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authorEric Anholt <eric@anholt.net>2010-05-21 09:32:38 -0700
committerEric Anholt <eric@anholt.net>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/perf/vertexrate.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/perf/vertexrate.c')
-rw-r--r--progs/perf/vertexrate.c276
1 files changed, 0 insertions, 276 deletions
diff --git a/progs/perf/vertexrate.c b/progs/perf/vertexrate.c
deleted file mode 100644
index b5355525d0..0000000000
--- a/progs/perf/vertexrate.c
+++ /dev/null
@@ -1,276 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure simple vertex processing rate via:
- * - immediate mode
- * - vertex arrays
- * - VBO vertex arrays
- * - glDrawElements
- * - VBO glDrawElements
- * - glDrawRangeElements
- * - VBO glDrawRangeElements
- *
- * Brian Paul
- * 16 Sep 2009
- */
-
-#include <assert.h>
-#include <string.h>
-#include "glmain.h"
-#include "common.h"
-
-
-#define MAX_VERTS (100 * 100)
-
-/** glVertex2/3/4 size */
-#define VERT_SIZE 4
-
-int WinWidth = 500, WinHeight = 500;
-
-static GLuint VertexBO, ElementBO;
-
-static unsigned NumVerts = MAX_VERTS;
-static unsigned VertBytes = VERT_SIZE * sizeof(float);
-static float *VertexData = NULL;
-
-static unsigned NumElements = MAX_VERTS;
-static GLuint *Elements = NULL;
-
-
-/**
- * Load VertexData buffer with a 2-D grid of points in the range [-1,1]^2.
- */
-static void
-InitializeVertexData(void)
-{
- unsigned i;
- float x = -1.0, y = -1.0;
- float dx = 2.0 / 100;
- float dy = 2.0 / 100;
-
- VertexData = (float *) malloc(NumVerts * VertBytes);
-
- for (i = 0; i < NumVerts; i++) {
- VertexData[i * VERT_SIZE + 0] = x;
- VertexData[i * VERT_SIZE + 1] = y;
- VertexData[i * VERT_SIZE + 2] = 0.0;
- VertexData[i * VERT_SIZE + 3] = 1.0;
- x += dx;
- if (x > 1.0) {
- x = -1.0;
- y += dy;
- }
- }
-
- Elements = (GLuint *) malloc(NumVerts * sizeof(GLuint));
-
- for (i = 0; i < NumVerts; i++) {
- Elements[i] = NumVerts - i - 1;
- }
-}
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- InitializeVertexData();
-
- /* setup VertexBO */
- glGenBuffersARB(1, &VertexBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VertexBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- NumVerts * VertBytes, VertexData, GL_STATIC_DRAW_ARB);
- glEnableClientState(GL_VERTEX_ARRAY);
-
- /* setup ElementBO */
- glGenBuffersARB(1, &ElementBO);
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, ElementBO);
- glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
- NumElements * sizeof(GLuint), Elements, GL_STATIC_DRAW_ARB);
-}
-
-
-static void
-DrawImmediate(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- for (i = 0; i < count; i++) {
- unsigned j;
- glBegin(GL_POINTS);
- for (j = 0; j < NumVerts; j++) {
-#if VERT_SIZE == 4
- glVertex4fv(VertexData + j * 4);
-#elif VERT_SIZE == 3
- glVertex3fv(VertexData + j * 3);
-#elif VERT_SIZE == 2
- glVertex2fv(VertexData + j * 2);
-#else
- abort();
-#endif
- }
- glEnd();
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawArraysMem(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, VertexData);
- for (i = 0; i < count; i++) {
- glDrawArrays(GL_POINTS, 0, NumVerts);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawArraysVBO(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, VertexBO);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, (void *) 0);
- for (i = 0; i < count; i++) {
- glDrawArrays(GL_POINTS, 0, NumVerts);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawElementsMem(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, VertexData);
- for (i = 0; i < count; i++) {
- glDrawElements(GL_POINTS, NumVerts, GL_UNSIGNED_INT, Elements);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawElementsBO(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, ElementBO);
- glBindBufferARB(GL_ARRAY_BUFFER, VertexBO);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, (void *) 0);
- for (i = 0; i < count; i++) {
- glDrawElements(GL_POINTS, NumVerts, GL_UNSIGNED_INT, (void *) 0);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawRangeElementsMem(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, VertexData);
- for (i = 0; i < count; i++) {
- glDrawRangeElements(GL_POINTS, 0, NumVerts - 1,
- NumVerts, GL_UNSIGNED_INT, Elements);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawRangeElementsBO(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, ElementBO);
- glBindBufferARB(GL_ARRAY_BUFFER, VertexBO);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, (void *) 0);
- for (i = 0; i < count; i++) {
- glDrawRangeElements(GL_POINTS, 0, NumVerts - 1,
- NumVerts, GL_UNSIGNED_INT, (void *) 0);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-void
-PerfNextRound(void)
-{
-}
-
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate;
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- perf_printf("Vertex rate (%d x Vertex%df)\n", NumVerts, VERT_SIZE);
-
- rate = PerfMeasureRate(DrawImmediate);
- rate *= NumVerts;
- perf_printf(" Immediate mode: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawArraysMem);
- rate *= NumVerts;
- perf_printf(" glDrawArrays: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawArraysVBO);
- rate *= NumVerts;
- perf_printf(" VBO glDrawArrays: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawElementsMem);
- rate *= NumVerts;
- perf_printf(" glDrawElements: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawElementsBO);
- rate *= NumVerts;
- perf_printf(" VBO glDrawElements: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawRangeElementsMem);
- rate *= NumVerts;
- perf_printf(" glDrawRangeElements: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawRangeElementsBO);
- rate *= NumVerts;
- perf_printf(" VBO glDrawRangeElements: %s verts/sec\n", PerfHumanFloat(rate));
-
- exit(0);
-}