rasStateRec *state, GLint x1, GLint x2);
-
- void lock_draw();
- void unlock_draw();
- bool validateView();
-};
-
-
-
-class BGLScreen : public BWindowScreen {
-public:
- BGLScreen(char *name,
- ulong screenMode, ulong options,
- status_t *error, bool debug=false);
- ~BGLScreen();
-
- void LockGL();
- void UnlockGL();
- void SwapBuffers();
- virtual void ErrorCallback(GLenum errorCode);
-
- virtual void ScreenConnected(bool connected);
- virtual void FrameResized(float width, float height);
- virtual status_t Perform(perform_code d, void *arg);
-
- /* The public methods below, for the moment,
- are just pass-throughs to BWindowScreen */
-
- virtual status_t Archive(BMessage *data, bool deep = true) const;
- virtual void MessageReceived(BMessage *msg);
-
- virtual void Show();
- virtual void Hide();
-
- virtual BHandler *ResolveSpecifier(BMessage *msg,
- int32 index,
- BMessage *specifier,
- int32 form,
- const char *property);
- virtual status_t GetSupportedSuites(BMessage *data);
-
-private:
-
- virtual void _ReservedGLScreen1();
- virtual void _ReservedGLScreen2();
- virtual void _ReservedGLScreen3();
- virtual void _ReservedGLScreen4();
- virtual void _ReservedGLScreen5();
- virtual void _ReservedGLScreen6();
- virtual void _ReservedGLScreen7();
- virtual void _ReservedGLScreen8();
-
- BGLScreen(const BGLScreen &);
- BGLScreen &operator=(const BGLScreen &);
-
- void * m_gc;
- long m_options;
- BLocker m_drawLock;
-
- int32 m_colorSpace;
- uint32 m_screen_mode;
-
- uint64 _reserved[7];
-};
-
-#endif // __cplusplus
-
-#endif // BGLVIEW_H
-
-
-
-
-
diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c
index fee45952b3..35bbd9151c 100644
--- a/src/glx/x11/drisw_glx.c
+++ b/src/glx/x11/drisw_glx.c
@@ -113,7 +113,7 @@ swrastGetDrawableInfo(__DRIdrawable * draw,
int *x, int *y, int *w, int *h, void *loaderPrivate)
{
__GLXDRIdrawablePrivate *pdp = loaderPrivate;
- __GLXDRIdrawable *pdraw = &(pdp->base);;
+ __GLXDRIdrawable *pdraw = &(pdp->base);
Display *dpy = pdraw->psc->dpy;
Drawable drawable;
@@ -141,7 +141,7 @@ swrastPutImage(__DRIdrawable * draw, int op,
int x, int y, int w, int h, char *data, void *loaderPrivate)
{
__GLXDRIdrawablePrivate *pdp = loaderPrivate;
- __GLXDRIdrawable *pdraw = &(pdp->base);;
+ __GLXDRIdrawable *pdraw = &(pdp->base);
Display *dpy = pdraw->psc->dpy;
Drawable drawable;
XImage *ximage;
@@ -176,7 +176,7 @@ swrastGetImage(__DRIdrawable * draw,
int x, int y, int w, int h, char *data, void *loaderPrivate)
{
__GLXDRIdrawablePrivate *pdp = loaderPrivate;
- __GLXDRIdrawable *pdraw = &(pdp->base);;
+ __GLXDRIdrawable *pdraw = &(pdp->base);
Display *dpy = pdraw->psc->dpy;
Drawable drawable;
XImage *ximage;
diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/x11/glx_pbuffer.c
index c63d53439d..a602cd2881 100644
--- a/src/glx/x11/glx_pbuffer.c
+++ b/src/glx/x11/glx_pbuffer.c
@@ -220,14 +220,14 @@ GetDrawableAttribute(Display * dpy, GLXDrawable drawable,
unsigned int length;
unsigned int i;
unsigned int num_attributes;
+ GLboolean use_glx_1_3;
if ((dpy == NULL) || (drawable == 0)) {
return 0;
}
priv = __glXInitialize(dpy);
- GLboolean use_glx_1_3 = ((priv->majorVersion > 1)
- || (priv->minorVersion >= 3));
+ use_glx_1_3 = ((priv->majorVersion > 1) || (priv->minorVersion >= 3));
*value = 0;
diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c
index f3eb045d9f..5af46cf0ba 100644
--- a/src/glx/x11/glxcurrent.c
+++ b/src/glx/x11/glxcurrent.c
@@ -365,7 +365,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext))
? opcode : __glXSetupForCommand(oldGC->currentDpy);
Bool bindReturnValue;
-
+ __GLXattribute *state;
if (!opcode || !oldOpcode) {
return GL_FALSE;
@@ -489,8 +489,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
} while (0);
#endif
- __GLXattribute *state =
- (__GLXattribute *) (gc->client_state_private);
+ state = (__GLXattribute *) (gc->client_state_private);
gc->currentContextTag = reply.contextTag;
if (state->array_state == NULL) {
diff --git a/src/mesa/drivers/allegro/amesa.c b/src/mesa/drivers/allegro/amesa.c
index ade6251848..a9d8f62f92 100644
--- a/src/mesa/drivers/allegro/amesa.c
+++ b/src/mesa/drivers/allegro/amesa.c
@@ -26,7 +26,7 @@
#include "main/imports.h"
#include "main/matrix.h"
#include "main/mtypes.h"
-#include "GL/amesa.h"
+#include "amesa.h"
struct amesa_visual
diff --git a/include/GL/amesa.h b/src/mesa/drivers/allegro/amesa.h
index 852d34cf4f..852d34cf4f 100644
--- a/include/GL/amesa.h
+++ b/src/mesa/drivers/allegro/amesa.h
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index a415e378ff..d7a2bd95ee 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -143,6 +143,9 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxCubeTextureLevels = 12;
ctx->Const.MaxTextureRectSize = (1<<11);
+ /* if conformance mode is set, swrast can handle any size AA point */
+ ctx->Const.MaxPointSizeAA = 255.0;
+
/* ctx->Const.MaxNativeVertexProgramTemps = 32; */
brw_init_attribs( brw );
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index a18dee85e8..0c86911044 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -111,9 +111,15 @@ static void brwProgramStringNotify( GLcontext *ctx,
struct gl_program *prog )
{
if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
struct brw_context *brw = brw_context(ctx);
struct brw_fragment_program *p = (struct brw_fragment_program *)prog;
struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program;
+ if (fprog->FogOption) {
+ _mesa_append_fog_code(ctx, fprog);
+ fprog->FogOption = GL_NONE;
+ }
+
if (p == fp)
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
p->id = brw->program_id++;
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 9dce6cd8e6..1a11d54621 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -73,10 +73,12 @@ static void compile_sf_prog( struct brw_context *brw,
c.attr_to_idx[i] = idx;
c.idx_to_attr[idx] = i;
if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) {
- c.point_attrs[i].CoordReplace =
- brw->attribs.Point->CoordReplace[i - VERT_RESULT_TEX0];
- } else
- c.point_attrs[i].CoordReplace = GL_FALSE;
+ c.point_attrs[i].CoordReplace =
+ brw->attribs.Point->CoordReplace[i - VERT_RESULT_TEX0];
+ }
+ else {
+ c.point_attrs[i].CoordReplace = GL_FALSE;
+ }
idx++;
}
@@ -106,7 +108,6 @@ static void compile_sf_prog( struct brw_context *brw,
assert(0);
return;
}
-
/* get the program
*/
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 506126fcfb..741a7c53c4 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -229,7 +229,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
/* XXX clamp max depends on AA vs. non-AA */
sf.sf7.sprite_point = key->point_sprite;
- sf.sf7.point_size = CLAMP(nearbyint(key->point_size), 1, 255) * (1<<3);
+ sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3);
sf.sf7.use_point_size_state = !key->point_attenuated;
sf.sf7.aa_line_distance_mode = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index f4583877aa..1a00b69825 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -811,57 +811,6 @@ static void precalc_txp( struct brw_wm_compile *c,
-
-
-/***********************************************************************
- * Add instructions to perform fog blending
- */
-
-static void fog_blend( struct brw_wm_compile *c,
- struct prog_src_register fog_factor )
-{
- struct prog_dst_register outcolor = dst_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
- struct prog_src_register fogcolor = search_or_add_param5( c, STATE_FOG_COLOR, 0,0,0,0 );
-
- /* color.xyz = LRP fog_factor.xxxx, output_color, fog_color */
-
- emit_op(c,
- OPCODE_LRP,
- dst_mask(outcolor, WRITEMASK_XYZ),
- 0, 0, 0,
- fog_factor,
- src_reg_from_dst(outcolor),
- fogcolor);
-}
-
-
-
-/* This one is simple - just take the interpolated fog coordinate and
- * use it as the fog blend factor.
