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| author | Brian Paul <brian.paul@tungstengraphics.com> | 2003-07-03 03:07:12 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2003-07-03 03:07:12 +0000 | 
| commit | 235c150f0a369a1d4f70f88a2864ce84e1e95cfa (patch) | |
| tree | 256812a39edab90aa9b2db28093c2ae5c5d33b17 /docs/VERSIONS | |
| parent | 887e2cf01a99f7fe1b7c94320b7bdbbf0d6ad2f8 (diff) | |
added GL_ARB_texture_non_power_of_two
Diffstat (limited to 'docs/VERSIONS')
| -rw-r--r-- | docs/VERSIONS | 1 | 
1 files changed, 1 insertions, 0 deletions
| diff --git a/docs/VERSIONS b/docs/VERSIONS index 7d48f3f325..062a482216 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1127,6 +1127,7 @@ Mesa Version History  	- GL_NV_light_max_exponent  	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)  	- GL_ARB_occlusion_query +	- GL_ARB_texture_non_power_of_two  	- new X86 feature detection code (Petr Sebor)  	- less memory used for display lists and vertex buffers  	- demo of per-pixel lighting with a fragment program (demos/fplight.c) | 
