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author | Brian <brian.paul@tungstengraphics.com> | 2008-02-18 16:19:05 -0700 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2008-02-18 16:19:05 -0700 |
commit | aceeb80d4f706980aaf71b8e098d4c6718d8ac90 (patch) | |
tree | 23f402dc726b0f97e25e7b6e5d2c097362093ea0 /src/gallium/auxiliary/draw/Makefile | |
parent | 0448dbd64a2ef217349f4ada4777d432bc82e46d (diff) |
gallium: antialiased line drawing
New draw/prim stage: draw_aaline. When installed, lines are replaced by
textured quads to do antialiasing. The current user-defined fragment shader
is modified to do a texture fetch and modulate fragment alpha.
Diffstat (limited to 'src/gallium/auxiliary/draw/Makefile')
-rw-r--r-- | src/gallium/auxiliary/draw/Makefile | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile index c56b63d85b..c8000cbe9c 100644 --- a/src/gallium/auxiliary/draw/Makefile +++ b/src/gallium/auxiliary/draw/Makefile @@ -4,6 +4,7 @@ include $(TOP)/configs/current LIBNAME = draw DRIVER_SOURCES = \ + draw_aaline.c \ draw_clip.c \ draw_vs_exec.c \ draw_vs_sse.c \ |