- */
-static void fog_interpolated( struct brw_wm_compile *c )
-{
- struct prog_src_register fogc = src_reg(PROGRAM_INPUT, FRAG_ATTRIB_FOGC);
-
- if (!(c->fp_interp_emitted & (1<<FRAG_ATTRIB_FOGC)))
- emit_interp(c, FRAG_ATTRIB_FOGC);
-
- fog_blend( c, src_swizzle1(fogc, GET_SWZ(fogc.Swizzle,X)));
-}
-
-static void emit_fog( struct brw_wm_compile *c )
-{
- if (!c->fp->program.FogOption)
- return;
-
- if (1)
- fog_interpolated( c );
- else {
- /* TODO: per-pixel fog */
- assert(0);
- }
-}
-
static void emit_fb_write( struct brw_wm_compile *c )
{
struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
@@ -1059,7 +1008,6 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
emit_ddy(c, inst);
break;
case OPCODE_END:
- emit_fog(c);
emit_fb_write(c);
break;
case OPCODE_PRINT:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 942ebe1ed4..8fd776ac39 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -892,15 +892,19 @@ static void emit_lrp(struct brw_wm_compile *c,
}
}
+/**
+ * For GLSL shaders, this KIL will be unconditional.
+ * It may be contained inside an IF/ENDIF structure of course.
+ */
static void emit_kil(struct brw_wm_compile *c)
{
- struct brw_compile *p = &c->func;
- struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
- brw_AND(p, depth, c->emit_mask_reg, depth);
- brw_pop_insn_state(p);
+ struct brw_compile *p = &c->func;
+ struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_AND(p, depth, c->emit_mask_reg, depth);
+ brw_pop_insn_state(p);
}
static void emit_mad(struct brw_wm_compile *c,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index f12ef47a7d..8c9cb78945 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -244,7 +244,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
entry->minfilter = texObj->MinFilter;
entry->magfilter = texObj->MagFilter;
entry->comparemode = texObj->CompareMode;
- entry->comparefunc = texObj->CompareFunc;
+ entry->comparefunc = texObj->CompareFunc;
dri_bo_unreference(brw->wm.sdc_bo[unit]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 63e14cc390..06e71e6d69 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -192,21 +192,27 @@ brw_create_texture_surface( struct brw_context *brw,
if (key->bo)
surf.ss0.surface_format = translate_tex_format(key->format, key->depthmode);
else {
- switch(key->depth) {
- case 32: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break;
- default:
- case 24: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM; break;
- case 16: surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; break;
- }
+ switch (key->depth) {
+ case 32:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ case 24:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
+ break;
+ case 16:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
+ break;
+ }
}
/* This is ok for all textures with channel width 8bit or less:
*/
/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
if (key->bo)
- surf.ss1.base_addr = key->bo->offset; /* reloc */
+ surf.ss1.base_addr = key->bo->offset; /* reloc */
else
- surf.ss1.base_addr = key->offset;
+ surf.ss1.base_addr = key->offset;
surf.ss2.mip_count = key->last_level - key->first_level;
surf.ss2.width = key->width - 1;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 44b276a123..7b7f7d8c14 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -95,7 +95,7 @@ int INTEL_DEBUG = (0);
#include "extension_helper.h"
-#define DRIVER_DATE "20080716"
+#define DRIVER_DATE "20090114"
#define DRIVER_DATE_GEM "GEM " DRIVER_DATE
static const GLubyte *
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 1d7f15f10a..3a01f63dc7 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -204,6 +204,14 @@ do_blit_bitmap( GLcontext *ctx,
/* Update draw buffer bounds */
_mesa_update_state(ctx);
+ if (ctx->Depth.Test) {
+ /* The blit path produces incorrect results when depth testing is on.
+ * It seems the blit Z coord is always 1.0 (the far plane) so fragments
+ * will likely be obscured by other, closer geometry.
+ */
+ return GL_FALSE;
+ }
+
if (!dst)
return GL_FALSE;
@@ -357,6 +365,7 @@ intel_texture_bitmap(GLcontext * ctx,
GLubyte *unpacked_bitmap;
GLubyte *a8_bitmap;
int x, y;
+ GLfloat dst_z;
/* We need a fragment program for the KIL effect */
if (!ctx->Extensions.ARB_fragment_program ||
@@ -456,21 +465,24 @@ intel_texture_bitmap(GLcontext * ctx,
intel_meta_set_passthrough_vertex_program(intel);
intel_meta_set_passthrough_transform(intel);
+ /* convert rasterpos Z from [0,1] to NDC coord in [-1,1] */
+ dst_z = -1.0 + 2.0 * ctx->Current.RasterPos[2];
+
vertices[0][0] = dst_x;
vertices[0][1] = dst_y;
- vertices[0][2] = ctx->Current.RasterPos[2];
+ vertices[0][2] = dst_z;
vertices[0][3] = 1.0;
vertices[1][0] = dst_x + width;
vertices[1][1] = dst_y;
- vertices[1][2] = ctx->Current.RasterPos[2];
+ vertices[1][2] = dst_z;
vertices[1][3] = 1.0;
vertices[2][0] = dst_x + width;
vertices[2][1] = dst_y + height;
- vertices[2][2] = ctx->Current.RasterPos[2];
+ vertices[2][2] = dst_z;
vertices[2][3] = 1.0;
vertices[3][0] = dst_x;
vertices[3][1] = dst_y + height;
- vertices[3][2] = ctx->Current.RasterPos[2];
+ vertices[3][2] = dst_z;
vertices[3][3] = 1.0;
texcoords[0][0] = 0.0;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 2af839b803..0e83afa645 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -71,6 +71,7 @@ intel_texture_drawpixels(GLcontext * ctx,
GLuint texname;
GLfloat vertices[4][4];
GLfloat texcoords[4][2];
+ GLfloat z;
/* We're going to mess with texturing with no regard to existing texture
* state, so if there is some set up we have to bail.
