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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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auxiliary
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draw
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Makefile
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Author
2010-01-01
gallium: Generate a single library for auxiliaries with Make too.
José Fonseca
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-02-20
gallium: Improve makefiles for libraries
Jakob Bornecrantz
2008-10-22
gallium: PPC vertex shader support
Brian Paul
2008-05-29
draw: share machine
Keith Whitwell
2008-05-23
draw: add aos vertex shader varient
Keith Whitwell
2008-05-23
draw: create specialized vs varients incorporating fetch & emit
Keith Whitwell
2008-05-23
draw: get rid of fetch-shade-emit frontend hack
Keith Whitwell
2008-05-12
draw: turn fse path into a middle end
Keith Whitwell
2008-05-12
draw: add fetch-shade-emit path
Keith Whitwell
2008-04-25
frontend for rendering without elts
Zack Rusin
2008-04-21
draw: consolidate all the passthrough line/tri/point funcs
Keith Whitwell
2008-04-19
draw: move pt_pipeline code to draw_pipe.c
Keith Whitwell
2008-04-19
draw: move some pipeline-specific code & state to draw_pipe.[ch]
Keith Whitwell
2008-04-19
draw: rename pipeline files to draw_pipe_*
Keith Whitwell
2008-04-19
draw: sort makefile sources
Keith Whitwell
2008-04-19
draw: rename draw_vertex_shader.c -> draw_vs.c
Keith Whitwell
2008-04-19
draw: remove draw_debug.c
Keith Whitwell
2008-04-18
draw: remove draw_vertex_fetch.c
Keith Whitwell
2008-04-18
draw: remove draw_vertex_cache.c
Keith Whitwell
2008-04-18
draw: remove draw_prim.c
Keith Whitwell
2008-04-18
draw: remove draw_vf code, use translate instead
Keith Whitwell
2008-04-18
draw: remove fetch_pipeline middle end -- just use the general path
Keith Whitwell
2008-04-18
draw: split off all the extra functionality in the vertex shader
Keith Whitwell
2008-04-17
draw: move hw vertex emit to a new module
Keith Whitwell
2008-04-14
Implement fetch/shade/pipeline or emit vertex passthrough.
Zack Rusin
2008-04-04
draw: move code to run pipeline from pt to new file
Keith Whitwell
2008-04-03
draw: add passthrough path to the pipeline
Keith Whitwell
2008-03-31
gallium: draw_passthrough.c is not used anymore
Brian
2008-03-23
gallium: beginnings of draw module vertex rework
Keith Whitwell
2008-03-13
gallium: plug in vertex passthrough code
Brian
2008-03-10
fix compilation
Zack Rusin
2008-03-10
draw: placeholder/prototype code for a passthrough draw path
Keith Whitwell
2008-02-28
gallium: split draw_wide_prim stage into separate point/line stages.
Brian Paul
2008-02-21
gallium: new draw stage for polygon stipple.
Brian
2008-02-21
gallium: new AA point drawing stage
Brian
2008-02-19
Simplify makefile boilerplate code.
José Fonseca
2008-02-18
gallium: antialiased line drawing
Brian
2008-02-18
Code reorganization: split gallium and mesa makefiles.
José Fonseca
2008-02-15
draw: subclass vertex shaders according to execution method
Keith Whitwell
2008-02-15
Code reorganization: s/aux/auxiliary/.
José Fonseca