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authorKeith Whitwell <keithw@vmware.com>2010-08-15 17:31:13 +0100
committerKeith Whitwell <keithw@vmware.com>2010-08-15 17:31:13 +0100
commitff26594a92df37608a3efe47e4d4f3a55bcd6bc1 (patch)
tree0a6c23ab5f22bd44ac65d13e5eed965d716301ac /src/gallium/drivers/llvmpipe/lp_rast.h
parent4c0641454b952f2c240de8c83511703f98e1f72f (diff)
llvmpipe: remove all traces of step arrays, pos_tables
No need to calculate these values any longer, nor to store them in the bin data. Improves isosurf a bit more, 115->123 fps.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index eaf2a6f334..44319a0ad6 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -104,9 +104,6 @@ struct lp_rast_plane {
int dcdx;
int dcdy;
-
- /* edge/step info for 3 edges and 4x4 block of pixels */
- const int *step;
};
/**
@@ -119,8 +116,6 @@ struct lp_rast_triangle {
/* inputs for the shader */
struct lp_rast_shader_inputs inputs;
- int step[3][16];
-
#ifdef DEBUG
float v[3][2];
#endif