@@ -140,6 +141,9 @@ intel_texture_drawpixels(GLcontext * ctx,
intel_meta_set_passthrough_transform(intel);
+ /* convert rasterpos Z from [0,1] to NDC coord in [-1,1] */
+ z = -1.0 + 2.0 * ctx->Current.RasterPos[2];
+
/* Create the vertex buffer based on the current raster pos. The x and y
* we're handed are ctx->Current.RasterPos[0,1] rounded to integers.
* We also apply the depth. However, the W component is already multiplied
@@ -147,19 +151,19 @@ intel_texture_drawpixels(GLcontext * ctx,
*/
vertices[0][0] = x;
vertices[0][1] = y;
- vertices[0][2] = ctx->Current.RasterPos[2];
+ vertices[0][2] = z;
vertices[0][3] = 1.0;
vertices[1][0] = x + width * ctx->Pixel.ZoomX;
vertices[1][1] = y;
- vertices[1][2] = ctx->Current.RasterPos[2];
+ vertices[1][2] = z;
vertices[1][3] = 1.0;
vertices[2][0] = x + width * ctx->Pixel.ZoomX;
vertices[2][1] = y + height * ctx->Pixel.ZoomY;
- vertices[2][2] = ctx->Current.RasterPos[2];
+ vertices[2][2] = z;
vertices[2][3] = 1.0;
vertices[3][0] = x;
vertices[3][1] = y + height * ctx->Pixel.ZoomY;
- vertices[3][2] = ctx->Current.RasterPos[2];
+ vertices[3][2] = z;
vertices[3][3] = 1.0;
texcoords[0][0] = 0.0;
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 8f4e681ffe..d9315043e6 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -633,7 +633,7 @@ intelSpanRenderStart(GLcontext * ctx)
intelFlush(&intel->ctx);
LOCK_HARDWARE(intel);
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
intel_tex_map_images(intel, intel_texture_object(texObj));
@@ -655,7 +655,7 @@ intelSpanRenderFinish(GLcontext * ctx)
_swrast_flush(ctx);
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
intel_tex_unmap_images(intel, intel_texture_object(texObj));
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h
index 55e0618ff8..854751626d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.h
+++ b/src/mesa/drivers/dri/mach64/mach64_context.h
@@ -294,7 +294,13 @@ extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv );
#define LE32_OUT( x, y ) do { *(GLuint *)(x) = (y); } while (0)
#define LE32_OUT_FLOAT( x, y ) do { *(GLfloat *)(x) = (y); } while (0)
#else
+#ifndef __OpenBSD__
#include <byteswap.h>
+#else
+#include <machine/endian.h>
+#define bswap_32 bswap32
+#endif
+
#define LE32_IN( x ) bswap_32( *(GLuint *)(x) )
#define LE32_IN_FLOAT( x ) \
({ \
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 49f1b8b9ee..15b57244dc 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -66,6 +66,7 @@
#define need_GL_ARB_vertex_program
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
+#define need_GL_ATI_separate_stencil
#define need_GL_EXT_depth_bounds_test
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_framebuffer_blit
@@ -96,6 +97,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
+ { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c
index 9f0bb9122a..8d8087067f 100644
--- a/src/mesa/drivers/windows/gdi/wgl.c
+++ b/src/mesa/drivers/windows/gdi/wgl.c
@@ -601,8 +601,9 @@ WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc,
WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc,
int iLayerPlane)
{
- (void) hdc; (void) iLayerPlane;
SetLastError(0);
+ if (iLayerPlane == 0)
+ return wglCreateContext( hdc );
return(NULL);
}
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c
index 827d39f995..ea3585258d 100644
--- a/src/mesa/drivers/x11/fakeglx.c
+++ b/src/mesa/drivers/x11/fakeglx.c
@@ -42,7 +42,6 @@
#include "glxheader.h"
#include "glxapi.h"
-#include "GL/xmesa.h"
#include "main/context.h"
#include "main/config.h"
#include "main/macros.h"
diff --git a/include/GL/fxmesa.h b/src/mesa/drivers/x11/fxmesa.h
index f8e9661f9c..f8e9661f9c 100644
--- a/include/GL/fxmesa.h
+++ b/src/mesa/drivers/x11/fxmesa.h
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index c9009bad03..18aa8bcc09 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -63,7 +63,6 @@
#endif
#include "glxheader.h"
-#include "GL/xmesa.h"
#include "xmesaP.h"
#include "main/context.h"
#include "main/extensions.h"
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index f104d44d05..7ad67bc34d 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -30,7 +30,6 @@
#include "glxheader.h"
-#include "GL/xmesa.h"
#include "xmesaP.h"
#include "main/imports.h"
#include "main/framebuffer.h"
diff --git a/include/GL/xmesa.h b/src/mesa/drivers/x11/xmesa.h
index 98139af833..98139af833 100644
--- a/include/GL/xmesa.h
+++ b/src/mesa/drivers/x11/xmesa.h
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 98867ac710..65e747d7b9 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -27,10 +27,10 @@
#define XMESAP_H
-#include "GL/xmesa.h"
+#include "xmesa.h"
#include "main/mtypes.h"
#if defined(FX)
-#include "GL/fxmesa.h"
+#include "fxmesa.h"
#include "xm_glide.h"
#endif
#ifdef XFree86Server
diff --git a/include/GL/xmesa_x.h b/src/mesa/drivers/x11/xmesa_x.h
index 865bab4313..865bab4313 100644
--- a/include/GL/xmesa_x.h
+++ b/src/mesa/drivers/x11/xmesa_x.h
diff --git a/include/GL/xmesa_xf86.h b/src/mesa/drivers/x11/xmesa_xf86.h
index 10f93c3ab6..10f93c3ab6 100644
--- a/include/GL/xmesa_xf86.h
+++ b/src/mesa/drivers/x11/xmesa_xf86.h
diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h
index ad2a63584b..ae2f79f37d 100644
--- a/src/mesa/glapi/glthread.h
+++ b/src/mesa/glapi/glthread.h
@@ -338,6 +338,10 @@ _glthread_GetTSD(_glthread_TSD *);
extern void
_glthread_SetTSD(_glthread_TSD *, void *);
+#if !defined __GNUC__ || __GNUC__ < 3
+# define __builtin_expect(x, y) x
+#endif
+
#if defined(GLX_USE_TLS)
extern __thread struct _glapi_table * _glapi_tls_Dispatch
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index d69c7bbb21..5657976711 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -157,7 +157,8 @@
#include <byteswap.h>
#define CPU_TO_LE32( x ) bswap_32( x )
#else /*__linux__*/
-#define CPU_TO_LE32( x ) ( x ) /* fix me for non-Linux big-endian! */
+#include <sys/endian.h>
+#define CPU_TO_LE32( x ) bswap32( x )
#endif /*__linux__*/
#define MESA_BIG_ENDIAN 1
#else
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index d4db960f1b..a15c1f0be0 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -208,7 +208,8 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
_math_matrix_analyse(ctx->ModelviewMatrixStack.Top);
}
- TRANSFORM_NORMAL(temp, params, ctx->ModelviewMatrixStack.Top->inv);
+ TRANSFORM_DIRECTION(temp, params, ctx->ModelviewMatrixStack.Top->m);
+ NORMALIZE_3FV(temp);
params = temp;
break;
case GL_SPOT_EXPONENT:
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 25dee52ad0..a61f970685 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2097,6 +2097,13 @@ struct gl_query_state
};
+/** Set by #pragma directives */
+struct gl_sl_pragmas
+{
+ GLboolean Optimize; /**< defaults on */
+ GLboolean Debug; /**< defaults off */
+};
+
/**
* A GLSL vertex or fragment shader object.
