diff options
| author | Daniel Borca <dborca@users.sourceforge.net> | 2004-04-07 06:37:50 +0000 | 
|---|---|---|
| committer | Daniel Borca <dborca@users.sourceforge.net> | 2004-04-07 06:37:50 +0000 | 
| commit | d3746ca27ece1052c23b4fc1b7d78e5b79868e07 (patch) | |
| tree | 5b87ca3535f34ae88cafe8594d81ff931e53c217 /docs | |
| parent | 40322e1dfa3366a779ba3f4a6ec4418ab9227715 (diff) | |
revived linux-glide build process
some small Makefile changes for MinGW & DJGPP
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/README.DJ | 12 | 
1 files changed, 2 insertions, 10 deletions
diff --git a/docs/README.DJ b/docs/README.DJ index 63d3711e0e..12ffc11664 100644 --- a/docs/README.DJ +++ b/docs/README.DJ @@ -42,15 +42,7 @@ Available options:  			As a consequence, you'll need the DJGPP Glide3  			library to build any application.  			default = no -	HAVE_X86=1	optimize for i386. -			default = no -	HAVE_MMX=1	allow MMX specializations, provided your assembler -			supports MMX instruction set. However, the true CPU -			capabilities are checked at run-time to avoid lockups. -			default = no -	HAVE_SSE=1	(see HAVE_MMX) -			default = no -	HAVE_3DNOW=1	(see HAVE_MMX) +	X86=1		optimize for x86 (if possible, use MMX, SSE, 3DNow).  			default = no       Targets: @@ -100,7 +92,7 @@ FAQ:  2. Using Mesa for DJGPP     Q) DMesa is so SLOOOW! The Win32 OpenGL performs so much better... -   A) Is that a question? If you have a 3dfx Voodoo^2 or higher card, you're +   A) Is that a question? If you have a 3dfx Voodoo or higher card, you're        lucky (check http://sourceforge.net/projects/glide for the DJGPP port).        If you haven't, sorry; everything is done in software. Suggestions?  | 
