diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-06-20 19:17:39 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-06-20 19:17:39 +0000 | 
| commit | 636d4db60817c49917417a6f697b8c30c541a63a (patch) | |
| tree | a20ad97d6e92ec958f4ae1da76cd43e3bdcf5d2e /docs/VERSIONS | |
| parent | 7576b9b19d433f90c7f9daae01888e7bfea7e7b9 (diff) | |
latest bug fixes, etc.
Diffstat (limited to 'docs/VERSIONS')
| -rw-r--r-- | docs/VERSIONS | 7 | 
1 files changed, 5 insertions, 2 deletions
| diff --git a/docs/VERSIONS b/docs/VERSIONS index 339533df8a..925db890f0 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1255,11 +1255,14 @@ Mesa Version History  	- glArrayElement in display lists didn't handle generic vertex attribs  	- glFogCoord didn't always work properly  	- ARB_fragment_program fog options didn't work -	- fp TEX instruction no longer incorrectly divides s,t,r by q -	- ARB fp TEX and TEXP instructions now use LOD=0 +	- frag prog TEX instruction no longer incorrectly divides s,t,r by q +	- ARB frag prog TEX and TEXP instructions now use LOD=0  	- glTexEnviv in display lists didn't work  	- glRasterPos didn't do texgen or apply texture matrix  	- GL_DOUBLE-valued vertex arrays were broken in some cases  	- fixed texture rectangle edge/border sampling bugs  	- sampling an incomplete texture in a fragment program would segfault  	- glTexImage was missing a few error checks +	- fixed some minor glGetTexParameter glitches +	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage +	- fragment program writes to RC/HC register were broken | 