@@ -2107,12 +2114,12 @@ struct gl_shader
GLuint Name; /**< AKA the handle */
GLint RefCount; /**< Reference count */
GLboolean DeletePending;
-
- const GLchar *Source; /**< Source code string */
GLboolean CompileStatus;
+ GLboolean Main; /**< shader defines main() */
+ const GLchar *Source; /**< Source code string */
struct gl_program *Program; /**< Post-compile assembly code */
GLchar *InfoLog;
- GLboolean Main; /**< shader defines main() */
+ struct gl_sl_pragmas Pragmas;
};
diff --git a/src/mesa/math/m_matrix.h b/src/mesa/math/m_matrix.h
index e8303f3ac5..a8d9000e89 100644
--- a/src/mesa/math/m_matrix.h
+++ b/src/mesa/math/m_matrix.h
@@ -189,6 +189,18 @@ do { \
} while (0)
+/**
+ * Transform a direction by a matrix.
+ */
+#define TRANSFORM_DIRECTION( TO, DIR, MAT ) \
+do { \
+ TO[0] = DIR[0] * MAT[0] + DIR[1] * MAT[4] + DIR[2] * MAT[8]; \
+ TO[1] = DIR[0] * MAT[1] + DIR[1] * MAT[5] + DIR[2] * MAT[9]; \
+ TO[2] = DIR[0] * MAT[2] + DIR[1] * MAT[6] + DIR[2] * MAT[10];\
+} while (0)
+
+
+
/*@}*/
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 536404bf97..5b80d99d49 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -979,6 +979,8 @@ parse_output_color_num (GLcontext * ctx, const GLubyte ** inst,
/**
+ * Validate the index of a texture coordinate
+ *
* \param coord The texture unit index
* \return 0 on sucess, 1 on error
*/
@@ -988,8 +990,30 @@ parse_texcoord_num (GLcontext * ctx, const GLubyte ** inst,
{
GLint i = parse_integer (inst, Program);
- if ((i < 0) || (i >= (int)ctx->Const.MaxTextureUnits)) {
- program_error(ctx, Program->Position, "Invalid texture unit index");
+ if ((i < 0) || (i >= (int)ctx->Const.MaxTextureCoordUnits)) {
+ program_error(ctx, Program->Position, "Invalid texture coordinate index");
+ return 1;
+ }
+
+ *coord = (GLuint) i;
+ return 0;
+}
+
+
+/**
+ * Validate the index of a texture image unit
+ *
+ * \param coord The texture unit index
+ * \return 0 on sucess, 1 on error
+ */
+static GLuint
+parse_teximage_num (GLcontext * ctx, const GLubyte ** inst,
+ struct arb_program *Program, GLuint * coord)
+{
+ GLint i = parse_integer (inst, Program);
+
+ if ((i < 0) || (i >= (int)ctx->Const.MaxTextureImageUnits)) {
+ program_error(ctx, Program->Position, "Invalid texture image index");
return 1;
}
@@ -997,6 +1021,7 @@ parse_texcoord_num (GLcontext * ctx, const GLubyte ** inst,
return 0;
}
+
/**
* \param coord The weight index
* \return 0 on sucess, 1 on error
@@ -3035,7 +3060,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
return 1;
/* texImageUnit */
- if (parse_texcoord_num (ctx, inst, Program, &texcoord))
+ if (parse_teximage_num (ctx, inst, Program, &texcoord))
return 1;
fp->TexSrcUnit = texcoord;
diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c
index f5c0a498fb..4a6d0d670a 100644
--- a/src/mesa/shader/prog_instruction.c
+++ b/src/mesa/shader/prog_instruction.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.3
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -157,7 +158,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_AND, "AND", 2, 1 },
{ OPCODE_ARA, "ARA", 1, 1 },
{ OPCODE_ARL, "ARL", 1, 1 },
- { OPCODE_ARL_NV, "ARL", 1, 1 },
+ { OPCODE_ARL_NV, "ARL_NV", 1, 1 },
{ OPCODE_ARR, "ARL", 1, 1 },
{ OPCODE_BGNLOOP,"BGNLOOP", 0, 0 },
{ OPCODE_BGNSUB, "BGNSUB", 0, 0 },
@@ -186,7 +187,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_FRC, "FRC", 1, 1 },
{ OPCODE_IF, "IF", 1, 0 },
{ OPCODE_KIL, "KIL", 1, 0 },
- { OPCODE_KIL_NV, "KIL", 0, 0 },
+ { OPCODE_KIL_NV, "KIL_NV", 0, 0 },
{ OPCODE_LG2, "LG2", 1, 1 },
{ OPCODE_LIT, "LIT", 1, 1 },
{ OPCODE_LOG, "LOG", 1, 1 },
@@ -235,7 +236,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_TXD, "TXD", 3, 1 },
{ OPCODE_TXL, "TXL", 1, 1 },
{ OPCODE_TXP, "TXP", 1, 1 },
- { OPCODE_TXP_NV, "TXP", 1, 1 },
+ { OPCODE_TXP_NV, "TXP_NV", 1, 1 },
{ OPCODE_TRUNC, "TRUNC", 1, 1 },
{ OPCODE_UP2H, "UP2H", 1, 1 },
{ OPCODE_UP2US, "UP2US", 1, 1 },
diff --git a/src/mesa/shader/slang/library/slang_pp_directives.syn b/src/mesa/shader/slang/library/slang_pp_directives.syn
index d4a321034d..b51d168cc0 100644
--- a/src/mesa/shader/slang/library/slang_pp_directives.syn
+++ b/src/mesa/shader/slang/library/slang_pp_directives.syn
@@ -79,6 +79,12 @@
.emtcode BEHAVIOR_WARN 3
.emtcode BEHAVIOR_DISABLE 4
+/*
+ * The PRAGMA_* symbols follow TOKEN_PRAGMA
+ */
+.emtcode PRAGMA_NO_PARAM 0
+.emtcode PRAGMA_PARAM 1
+
source
optional_directive .and .loop source_element .and '\0' .emit ESCAPE_TOKEN .emit TOKEN_END;
@@ -153,6 +159,7 @@ directive
dir_elif .emit TOKEN_ELIF .or
dir_endif .emit TOKEN_ENDIF .or
dir_ext .emit TOKEN_EXTENSION .or
+ dir_pragma .emit TOKEN_PRAGMA .or
dir_line .emit TOKEN_LINE;
dir_define
@@ -187,6 +194,19 @@ dir_ext
dir_line
optional_space .and '#' .and optional_space .and "line" .and expression;
+dir_pragma
+ optional_space .and '#' .and optional_space .and "pragma" .and symbol .and opt_pragma_param;
+
+
+opt_pragma_param
+ pragma_param .or .true .emit PRAGMA_NO_PARAM;
+
+pragma_param
+ optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')';
+
+symbol_no_space
+ symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0';
+
symbol
space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0';
diff --git a/src/mesa/shader/slang/library/slang_pp_directives_syn.h b/src/mesa/shader/slang/library/slang_pp_directives_syn.h
index 35e7bc2761..430f8d8217 100644
--- a/src/mesa/shader/slang/library/slang_pp_directives_syn.h
+++ b/src/mesa/shader/slang/library/slang_pp_directives_syn.h
@@ -20,6 +20,8 @@
".emtcode BEHAVIOR_ENABLE 2\n"
".emtcode BEHAVIOR_WARN 3\n"
".emtcode BEHAVIOR_DISABLE 4\n"
+".emtcode PRAGMA_NO_PARAM 0\n"
+".emtcode PRAGMA_PARAM 1\n"
"source\n"
" optional_directive .and .loop source_element .and '\\0' .emit ESCAPE_TOKEN .emit TOKEN_END;\n"
"source_element\n"
@@ -76,6 +78,7 @@
" dir_elif .emit TOKEN_ELIF .or\n"
" dir_endif .emit TOKEN_ENDIF .or\n"
" dir_ext .emit TOKEN_EXTENSION .or\n"
+" dir_pragma .emit TOKEN_PRAGMA .or\n"
" dir_line .emit TOKEN_LINE;\n"
"dir_define\n"
" optional_space .and '#' .and optional_space .and \"define\" .and symbol .and opt_parameters .and\n"
@@ -99,6 +102,14 @@
" optional_space .and ':' .and optional_space .and extension_behavior;\n"
"dir_line\n"
" optional_space .and '#' .and optional_space .and \"line\" .and expression;\n"
+"dir_pragma\n"
+" optional_space .and '#' .and optional_space .and \"pragma\" .and symbol .and opt_pragma_param;\n"
+"opt_pragma_param\n"
+" pragma_param .or .true .emit PRAGMA_NO_PARAM;\n"
+"pragma_param\n"
+" optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')';\n"
+"symbol_no_space\n"
+" symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n"
"symbol\n"
" space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n"
"opt_parameters\n"
diff --git a/src/mesa/shader/slang/library/slang_shader.syn b/src/mesa/shader/slang/library/slang_shader.syn
index 0ad4a1cba6..cc5c70a02f 100644
--- a/src/mesa/shader/slang/library/slang_shader.syn
+++ b/src/mesa/shader/slang/library/slang_shader.syn
@@ -1162,13 +1162,6 @@ compound_statement_3
lbrace .and statement_list .and rbrace;
/*
- * <statement_no_new_scope> ::= <compound_statement_no_new_scope>
- * | <simple_statement>
- */
-statement_no_new_scope
- compound_statement_no_new_scope .or simple_statement;
-
-/*
* <compound_statement_no_new_scope> ::= "{" "}"
* | "{" <statement_list> "}"
*/
@@ -1181,6 +1174,7 @@ compound_statement_no_new_scope_2
compound_statement_no_new_scope_3
lbrace .and statement_list .and rbrace;
+
/*
* <statement_list> ::= <statement>
* | <statement_list> <statement>
@@ -1242,8 +1236,7 @@ condition_3
/*
* <iteration_statement> ::= "while" "(" <condition> ")" <statement>
* | "do" <statement> "while" "(" <expression> ")" ";"
- * | "for" "(" <for_init_statement> <for_rest_statement> ")"
- * <statement_no_new_scope>
+ * | "for" "(" <for_init_statement> <for_rest_statement> ")" <statement>
*/
iteration_statement
iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3;
@@ -1255,7 +1248,7 @@ iteration_statement_2
expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon;
iteration_statement_3
"for" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and
- for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement_no_new_scope;
+ for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement;
/*
* <for_init_statement> ::= <expression_statement>
diff --git a/src/mesa/shader/slang/library/slang_shader_syn.h b/src/mesa/shader/slang/library/slang_shader_syn.h
index e1705dfe19..6a382970e1 100644
--- a/src/mesa/shader/slang/library/slang_shader_syn.h
+++ b/src/mesa/shader/slang/library/slang_shader_syn.h
@@ -566,8 +566,6 @@
" lbrace .and rbrace;\n"
"compound_statement_3\n"
" lbrace .and statement_list .and rbrace;\n"
-"statement_no_new_scope\n"
-" compound_statement_no_new_scope .or simple_statement;\n"
"compound_statement_no_new_scope\n"
" compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END;\n"
"compound_statement_no_new_scope_1\n"
@@ -617,7 +615,7 @@
" expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon;\n"
"iteration_statement_3\n"
" \"for\" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and\n"
-" for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement_no_new_scope;\n"
+" for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement;\n"
"for_init_statement\n"
" expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE;\n"
"conditionopt\n"
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 5cb472bed0..51eb4c9c11 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -228,7 +228,14 @@ _slang_sizeof_type_specifier(const slang_type_specifier *spec)
break;
case SLANG_SPEC_STRUCT:
sz = _slang_field_offset(spec, 0); /* special use */
- if (sz > 4) {
+ if (sz == 1) {
+ /* 1-float structs are actually troublesome to deal with since they
+ * might get placed at R.x, R.y, R.z or R.z. Return size=2 to
+ * ensure the object is placed at R.x
+ */
+ sz = 2;
+ }
+ else if (sz > 4) {
sz = (sz + 3) & ~0x3; /* round up to multiple of four */
}
break;
@@ -4286,7 +4293,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
#endif
{
GLint sampNum = _mesa_add_sampler(prog->Parameters, varName, datatype);
- store = _slang_new_ir_storage(PROGRAM_SAMPLER, sampNum, texIndex);
+ store = _slang_new_ir_storage_sampler(sampNum, texIndex, totalSize);
/* If we have a sampler array, then we need to allocate the
* additional samplers to ensure we don't allocate them elsewhere.
@@ -4486,7 +4493,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
n = _slang_gen_var_decl(A, var, var->initializer);
/* emit GPU instructions */
- success = _slang_emit_code(n, A->vartable, A->program, GL_FALSE, A->log);
+ success = _slang_emit_code(n, A->vartable, A->program, A->pragmas, GL_FALSE, A->log);
_slang_free_ir_tree(n);
}
@@ -4596,7 +4603,7 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun)
#endif
/* Emit program instructions */
- success = _slang_emit_code(n, A->vartable, A->program, GL_TRUE, A->log);
+ success = _slang_emit_code(n, A->vartable, A->program, A->pragmas, GL_TRUE, A->log);
_slang_free_ir_tree(n);
/* free codegen context */
diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h
index 9489033d7b..f2daa034e4 100644
--- a/src/mesa/shader/slang/slang_codegen.h
+++ b/src/mesa/shader/slang/slang_codegen.h
@@ -36,6 +36,7 @@ typedef struct slang_assemble_ctx_
slang_atom_pool *atoms;
slang_name_space space;
struct gl_program *program;
+ struct gl_sl_pragmas *pragmas;
slang_var_table *vartable;
slang_info_log *log;
struct slang_label_ *curFuncEndLabel;
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 0a527f3220..6667138cdd 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -144,6 +144,7 @@ typedef struct slang_output_ctx_
slang_function_scope *funs;
slang_struct_scope *structs;
struct gl_program *program;
+ struct gl_sl_pragmas *pragmas;
slang_var_table *vartable;
GLuint default_precision[TYPE_SPECIFIER_COUNT];
GLboolean allow_precision;
@@ -1005,7 +1006,7 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
/* parse child statements, do not create new variable scope */
oper->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE;
while (*C->I != OP_END)
- if (!parse_child_operation(C, O, oper, 1))
+ if (!parse_child_operation(C, O, oper, GL_TRUE))
RETURN0;
C->I++;
break;
@@ -1017,7 +1018,7 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
oper->type = SLANG_OPER_BLOCK_NEW_SCOPE;
o.vars = oper->locals;
while (*C->I != OP_END)
- if (!parse_child_operation(C, &o, oper, 1))
+ if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
C->I++;
}
@@ -1074,7 +1075,7 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
if (oper->a_id == SLANG_ATOM_NULL)
RETURN0;
while (*C->I != OP_END) {
- if (!parse_child_operation(C, O, oper, 0))
+ if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
}
C->I++;
@@ -1090,21 +1091,21 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
break;
case OP_RETURN:
oper->type = SLANG_OPER_RETURN;
- if (!parse_child_operation(C, O, oper, 0))
+ if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
break;
case OP_EXPRESSION:
oper->type = SLANG_OPER_EXPRESSION;
- if (!parse_child_operation(C, O, oper, 0))
+ if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
break;
case OP_IF:
oper->type = SLANG_OPER_IF;
- if (!parse_child_operation(C, O, oper, 0))
+ if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
- if (!parse_child_operation(C, O, oper, 1))
+ if (!parse_child_operation(C, O, oper, GL_TRUE))
RETURN0;
- if (!parse_child_operation(C, O, oper, 1))
+ if (!parse_child_operation(C, O, oper, GL_TRUE))
RETURN0;
break;
case OP_WHILE:
@@ -1113,17 +1114,17 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
oper->type = SLANG_OPER_WHILE;
o.vars = oper->locals;
- if (!parse_child_operation(C, &o, oper, 1))
+ if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
- if (!parse_child_operation(C, &o, oper, 1))
+ if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
}
break;
case OP_DO:
oper->type = SLANG_OPER_DO;
- if (!parse_child_operation(C, O, oper, 1))
+ if (!parse_child_operation(C, O, oper, GL_TRUE))
RETURN0;
- if (!parse_child_operation(C, O, oper, 0))
+ if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
break;
case OP_FOR:
@@ -1132,13 +1133,13 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
oper->type = SLANG_OPER_FOR;
o.vars = oper->locals;
- if (!parse_child_operation(C, &o, oper, 1))
+ if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
- if (!parse_child_operation(C, &o, oper, 1))
+ if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
- if (!parse_child_operation(C, &o, oper, 0))
+ if (!parse_child_operation(C, &o, oper, GL_FALSE))
RETURN0;
- if (!parse_child_operation(C, &o, oper, 1))
+ if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
}
break;
@@ -1429,7 +1430,7 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O,
C->I++;
while (*C->I != OP_END)
- if (!parse_child_operation(C, O, op, 0))
+ if (!parse_child_operation(C, O, op, GL_FALSE))
RETURN0;
C->I++;
#if 0
@@ -1494,7 +1495,7 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O,
RETURN0;
}
while (*C->I != OP_END)
- if (!parse_child_operation(C, O, op, 0))
+ if (!parse_child_operation(C, O, op, GL_FALSE))
RETURN0;
C->I++;
@@ -2059,6 +2060,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
A.space.structs = O->structs;
A.space.vars = O->vars;
A.program = O->program;
+ A.pragmas = O->pragmas;
A.vartable = O->vartable;
A.log = C->L;
A.curFuncEndLabel = NULL;
@@ -2349,6 +2351,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
o.structs = &unit->structs;
o.vars = &unit->vars;
o.program = shader ? shader->Program : NULL;
+ o.pragmas = shader ? &shader->Pragmas : NULL;
o.vartable = _slang_new_var_table(maxRegs);
_slang_push_var_table(o.vartable);
@@ -2417,6 +2420,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
A.space.structs = o.structs;
A.space.vars = o.vars;
A.program = o.program;
+ A.pragmas = &shader->Pragmas;
A.vartable = o.vartable;
A.log = C->L;
@@ -2475,7 +2479,8 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
slang_unit_type type, slang_info_log * infolog,
slang_code_unit * builtin,
struct gl_shader *shader,
- const struct gl_extensions *extensions)
+ const struct gl_extensions *extensions,
+ struct gl_sl_pragmas *pragmas)
{
byte *prod;
GLuint size, start, version;
@@ -2504,7 +2509,7 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
/* Now preprocess the source string. */
slang_string_init(&preprocessed);
if (!_slang_preprocess_directives(&preprocessed, &source[start],
- infolog, extensions)) {
+ infolog, extensions, pragmas)) {
slang_string_free(&preprocessed);
slang_info_log_error(infolog, "failed to preprocess the source.");
return GL_FALSE;
@@ -2578,7 +2583,8 @@ static GLboolean
compile_object(grammar * id, const char *source, slang_code_object * object,
slang_unit_type type, slang_info_log * infolog,
struct gl_shader *shader,
- const struct gl_extensions *extensions)
+ const struct gl_extensions *extensions,
+ struct gl_sl_pragmas *pragmas)
{
slang_code_unit *builtins = NULL;
GLuint base_version = 110;
@@ -2677,7 +2683,7 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
/* compile the actual shader - pass-in built-in library for external shader */
return compile_with_grammar(*id, source, &object->unit, type, infolog,
- builtins, shader, extensions);
+ builtins, shader, extensions, pragmas);
}
@@ -2701,7 +2707,7 @@ compile_shader(GLcontext *ctx, slang_code_object * object,
_slang_code_object_ctr(object);
success = compile_object(&id, shader->Source, object, type, infolog, shader,
- &ctx->Extensions);
+ &ctx->Extensions, &shader->Pragmas);
if (id != 0)
grammar_destroy(id);
if (!success)
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 08b7d519a5..6b744d72c8 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -1300,14 +1300,10 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n)
NULL,
NULL);
- /* Store->Index is the sampler index */
+ /* Store->Index is the uniform/sampler index */
assert(n->Children[0]->Store->Index >= 0);
- /* Store->Size is the texture target */
- assert(n->Children[0]->Store->Size >= TEXTURE_1D_INDEX);
- assert(n->Children[0]->Store->Size <= TEXTURE_RECT_INDEX);
-
- inst->TexSrcTarget = n->Children[0]->Store->Size;
- inst->TexSrcUnit = n->Children[0]->Store->Index; /* i.e. uniform's index */
+ inst->TexSrcUnit = n->Children[0]->Store->Index;
+ inst->TexSrcTarget = n->Children[0]->Store->TexTarget;
/* mark the sampler as being used */
_mesa_use_uniform(emitInfo->prog->Parameters,
@@ -2381,10 +2377,20 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo)
-
+/**
+ * Convert the IR tree into GPU instructions.
+ * \param n root of IR tree
+ * \param vt variable table
+ * \param prog program to put GPU instructions into
+ * \param pragmas controls codegen options
+ * \param withEnd if true, emit END opcode at end
+ * \param log log for emitting errors/warnings/info
+ */
GLboolean
_slang_emit_code(slang_ir_node *n, slang_var_table *vt,
- struct gl_program *prog, GLboolean withEnd,
+ struct gl_program *prog,
+ const struct gl_sl_pragmas *pragmas,
+ GLboolean withEnd,
slang_info_log *log)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2401,7 +2407,7 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt,
emitInfo.EmitHighLevelInstructions = ctx->Shader.EmitHighLevelInstructions;
emitInfo.EmitCondCodes = ctx->Shader.EmitCondCodes;
- emitInfo.EmitComments = ctx->Shader.EmitComments;
+ emitInfo.EmitComments = ctx->Shader.EmitComments || pragmas->Debug;
emitInfo.EmitBeginEndSub = GL_TRUE;
if (!emitInfo.EmitCondCodes) {
diff --git a/src/mesa/shader/slang/slang_emit.h b/src/mesa/shader/slang/slang_emit.h
index 59fb2fa890..8ff52bf605 100644
--- a/src/mesa/shader/slang/slang_emit.h
+++ b/src/mesa/shader/slang/slang_emit.h
@@ -46,7 +46,9 @@ _slang_var_swizzle(GLint size, GLint comp);
extern GLboolean
_slang_emit_code(slang_ir_node *n, slang_var_table *vartable,
- struct gl_program *prog, GLboolean withEnd,
+ struct gl_program *prog,
+ const struct gl_sl_pragmas *pragmas,
+ GLboolean withEnd,
slang_info_log *log);
diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c
index c33c80da99..e4c6e0ea51 100644
--- a/src/mesa/shader/slang/slang_ir.c
+++ b/src/mesa/shader/slang/slang_ir.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 2005-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -216,6 +216,26 @@ _slang_new_ir_storage_indirect(enum register_file file,
}
+/**
+ * Allocate IR storage for a texture sampler.
+ * \param sampNum the sampler number/index
+ * \param texTarget one of TEXTURE_x_INDEX values
+ * \param size number of samplers (in case of sampler array)
+ */
+slang_ir_storage *
+_slang_new_ir_storage_sampler(GLint sampNum, GLuint texTarget, GLint size)
+{
+ slang_ir_storage *st;
+ assert(texTarget < NUM_TEXTURE_TARGETS);
+ st = _slang_new_ir_storage(PROGRAM_SAMPLER, sampNum, size);
+ if (st) {
+ st->TexTarget = texTarget;
+ }
+ return st;
+}
+
+
+
/* XXX temporary function */
void
_slang_copy_ir_storage(slang_ir_storage *dst, const slang_ir_storage *src)
diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h
index a258e92e06..644269d491 100644
--- a/src/mesa/shader/slang/slang_ir.h
+++ b/src/mesa/shader/slang/slang_ir.h
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
*
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2005-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -168,8 +168,8 @@ typedef enum
struct slang_ir_storage_
{
enum register_file File; /**< PROGRAM_TEMPORARY, PROGRAM_INPUT, etc */
- GLint Index; /**< -1 means unallocated */
- GLint Size; /**< number of floats */
+ GLint Index; /**< -1 means unallocated */
+ GLint Size; /**< number of floats or ints */
GLuint Swizzle; /**< Swizzle AND writemask info */
GLint RefCount; /**< Used during IR tree delete */
@@ -179,6 +179,7 @@ struct slang_ir_storage_
enum register_file IndirectFile;
GLint IndirectIndex;
GLuint IndirectSwizzle;
+ GLuint TexTarget; /**< If File==PROGRAM_SAMPLER, one of TEXTURE_x_INDEX */
/** If Parent is non-null, Index is relative to parent.
* The other fields are ignored.
@@ -254,6 +255,10 @@ _slang_new_ir_storage_indirect(enum register_file file,
GLint indirectIndex,
GLuint indirectSwizzle);
+extern slang_ir_storage *
+_slang_new_ir_storage_sampler(GLint sampNum, GLuint texTarget, GLint size);
+
+
extern void
_slang_copy_ir_storage(slang_ir_storage *dst, const slang_ir_storage *src);
diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c
index 76e757cb38..d6b5253511 100644
--- a/src/mesa/shader/slang/slang_preprocess.c
+++ b/src/mesa/shader/slang/slang_preprocess.c
@@ -51,6 +51,9 @@ grammar_error_to_log (slang_info_log *log)
GLint pos;
grammar_get_last_error ((byte *) (buf), sizeof (buf), &pos);
+ if (buf[0] == 0) {
+ _mesa_snprintf(buf, sizeof(buf), "Preprocessor error");
+ }
slang_info_log_error (log, buf);
}
@@ -528,6 +531,56 @@ pp_ext_set(pp_ext *self, const char *name, GLboolean enable)
}
+static void
+pp_pragmas_init(struct gl_sl_pragmas *pragmas)
+{
+ pragmas->Optimize = GL_TRUE;
+ pragmas->Debug = GL_FALSE;
+}
+
+
+/**
+ * Called in response to #pragma. For example, "#pragma debug(on)" would
+ * call this function as pp_pragma("debug", "on").
+ * \return GL_TRUE if pragma is valid, GL_FALSE if invalid
+ */
+static GLboolean
+pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param)
+{
+#if 0
+ printf("#pragma %s %s\n", pragma, param);
+#endif
+ if (_mesa_strcmp(pragma, "optimize") == 0) {
+ if (!param)
+ return GL_FALSE; /* missing required param */
+ if (_mesa_strcmp(param, "on") == 0) {
+ pragmas->Optimize = GL_TRUE;
+ }
+ else if (_mesa_strcmp(param, "off") == 0) {
+ pragmas->Optimize = GL_FALSE;
+ }
+ else {
+ return GL_FALSE; /* invalid param */
+ }
+ }
+ else if (_mesa_strcmp(pragma, "debug") == 0) {
+ if (!param)
+ return GL_FALSE; /* missing required param */
+ if (_mesa_strcmp(param, "on") == 0) {
+ pragmas->Debug = GL_TRUE;
+ }
+ else if (_mesa_strcmp(param, "off") == 0) {
+ pragmas->Debug = GL_FALSE;
+ }
+ else {
+ return GL_FALSE; /* invalid param */
+ }
+ }
+ /* all other pragmas are silently ignored */
+ return GL_TRUE;
+}
+
+
/**
* The state of preprocessor: current line, file and version number, list
* of all defined macros and the #if/#endif context.
@@ -862,11 +915,20 @@ parse_if (slang_string *output, const byte *prod, GLuint *pi, GLint *result, pp_
#define BEHAVIOR_WARN 3
#define BEHAVIOR_DISABLE 4
+#define PRAGMA_NO_PARAM 0
+#define PRAGMA_PARAM 1
+
+
static GLboolean
preprocess_source (slang_string *output, const char *source,
grammar pid, grammar eid,
slang_info_log *elog,
+<<<<<<< HEAD:src/mesa/shader/slang/slang_preprocess.c
const struct gl_extensions *extensions)
+=======
+ const struct gl_extensions *extensions,
+ struct gl_sl_pragmas *pragmas)
+>>>>>>> origin/master:src/mesa/shader/slang/slang_preprocess.c
{
static const char *predefined[] = {
"__FILE__",
@@ -888,6 +950,10 @@ preprocess_source (slang_string *output, const char *source,
}
pp_state_init (&state, elog, extensions);
+<<<<<<< HEAD:src/mesa/shader/slang/slang_preprocess.c
+=======
+ pp_pragmas_init (pragmas);
+>>>>>>> origin/master:src/mesa/shader/slang/slang_preprocess.c
/* add the predefined symbols to the symbol table */
for (i = 0; predefined[i]; i++) {
@@ -940,9 +1006,11 @@ preprocess_source (slang_string *output, const char *source,
else {
const char *id;
GLuint idlen;
+ GLubyte token;
i++;
- switch (prod[i++]) {
+ token = prod[i++];
+ switch (token) {
case TOKEN_END:
/* End of source string.
@@ -1159,6 +1227,25 @@ preprocess_source (slang_string *output, const char *source,
}
break;
+ case TOKEN_PRAGMA:
+ {
+ GLint have_param;
+ const char *pragma, *param;
+
+ pragma = (const char *) (&prod[i]);
+ i += _mesa_strlen(pragma) + 1;
+ have_param = (prod[i++] == PRAGMA_PARAM);
+ if (have_param) {
+ param = (const char *) (&prod[i]);
+ i += _mesa_strlen(param) + 1;
+ }
+ else {
+ param = NULL;
+ }
+ pp_pragma(pragmas, pragma, param);
+ }
+ break;
+
case TOKEN_LINE:
id = (const char *) (&prod[i]);
i += _mesa_strlen (id) + 1;
@@ -1223,7 +1310,12 @@ GLboolean
_slang_preprocess_directives(slang_string *output,
const char *input,
slang_info_log *elog,
+<<<<<<< HEAD:src/mesa/shader/slang/slang_preprocess.c
const struct gl_extensions *extensions)
+=======
+ const struct gl_extensions *extensions,
+ struct gl_sl_pragmas *pragmas)
+>>>>>>> origin/master:src/mesa/shader/slang/slang_preprocess.c
{
grammar pid, eid;
GLboolean success;
@@ -1239,7 +1331,11 @@ _slang_preprocess_directives(slang_string *output,
grammar_destroy (pid);
return GL_FALSE;
}
+<<<<<<< HEAD:src/mesa/shader/slang/slang_preprocess.c
success = preprocess_source (output, input, pid, eid, elog, extensions);
+=======
+ success = preprocess_source (output, input, pid, eid, elog, extensions, pragmas);
+>>>>>>> origin/master:src/mesa/shader/slang/slang_preprocess.c
grammar_destroy (eid);
grammar_destroy (pid);
return success;
diff --git a/src/mesa/shader/slang/slang_preprocess.h b/src/mesa/shader/slang/slang_preprocess.h
index dd996a6314..f344820dae 100644
--- a/src/mesa/shader/slang/slang_preprocess.h
+++ b/src/mesa/shader/slang/slang_preprocess.h
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
*
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2005-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -35,6 +35,7 @@ _slang_preprocess_version (const char *, GLuint *, GLuint *, slang_info_log *);
extern GLboolean
_slang_preprocess_directives(slang_string *output, const char *input,
slang_info_log *,
- const struct gl_extensions *extensions);
+ const struct gl_extensions *extensions,
+ struct gl_sl_pragmas *pragmas);
#endif /* SLANG_PREPROCESS_H */
diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj
index 91e1849669..13029af143 100644
--- a/windows/VC8/mesa/mesa/mesa.vcproj
+++ b/windows/VC8/mesa/mesa/mesa.vcproj
@@ -1,9 +1,10 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="8.00"
+ Version="8,00"
Name="mesa"
ProjectGUID="{2120C974-2717-4709-B44F-D6E6D0A56448}"
+ RootNamespace="mesa"
>
<Platforms>
<Platform
@@ -180,6 +181,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\api_exec.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\api_loopback.c"
>
</File>
@@ -224,6 +229,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\clear.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\clip.c"
>
</File>
@@ -260,6 +269,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\dlopen.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\drawpix.c"
>
</File>
@@ -292,6 +305,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\ffvertex_prog.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\fog.c"
>
</File>
@@ -328,6 +345,10 @@
</FileConfiguration>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_getproc.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\glapi\glthread.c"
>
</File>
@@ -466,6 +487,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\multisample.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\nvfragparse.c"
>
</File>
@@ -482,6 +507,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\pixelstore.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\points.c"
>
</File>
@@ -490,6 +519,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_cache.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\prog_debug.c"
>
</File>
@@ -558,6 +591,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\readpix.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\renderbuffer.c"
>
</File>
@@ -678,6 +715,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\scissor.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\shader_api.c"
>
</File>
@@ -858,6 +899,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_rasterpos.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\tnl\t_vb_cull.c"
>
</File>
@@ -922,6 +967,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\texenv.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\texenvprogram.c"
>
</File>
@@ -930,6 +979,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\texgen.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\teximage.c"
>
</File>
@@ -938,6 +991,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\texparam.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\texrender.c"
>
</File>
@@ -1051,6 +1108,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\api_exec.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\api_loopback.h"
>
</File>
@@ -1075,6 +1136,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\arrayobj.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\atifragshader.h"
>
</File>
@@ -1083,6 +1148,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\bitset.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\blend.h"
>
</File>
@@ -1095,6 +1164,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\clear.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\clip.h"
>
</File>
@@ -1139,6 +1212,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\dlopen.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\drawpix.h"
>
</File>
@@ -1167,6 +1244,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\ffvertex_prog.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\fog.h"
>
</File>
@@ -1315,6 +1396,18 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\mcompiler.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\mfeatures.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\mipmap.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\mm.h"
>
</File>
@@ -1323,6 +1416,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\multisample.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\nvfragparse.h"
>
</File>
@@ -1339,6 +1436,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\pixelstore.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\points.h"
>
</File>
@@ -1399,6 +1500,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\readpix.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\renderbuffer.h"
>
</File>
@@ -1519,6 +1624,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\scissor.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\shader_api.h"
>
</File>
@@ -1675,6 +1784,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\texenv.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\texenvprogram.h"
>
</File>
@@ -1687,6 +1800,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\texgen.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\teximage.h"
>
</File>
@@ -1695,6 +1812,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\texparam.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\texrender.h"
>
</File>
diff --git a/windows/VC8/progs/glut/glut.vcproj b/windows/VC8/progs/glut/glut.vcproj
index 72b3266b1e..8d03c37841 100644
--- a/windows/VC8/progs/glut/glut.vcproj
+++ b/windows/VC8/progs/glut/glut.vcproj
@@ -1,9 +1,10 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="8.00"
+ Version="8,00"
Name="glut"
ProjectGUID="{0234F0D2-C8A6-4C4D-93E7-0E2248049C67}"
+ RootNamespace="glut"
>
<Platforms>
<Platform
@@ -79,6 +80,7 @@
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../mesa/Debug"
IgnoreAllDefaultLibraries="true"
+ ModuleDefinitionFile="..\..\..\..\src\glut\glx\glut.def"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/GLUT32.pdb"
ImportLibrary=".\Debug/GLUT32.lib"
@@ -175,6 +177,7 @@
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../mesa/Release"
IgnoreAllDefaultLibraries="true"
+ ModuleDefinitionFile="..\..\..\..\src\glut\glx\glut.def"
ProgramDatabaseFile=".\Release/GLUT32.pdb"
ImportLibrary=".\Release/GLUT32.lib"
/>
@@ -325,6 +328,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\glut\glx\glut_ppm.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\glut\glx\glut_roman.c"
>
</File>